X-ray laser nerf - Falloff and Charge

See here for the main reasoning behind the PR -
https://nanotrasen.se/forum/topic/14790-wanted-unwanted-features-refactors-bugfixes-thread/
This commit is contained in:
AzuleUtama
2018-11-14 21:12:52 +00:00
parent c62a83011e
commit e2c81535f0
5 changed files with 16 additions and 16 deletions
@@ -34,6 +34,7 @@
name = "xray beam"
icon_state = "xray"
damage = 15
tile_dropoff = 0.75
irradiate = 30
forcedodge = 1
range = 15
+2 -11
View File
@@ -69,17 +69,8 @@
/obj/item/projectile/bullet/pellet
name = "pellet"
damage = 12.5
var/tile_dropoff = 0.75
var/tile_dropoff_s = 1.25
/obj/item/projectile/bullet/pellet/Range()
..()
if(damage > 0)
damage -= tile_dropoff
if(stamina > 0)
stamina -= tile_dropoff_s
if(damage < 0 && stamina < 0)
qdel(src)
tile_dropoff = 0.75
tile_dropoff_s = 1.25
/obj/item/projectile/bullet/pellet/rubber
name = "rubber pellet"