From e0178ff8fd8b3d483e5eac7f03041bc869131bb5 Mon Sep 17 00:00:00 2001 From: Crazylemon64 Date: Fri, 21 Jul 2017 22:27:50 -0700 Subject: [PATCH] Final changes --- code/game/objects/items.dm | 1 - .../game/objects/items/weapons/clown_items.dm | 39 ------------------- .../items/weapons/grenades/clowngrenade.dm | 3 +- 3 files changed, 1 insertion(+), 42 deletions(-) diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm index 5bccda3c61d..a1a68ff5cf7 100644 --- a/code/game/objects/items.dm +++ b/code/game/objects/items.dm @@ -547,5 +547,4 @@ var/global/image/fire_overlay = image("icon" = 'icons/goonstation/effects/fire.d /obj/item/proc/on_trip(mob/living/carbon/human/H) if(H.slip(src, trip_stun, trip_weaken, trip_tiles, trip_walksafe, trip_any, trip_verb)) - H.visible_message("[H] [trip_verb]s on [src]!") return TRUE diff --git a/code/game/objects/items/weapons/clown_items.dm b/code/game/objects/items/weapons/clown_items.dm index cc3266c7dee..841d8fa1cda 100644 --- a/code/game/objects/items/weapons/clown_items.dm +++ b/code/game/objects/items/weapons/clown_items.dm @@ -5,45 +5,6 @@ * Bike Horns */ -/* - * Soap - */ - -/obj/item/weapon/soap/afterattack(atom/target, mob/user, proximity) - if(!proximity) return - //I couldn't feasibly fix the overlay bugs caused by cleaning items we are wearing. - //So this is a workaround. This also makes more sense from an IC standpoint. ~Carn - if(user.client && (target in user.client.screen)) - to_chat(user, "You need to take that [target.name] off before cleaning it.") - else if(target == user && user.a_intent == INTENT_GRAB && ishuman(target)) - var/mob/living/carbon/human/muncher = user - if(muncher && muncher.get_species() == "Drask") - to_chat(user, "You take a bite of the [src.name]. Delicious!") - playsound(user.loc, 'sound/items/eatfood.ogg', 50, 0) - user.nutrition += 2 - else if(istype(target,/obj/effect/decal/cleanable)) - user.visible_message("[user] begins to scrub \the [target.name] out with [src].") - if(do_after(user, src.cleanspeed, target = target) && target) - to_chat(user, "You scrub \the [target.name] out.") - qdel(target) - else - user.visible_message("[user] begins to clean \the [target.name] with [src].") - if(do_after(user, src.cleanspeed, target = target)) - to_chat(user, "You clean \the [target.name].") - var/obj/effect/decal/cleanable/C = locate() in target - qdel(C) - target.clean_blood() - if(istype(target, /turf/simulated)) - var/turf/simulated/T = target - T.dirt = 0 - return - -/obj/item/weapon/soap/attack(mob/target as mob, mob/user as mob) - if(target && user && ishuman(target) && ishuman(user) && !target.stat && !user.stat && user.zone_sel &&user.zone_sel.selecting == "mouth" ) - user.visible_message("\the [user] washes \the [target]'s mouth out with [src.name]!") - return - ..() - /* * Bike Horns */ diff --git a/code/game/objects/items/weapons/grenades/clowngrenade.dm b/code/game/objects/items/weapons/grenades/clowngrenade.dm index f56cec52862..a9d6c20011a 100644 --- a/code/game/objects/items/weapons/grenades/clowngrenade.dm +++ b/code/game/objects/items/weapons/grenades/clowngrenade.dm @@ -61,9 +61,8 @@ /obj/item/weapon/grown/bananapeel/traitorpeel/on_trip(mob/living/carbon/human/H) . = ..() if(.) - var/burned = rand(2,5) to_chat(H, "Your feet feel like they're on fire!") - H.take_overall_damage(0, max(0, 2*burned - 2)) + H.take_overall_damage(0, rand(2,8)) H.take_organ_damage(2) // Was 5 -- TLE /obj/item/weapon/grown/bananapeel/traitorpeel/throw_impact(atom/hit_atom)