From e2a12a811b8f6d80d936d346fff8519bf9985472 Mon Sep 17 00:00:00 2001 From: Ren Erthilo Date: Mon, 23 Apr 2012 22:33:23 +0100 Subject: [PATCH] TG: Buffed the janitor's cleaning grenades. Fixed the void jetpack not having any oxygen, fixed nuke ops starting with empty jetpacks, fixed the spacesuit admin equip. Renamed plasteel floor tiles to just floor tiles, seeing as they're not made out of plasteel. Revision: r3154 Author: petethegoat --- code/modules/admin/verbs/debug.dm | 2 +- code/modules/chemical/Chemistry-Tools.dm | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/code/modules/admin/verbs/debug.dm b/code/modules/admin/verbs/debug.dm index 145e939271c..b8f1f19aa71 100644 --- a/code/modules/admin/verbs/debug.dm +++ b/code/modules/admin/verbs/debug.dm @@ -554,7 +554,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that M.equip_if_possible(new /obj/item/clothing/under/color/grey(M), M.slot_w_uniform) M.equip_if_possible(new /obj/item/clothing/suit/space(M), M.slot_wear_suit) M.equip_if_possible(new /obj/item/clothing/head/helmet/space(M), M.slot_head) - var /obj/item/weapon/tank/jetpack/oxygen/J = new /obj/item/weapon/tank/jetpack/oxygen(M) + var /obj/item/weapon/tank/jetpack/J = new /obj/item/weapon/tank/jetpack/oxygen(M) M.equip_if_possible(J, M.slot_back) J.toggle() M.equip_if_possible(new /obj/item/clothing/mask/breath(M), M.slot_wear_mask) diff --git a/code/modules/chemical/Chemistry-Tools.dm b/code/modules/chemical/Chemistry-Tools.dm index eefd1be47a6..caff32179b4 100644 --- a/code/modules/chemical/Chemistry-Tools.dm +++ b/code/modules/chemical/Chemistry-Tools.dm @@ -368,8 +368,8 @@ var/obj/item/weapon/reagent_containers/glass/beaker/B1 = new(src) var/obj/item/weapon/reagent_containers/glass/beaker/B2 = new(src) - B1.reagents.add_reagent("fluorosurfactant", 30) - B2.reagents.add_reagent("water", 10) + B1.reagents.add_reagent("fluorosurfactant", 40) + B2.reagents.add_reagent("water", 40) B2.reagents.add_reagent("cleaner", 10) beaker_two = B1