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Basic diona nymphs, spiderbots, and crabs (#30377)
* Basic nymphs, spiderbots, and crabs * Nutrition fix * Forgot a line * Cooldown on eat --------- Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
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@@ -21,7 +21,7 @@
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var/spawn_byproduct_max = 3 // Maximum number of item spawns
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var/spawn_is_triggered = FALSE // This is set to TRUE once the nest is triggered, preventing multiple triggers; set it to FALSE to re-activate it
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var/spawn_max = 2 // Maximum number of mob spawns
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var/spawn_mob_options = list(/mob/living/simple_animal/crab) // The nest picks one mob type of this list and spawns them
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var/spawn_mob_options = list(/mob/living/basic/crab) // The nest picks one mob type of this list and spawns them
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var/spawn_trigger_distance = 7 // The triggered nest will look this many tiles around itself to find other triggerable nests
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/obj/structure/nest/Initialize(mapload)
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