Paradise's soul removal part 7: engineering jumpsuits and accessories (#26641)

* Engineering jumpsuit resprite/refresh

* Engineering berets resprite/refresh

* CE mantle resprite

* Grey CE pants consistency fix
This commit is contained in:
ElorgRHG
2024-09-14 09:01:30 +02:00
committed by GitHub
parent e5712559bf
commit e2a7c805dd
15 changed files with 25 additions and 24 deletions
+2 -2
View File
@@ -501,11 +501,11 @@ GLOBAL_VAR_INIT(record_id_num, 1001)
clothes_s = new /icon('icons/mob/clothing/under/security.dmi', "security_s")
clothes_s.Blend(new /icon('icons/mob/clothing/feet.dmi', "jackboots"), ICON_UNDERLAY)
if("Chief Engineer")
clothes_s = new /icon('icons/mob/clothing/under/engineering.dmi', "chief_s")
clothes_s = new /icon('icons/mob/clothing/under/engineering.dmi', "chief_engineer_s")
clothes_s.Blend(new /icon('icons/mob/clothing/feet.dmi', "brown"), ICON_UNDERLAY)
clothes_s.Blend(new /icon('icons/mob/clothing/belt.dmi', "utility"), ICON_OVERLAY)
if("Station Engineer")
clothes_s = new /icon('icons/mob/clothing/under/engineering.dmi', "engine_s")
clothes_s = new /icon('icons/mob/clothing/under/engineering.dmi', "engineer_s")
clothes_s.Blend(new /icon('icons/mob/clothing/feet.dmi', "orange"), ICON_UNDERLAY)
clothes_s.Blend(new /icon('icons/mob/clothing/belt.dmi', "utility"), ICON_OVERLAY)
if("Life Support Specialist")