diff --git a/html/changelog.html b/html/changelog.html
index b40b801c94c..53ff277705d 100644
--- a/html/changelog.html
+++ b/html/changelog.html
@@ -65,6 +65,13 @@
When a person's limb is dying, it will no longer notify the whole server of the ordeal
Welding tools no longer tell you about their span classes
+ KasparoVy updated:
+
+ - Deconstructing beds now yields the same amount of metal as was used to make the bed.
+ - The PA console will no longer appear as though it is fully constructed at the start of the round.
+ - Ore Redemption Machines no longer eat IDs when deconstructed.
+ - Ore Redemption Machines and Mining Equipment Vendors now spit out whatever IDs were in them when they lose power.
+
21 March 2017
Crazylemon64 updated:
diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml
index 473cf832d38..87371cd6e45 100644
--- a/html/changelogs/.all_changelog.yml
+++ b/html/changelogs/.all_changelog.yml
@@ -4208,3 +4208,11 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
- bugfix: When a person's limb is dying, it will no longer notify the whole server
of the ordeal
- bugfix: Welding tools no longer tell you about their span classes
+ KasparoVy:
+ - bugfix: Deconstructing beds now yields the same amount of metal as was used to
+ make the bed.
+ - bugfix: The PA console will no longer appear as though it is fully constructed
+ at the start of the round.
+ - bugfix: Ore Redemption Machines no longer eat IDs when deconstructed.
+ - tweak: Ore Redemption Machines and Mining Equipment Vendors now spit out whatever
+ IDs were in them when they lose power.
diff --git a/html/changelogs/AutoChangeLog-pr-6853.yml b/html/changelogs/AutoChangeLog-pr-6853.yml
deleted file mode 100644
index d40f0df48c2..00000000000
--- a/html/changelogs/AutoChangeLog-pr-6853.yml
+++ /dev/null
@@ -1,7 +0,0 @@
-author: "KasparoVy"
-delete-after: True
-changes:
- - bugfix: "Deconstructing beds now yields the same amount of metal as was used to make the bed."
- - bugfix: "The PA console will no longer appear as though it is fully constructed at the start of the round."
- - bugfix: "Ore Redemption Machines no longer eat IDs when deconstructed."
- - tweak: "Ore Redemption Machines and Mining Equipment Vendors now spit out whatever IDs were in them when they lose power."