Lighting overhaul.

This commit overhauls the lighting system to Bay12 standards. It is better
in pretty much every way.
This commit is contained in:
Tigercat2000
2015-05-10 12:03:27 -07:00
parent 73838ac55d
commit e1249fc640
141 changed files with 1195 additions and 1449 deletions
@@ -9,7 +9,7 @@
density = 0
unacidable = 1
use_power = 0
luminosity = 4
light_range = 4
var/obj/machinery/field_generator/FG1 = null
var/obj/machinery/field_generator/FG2 = null
var/hasShocked = 0 //Used to add a delay between shocks. In some cases this used to crash servers by spawning hundreds of sparks every second.
@@ -18,7 +18,7 @@ var/global/list/uneatable = list(
anchored = 1
density = 1
layer = 6
luminosity = 6
light_range = 6
unacidable = 1 //Don't comment this out.
use_power = 0
var/current_size = 1