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Fixed issue 287, 290, 291
-Cutting/restoring cameras now leaves a print -building certain overly-abused griff items leaves prints -grenade launcher no longer shoots your face if you try to backpack it Chameleon projector movement speed is now based on temperature Added add_hiddenprint(mob) proc it's like add_fingerprint but only adds to fingerprintshidden isn't that neat? git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2898 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -25,7 +25,17 @@
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relaymove(var/mob/user, direction)
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if(can_move)
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can_move = 0
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spawn(10) can_move = 1
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switch(usr.bodytemperature)
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if(300 to INFINITY)
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spawn(10) can_move = 1
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if(295 to 300)
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spawn(13) can_move = 1
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if(280 to 295)
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spawn(16) can_move = 1
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if(260 to 280)
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spawn(20) can_move = 1
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else
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spawn(25) can_move = 1
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step(src,direction)
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return
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