mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-22 19:47:22 +01:00
Added sanitize() to verb/me().
Enabled adminlogging of using robotic console. Some admin messages are duplicated to log file now. Fixed bug with ghosts sometimes not hearing people. WIP stuff from Nikie: a sprite for detective's armor an alternative sprite for SWAT armor git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1391 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -43,6 +43,7 @@
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bombers += "[key_name(user)] attached a [item] to a transfer valve."
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message_admins("[key_name_admin(user)] attached a [item] to a transfer valve.")
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log_game("[key_name_admin(user)] attached a [item] to a transfer valve.")
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attacher = key_name(user)
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@@ -163,10 +164,10 @@
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valve_open = 1
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var/turf/bombturf = get_turf(src)
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var/bombarea = bombturf.loc.name
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bombers += "Bomb valve opened in [bombarea] with device attacher: [attacher]. Last touched by: [src.fingerprintslast]"
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message_admins("Bomb valve opened in [bombarea] with device attacher: [attacher]. Last touched by: [src.fingerprintslast]")
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var/log_str = "Bomb valve opened in [bombarea] with device attacher: [attacher]. Last touched by: [src.fingerprintslast]"
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bombers += log_str
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message_admins(log_str)
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log_game(log_str)
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merge_gases()
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spawn(20) // In case one tank bursts
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for (var/i=0,i<5,i++)
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@@ -2,6 +2,7 @@ proc/empulse(turf/epicenter, heavy_range, light_range, nolog=0)
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if(!epicenter) return
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if (!nolog)
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message_admins("EMP with size ([heavy_range], [light_range]) in area [epicenter.loc.name] ")
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log_game("EMP with size ([heavy_range], [light_range]) in area [epicenter.loc.name] ")
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if (!istype(epicenter, /turf))
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epicenter = get_turf(epicenter.loc)
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@@ -76,10 +76,13 @@ DNA INJECTOR
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if (dnatype == "se")
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if (isblockon(getblock(dna, 14,3),14) && istype(M, /mob/living/carbon/human))
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message_admins("[key_name_admin(user)] injected [key_name_admin(M)] with the [src.name] \red(MONKEY)")
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log_game("[key_name(user)] injected [key_name(M)] with the [src.name] (MONKEY)")
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else
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message_admins("[key_name_admin(user)] injected [key_name_admin(M)] with the [src.name]")
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log_game("[key_name(user)] injected [key_name(M)] with the [src.name]")
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else
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message_admins("[key_name_admin(user)] injected [key_name_admin(M)] with the [src.name]")
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log_game("[key_name(user)] injected [key_name(M)] with the [src.name]")
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spawn( 0 )
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O.process()
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@@ -95,9 +98,12 @@ DNA INJECTOR
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if (dnatype == "se")
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if (isblockon(getblock(dna, 14,3),14) && istype(M, /mob/living/carbon/human))
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message_admins("[key_name_admin(user)] injected [key_name_admin(M)] with the [src.name] \red(MONKEY)")
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log_game("[key_name(user)] injected [key_name(M)] with the [src.name] (MONKEY)")
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else
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message_admins("[key_name_admin(user)] injected [key_name_admin(M)] with the [src.name]")
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log_game("[key_name(user)] injected [key_name(M)] with the [src.name]")
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else
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message_admins("[key_name_admin(user)] injected [key_name_admin(M)] with the [src.name]")
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log_game("[key_name(user)] injected [key_name(M)] with the [src.name]")
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user.show_message(text("\red You inject [M]"))
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return
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@@ -175,6 +175,7 @@ WELDINGTOOOL
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return
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else if (istype(O, /obj/reagent_dispensers/fueltank) && get_dist(src,O) <= 1 && src.welding)
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message_admins("[key_name_admin(user)] triggered a fueltank explosion.")
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log_game("[key_name(user)] triggered a fueltank explosion.")
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user << "\red That was stupid of you."
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explosion(O.loc,-1,0,2)
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if(O)
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@@ -108,6 +108,7 @@
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if(pressure > TANK_FRAGMENT_PRESSURE)
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if(!istype(src.loc,/obj/item/device/transfer_valve))
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message_admins("Explosive tank rupture! last key to touch the tank was [src.fingerprintslast].")
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log_game("Explosive tank rupture! last key to touch the tank was [src.fingerprintslast].")
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//world << "\blue[x],[y] tank is exploding: [pressure] kPa"
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//Give the gas a chance to build up more pressure through reacting
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air_contents.react()
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