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Oops didn't mean to do that
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@@ -348,8 +348,7 @@ This function completely restores a damaged organ to perfect condition.
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burn_dam = 0
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open = 0 //Closing all wounds.
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wounds.Cut() //Clears all wounds! Good as new.
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if(istype(src, /obj/item/organ/external/
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) && disfigured) //If their head's disfigured, refigure it.
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if(istype(src, /obj/item/organ/external/head) && disfigured) //If their head's disfigured, refigure it.
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disfigured = 0
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// handle internal organs
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