mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-25 13:07:46 +01:00
Added sanitize() to verb/me().
Enabled adminlogging of using robotic console. Some admin messages are duplicated to log file now. Fixed bug with ghosts sometimes not hearing people. WIP stuff from Nikie: a sprite for detective's armor an alternative sprite for SWAT armor git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1391 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
@@ -177,6 +177,7 @@
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if (!src.state && stage == 2 && !crit_fail)
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user << "\red You prime the grenade! 3 seconds!"
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message_admins("[key_name_admin(user)] used a chemistry grenade ([src.name]).")
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log_game("[key_name_admin(user)] used a chemistry grenade ([src.name]).")
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src.state = 1
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src.icon_state = initial(icon_state)+"_armed"
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playsound(src.loc, 'armbomb.ogg', 75, 1, -3)
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@@ -192,6 +193,7 @@
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if (!src.state && stage == 2 && !crit_fail)
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user << "\red You prime the grenade! 3 seconds!"
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message_admins("[key_name_admin(user)] used a chemistry grenade ([src.name]).")
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log_game("[key_name_admin(user)] used a chemistry grenade ([src.name]).")
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src.state = 1
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src.icon_state = initial(icon_state)+"_armed"
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playsound(src.loc, 'armbomb.ogg', 75, 1, -3)
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@@ -204,4 +204,5 @@
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if(blobstart.len > 0)
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var/obj/D = new /obj/item/weapon/disk/nuclear(pick(blobstart))
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message_admins("[src] has been destroyed. Spawning [D] at ([D.x], [D.y], [D.z]).")
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log_game("[src] has been destroyed. Spawning [D] at ([D.x], [D.y], [D.z]).")
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..()
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@@ -38,7 +38,7 @@
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if(!input)
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return
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captain_announce(input)
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log_admin("[key_name(usr)] has made a captain announcement: [input]")
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log_say("[key_name(usr)] has made a captain announcement: [input]")
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message_admins("[key_name_admin(usr)] has made a captain announcement.", 1)
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if("call-prison")
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call_prison_shuttle(usr)
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@@ -424,7 +424,7 @@
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// These modes are no longer used so I am commenting them out. N
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emergency_shuttle.incall()
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log_admin("[key_name(user)] has called the shuttle.")
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log_game("[key_name(user)] has called the shuttle.")
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message_admins("[key_name_admin(user)] has called the shuttle.", 1)
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world << "\blue <B>Alert: The emergency shuttle has been called. It will arrive in [round(emergency_shuttle.timeleft()/60)] minutes.</B>"
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world << sound('shuttlecalled.ogg')
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@@ -438,7 +438,7 @@
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return
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emergency_shuttle.recall()
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log_admin("[key_name(user)] has uncalled the shuttle.")
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log_game("[key_name(user)] has uncalled the shuttle.")
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message_admins("[key_name_admin(user)] has uncalled the shuttle.", 1)
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return
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@@ -120,6 +120,7 @@
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if(prob(95))
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R.gib()
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message_admins("\blue [key_name_admin(usr)] killswitched [R.name]")
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log_game("[key_name(usr)] killswitched [R.name]")
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else
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R << "\blue you hear a click as the implant fails to detonate and disintegrates."
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@@ -147,6 +147,7 @@
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if(src.check_access(I))
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if (!status)
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message_admins("\blue [key_name_admin(usr)] has initiated the global cyborg killswitch!")
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log_game("\blue [key_name(usr)] has initiated the global cyborg killswitch!")
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src.status = 1
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src.start_sequence()
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src.temp = null
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@@ -186,6 +187,7 @@
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if(choice == "Confirm")
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if(R)
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message_admins("\blue [key_name_admin(usr)] detonated [R.name]!")
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log_game("\blue [key_name_admin(usr)] detonated [R.name]!")
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R.self_destruct()
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else
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usr << "\red Access Denied."
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@@ -197,7 +199,8 @@
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var/choice = input("Are you certain you wish to [R.canmove ? "lock down" : "release"] [R.name]?") in list("Confirm", "Abort")
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if(choice == "Confirm")
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if(R)
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// message_admins("\blue [key_name_admin(usr)] [R.canmove ? "locked down" : "released"] [R.name]!")
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message_admins("\blue [key_name_admin(usr)] [R.canmove ? "locked down" : "released"] [R.name]!")
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log_game("[key_name(usr)] [R.canmove ? "locked down" : "released"] [R.name]!")
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R.canmove = !R.canmove
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if (R.lockcharge)
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// R.cell.charge = R.lockcharge
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@@ -218,6 +221,8 @@
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var/choice = input("Are you certain you wish to hack [R.name]?") in list("Confirm", "Abort")
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if(choice == "Confirm")
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if(R)
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message_admins("\blue [key_name_admin(usr)] emagged [R.name] using robotic console!")
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log_game("[key_name(usr)] emagged [R.name] using robotic console!")
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R.emagged = 1
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src.add_fingerprint(usr)
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@@ -117,6 +117,7 @@ var/list/cultists = list()
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S.pixel_x = -89
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S.pixel_y = -85
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message_admins("<h1><font color=\"purple\"><b><u>[key_name_admin(usr)] has summoned a Tear in the Fabric of Reality!", 1)
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log_game("[key_name_admin(usr)] has summoned a Tear in the Fabric of Reality!")
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return
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else
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return fizzle()
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@@ -43,6 +43,7 @@
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bombers += "[key_name(user)] attached a [item] to a transfer valve."
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message_admins("[key_name_admin(user)] attached a [item] to a transfer valve.")
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log_game("[key_name_admin(user)] attached a [item] to a transfer valve.")
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attacher = key_name(user)
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@@ -163,10 +164,10 @@
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valve_open = 1
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var/turf/bombturf = get_turf(src)
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var/bombarea = bombturf.loc.name
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bombers += "Bomb valve opened in [bombarea] with device attacher: [attacher]. Last touched by: [src.fingerprintslast]"
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message_admins("Bomb valve opened in [bombarea] with device attacher: [attacher]. Last touched by: [src.fingerprintslast]")
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var/log_str = "Bomb valve opened in [bombarea] with device attacher: [attacher]. Last touched by: [src.fingerprintslast]"
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bombers += log_str
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message_admins(log_str)
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log_game(log_str)
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merge_gases()
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spawn(20) // In case one tank bursts
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for (var/i=0,i<5,i++)
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@@ -2,6 +2,7 @@ proc/empulse(turf/epicenter, heavy_range, light_range, nolog=0)
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if(!epicenter) return
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if (!nolog)
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message_admins("EMP with size ([heavy_range], [light_range]) in area [epicenter.loc.name] ")
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log_game("EMP with size ([heavy_range], [light_range]) in area [epicenter.loc.name] ")
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if (!istype(epicenter, /turf))
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epicenter = get_turf(epicenter.loc)
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@@ -76,10 +76,13 @@ DNA INJECTOR
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if (dnatype == "se")
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if (isblockon(getblock(dna, 14,3),14) && istype(M, /mob/living/carbon/human))
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message_admins("[key_name_admin(user)] injected [key_name_admin(M)] with the [src.name] \red(MONKEY)")
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log_game("[key_name(user)] injected [key_name(M)] with the [src.name] (MONKEY)")
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else
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message_admins("[key_name_admin(user)] injected [key_name_admin(M)] with the [src.name]")
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log_game("[key_name(user)] injected [key_name(M)] with the [src.name]")
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else
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message_admins("[key_name_admin(user)] injected [key_name_admin(M)] with the [src.name]")
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log_game("[key_name(user)] injected [key_name(M)] with the [src.name]")
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spawn( 0 )
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O.process()
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@@ -95,9 +98,12 @@ DNA INJECTOR
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if (dnatype == "se")
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if (isblockon(getblock(dna, 14,3),14) && istype(M, /mob/living/carbon/human))
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message_admins("[key_name_admin(user)] injected [key_name_admin(M)] with the [src.name] \red(MONKEY)")
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log_game("[key_name(user)] injected [key_name(M)] with the [src.name] (MONKEY)")
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else
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message_admins("[key_name_admin(user)] injected [key_name_admin(M)] with the [src.name]")
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log_game("[key_name(user)] injected [key_name(M)] with the [src.name]")
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else
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message_admins("[key_name_admin(user)] injected [key_name_admin(M)] with the [src.name]")
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log_game("[key_name(user)] injected [key_name(M)] with the [src.name]")
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user.show_message(text("\red You inject [M]"))
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return
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@@ -175,6 +175,7 @@ WELDINGTOOOL
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return
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else if (istype(O, /obj/reagent_dispensers/fueltank) && get_dist(src,O) <= 1 && src.welding)
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message_admins("[key_name_admin(user)] triggered a fueltank explosion.")
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log_game("[key_name(user)] triggered a fueltank explosion.")
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user << "\red That was stupid of you."
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explosion(O.loc,-1,0,2)
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if(O)
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@@ -108,6 +108,7 @@
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if(pressure > TANK_FRAGMENT_PRESSURE)
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if(!istype(src.loc,/obj/item/device/transfer_valve))
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message_admins("Explosive tank rupture! last key to touch the tank was [src.fingerprintslast].")
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log_game("Explosive tank rupture! last key to touch the tank was [src.fingerprintslast].")
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//world << "\blue[x],[y] tank is exploding: [pressure] kPa"
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//Give the gas a chance to build up more pressure through reacting
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air_contents.react()
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@@ -67,6 +67,7 @@
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//Traitor's dead! Oh no!
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if (ticker.mode.name == "traitor" && src.mind && src.mind.special_role == "traitor")
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message_admins("\red Traitor [key_name_admin(src)] has died.")
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log_game("Traitor [key_name(src)] has died.")
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var/cancel
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for (var/mob/M in world)
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@@ -245,13 +245,19 @@
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var/list/V = view(message_range, T)
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//find mobs in lockers, cryo and intellycards
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for (var/mob/M in world)
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if (isturf(M.loc))
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continue //if M can hear us it was already found by hearers()
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if (!M.client)
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continue //skip monkeys and leavers
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if (get_turf(M) in V) //this slow, but I don't think we'd have a lot of wardrobewhores every round --rastaf0
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listening+=M
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if (istype(M, /mob/new_player))
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continue
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if (M.stat <2) //is alive
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if (isturf(M.loc))
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continue //if M can hear us it was already found by hearers()
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if (get_turf(M) in V) //this is slow, but I don't think we'd have a lot of wardrobewhores every round --rastaf0
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listening+=M
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else
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if (M.ghost_ears && !(M in listening))
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listening+=M
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for (var/obj/O in ((V | src.contents)-used_radios)) //radio in pocket could work, radio in backpack wouldn't --rastaf0
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spawn (0)
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if (O)
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@@ -305,19 +311,4 @@
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for (var/mob/M in heard_b)
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M.show_message(rendered, 2)
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message = src.say_quote(message)
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if (italics)
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message = "<i>[message]</i>"
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if (!istype(src, /mob/living/carbon/human) || istype(src.wear_mask, /obj/item/clothing/mask/gas/voice))
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rendered = "<span class='game say'><span class='name'>[src.name]</span> <span class='message'>[message]</span></span>"
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else
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rendered = "<span class='game say'><span class='name'>[src.real_name]</span>[alt_name] <span class='message'>[message]</span></span>"
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for (var/mob/M in world)
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if (istype(M, /mob/new_player))
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continue
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if (M.stat >= 2 && !(M in heard_a) && M.ghost_ears)
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M.show_message(rendered, 2)
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log_say("[src.name]/[src.key] : [message]")
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@@ -467,6 +467,7 @@
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connected_ai = null
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user << "You emag [src]'s interface."
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message_admins("[key_name_admin(user)] emagged cyborg [key_name_admin(src)]. Laws overridden.")
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log_game("[key_name(user)] emagged cyborg [key_name(src)]. Laws overridden.")
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clear_supplied_laws()
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clear_inherent_laws()
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src.laws = new /datum/ai_laws/syndicate_override
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@@ -1365,6 +1365,10 @@
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set category = "OOC"
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set desc = "Hear talks from everywhere"
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src.ghost_ears = !src.ghost_ears
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if (ghost_ears)
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usr << "Now you hear all speech in world"
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else
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usr << "Now you hear speech only from nearest creatures."
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/mob/verb/observe()
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set name = "Observe"
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@@ -14,6 +14,7 @@
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/mob/verb/me_verb(message as text)
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set name = "Me"
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set category = "IC"
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message = trim(copytext(sanitize(message), 1, MAX_MESSAGE_LEN))
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usr.emote("me",1,message)
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/mob/proc/say_dead(var/message)
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