Rebalance Stamina

This commit is contained in:
Fox-McCloud
2015-01-05 06:53:48 -05:00
parent 205853a848
commit e23841c46f
15 changed files with 143 additions and 45 deletions
@@ -49,6 +49,7 @@
icon_state = "omnilaser"
damage = 36
damage_type = STAMINA
flag = "energy"
hitsound = 'sound/weapons/tap.ogg'
eyeblur = 0
+14 -9
View File
@@ -8,19 +8,20 @@
embed = 1
sharp = 1
/obj/item/projectile/bullet/weakbullet
/obj/item/projectile/bullet/weakbullet //beanbag, heavy stamina damage
damage = 5
stamina = 33
stamina = 80
/obj/item/projectile/bullet/weakbullet/rubber //beanbag shotgun shells
/obj/item/projectile/bullet/weakbullet/rubber //beanbag that shells that don't embed
embed = 0
sharp = 0
/obj/item/projectile/bullet/weakbullet2
/obj/item/projectile/bullet/weakbullet2 //detective revolver instastuns, but multiple shots are better for keeping punks down
damage = 15
stamina = 75 //the detective can't shoot in bursts and will get yelled at if he sinks 50 rounds into perps to stun 'em
weaken = 3
stamina = 50
/obj/item/projectile/bullet/weakbullet2/rubber //detective's c38 bullets
/obj/item/projectile/bullet/weakbullet2/rubber //detective's bullets that don't embed
embed = 0
sharp = 0
@@ -40,7 +41,7 @@
/obj/item/projectile/bullet/midbullet
damage = 20
stamina = 50
stamina = 65 //two rounds from the c20r knocks people down
/obj/item/projectile/bullet/midbullet2
damage = 25
@@ -52,11 +53,15 @@
damage = 35
/obj/item/projectile/bullet/stunshot
/obj/item/projectile/bullet/stunshot//taser slugs for shotguns, nothing special
name = "stunshot"
damage = 5
stamina = 95
stun = 5
weaken = 5
stutter = 5
jitter = 20
icon_state = "spark"
range = 7
embed = 0
sharp = 0
@@ -30,7 +30,6 @@
icon_state= "bolter"
damage = 60
flag = "bullet"
range = 7
/obj/item/projectile/bullet/a40mm/on_hit(atom/target, blocked = 0)
explosion(target, -1, 0, 2, 1, 0)