mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-14 00:23:29 +01:00
Updated m_amt and g_amt to match their design
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@@ -5,8 +5,8 @@
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icon_state = "cameracase"
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w_class = 2
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anchored = 0
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m_amt = 700
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g_amt = 300
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m_amt = 400
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g_amt = 250
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// Motion, EMP-Proof, X-Ray
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var/list/obj/item/possible_upgrades = list(/obj/item/device/assembly/prox_sensor, /obj/item/stack/sheet/mineral/osmium, /obj/item/weapon/stock_parts/scanning_module)
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@@ -16,8 +16,8 @@
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desc = "Retracts stuff."
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icon = 'icons/obj/surgery.dmi'
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icon_state = "retractor"
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m_amt = 10000
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g_amt = 5000
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m_amt = 6000
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g_amt = 3000
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flags = FPRINT | TABLEPASS | CONDUCT
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w_class = 2.0
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origin_tech = "materials=1;biotech=1"
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@@ -265,8 +265,8 @@ LOOK FOR SURGERY.DM*/
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desc = "This stops bleeding."
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icon = 'icons/obj/surgery.dmi'
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icon_state = "cautery"
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m_amt = 5000
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g_amt = 2500
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m_amt = 2500
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g_amt = 750
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flags = FPRINT | TABLEPASS | CONDUCT
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w_class = 2.0
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origin_tech = "materials=1;biotech=1"
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@@ -356,8 +356,8 @@ LOOK FOR SURGERY.DM*/
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icon = 'icons/obj/surgery.dmi'
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icon_state = "drill"
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hitsound = 'sound/weapons/circsawhit.ogg'
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m_amt = 15000
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g_amt = 10000
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m_amt = 10000
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g_amt = 6000
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flags = FPRINT | TABLEPASS | CONDUCT
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force = 15.0
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w_class = 2.0
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@@ -385,8 +385,8 @@ LOOK FOR SURGERY.DM*/
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throwforce = 5.0
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throw_speed = 3
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throw_range = 5
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m_amt = 10000
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g_amt = 5000
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m_amt = 4000
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g_amt = 1000
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origin_tech = "materials=1;biotech=1"
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attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
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@@ -637,8 +637,8 @@ LOOK FOR SURGERY.DM*/
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throwforce = 9.0
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throw_speed = 3
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throw_range = 5
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m_amt = 20000
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g_amt = 10000
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m_amt = 10000
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g_amt = 6000
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origin_tech = "materials=1;biotech=1"
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attack_verb = list("attacked", "slashed", "sawed", "cut")
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sharp = 1
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@@ -147,7 +147,7 @@
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//Cost to make in the autolathe
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m_amt = 70
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g_amt = 30
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g_amt = 20
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//R&D tech level
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origin_tech = "engineering=1"
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@@ -3,8 +3,8 @@
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desc = "Used to remotely activate devices."
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icon_state = "signaller"
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item_state = "signaler"
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m_amt = 1000
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g_amt = 200
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m_amt = 400
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g_amt = 120
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origin_tech = "magnets=1"
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wires = WIRE_RECEIVE | WIRE_PULSE | WIRE_RADIO_PULSE | WIRE_RADIO_RECEIVE
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@@ -226,7 +226,7 @@
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user << "\red [target] is full."
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return
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if(istype(target, /obj/item/weapon/reagent_containers))
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@@ -230,7 +230,7 @@
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name = "Metal"
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id = "metal"
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build_type = AUTOLATHE
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materials = list("$metal" = MINERAL_MATERIAL_AMOUNT)
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materials = list("$metal" = 3750)
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build_path = /obj/item/stack/sheet/metal
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category = list("initial","Construction")
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@@ -254,7 +254,7 @@
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name = "Reinforced Glass"
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id = "rglass"
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build_type = AUTOLATHE
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materials = list("$metal" = 1000, "$glass" = MINERAL_MATERIAL_AMOUNT)
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materials = list("$metal" = 1875, "$glass" = MINERAL_MATERIAL_AMOUNT)
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build_path = /obj/item/stack/sheet/rglass
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category = list("initial","Construction")
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@@ -262,7 +262,7 @@
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name = "Metal Rod"
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id = "rods"
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build_type = AUTOLATHE
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materials = list("$metal" = 1000)
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materials = list("$metal" = 1875)
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build_path = /obj/item/stack/rods
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category = list("initial","Construction")
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