Fixed issue 287, 290, 291

-Cutting/restoring cameras now leaves a print
-building certain overly-abused griff items leaves prints
-grenade launcher no longer shoots your face if you try to backpack it

Chameleon projector movement speed is now based on temperature
Added add_hiddenprint(mob) proc
it's like add_fingerprint but only adds to fingerprintshidden isn't that neat?

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2898 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
quartz235@gmail.com
2012-01-02 07:57:37 +00:00
parent c4b181ad98
commit e0b19c9ce3
7 changed files with 44 additions and 5 deletions
+11 -1
View File
@@ -25,7 +25,17 @@
relaymove(var/mob/user, direction)
if(can_move)
can_move = 0
spawn(10) can_move = 1
switch(usr.bodytemperature)
if(300 to INFINITY)
spawn(10) can_move = 1
if(295 to 300)
spawn(13) can_move = 1
if(280 to 295)
spawn(16) can_move = 1
if(260 to 280)
spawn(20) can_move = 1
else
spawn(25) can_move = 1
step(src,direction)
return