From e0059bbf4640454579f65e0c90be5a40dc7ab7e7 Mon Sep 17 00:00:00 2001 From: Fox-McCloud Date: Sat, 25 Oct 2014 22:47:09 -0400 Subject: [PATCH] Implant Fix --- .../items/weapons/implants/implantcase.dm | 11 ++++++++++ code/modules/research/designs.dm | 22 ++++++++++++++----- 2 files changed, 27 insertions(+), 6 deletions(-) diff --git a/code/game/objects/items/weapons/implants/implantcase.dm b/code/game/objects/items/weapons/implants/implantcase.dm index ef323a8e3a2..f1db8bf0097 100644 --- a/code/game/objects/items/weapons/implants/implantcase.dm +++ b/code/game/objects/items/weapons/implants/implantcase.dm @@ -138,3 +138,14 @@ src.imp = new /obj/item/weapon/implant/death_alarm( src ) ..() return + +/obj/item/weapon/implantcase/freedom + name = "Glass Case- 'Freedom'" + desc = "A case containing a freedom implant." + icon = 'icons/obj/items.dmi' + icon_state = "implantcase-b" + + New() + src.imp = new /obj/item/weapon/implant/freedom( src ) + ..() + return \ No newline at end of file diff --git a/code/modules/research/designs.dm b/code/modules/research/designs.dm index 46c706fccb6..d06f418c088 100644 --- a/code/modules/research/designs.dm +++ b/code/modules/research/designs.dm @@ -1443,33 +1443,43 @@ datum/design/noreactbeaker build_path = "/obj/item/weapon/reagent_containers/glass/beaker/noreact" category = "Misc" +datum/design/implanter + name = "Implanter" + desc = "A basic implanter for injecting implants" + id = "implanter" + req_tech = list("materials" = 2, "biotech" = 3) + build_type = PROTOLATHE + materials = list("$metal" = 50, "$glass" = 50) + build_path = "/obj/item/weapon/implanter" + + datum/design/implant_free - name = "freedom implant" + name = "Freedom Implant" desc = "Use this to escape from those evil Red Shirts." id = "implant_free" req_tech = list("syndicate" = 2, "biotech" = 3) build_type = PROTOLATHE materials = list("$metal" = 50, "$glass" = 50) - build_path = "/obj/item/weapon/implant/freedom" + build_path = "/obj/item/weapon/implantcase/freedom" datum/design/implant_chem - name = "chemical implant" + name = "Chemical Implant" desc = "Injects things." id = "implant_chem" req_tech = list("materials" = 2, "biotech" = 3) build_type = PROTOLATHE materials = list("$metal" = 50, "$glass" = 50) - build_path = "/obj/item/weapon/implant/chem" + build_path = "/obj/item/weapon/implantcase/chem" locked = 1 datum/design/implant_loyal - name = "loyalty implant" + name = "Loyalty Implant" desc = "Makes you loyal or such." id = "implant_loyal" req_tech = list("materials" = 2, "biotech" = 3) build_type = PROTOLATHE materials = list("$metal" = 7000, "$glass" = 7000) - build_path = "/obj/item/weapon/implant/loyalty" + build_path = "/obj/item/weapon/implantcase/loyalty" locked = 1