From e16cb7421f4a7f83faa60c81aa55f9efbe29839a Mon Sep 17 00:00:00 2001
From: Burzah <116982774+Burzah@users.noreply.github.com>
Date: Tue, 14 Jan 2025 11:16:52 -0700
Subject: [PATCH] Fixes locker breakout message showing the wrong time (#27942)
* Fixes Locker breakout message
* Update code/game/objects/structures/crates_lockers/closets/secure/secure_closets.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com>
* Update code/game/objects/structures/crates_lockers/closets.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com>
* Apply suggestions from code review
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com>
---------
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
---
code/game/objects/structures/crates_lockers/closets.dm | 2 +-
.../structures/crates_lockers/closets/secure/secure_closets.dm | 2 +-
2 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/code/game/objects/structures/crates_lockers/closets.dm b/code/game/objects/structures/crates_lockers/closets.dm
index fc3904381f1..81a88adc6d2 100644
--- a/code/game/objects/structures/crates_lockers/closets.dm
+++ b/code/game/objects/structures/crates_lockers/closets.dm
@@ -446,7 +446,7 @@
// breakout_time++ //Harder to get out of welded lockers than locked lockers
//okay, so the closet is either welded or locked... resist!!!
- to_chat(L, "You lean on the back of \the [src] and start pushing the door open. (this will take about [breakout_time] minutes)")
+ to_chat(L, "You lean on the back of \the [src] and start pushing the door open. (this will take about [breakout_time / 600] minutes)")
for(var/mob/O in viewers(usr.loc))
O.show_message("[src] begins to shake violently!", 1)
diff --git a/code/game/objects/structures/crates_lockers/closets/secure/secure_closets.dm b/code/game/objects/structures/crates_lockers/closets/secure/secure_closets.dm
index 526df7a9505..4e87dc0d71c 100644
--- a/code/game/objects/structures/crates_lockers/closets/secure/secure_closets.dm
+++ b/code/game/objects/structures/crates_lockers/closets/secure/secure_closets.dm
@@ -85,7 +85,7 @@
return //It's a secure closet, but isn't locked. Easily escapable from, no need to 'resist'
//okay, so the closet is either welded or locked... resist!!!
- to_chat(L, "You lean on the back of \the [src] and start pushing the door open. (this will take about [breakout_time] minutes)")
+ to_chat(L, "You lean on the back of \the [src] and start pushing the door open. (this will take about [breakout_time / 600] minutes)")
for(var/mob/O in viewers(src))
O.show_message("[src] begins to shake violently!", 1)