Added sanitize() to verb/me().

Enabled adminlogging of using robotic console.
Some admin messages are duplicated to log file now.
Fixed bug with ghosts sometimes not hearing people.
WIP stuff from Nikie:
a sprite for detective's armor
an alternative sprite for SWAT armor


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1391 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
rastaf.zero@gmail.com
2011-04-06 08:47:51 +00:00
parent e45b13ebd7
commit e074166845
18 changed files with 46 additions and 28 deletions
+2
View File
@@ -177,6 +177,7 @@
if (!src.state && stage == 2 && !crit_fail)
user << "\red You prime the grenade! 3 seconds!"
message_admins("[key_name_admin(user)] used a chemistry grenade ([src.name]).")
log_game("[key_name_admin(user)] used a chemistry grenade ([src.name]).")
src.state = 1
src.icon_state = initial(icon_state)+"_armed"
playsound(src.loc, 'armbomb.ogg', 75, 1, -3)
@@ -192,6 +193,7 @@
if (!src.state && stage == 2 && !crit_fail)
user << "\red You prime the grenade! 3 seconds!"
message_admins("[key_name_admin(user)] used a chemistry grenade ([src.name]).")
log_game("[key_name_admin(user)] used a chemistry grenade ([src.name]).")
src.state = 1
src.icon_state = initial(icon_state)+"_armed"
playsound(src.loc, 'armbomb.ogg', 75, 1, -3)