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synced 2026-07-19 02:54:41 +01:00
Added sanitize() to verb/me().
Enabled adminlogging of using robotic console. Some admin messages are duplicated to log file now. Fixed bug with ghosts sometimes not hearing people. WIP stuff from Nikie: a sprite for detective's armor an alternative sprite for SWAT armor git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1391 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -177,6 +177,7 @@
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if (!src.state && stage == 2 && !crit_fail)
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user << "\red You prime the grenade! 3 seconds!"
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message_admins("[key_name_admin(user)] used a chemistry grenade ([src.name]).")
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log_game("[key_name_admin(user)] used a chemistry grenade ([src.name]).")
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src.state = 1
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src.icon_state = initial(icon_state)+"_armed"
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playsound(src.loc, 'armbomb.ogg', 75, 1, -3)
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@@ -192,6 +193,7 @@
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if (!src.state && stage == 2 && !crit_fail)
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user << "\red You prime the grenade! 3 seconds!"
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message_admins("[key_name_admin(user)] used a chemistry grenade ([src.name]).")
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log_game("[key_name_admin(user)] used a chemistry grenade ([src.name]).")
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src.state = 1
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src.icon_state = initial(icon_state)+"_armed"
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playsound(src.loc, 'armbomb.ogg', 75, 1, -3)
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