Merge remote-tracking branch 'ParadiseSS13/master' into pr/RedWolfie/14258

This commit is contained in:
AffectedArc07
2020-09-15 22:04:01 +01:00
687 changed files with 24661 additions and 11971 deletions
+140 -179
View File
@@ -25,6 +25,11 @@
#define APC_UPDATE_ICON_COOLDOWN 200 // 20 seconds
// main_status var
#define APC_EXTERNAL_POWER_NOTCONNECTED 0
#define APC_EXTERNAL_POWER_NOENERGY 1
#define APC_EXTERNAL_POWER_GOOD 2
// APC malf status
#define APC_MALF_NOT_HACKED 1
#define APC_MALF_HACKED 2 // APC hacked by user, and user is in its core.
@@ -75,7 +80,7 @@
var/lastused_equip = 0
var/lastused_environ = 0
var/lastused_total = 0
var/main_status = 0
var/main_status = APC_EXTERNAL_POWER_NOTCONNECTED
powernet = 0 // set so that APCs aren't found as powernet nodes //Hackish, Horrible, was like this before I changed it :(
var/malfhack = 0 //New var for my changes to AI malf. --NeoFite
var/mob/living/silicon/ai/malfai = null //See above --NeoFite
@@ -170,6 +175,7 @@
addtimer(CALLBACK(src, .proc/update), 5)
/obj/machinery/power/apc/Destroy()
SStgui.close_uis(wires)
GLOB.apcs -= src
if(malfai && operating)
malfai.malf_picker.processing_time = clamp(malfai.malf_picker.processing_time - 10,0,1000)
@@ -212,12 +218,11 @@
if(isarea(A))
area = A
// no-op, keep the name
else if(isarea(A) && src.areastring == null)
else if(isarea(A) && !areastring)
area = A
name = "\improper [area.name] APC"
else
area = get_area_name(areastring)
name = "\improper [area.name] APC"
name = "\improper [get_area_name(area, TRUE)] APC"
area.apc |= src
update_icon()
@@ -429,8 +434,8 @@
//attack with an item - open/close cover, insert cell, or (un)lock interface
/obj/machinery/power/apc/attackby(obj/item/W, mob/living/user, params)
if(issilicon(user) && get_dist(src,user)>1)
return src.attack_hand(user)
if(issilicon(user) && get_dist(src, user) > 1)
return attack_hand(user)
else if (istype(W, /obj/item/stock_parts/cell) && opened) // trying to put a cell inside
if(cell)
@@ -445,7 +450,7 @@
W.forceMove(src)
cell = W
user.visible_message(\
"[user.name] has inserted the power cell to [src.name]!",\
"[user.name] has inserted the power cell to [name]!",\
"<span class='notice'>You insert the power cell.</span>")
chargecount = 0
update_icon()
@@ -474,7 +479,7 @@
return
user.visible_message("[user.name] adds cables to the APC frame.", \
"<span class='notice'>You start adding cables to the APC frame...</span>")
playsound(src.loc, 'sound/items/deconstruct.ogg', 50, 1)
playsound(loc, 'sound/items/deconstruct.ogg', 50, TRUE)
if(do_after(user, 20, target = src))
if(C.get_amount() < 10 || !C)
return
@@ -499,10 +504,10 @@
user.visible_message("[user.name] inserts the power control board into [src].", \
"<span class='notice'>You start to insert the power control board into the frame...</span>")
playsound(src.loc, 'sound/items/deconstruct.ogg', 50, 1)
playsound(loc, 'sound/items/deconstruct.ogg', 50, TRUE)
if(do_after(user, 10, target = src))
if(has_electronics==0)
has_electronics = 1
if(!has_electronics)
has_electronics = TRUE
locked = FALSE
to_chat(user, "<span class='notice'>You place the power control board inside the frame.</span>")
qdel(W)
@@ -549,11 +554,11 @@
return
to_chat(user, "<span class='notice'>You are trying to remove the power control board...</span>" )
if(I.use_tool(src, user, 50, volume = I.tool_volume))
if(has_electronics==1)
has_electronics = 0
if(has_electronics)
has_electronics = FALSE
if(stat & BROKEN)
user.visible_message(\
"[user.name] has broken the power control board inside [src.name]!",
"[user.name] has broken the power control board inside [name]!",
"<span class='notice'>You break the charred power control board and remove the remains.</span>",
"<span class='italics'>You hear a crack.</span>")
return
@@ -561,19 +566,19 @@
else if(emagged) // We emag board, not APC's frame
emagged = FALSE
user.visible_message(
"[user.name] has discarded emaged power control board from [src.name]!",
"<span class='notice'>You discarded shorten board.</span>")
"[user.name] has discarded the shorted power control board from [name]!",
"<span class='notice'>You discarded the shorted board.</span>")
return
else if(malfhack) // AI hacks board, not APC's frame
user.visible_message(\
"[user.name] has discarded strangely programmed power control board from [src.name]!",
"<span class='notice'>You discarded strangely programmed board.</span>")
"[user.name] has discarded strangely the programmed power control board from [name]!",
"<span class='notice'>You discarded the strangely programmed board.</span>")
malfai = null
malfhack = 0
return
else
user.visible_message(\
"[user.name] has removed the power control board from [src.name]!",
"[user.name] has removed the power control board from [name]!",
"<span class='notice'>You remove the power control board.</span>")
new /obj/item/apc_electronics(loc)
return
@@ -648,7 +653,7 @@
else if(stat & (BROKEN|MAINT))
to_chat(user, "<span class='warning'>Nothing happens!</span>")
else
if(allowed(usr) && !isWireCut(APC_WIRE_IDSCAN) && !malfhack)
if(allowed(usr) && !wires.is_cut(WIRE_IDSCAN) && !malfhack)
locked = !locked
to_chat(user, "<span class='notice'>You [ locked ? "lock" : "unlock"] the APC interface.</span>")
update_icon()
@@ -711,36 +716,29 @@
// attack with hand - remove cell (if cover open) or interact with the APC
/obj/machinery/power/apc/attack_hand(mob/user)
// if(!can_use(user)) This already gets called in interact() and in topic()
// return
if(!user)
return
src.add_fingerprint(user)
add_fingerprint(user)
if(usr == user && opened && (!issilicon(user)))
if(usr == user && opened && !issilicon(user))
if(cell)
if(issilicon(user))
cell.loc=src.loc // Drop it, whoops.
else
user.put_in_hands(cell)
user.put_in_hands(cell)
cell.add_fingerprint(user)
cell.update_icon()
src.cell = null
user.visible_message("<span class='warning'>[user.name] removes the power cell from [src.name]!", "You remove the power cell.</span>")
// to_chat(user, "You remove the power cell.")
charging = 0
src.update_icon()
cell = null
user.visible_message("<span class='warning'>[user.name] removes [cell] from [src]!", "You remove the [cell].</span>")
charging = FALSE
update_icon()
return
if(stat & (BROKEN|MAINT))
return
src.interact(user)
interact(user)
/obj/machinery/power/apc/attack_ghost(mob/user)
if(panel_open)
wires.Interact(user)
return ui_interact(user)
return tgui_interact(user)
/obj/machinery/power/apc/interact(mob/user)
if(!user)
@@ -749,7 +747,7 @@
if(panel_open)
wires.Interact(user)
return ui_interact(user)
return tgui_interact(user)
/obj/machinery/power/apc/proc/get_malf_status(mob/living/silicon/ai/malf)
@@ -770,22 +768,16 @@
else
return APC_MALF_NOT_HACKED
/obj/machinery/power/apc/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
if(!user)
return
// update the ui if it exists, returns null if no ui is passed/found
ui = SSnanoui.try_update_ui(user, src, ui_key, ui, force_open)
/obj/machinery/power/apc/tgui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state)
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
// the ui does not exist, so we'll create a new one
ui = new(user, src, ui_key, "apc.tmpl", "[area.name] - APC", 510, issilicon(user) ? 535 : 460)
ui = new(user, src, ui_key, "APC", name, 510, 460, master_ui, state)
ui.open()
// Auto update every Master Controller tick
ui.set_auto_update(1)
/obj/machinery/power/apc/ui_data(mob/user, ui_key = "main", datum/topic_state/state = GLOB.default_state)
var/data[0]
/obj/machinery/power/apc/tgui_data(mob/user)
var/list/data = list()
data["locked"] = is_locked(user)
data["normallyLocked"] = locked
data["isOperating"] = operating
data["externalPower"] = main_status
data["powerCellStatus"] = cell ? cell.percent() : null
@@ -853,10 +845,6 @@
// to_chat(world, "[area.power_equip]")
area.power_change()
/obj/machinery/power/apc/proc/isWireCut(var/wireIndex)
return wires.IsIndexCut(wireIndex)
/obj/machinery/power/apc/proc/can_use(var/mob/user, var/loud = 0) //used by attack_hand() and Topic()
if(user.can_admin_interact())
return 1
@@ -866,7 +854,7 @@
var/mob/living/silicon/ai/AI = user
var/mob/living/silicon/robot/robot = user
if( \
src.aidisabled || \
aidisabled || \
malfhack && istype(malfai) && \
( \
(istype(AI) && (malfai!=AI && malfai != AI.parent)) || \
@@ -877,21 +865,21 @@
to_chat(user, "<span class='danger'>\The [src] has AI control disabled!</span>")
user << browse(null, "window=apc")
user.unset_machine()
return 0
return FALSE
else
if((!in_range(src, user) || !istype(src.loc, /turf)))
return 0
if((!in_range(src, user) || !istype(loc, /turf)))
return FALSE
var/mob/living/carbon/human/H = user
if(istype(H))
if(H.getBrainLoss() >= 60)
for(var/mob/M in viewers(src, null))
to_chat(M, "<span class='danger'>[H] stares cluelessly at [src] and drools.</span>")
return 0
return FALSE
else if(prob(H.getBrainLoss()))
to_chat(user, "<span class='danger'>You momentarily forget how to use [src].</span>")
return 0
return 1
return FALSE
return TRUE
/obj/machinery/power/apc/proc/is_authenticated(mob/user as mob)
if(user.can_admin_interact())
@@ -909,104 +897,59 @@
else
return locked
/obj/machinery/power/apc/Topic(href, href_list, var/usingUI = 1)
if(..())
return 1
if(!can_use(usr, 1))
return 1
if(href_list["lock"])
if(!is_authenticated(usr))
return
coverlocked = !coverlocked
else if(href_list["breaker"])
if(!is_authenticated(usr))
return
toggle_breaker()
else if(href_list["toggle_nightshift"])
if(!is_authenticated(usr))
return
if(last_nightshift_switch > world.time + 100) // don't spam...
to_chat(usr, "<span class='warning'>[src]'s night lighting circuit breaker is still cycling!</span>")
return
last_nightshift_switch = world.time
set_nightshift(!nightshift_lights)
else if(href_list["cmode"])
if(!is_authenticated(usr))
return
chargemode = !chargemode
if(!chargemode)
charging = 0
update_icon()
else if(href_list["eqp"])
if(!is_authenticated(usr))
return
var/val = text2num(href_list["eqp"])
equipment = setsubsystem(val)
update_icon()
update()
else if(href_list["lgt"])
if(!is_authenticated(usr))
return
var/val = text2num(href_list["lgt"])
lighting = setsubsystem(val)
update_icon()
update()
else if(href_list["env"])
if(!is_authenticated(usr))
return
var/val = text2num(href_list["env"])
environ = setsubsystem(val)
update_icon()
update()
else if( href_list["close"] )
SSnanoui.close_user_uis(usr, src)
return 0
else if(href_list["close2"])
usr << browse(null, "window=apcwires")
return 0
else if(href_list["overload"])
if(issilicon(usr) && !aidisabled)
overload_lighting()
else if(href_list["malfhack"])
if(get_malf_status(usr))
malfhack(usr)
else if(href_list["occupyapc"])
if(get_malf_status(usr))
malfoccupy(usr)
else if(href_list["deoccupyapc"])
if(get_malf_status(usr))
malfvacate()
else if(href_list["toggleaccess"])
if(istype(usr, /mob/living/silicon))
if(emagged || aidisabled || (stat & (BROKEN|MAINT)))
to_chat(usr, "The APC does not respond to the command.")
/obj/machinery/power/apc/tgui_act(action, params)
if(..() || !can_use(usr, TRUE) || (locked && !usr.has_unlimited_silicon_privilege && (action != "toggle_nightshift") && !usr.can_admin_interact()))
return
. = TRUE
switch(action)
if("lock")
if(usr.has_unlimited_silicon_privilege)
if(emagged || stat & BROKEN)
to_chat(usr, "<span class='warning'>The APC does not respond to the command!</span>")
return FALSE
else
locked = !locked
update_icon()
else
locked = !locked
to_chat(usr, "<span class='warning'>Access Denied!</span>")
return FALSE
if("cover")
coverlocked = !coverlocked
if("breaker")
toggle_breaker(usr)
if("toggle_nightshift")
if(last_nightshift_switch > world.time + 100) // don't spam...
to_chat(usr, "<span class='warning'>[src]'s night lighting circuit breaker is still cycling!</span>")
return FALSE
last_nightshift_switch = world.time
set_nightshift(!nightshift_lights)
if("charge")
chargemode = !chargemode
if("channel")
if(params["eqp"])
equipment = setsubsystem(text2num(params["eqp"]))
update_icon()
return 0
update()
else if(params["lgt"])
lighting = setsubsystem(text2num(params["lgt"]))
update_icon()
update()
else if(params["env"])
environ = setsubsystem(text2num(params["env"]))
update_icon()
update()
if("overload")
if(usr.has_unlimited_silicon_privilege)
overload_lighting()
if("hack")
if(get_malf_status(usr))
malfhack(usr)
if("occupy")
if(get_malf_status(usr))
malfoccupy(usr)
if("deoccupy")
if(get_malf_status(usr))
malfvacate()
/obj/machinery/power/apc/proc/toggle_breaker()
operating = !operating
@@ -1037,7 +980,7 @@
if(!malf.can_shunt)
to_chat(malf, "<span class='warning'>You cannot shunt!</span>")
return
if(!is_station_level(src.z))
if(!is_station_level(z))
return
occupier = new /mob/living/silicon/ai(src,malf.laws,null,1)
occupier.adjustOxyLoss(malf.getOxyLoss())
@@ -1084,21 +1027,21 @@
/obj/machinery/power/apc/proc/ion_act()
//intended to be exactly the same as an AI malf attack
if(!src.malfhack && is_station_level(src.z))
if(!malfhack && is_station_level(z))
if(prob(3))
src.locked = 1
if(src.cell.charge > 0)
src.cell.charge = 0
locked = TRUE
if(cell.charge > 0)
cell.charge = 0
cell.corrupt()
src.malfhack = 1
malfhack = TRUE
update_icon()
var/datum/effect_system/smoke_spread/smoke = new
smoke.set_up(3, 0, src.loc)
smoke.set_up(3, 0, loc)
smoke.attach(src)
smoke.start()
do_sparks(3, 1, src)
for(var/mob/M in viewers(src))
M.show_message("<span class='danger'>The [src.name] suddenly lets out a blast of smoke and some sparks!", 3, "<span class='danger'>You hear sizzling electronics.</span>", 2)
M.show_message("<span class='danger'>The [name] suddenly lets out a blast of smoke and some sparks!", 3, "<span class='danger'>You hear sizzling electronics.</span>", 2)
/obj/machinery/power/apc/surplus()
@@ -1141,12 +1084,12 @@
var/excess = surplus()
if(!src.avail())
main_status = 0
if(!avail())
main_status = APC_EXTERNAL_POWER_NOTCONNECTED
else if(excess < 0)
main_status = 1
main_status = APC_EXTERNAL_POWER_NOENERGY
else
main_status = 2
main_status = APC_EXTERNAL_POWER_GOOD
if(debug)
log_debug("Status: [main_status] - Excess: [excess] - Last Equip: [lastused_equip] - Last Light: [lastused_light] - Longterm: [longtermpower]")
@@ -1192,31 +1135,31 @@
lighting = autoset(lighting, 1)
environ = autoset(environ, 1)
autoflag = 3
if(report_power_alarm && is_station_contact(z))
SSalarms.power_alarm.clearAlarm(loc, src)
if(report_power_alarm)
area.poweralert(TRUE, src)
else if(cell.charge < 1250 && cell.charge > 750 && longtermpower < 0) // <30%, turn off equipment
if(autoflag != 2)
equipment = autoset(equipment, 2)
lighting = autoset(lighting, 1)
environ = autoset(environ, 1)
if(report_power_alarm && is_station_contact(z))
SSalarms.power_alarm.triggerAlarm(loc, src)
if(report_power_alarm)
area.poweralert(FALSE, src)
autoflag = 2
else if(cell.charge < 750 && cell.charge > 10) // <15%, turn off lighting & equipment
if((autoflag > 1 && longtermpower < 0) || (autoflag > 1 && longtermpower >= 0))
equipment = autoset(equipment, 2)
lighting = autoset(lighting, 2)
environ = autoset(environ, 1)
if(report_power_alarm && is_station_contact(z))
SSalarms.power_alarm.triggerAlarm(loc, src)
if(report_power_alarm)
area.poweralert(FALSE, src)
autoflag = 1
else if(cell.charge <= 0) // zero charge, turn all off
if(autoflag != 0)
equipment = autoset(equipment, 0)
lighting = autoset(lighting, 0)
environ = autoset(environ, 0)
if(report_power_alarm && is_station_contact(z))
SSalarms.power_alarm.triggerAlarm(loc, src)
if(report_power_alarm)
area.poweralert(FALSE, src)
autoflag = 0
// now trickle-charge the cell
@@ -1261,7 +1204,7 @@
if(shock_mobs.len)
var/mob/living/L = pick(shock_mobs)
L.electrocute_act(rand(5, 25), "electrical arc")
playsound(get_turf(L), 'sound/effects/eleczap.ogg', 75, 1)
playsound(get_turf(L), 'sound/effects/eleczap.ogg', 75, TRUE)
Beam(L, icon_state = "lightning[rand(1, 12)]", icon = 'icons/effects/effects.dmi', time = 5)
else // no cell, switch everything off
@@ -1271,8 +1214,8 @@
equipment = autoset(equipment, 0)
lighting = autoset(lighting, 0)
environ = autoset(environ, 0)
if(report_power_alarm && is_station_contact(z))
SSalarms.power_alarm.triggerAlarm(loc, src)
if(report_power_alarm)
area.poweralert(FALSE, src)
autoflag = 0
// update icon & area power if anything changed
@@ -1372,4 +1315,22 @@
L.update(FALSE)
CHECK_TICK
/obj/machinery/power/apc/proc/relock_callback()
locked = TRUE
updateDialog()
/obj/machinery/power/apc/proc/check_main_power_callback()
if(!wires.is_cut(WIRE_MAIN_POWER1) && !wires.is_cut(WIRE_MAIN_POWER2))
shorted = FALSE
updateDialog()
/obj/machinery/power/apc/proc/check_ai_control_callback()
if(!wires.is_cut(WIRE_AI_CONTROL))
aidisabled = FALSE
updateDialog()
#undef APC_UPDATE_ICON_COOLDOWN
#undef APC_EXTERNAL_POWER_NOTCONNECTED
#undef APC_EXTERNAL_POWER_NOENERGY
#undef APC_EXTERNAL_POWER_GOOD
+16 -13
View File
@@ -229,14 +229,15 @@ By design, d1 is the smallest direction and d2 is the highest
if(current_size >= STAGE_FIVE)
deconstruct()
obj/structure/cable/proc/cable_color(var/colorC)
if(colorC)
if(colorC == "rainbow")
color = color_rainbow()
else
color = colorC
obj/structure/cable/proc/cable_color(colorC)
if(!colorC)
color = COLOR_RED
else if(colorC == "rainbow")
color = color_rainbow()
else if(colorC == "orange") //byond only knows 16 colors by name, and orange isn't one of them
color = COLOR_ORANGE
else
color = "#DD0000"
color = colorC
/obj/structure/cable/proc/color_rainbow()
color = pick(COLOR_RED, COLOR_BLUE, COLOR_GREEN, COLOR_PINK, COLOR_YELLOW, COLOR_CYAN)
@@ -845,13 +846,15 @@ GLOBAL_LIST_INIT(cable_coil_recipes, list (new/datum/stack_recipe("cable restrai
color = pick(COLOR_RED, COLOR_BLUE, COLOR_GREEN, COLOR_WHITE, COLOR_PINK, COLOR_YELLOW, COLOR_CYAN)
..()
/obj/item/stack/cable_coil/proc/cable_color(var/colorC)
if(colorC)
if(colorC == "rainbow")
colorC = color_rainbow()
color = colorC
else
/obj/item/stack/cable_coil/proc/cable_color(colorC)
if(!colorC)
color = COLOR_RED
else if(colorC == "rainbow")
color = color_rainbow()
else if(colorC == "orange") //byond only knows 16 colors by name, and orange isn't one of them
color = COLOR_ORANGE
else
color = colorC
/obj/item/stack/cable_coil/proc/color_rainbow()
color = pick(COLOR_RED, COLOR_BLUE, COLOR_GREEN, COLOR_PINK, COLOR_YELLOW, COLOR_CYAN)
+21 -5
View File
@@ -177,6 +177,8 @@
var/nightshift_light_power = 0.45
var/nightshift_light_color = "#FFDDCC"
var/bulb_emergency_colour = "#FF3232" // determines the colour of the light while it's in emergency mode
// the smaller bulb light fixture
/obj/machinery/light/small
@@ -238,7 +240,11 @@
switch(status) // set icon_states
if(LIGHT_OK)
icon_state = "[base_state][on]"
var/area/A = get_area(src)
if(A && A.fire)
icon_state = "[base_state]_emergency"
else
icon_state = "[base_state][on]"
if(LIGHT_EMPTY)
icon_state = "[base_state]-empty"
on = FALSE
@@ -260,10 +266,20 @@
on = FALSE
update_icon()
if(on)
var/BR = nightshift_enabled ? nightshift_light_range : brightness_range
var/PO = nightshift_enabled ? nightshift_light_power : brightness_power
var/CO = nightshift_enabled ? nightshift_light_color : brightness_color
var/matching = light_range == BR && light_power == PO && light_color == CO
var/BR = brightness_range
var/PO = brightness_power
var/CO = brightness_color
if(color)
CO = color
var/area/A = get_area(src)
if(A && A.fire)
CO = bulb_emergency_colour
else if(nightshift_enabled)
BR = nightshift_light_range
PO = nightshift_light_power
if(!color)
CO = nightshift_light_color
var/matching = light && BR == light.light_range && PO == light.light_power && CO == light.light_color
if(!matching)
switchcount++
if(rigged)
@@ -310,16 +310,25 @@ field_generator power level display
//This is here to help fight the "hurr durr, release singulo cos nobody will notice before the
//singulo eats the evidence". It's not fool-proof but better than nothing.
//I want to avoid using global variables.
spawn(1)
var/temp = 1 //stops spam
for(var/thing in GLOB.singularities)
var/obj/singularity/O = thing
if(O.last_warning && temp)
if((world.time - O.last_warning) > 50) //to stop message-spam
temp = 0
message_admins("A singulo exists and a containment field has failed. Location: [get_area(src)] (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[x];Y=[y];Z=[z]'>JMP</A>)",1)
investigate_log("has <font color='red'>failed</font> whilst a singulo exists.","singulo")
O.last_warning = world.time
INVOKE_ASYNC(src, .proc/admin_alert)
/obj/machinery/field/generator/proc/admin_alert()
var/temp = TRUE //stops spam
for(var/thing in GLOB.singularities)
var/obj/singularity/O = thing
if(O.last_warning && temp && atoms_share_level(O, src))
if((world.time - O.last_warning) > 50) //to stop message-spam
temp = FALSE
// To the person who asks "Hey affected, why are you using this massive operator when you can use AREACOORD?" Well, ill tell you
// get_area_name is fucking broken and uses a for(x in world) search
// It doesnt even work, is expensive, and returns 0
// Im not refactoring one thing which could risk breaking all admin location logs
// Fight me
// [src ? "[get_location_name(src, TRUE)] [COORD(src)]" : "nonexistent location"] [ADMIN_JMP(src)] works much better and actually works at all
// Oh and yes, this exact comment was pasted from the exact same thing I did to tcomms code. Dont at me.
message_admins("A singularity exists and a containment field has failed on the same Z-Level. Singulo location: [O ? "[get_location_name(O, TRUE)] [COORD(O)]" : "nonexistent location"] [ADMIN_JMP(O)] | Field generator location: [src ? "[get_location_name(src, TRUE)] [COORD(src)]" : "nonexistent location"] [ADMIN_JMP(src)]")
investigate_log("has <font color='red'>failed</font> whilst a singulo exists.","singulo")
O.last_warning = world.time
/obj/machinery/field/generator/shock_field(mob/living/user)
if(fields.len)
@@ -1,4 +1,4 @@
/area/engine/engineering/power_alert(var/alarming)
if(alarming)
investigate_log("has a power alarm!","singulo")
/area/engine/engineering/poweralert(state, source)
if(state != poweralm)
investigate_log("has a power alarm!", "singulo")
..()
@@ -27,6 +27,7 @@
use_log = list()
/obj/machinery/particle_accelerator/control_box/Destroy()
SStgui.close_uis(wires)
if(active)
toggle_power()
QDEL_NULL(wires)
@@ -41,6 +42,11 @@
else if(construction_state == 2) // Wires exposed
wires.Interact(user)
/obj/machinery/particle_accelerator/control_box/multitool_act(mob/living/user, obj/item/I)
if(construction_state == 2) // Wires exposed
wires.Interact(user)
return TRUE
/obj/machinery/particle_accelerator/control_box/update_state()
if(construction_state < 3)
use_power = NO_POWER_USE
@@ -93,18 +99,18 @@
usr.unset_machine()
return
if(href_list["togglep"])
if(!wires.IsIndexCut(PARTICLE_TOGGLE_WIRE))
if(!wires.is_cut(WIRE_PARTICLE_POWER))
toggle_power()
else if(href_list["scan"])
part_scan()
else if(href_list["strengthup"])
if(!wires.IsIndexCut(PARTICLE_STRENGTH_WIRE))
if(!wires.is_cut(WIRE_PARTICLE_STRENGTH))
add_strength()
else if(href_list["strengthdown"])
if(!wires.IsIndexCut(PARTICLE_STRENGTH_WIRE))
if(!wires.is_cut(WIRE_PARTICLE_STRENGTH))
remove_strength()
updateDialog()
+76 -72
View File
@@ -227,8 +227,8 @@
if(terminal)
terminal.master = null
terminal = null
return 1
return 0
return TRUE
return FALSE
/obj/machinery/power/smes/proc/make_terminal(user, tempDir, tempLoc)
// create a terminal object at the same position as original turf loc
@@ -339,89 +339,91 @@
/obj/machinery/power/smes/attack_ai(mob/user)
add_hiddenprint(user)
ui_interact(user)
tgui_interact(user)
/obj/machinery/power/smes/attack_ghost(mob/user)
ui_interact(user)
tgui_interact(user)
/obj/machinery/power/smes/attack_hand(mob/user)
add_fingerprint(user)
ui_interact(user)
tgui_interact(user)
/obj/machinery/power/smes/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
/obj/machinery/power/smes/tgui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = TRUE, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state)
if(stat & BROKEN)
return
// update the ui if it exists, returns null if no ui is passed/found
ui = SSnanoui.try_update_ui(user, src, ui_key, ui, force_open)
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
// the ui does not exist, so we'll create a new() one
// for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm
ui = new(user, src, ui_key, "smes.tmpl", "SMES Power Storage Unit", 540, 380)
// open the new ui window
ui = new(user, src, ui_key, "Smes", name, 340, 350, master_ui, state)
ui.open()
// auto update every Master Controller tick
ui.set_auto_update(1)
/obj/machinery/power/smes/ui_data(mob/user, ui_key = "main", datum/topic_state/state = GLOB.default_state)
var/data[0]
data["nameTag"] = name_tag
data["storedCapacity"] = round(100.0*charge/capacity, 0.1)
data["charging"] = inputting
data["chargeMode"] = input_attempt
data["chargeLevel"] = input_level
data["chargeMax"] = input_level_max
data["outputOnline"] = output_attempt
data["outputLevel"] = output_level
data["outputMax"] = output_level_max
data["outputLoad"] = round(output_used)
if(outputting)
data["outputting"] = 2 // smes is outputting
else if(!outputting && output_attempt)
data["outputting"] = 1 // smes is online but not outputting because it's charge level is too low
else
data["outputting"] = 0 // smes is not outputting
/obj/machinery/power/smes/tgui_data(mob/user)
var/list/data = list(
"capacity" = capacity,
"capacityPercent" = round(100*charge/capacity, 0.1),
"charge" = charge,
"inputAttempt" = input_attempt,
"inputting" = inputting,
"inputLevel" = input_level,
"inputLevel_text" = DisplayPower(input_level),
"inputLevelMax" = input_level_max,
"inputAvailable" = input_available,
"outputAttempt" = output_attempt,
"outputting" = outputting,
"outputLevel" = output_level,
"outputLevel_text" = DisplayPower(output_level),
"outputLevelMax" = output_level_max,
"outputUsed" = round(output_used),
)
return data
/obj/machinery/power/smes/Topic(href, href_list)
/obj/machinery/power/smes/tgui_act(action, params)
if(..())
return 1
return
. = TRUE
switch(action)
if("tryinput")
inputting(!input_attempt)
update_icon()
if("tryoutput")
outputting(!output_attempt)
update_icon()
if("input")
var/target = params["target"]
var/adjust = text2num(params["adjust"])
if(target == "min")
target = 0
else if(target == "max")
target = input_level_max
else if(adjust)
target = input_level + adjust
else if(text2num(target) != null)
target = text2num(target)
else
. = FALSE
if(.)
input_level = clamp(target, 0, input_level_max)
if("output")
var/target = params["target"]
var/adjust = text2num(params["adjust"])
if(target == "min")
target = 0
else if(target == "max")
target = output_level_max
else if(adjust)
target = output_level + adjust
else if(text2num(target) != null)
target = text2num(target)
else
. = FALSE
if(.)
output_level = clamp(target, 0, output_level_max)
else
. = FALSE
if(.)
log_smes(usr)
if( href_list["cmode"] )
inputting(!input_attempt)
update_icon()
else if( href_list["online"] )
outputting(!output_attempt)
update_icon()
else if( href_list["input"] )
switch( href_list["input"] )
if("min")
input_level = 0
if("max")
input_level = input_level_max
if("set")
input_level = input(usr, "Enter new input level (0-[input_level_max])", "SMES Input Power Control", input_level) as num
input_level = max(0, min(input_level_max, input_level)) // clamp to range
else if( href_list["output"] )
switch( href_list["output"] )
if("min")
output_level = 0
if("max")
output_level = output_level_max
if("set")
output_level = input(usr, "Enter new output level (0-[output_level_max])", "SMES Output Power Control", output_level) as num
output_level = max(0, min(output_level_max, output_level)) // clamp to range
investigate_log("input/output; [input_level>output_level?"<font color='green'>":"<font color='red'>"][input_level]/[output_level]</font> | Output-mode: [output_attempt?"<font color='green'>on</font>":"<font color='red'>off</font>"] | Input-mode: [input_attempt?"<font color='green'>auto</font>":"<font color='red'>off</font>"] by [usr.key]","singulo")
return 1
/obj/machinery/power/smes/proc/log_smes(mob/user)
investigate_log("input/output; [input_level>output_level?"<font color='green'>":"<font color='red'>"][input_level]/[output_level]</font> | Charge: [charge] | Output-mode: [output_attempt?"<font color='green'>on</font>":"<font color='red'>off</font>"] | Input-mode: [input_attempt?"<font color='green'>auto</font>":"<font color='red'>off</font>"] by [user ? key_name(user) : "outside forces"]", "singulo")
/obj/machinery/power/smes/proc/ion_act()
if(is_station_level(src.z))
@@ -448,6 +450,7 @@
smoke.attach(src)
smoke.start()
/obj/machinery/power/smes/proc/inputting(var/do_input)
input_attempt = do_input
if(!input_attempt)
@@ -459,14 +462,15 @@
outputting = 0
/obj/machinery/power/smes/emp_act(severity)
inputting(rand(0,1))
outputting(rand(0,1))
inputting(rand(0, 1))
outputting(rand(0, 1))
output_level = rand(0, output_level_max)
input_level = rand(0, input_level_max)
charge -= 1e6/severity
if(charge < 0)
charge = 0
update_icon()
log_smes()
..()
/obj/machinery/power/smes/engineering
+1
View File
@@ -21,6 +21,7 @@
RefreshParts()
/obj/machinery/power/tesla_coil/Destroy()
SStgui.close_uis(wires)
QDEL_NULL(wires)
return ..()