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In which I unfuck Life()...
SLIGHTLY.
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@@ -1151,6 +1151,8 @@ var/global/list/brutefireloss_overlays = list("1" = image("icon" = 'icons/mob/sc
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if(85 to INFINITY)
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damageoverlay.overlays += brutefireloss_overlays["6"]//image("icon" = 'icons/mob/screen1_full.dmi', "icon_state" = "brutedamageoverlay6")
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//damageoverlay.overlays += I
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see_invisible = SEE_INVISIBLE_LIVING
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if( stat == DEAD )
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sight |= (SEE_TURFS|SEE_MOBS|SEE_OBJS)
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see_in_dark = 8
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@@ -1206,6 +1208,8 @@ var/global/list/brutefireloss_overlays = list("1" = image("icon" = 'icons/mob/sc
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if(istype(H))
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if(H.vision_flags) // MESONS
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sight |= H.vision_flags
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if(!druggy)
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see_invisible = SEE_INVISIBLE_MINIMUM
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if(!H.see_darkness)
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see_invisible = SEE_INVISIBLE_MINIMUM
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/* HUD shit goes here, as long as it doesn't modify sight flags */
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