Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into BookClub

This commit is contained in:
Aurorablade
2016-10-08 22:21:48 -04:00
345 changed files with 3493 additions and 3208 deletions
+8 -8
View File
@@ -354,8 +354,8 @@ datum/admins/proc/DB_ban_unban_by_id(var/id)
output += "<td width='65%' align='center' bgcolor='#f9f9f9'>"
output += "<form method='GET' action='?src=\ref[src]'><b>Add custom ban:</b> (ONLY use this if you can't ban through any other method)"
output += "<input type='hidden' name='src' value='\ref[src]'>"
output += "<form method='GET' action='?src=[UID()]'><b>Add custom ban:</b> (ONLY use this if you can't ban through any other method)"
output += "<input type='hidden' name='src' value='[UID()]'>"
output += "<table width='100%'><tr>"
output += "<td width='50%' align='right'><b>Ban type:</b><select name='dbbanaddtype'>"
output += "<option value=''>--</option>"
@@ -392,8 +392,8 @@ datum/admins/proc/DB_ban_unban_by_id(var/id)
output += "</tr>"
output += "</table>"
output += "<form method='GET' action='?src=\ref[src]'><table width='60%'><tr><td colspan='2' align='left'><b>Search:</b>"
output += "<input type='hidden' name='src' value='\ref[src]'></td></tr>"
output += "<form method='GET' action='?src=[UID()]'><table width='60%'><tr><td colspan='2' align='left'><b>Search:</b>"
output += "<input type='hidden' name='src' value='[UID()]'></td></tr>"
output += "<tr><td width='50%' align='right'><b>Ckey:</b> <input type='text' name='dbsearchckey' value='[playerckey]'></td>"
output += "<td width='50%' align='right'><b>Admin ckey:</b> <input type='text' name='dbsearchadmin' value='[adminckey]'></td></tr>"
output += "<tr><td width='50%' align='right'><b>IP:</b> <input type='text' name='dbsearchip' value='[playerip]'></td>"
@@ -512,7 +512,7 @@ datum/admins/proc/DB_ban_unban_by_id(var/id)
if("PERMABAN")
typedesc = "<font color='red'><b>PERMABAN</b></font>"
if("TEMPBAN")
typedesc = "<b>TEMPBAN</b><br><font size='2'>([duration] minutes [(unbanned) ? "" : "(<a href=\"byond://?src=\ref[src];dbbanedit=duration;dbbanid=[banid]\">Edit</a>))"]<br>Expires [expiration]</font>"
typedesc = "<b>TEMPBAN</b><br><font size='2'>([duration] minutes [(unbanned) ? "" : "(<a href=\"byond://?src=[UID()];dbbanedit=duration;dbbanid=[banid]\">Edit</a>))"]<br>Expires [expiration]</font>"
if("JOB_PERMABAN")
typedesc = "<b>JOBBAN</b><br><font size='2'>([job])"
if("JOB_TEMPBAN")
@@ -522,21 +522,21 @@ datum/admins/proc/DB_ban_unban_by_id(var/id)
if("ADMIN_PERMABAN")
typedesc = "<b>ADMIN PERMABAN</b>"
if("ADMIN_TEMPBAN")
typedesc = "<b>ADMIN TEMPBAN</b><br><font size='2'>([duration] minutes [(unbanned) ? "" : "(<a href=\"byond://?src=\ref[src];dbbanedit=duration;dbbanid=[banid]\">Edit</a>))"]<br>Expires [expiration]</font>"
typedesc = "<b>ADMIN TEMPBAN</b><br><font size='2'>([duration] minutes [(unbanned) ? "" : "(<a href=\"byond://?src=[UID()];dbbanedit=duration;dbbanid=[banid]\">Edit</a>))"]<br>Expires [expiration]</font>"
output += "<tr bgcolor='[dcolor]'>"
output += "<td align='center'>[typedesc]</td>"
output += "<td align='center'><b>[ckey]</b></td>"
output += "<td align='center'>[bantime]</td>"
output += "<td align='center'><b>[ackey]</b></td>"
output += "<td align='center'>[(unbanned) ? "" : "<b><a href=\"byond://?src=\ref[src];dbbanedit=unban;dbbanid=[banid]\">Unban</a></b>"]</td>"
output += "<td align='center'>[(unbanned) ? "" : "<b><a href=\"byond://?src=[UID()];dbbanedit=unban;dbbanid=[banid]\">Unban</a></b>"]</td>"
output += "</tr>"
output += "<tr bgcolor='[dcolor]'>"
output += "<td align='center' colspan='2' bgcolor=''><b>IP:</b> [ip]</td>"
output += "<td align='center' colspan='3' bgcolor=''><b>CIP:</b> [cid]</td>"
output += "</tr>"
output += "<tr bgcolor='[lcolor]'>"
output += "<td align='center' colspan='5'><b>Reason: [(unbanned) ? "" : "(<a href=\"byond://?src=\ref[src];dbbanedit=reason;dbbanid=[banid]\">Edit</a>)"]</b> <cite>\"[reason]\"</cite></td>"
output += "<td align='center' colspan='5'><b>Reason: [(unbanned) ? "" : "(<a href=\"byond://?src=[UID()];dbbanedit=reason;dbbanid=[banid]\">Edit</a>)"]</b> <cite>\"[reason]\"</cite></td>"
output += "</tr>"
if(edits)
output += "<tr bgcolor='[dcolor]'>"
+1 -1
View File
@@ -177,7 +177,7 @@ var/savefile/Banlist
for(var/A in Banlist.dir)
count++
Banlist.cd = "/base/[A]"
var/ref = "\ref[src]"
var/ref = UID()
var/key = Banlist["key"]
var/id = Banlist["id"]
var/ip = Banlist["ip"]
+55 -55
View File
@@ -50,11 +50,11 @@ var/global/nologevent = 0
body += " \[<A href='?_src_=holder;revive=\ref[M]'>Heal</A>\] "
body += "<br><br>\[ "
body += "<a href='?_src_=vars;Vars=\ref[M]'>VV</a> - "
body += "<a href='?_src_=vars;Vars=[M.UID()]'>VV</a> - "
body += "<a href='?_src_=holder;traitor=\ref[M]'>TP</a> - "
body += "<a href='?src=\ref[usr];priv_msg=\ref[M]'>PM</a> - "
body += "<a href='?src=[usr.UID()];priv_msg=\ref[M]'>PM</a> - "
body += "<a href='?_src_=holder;subtlemessage=\ref[M]'>SM</a> - "
body += "[admin_jump_link(M, src)]\] </b><br>"
body += "[admin_jump_link(M)]\] </b><br>"
body += "<b>Mob type:</b> [M.type]<br>"
if(M.client)
@@ -257,12 +257,12 @@ var/global/nologevent = 0
<BR>Note that this panel allows full freedom over the news network, there are no constrictions except the few basic ones. Don't break things!</FONT>
"}
if(news_network.wanted_issue)
dat+= "<HR><A href='?src=\ref[src];ac_view_wanted=1'>Read Wanted Issue</A>"
dat+= "<HR><A href='?src=[UID()];ac_view_wanted=1'>Read Wanted Issue</A>"
dat+= {"<HR><BR><A href='?src=\ref[src];ac_create_channel=1'>Create Feed Channel</A>
<BR><A href='?src=\ref[src];ac_view=1'>View Feed Channels</A>
<BR><A href='?src=\ref[src];ac_create_feed_story=1'>Submit new Feed story</A>
<BR><BR><A href='?src=\ref[usr];mach_close=newscaster_main'>Exit</A>
dat+= {"<HR><BR><A href='?src=[UID()];ac_create_channel=1'>Create Feed Channel</A>
<BR><A href='?src=[UID()];ac_view=1'>View Feed Channels</A>
<BR><A href='?src=[UID()];ac_create_feed_story=1'>Submit new Feed story</A>
<BR><BR><A href='?src=[usr.UID()];mach_close=newscaster_main'>Exit</A>
"}
var/wanted_already = 0
@@ -270,10 +270,10 @@ var/global/nologevent = 0
wanted_already = 1
dat+={"<HR><B>Feed Security functions:</B><BR>
<BR><A href='?src=\ref[src];ac_menu_wanted=1'>[(wanted_already) ? ("Manage") : ("Publish")] \"Wanted\" Issue</A>
<BR><A href='?src=\ref[src];ac_menu_censor_story=1'>Censor Feed Stories</A>
<BR><A href='?src=\ref[src];ac_menu_censor_channel=1'>Mark Feed Channel with Nanotrasen D-Notice (disables and locks the channel.</A>
<BR><HR><A href='?src=\ref[src];ac_set_signature=1'>The newscaster recognises you as:<BR> <FONT COLOR='green'>[src.admincaster_signature]</FONT></A>
<BR><A href='?src=[UID()];ac_menu_wanted=1'>[(wanted_already) ? ("Manage") : ("Publish")] \"Wanted\" Issue</A>
<BR><A href='?src=[UID()];ac_menu_censor_story=1'>Censor Feed Stories</A>
<BR><A href='?src=[UID()];ac_menu_censor_channel=1'>Mark Feed Channel with Nanotrasen D-Notice (disables and locks the channel.</A>
<BR><HR><A href='?src=[UID()];ac_set_signature=1'>The newscaster recognises you as:<BR> <FONT COLOR='green'>[src.admincaster_signature]</FONT></A>
"}
if(1)
dat+= "Station Feed Channels<HR>"
@@ -282,38 +282,38 @@ var/global/nologevent = 0
else
for(var/datum/feed_channel/CHANNEL in news_network.network_channels)
if(CHANNEL.is_admin_channel)
dat+="<B><FONT style='BACKGROUND-COLOR: LightGreen'><A href='?src=\ref[src];ac_show_channel=\ref[CHANNEL]'>[CHANNEL.channel_name]</A></FONT></B><BR>"
dat+="<B><FONT style='BACKGROUND-COLOR: LightGreen'><A href='?src=[UID()];ac_show_channel=\ref[CHANNEL]'>[CHANNEL.channel_name]</A></FONT></B><BR>"
else
dat+="<B><A href='?src=\ref[src];ac_show_channel=\ref[CHANNEL]'>[CHANNEL.channel_name]</A> [(CHANNEL.censored) ? ("<FONT COLOR='red'>***</FONT>") : ()]<BR></B>"
dat+={"<BR><HR><A href='?src=\ref[src];ac_refresh=1'>Refresh</A>
<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Back</A>
dat+="<B><A href='?src=[UID()];ac_show_channel=\ref[CHANNEL]'>[CHANNEL.channel_name]</A> [(CHANNEL.censored) ? ("<FONT COLOR='red'>***</FONT>") : ()]<BR></B>"
dat+={"<BR><HR><A href='?src=[UID()];ac_refresh=1'>Refresh</A>
<BR><A href='?src=[UID()];ac_setScreen=[0]'>Back</A>
"}
if(2)
dat+={"
Creating new Feed Channel...
<HR><B><A href='?src=\ref[src];ac_set_channel_name=1'>Channel Name</A>:</B> [src.admincaster_feed_channel.channel_name]<BR>
<B><A href='?src=\ref[src];ac_set_signature=1'>Channel Author</A>:</B> <FONT COLOR='green'>[src.admincaster_signature]</FONT><BR>
<B><A href='?src=\ref[src];ac_set_channel_lock=1'>Will Accept Public Feeds</A>:</B> [(src.admincaster_feed_channel.locked) ? ("NO") : ("YES")]<BR><BR>
<BR><A href='?src=\ref[src];ac_submit_new_channel=1'>Submit</A><BR><BR><A href='?src=\ref[src];ac_setScreen=[0]'>Cancel</A><BR>
<HR><B><A href='?src=[UID()];ac_set_channel_name=1'>Channel Name</A>:</B> [src.admincaster_feed_channel.channel_name]<BR>
<B><A href='?src=[UID()];ac_set_signature=1'>Channel Author</A>:</B> <FONT COLOR='green'>[src.admincaster_signature]</FONT><BR>
<B><A href='?src=[UID()];ac_set_channel_lock=1'>Will Accept Public Feeds</A>:</B> [(src.admincaster_feed_channel.locked) ? ("NO") : ("YES")]<BR><BR>
<BR><A href='?src=[UID()];ac_submit_new_channel=1'>Submit</A><BR><BR><A href='?src=[UID()];ac_setScreen=[0]'>Cancel</A><BR>
"}
if(3)
dat+={"
Creating new Feed Message...
<HR><B><A href='?src=\ref[src];ac_set_channel_receiving=1'>Receiving Channel</A>:</B> [src.admincaster_feed_channel.channel_name]<BR>
<HR><B><A href='?src=[UID()];ac_set_channel_receiving=1'>Receiving Channel</A>:</B> [src.admincaster_feed_channel.channel_name]<BR>
<B>Message Author:</B> <FONT COLOR='green'>[src.admincaster_signature]</FONT><BR>
<B><A href='?src=\ref[src];ac_set_new_message=1'>Message Body</A>:</B> [src.admincaster_feed_message.body] <BR>
<BR><A href='?src=\ref[src];ac_submit_new_message=1'>Submit</A><BR><BR><A href='?src=\ref[src];ac_setScreen=[0]'>Cancel</A><BR>
<B><A href='?src=[UID()];ac_set_new_message=1'>Message Body</A>:</B> [src.admincaster_feed_message.body] <BR>
<BR><A href='?src=[UID()];ac_submit_new_message=1'>Submit</A><BR><BR><A href='?src=[UID()];ac_setScreen=[0]'>Cancel</A><BR>
"}
if(4)
dat+={"
Feed story successfully submitted to [src.admincaster_feed_channel.channel_name].<BR><BR>
<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Return</A><BR>
<BR><A href='?src=[UID()];ac_setScreen=[0]'>Return</A><BR>
"}
if(5)
dat+={"
Feed Channel [src.admincaster_feed_channel.channel_name] created successfully.<BR><BR>
<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Return</A><BR>
<BR><A href='?src=[UID()];ac_setScreen=[0]'>Return</A><BR>
"}
if(6)
dat+="<B><FONT COLOR='maroon'>ERROR: Could not submit Feed story to Network.</B></FONT><HR><BR>"
@@ -321,7 +321,7 @@ var/global/nologevent = 0
dat+="<FONT COLOR='maroon'>•Invalid receiving channel name.</FONT><BR>"
if(src.admincaster_feed_message.body == "" || src.admincaster_feed_message.body == "\[REDACTED\]")
dat+="<FONT COLOR='maroon'>•Invalid message body.</FONT><BR>"
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[3]'>Return</A><BR>"
dat+="<BR><A href='?src=[UID()];ac_setScreen=[3]'>Return</A><BR>"
if(7)
dat+="<B><FONT COLOR='maroon'>ERROR: Could not submit Feed Channel to Network.</B></FONT><HR><BR>"
if(src.admincaster_feed_channel.channel_name =="" || src.admincaster_feed_channel.channel_name == "\[REDACTED\]")
@@ -333,7 +333,7 @@ var/global/nologevent = 0
break
if(check)
dat+="<FONT COLOR='maroon'>•Channel name already in use.</FONT><BR>"
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[2]'>Return</A><BR>"
dat+="<BR><A href='?src=[UID()];ac_setScreen=[2]'>Return</A><BR>"
if(9)
dat+="<B>[src.admincaster_feed_channel.channel_name]: </B><FONT SIZE=1>\[created by: <FONT COLOR='maroon'>[src.admincaster_feed_channel.author]</FONT>\]</FONT><HR>"
if(src.admincaster_feed_channel.censored)
@@ -354,8 +354,8 @@ var/global/nologevent = 0
dat+="<img src='tmp_photo[i].png' width = '180'><BR><BR>"
dat+="<FONT SIZE=1>\[Story by <FONT COLOR='maroon'>[MESSAGE.author]</FONT>\]</FONT><BR>"
dat+={"
<BR><HR><A href='?src=\ref[src];ac_refresh=1'>Refresh</A>
<BR><A href='?src=\ref[src];ac_setScreen=[1]'>Back</A>
<BR><HR><A href='?src=[UID()];ac_refresh=1'>Refresh</A>
<BR><A href='?src=[UID()];ac_setScreen=[1]'>Back</A>
"}
if(10)
dat+={"
@@ -368,8 +368,8 @@ var/global/nologevent = 0
dat+="<I>No feed channels found active...</I><BR>"
else
for(var/datum/feed_channel/CHANNEL in news_network.network_channels)
dat+="<A href='?src=\ref[src];ac_pick_censor_channel=\ref[CHANNEL]'>[CHANNEL.channel_name]</A> [(CHANNEL.censored) ? ("<FONT COLOR='red'>***</FONT>") : ()]<BR>"
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Cancel</A>"
dat+="<A href='?src=[UID()];ac_pick_censor_channel=\ref[CHANNEL]'>[CHANNEL.channel_name]</A> [(CHANNEL.censored) ? ("<FONT COLOR='red'>***</FONT>") : ()]<BR>"
dat+="<BR><A href='?src=[UID()];ac_setScreen=[0]'>Cancel</A>"
if(11)
dat+={"
<B>Nanotrasen D-Notice Handler</B><HR>
@@ -381,13 +381,13 @@ var/global/nologevent = 0
dat+="<I>No feed channels found active...</I><BR>"
else
for(var/datum/feed_channel/CHANNEL in news_network.network_channels)
dat+="<A href='?src=\ref[src];ac_pick_d_notice=\ref[CHANNEL]'>[CHANNEL.channel_name]</A> [(CHANNEL.censored) ? ("<FONT COLOR='red'>***</FONT>") : ()]<BR>"
dat+="<A href='?src=[UID()];ac_pick_d_notice=\ref[CHANNEL]'>[CHANNEL.channel_name]</A> [(CHANNEL.censored) ? ("<FONT COLOR='red'>***</FONT>") : ()]<BR>"
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Back</A>"
dat+="<BR><A href='?src=[UID()];ac_setScreen=[0]'>Back</A>"
if(12)
dat+={"
<B>[src.admincaster_feed_channel.channel_name]: </B><FONT SIZE=1>\[ created by: <FONT COLOR='maroon'>[src.admincaster_feed_channel.author]</FONT> \]</FONT><BR>
<FONT SIZE=2><A href='?src=\ref[src];ac_censor_channel_author=\ref[src.admincaster_feed_channel]'>[(src.admincaster_feed_channel.author=="\[REDACTED\]") ? ("Undo Author censorship") : ("Censor channel Author")]</A></FONT><HR>
<FONT SIZE=2><A href='?src=[UID()];ac_censor_channel_author=\ref[src.admincaster_feed_channel]'>[(src.admincaster_feed_channel.author=="\[REDACTED\]") ? ("Undo Author censorship") : ("Censor channel Author")]</A></FONT><HR>
"}
if( isemptylist(src.admincaster_feed_channel.messages) )
dat+="<I>No feed messages found in channel...</I><BR>"
@@ -395,13 +395,13 @@ var/global/nologevent = 0
for(var/datum/feed_message/MESSAGE in src.admincaster_feed_channel.messages)
dat+={"
-[MESSAGE.body] <BR><FONT SIZE=1>\[Story by <FONT COLOR='maroon'>[MESSAGE.author]</FONT>\]</FONT><BR>
<FONT SIZE=2><A href='?src=\ref[src];ac_censor_channel_story_body=\ref[MESSAGE]'>[(MESSAGE.body == "\[REDACTED\]") ? ("Undo story censorship") : ("Censor story")]</A> - <A href='?src=\ref[src];ac_censor_channel_story_author=\ref[MESSAGE]'>[(MESSAGE.author == "\[REDACTED\]") ? ("Undo Author Censorship") : ("Censor message Author")]</A></FONT><BR>
<FONT SIZE=2><A href='?src=[UID()];ac_censor_channel_story_body=\ref[MESSAGE]'>[(MESSAGE.body == "\[REDACTED\]") ? ("Undo story censorship") : ("Censor story")]</A> - <A href='?src=[UID()];ac_censor_channel_story_author=\ref[MESSAGE]'>[(MESSAGE.author == "\[REDACTED\]") ? ("Undo Author Censorship") : ("Censor message Author")]</A></FONT><BR>
"}
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[10]'>Back</A>"
dat+="<BR><A href='?src=[UID()];ac_setScreen=[10]'>Back</A>"
if(13)
dat+={"
<B>[src.admincaster_feed_channel.channel_name]: </B><FONT SIZE=1>\[ created by: <FONT COLOR='maroon'>[src.admincaster_feed_channel.author]</FONT> \]</FONT><BR>
Channel messages listed below. If you deem them dangerous to the station, you can <A href='?src=\ref[src];ac_toggle_d_notice=\ref[src.admincaster_feed_channel]'>Bestow a D-Notice upon the channel</A>.<HR>
Channel messages listed below. If you deem them dangerous to the station, you can <A href='?src=[UID()];ac_toggle_d_notice=\ref[src.admincaster_feed_channel]'>Bestow a D-Notice upon the channel</A>.<HR>
"}
if(src.admincaster_feed_channel.censored)
dat+={"
@@ -415,7 +415,7 @@ var/global/nologevent = 0
for(var/datum/feed_message/MESSAGE in src.admincaster_feed_channel.messages)
dat+="-[MESSAGE.body] <BR><FONT SIZE=1>\[Story by <FONT COLOR='maroon'>[MESSAGE.author]</FONT>\]</FONT><BR>"
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[11]'>Back</A>"
dat+="<BR><A href='?src=[UID()];ac_setScreen=[11]'>Back</A>"
if(14)
dat+="<B>Wanted Issue Handler:</B>"
var/wanted_already = 0
@@ -427,21 +427,21 @@ var/global/nologevent = 0
dat+="<FONT SIZE=2><BR><I>A wanted issue is already in Feed Circulation. You can edit or cancel it below.</FONT></I>"
dat+={"
<HR>
<A href='?src=\ref[src];ac_set_wanted_name=1'>Criminal Name</A>: [src.admincaster_feed_message.author] <BR>
<A href='?src=\ref[src];ac_set_wanted_desc=1'>Description</A>: [src.admincaster_feed_message.body] <BR>
<A href='?src=[UID()];ac_set_wanted_name=1'>Criminal Name</A>: [src.admincaster_feed_message.author] <BR>
<A href='?src=[UID()];ac_set_wanted_desc=1'>Description</A>: [src.admincaster_feed_message.body] <BR>
"}
if(wanted_already)
dat+="<B>Wanted Issue created by:</B><FONT COLOR='green'> [news_network.wanted_issue.backup_author]</FONT><BR>"
else
dat+="<B>Wanted Issue will be created under prosecutor:</B><FONT COLOR='green'> [src.admincaster_signature]</FONT><BR>"
dat+="<BR><A href='?src=\ref[src];ac_submit_wanted=[end_param]'>[(wanted_already) ? ("Edit Issue") : ("Submit")]</A>"
dat+="<BR><A href='?src=[UID()];ac_submit_wanted=[end_param]'>[(wanted_already) ? ("Edit Issue") : ("Submit")]</A>"
if(wanted_already)
dat+="<BR><A href='?src=\ref[src];ac_cancel_wanted=1'>Take down Issue</A>"
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Cancel</A>"
dat+="<BR><A href='?src=[UID()];ac_cancel_wanted=1'>Take down Issue</A>"
dat+="<BR><A href='?src=[UID()];ac_setScreen=[0]'>Cancel</A>"
if(15)
dat+={"
<FONT COLOR='green'>Wanted issue for [src.admincaster_feed_message.author] is now in Network Circulation.</FONT><BR><BR>
<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Return</A><BR>
<BR><A href='?src=[UID()];ac_setScreen=[0]'>Return</A><BR>
"}
if(16)
dat+="<B><FONT COLOR='maroon'>ERROR: Wanted Issue rejected by Network.</B></FONT><HR><BR>"
@@ -449,11 +449,11 @@ var/global/nologevent = 0
dat+="<FONT COLOR='maroon'>•Invalid name for person wanted.</FONT><BR>"
if(src.admincaster_feed_message.body == "" || src.admincaster_feed_message.body == "\[REDACTED\]")
dat+="<FONT COLOR='maroon'>•Invalid description.</FONT><BR>"
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Return</A><BR>"
dat+="<BR><A href='?src=[UID()];ac_setScreen=[0]'>Return</A><BR>"
if(17)
dat+={"
<B>Wanted Issue successfully deleted from Circulation</B><BR>
<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Return</A><BR>
<BR><A href='?src=[UID()];ac_setScreen=[0]'>Return</A><BR>
"}
if(18)
dat+={"
@@ -467,11 +467,11 @@ var/global/nologevent = 0
dat+="<BR><img src='tmp_photow.png' width = '180'>"
else
dat+="None"
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Back</A><BR>"
dat+="<BR><A href='?src=[UID()];ac_setScreen=[0]'>Back</A><BR>"
if(19)
dat+={"
<FONT COLOR='green'>Wanted issue for [src.admincaster_feed_message.author] successfully edited.</FONT><BR><BR>
<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Return</A><BR>
<BR><A href='?src=[UID()];ac_setScreen=[0]'>Return</A><BR>
"}
else
dat+="I'm sorry to break your immersion. This shit's bugged. Report this bug to Agouri, polyxenitopalidou@gmail.com"
@@ -490,7 +490,7 @@ var/global/nologevent = 0
var/r = t
if( findtext(r,"##") )
r = copytext( r, 1, findtext(r,"##") )//removes the description
dat += text("<tr><td>[t] (<A href='?src=\ref[src];removejobban=[r]'>unban</A>)</td></tr>")
dat += text("<tr><td>[t] (<A href='?src=[UID()];removejobban=[r]'>unban</A>)</td></tr>")
dat += "</table>"
usr << browse(dat, "window=ban;size=400x400")
@@ -500,17 +500,17 @@ var/global/nologevent = 0
var/dat = {"
<center><B>Game Panel</B></center><hr>\n
<A href='?src=\ref[src];c_mode=1'>Change Game Mode</A><br>
<A href='?src=[UID()];c_mode=1'>Change Game Mode</A><br>
"}
if(master_mode == "secret")
dat += "<A href='?src=\ref[src];f_secret=1'>(Force Secret Mode)</A><br>"
dat += "<A href='?src=[UID()];f_secret=1'>(Force Secret Mode)</A><br>"
dat += {"
<BR>
<A href='?src=\ref[src];create_object=1'>Create Object</A><br>
<A href='?src=\ref[src];quick_create_object=1'>Quick Create Object</A><br>
<A href='?src=\ref[src];create_turf=1'>Create Turf</A><br>
<A href='?src=\ref[src];create_mob=1'>Create Mob</A><br>
<A href='?src=[UID()];create_object=1'>Create Object</A><br>
<A href='?src=[UID()];quick_create_object=1'>Quick Create Object</A><br>
<A href='?src=[UID()];create_turf=1'>Create Turf</A><br>
<A href='?src=[UID()];create_mob=1'>Create Mob</A><br>
"}
usr << browse(dat, "window=admin2;size=210x280")
+5 -3
View File
@@ -52,7 +52,7 @@ var/list/admin_verbs_admin = list(
/client/proc/game_panel, /*game panel, allows to change game-mode etc*/
/client/proc/cmd_admin_say, /*admin-only ooc chat*/
/datum/admins/proc/PlayerNotes,
/client/proc/cmd_mod_say,
/client/proc/cmd_mentor_say,
/datum/admins/proc/show_player_notes,
/client/proc/free_slot, /*frees slot for chosen job*/
/client/proc/toggleattacklogs,
@@ -74,7 +74,8 @@ var/list/admin_verbs_admin = list(
/client/proc/change_human_appearance_self, /* Allows the human-based mob itself change its basic appearance */
/client/proc/debug_variables,
/client/proc/show_snpc_verbs,
/client/proc/reset_all_tcs /*resets all telecomms scripts*/
/client/proc/reset_all_tcs, /*resets all telecomms scripts*/
/client/proc/toggle_mentor_chat
)
var/list/admin_verbs_ban = list(
/client/proc/unban_panel,
@@ -183,7 +184,7 @@ var/list/admin_verbs_mod = list(
/client/proc/cmd_admin_pm_by_key_panel, /*admin-pm list by key*/
/datum/admins/proc/PlayerNotes,
/client/proc/admin_ghost, /*allows us to ghost/reenter body at will*/
/client/proc/cmd_mod_say,
/client/proc/cmd_mentor_say,
/datum/admins/proc/show_player_notes,
/client/proc/player_panel_new,
/client/proc/dsay,
@@ -195,6 +196,7 @@ var/list/admin_verbs_mentor = list(
/client/proc/cmd_admin_pm_context, /*right-click adminPM interface*/
/client/proc/cmd_admin_pm_panel, /*admin-pm list*/
/client/proc/cmd_admin_pm_by_key_panel /*admin-pm list by key*/
// cmd_mentor_say is added/removed by the toggle_mentor_chat verb
)
var/list/admin_verbs_proccall = list(
/client/proc/callproc,
+1 -1
View File
@@ -6,4 +6,4 @@
create_mob_html = file2text('html/create_object.html')
create_mob_html = replacetext(create_mob_html, "null /* object types */", "\"[mobjs]\"")
user << browse(replacetext(create_mob_html, "/* ref src */", "\ref[src]"), "window=create_mob;size=425x475")
user << browse(replacetext(create_mob_html, "/* ref src */", UID()), "window=create_mob;size=425x475")
+2 -2
View File
@@ -8,7 +8,7 @@ var/list/create_object_forms = list(/obj, /obj/structure, /obj/machinery, /obj/e
create_object_html = file2text('html/create_object.html')
create_object_html = replacetext(create_object_html, "null /* object types */", "\"[objectjs]\"")
user << browse(replacetext(create_object_html, "/* ref src */", "\ref[src]"), "window=create_object;size=425x475")
user << browse(replacetext(create_object_html, "/* ref src */", UID()), "window=create_object;size=425x475")
/datum/admins/proc/quick_create_object(var/mob/user)
var/path = input("Select the path of the object you wish to create.", "Path", /obj) in create_object_forms
@@ -20,4 +20,4 @@ var/list/create_object_forms = list(/obj, /obj/structure, /obj/machinery, /obj/e
html_form = replacetext(html_form, "null /* object types */", "\"[objectjs]\"")
create_object_forms[path] = html_form
user << browse(replacetext(html_form, "/* ref src */", "\ref[src]"), "window=qco[path];size=425x475")
user << browse(replacetext(html_form, "/* ref src */", UID()), "window=qco[path];size=425x475")
+1 -1
View File
@@ -6,4 +6,4 @@
create_turf_html = file2text('html/create_object.html')
create_turf_html = replacetext(create_turf_html, "null /* object types */", "\"[turfjs]\"")
user << browse(replacetext(create_turf_html, "/* ref src */", "\ref[src]"), "window=create_turf;size=425x475")
user << browse(replacetext(create_turf_html, "/* ref src */", UID()), "window=create_turf;size=425x475")
@@ -20,7 +20,7 @@
<body onload='selectTextField();updateSearch();'>
<div id='main'><table id='searchable' cellspacing='0'>
<tr class='title'>
<th style='width:125px;text-align:right;'>CKEY <a class='small' href='?src=\ref[src];editrights=add'>\[+\]</a></th>
<th style='width:125px;text-align:right;'>CKEY <a class='small' href='?src=[UID()];editrights=add'>\[+\]</a></th>
<th style='width:125px;'>RANK</th><th style='width:100%;'>PERMISSIONS</th>
</tr>
"}
@@ -32,15 +32,15 @@
var/rights = rights2text(D.rights," ")
if(!rights) rights = "*none*"
output += {"<tr>
<td style='text-align:right;'>[adm_ckey] <a class='small' href='?src=\ref[src];editrights=remove;ckey=[adm_ckey]'>\[-\]</a></td>
<td><a href='?src=\ref[src];editrights=rank;ckey=[adm_ckey]'>[rank]</a></td>
<td><a class='small' href='?src=\ref[src];editrights=permissions;ckey=[adm_ckey]'>[rights]</a></font></td>
<td style='text-align:right;'>[adm_ckey] <a class='small' href='?src=[UID()];editrights=remove;ckey=[adm_ckey]'>\[-\]</a></td>
<td><a href='?src=[UID()];editrights=rank;ckey=[adm_ckey]'>[rank]</a></td>
<td><a class='small' href='?src=[UID()];editrights=permissions;ckey=[adm_ckey]'>[rights]</a></font></td>
</tr>"}
/*output += "<tr>"
output += "<td style='text-align:right;'>[adm_ckey] <a class='small' href='?src=\ref[src];editrights=remove;ckey=[adm_ckey]'>\[-\]</a></td>"
output += "<td><a href='?src=\ref[src];editrights=rank;ckey=[adm_ckey]'>[rank]</a></td>"
output += "<td><a class='small' href='?src=\ref[src];editrights=permissions;ckey=[adm_ckey]'>[rights]</a></font></td>"
output += "<td style='text-align:right;'>[adm_ckey] <a class='small' href='?src=[UID()];editrights=remove;ckey=[adm_ckey]'>\[-\]</a></td>"
output += "<td><a href='?src=[UID()];editrights=rank;ckey=[adm_ckey]'>[rank]</a></td>"
output += "<td><a class='small' href='?src=[UID()];editrights=permissions;ckey=[adm_ckey]'>[rights]</a></font></td>"
output += "</tr>"*/
output += {"
+20 -20
View File
@@ -75,18 +75,18 @@
body += "</td><td align='center'>";
body += "<a href='?src=\ref[src];adminplayeropts="+ref+"'>PP</a> - "
body += "<a href='?src=\ref[src];shownoteckey="+key+"'>N</a> - "
body += "<a href='?src=[UID()];adminplayeropts="+ref+"'>PP</a> - "
body += "<a href='?src=[UID()];shownoteckey="+key+"'>N</a> - "
body += "<a href='?_src_=vars;Vars="+ref+"'>VV</a> - "
body += "<a href='?src=\ref[src];traitor="+ref+"'>TP</a> - "
body += "<a href='?src=\ref[usr];priv_msg=\ref"+ref+"'>PM</a> - "
body += "<a href='?src=\ref[src];subtlemessage="+ref+"'>SM</a> - "
body += "<a href='?src=\ref[src];adminplayerobservefollow="+ref+"'>FLW</a>"
body += "<a href='?src=[UID()];traitor="+ref+"'>TP</a> - "
body += "<a href='?src=[usr.UID()];priv_msg=\ref"+ref+"'>PM</a> - "
body += "<a href='?src=[UID()];subtlemessage="+ref+"'>SM</a> - "
body += "<a href='?src=[UID()];adminplayerobservefollow="+ref+"'>FLW</a>"
if(eyeref)
body += "|<a href='?src=\ref[src];adminplayerobservefollow="+eyeref+"'>EYE</a>"
body += "|<a href='?src=[UID()];adminplayerobservefollow="+eyeref+"'>EYE</a>"
body += "<br>"
if(antagonist > 0)
body += "<font size='2'><a href='?src=\ref[src];check_antagonist=1'><font color='red'><b>Antagonist</b></font></a></font>";
body += "<font size='2'><a href='?src=[UID()];check_antagonist=1'><font color='red'><b>Antagonist</b></font></a></font>";
body += "</td></tr></table>";
@@ -197,7 +197,7 @@
<tr id='title_tr'>
<td align='center'>
<font size='5'><b>Player panel</b></font><br>
Hover over a line to see more information | [check_rights(R_ADMIN,0) ? "<a href='?src=\ref[src];check_antagonist=1'>Check antagonists</a> | Kick <a href='?_src_=holder;kick_all_from_lobby=1;afkonly=0'>everyone</a>/<a href='?_src_=holder;kick_all_from_lobby=1;afkonly=1'>AFKers</a> in lobby" : "" ]
Hover over a line to see more information | [check_rights(R_ADMIN,0) ? "<a href='?src=[UID()];check_antagonist=1'>Check antagonists</a> | Kick <a href='?_src_=holder;kick_all_from_lobby=1;afkonly=0'>everyone</a>/<a href='?_src_=holder;kick_all_from_lobby=1;afkonly=1'>AFKers</a> in lobby" : "" ]
<p>
</td>
</tr>
@@ -370,16 +370,16 @@
dat += {"<td>[(M.client ? "[M.client]" : "No client")]</td>
<td align=center><A HREF='?src=\ref[src];adminplayeropts=\ref[M]'>X</A></td>
<td align=center><A href='?src=\ref[usr];priv_msg=\ref[M]'>PM</A></td>
<td align=center><A HREF='?src=[UID()];adminplayeropts=\ref[M]'>X</A></td>
<td align=center><A href='?src=[usr.UID()];priv_msg=\ref[M]'>PM</A></td>
"}
switch(is_special_character(M))
if(0)
dat += {"<td align=center><A HREF='?src=\ref[src];traitor=\ref[M]'>Traitor?</A></td>"}
dat += {"<td align=center><A HREF='?src=[UID()];traitor=\ref[M]'>Traitor?</A></td>"}
if(1)
dat += {"<td align=center><A HREF='?src=\ref[src];traitor=\ref[M]'><font color=red>Traitor?</font></A></td>"}
dat += {"<td align=center><A HREF='?src=[UID()];traitor=\ref[M]'><font color=red>Traitor?</font></A></td>"}
if(2)
dat += {"<td align=center><A HREF='?src=\ref[src];traitor=\ref[M]'><font color=red><b>Traitor?</b></font></A></td>"}
dat += {"<td align=center><A HREF='?src=[UID()];traitor=\ref[M]'><font color=red><b>Traitor?</b></font></A></td>"}
dat += "</table></body></html>"
@@ -394,8 +394,8 @@
else
logout_status = M.client ? "" : " <i>(logged out)</i>"
return {"<tr><td><a href='?src=\ref[src];adminplayeropts=\ref[M]'>[M.real_name]</a><b>[caption]</b>[logout_status][M.stat == 2 ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>
<td><A href='?src=\ref[usr];priv_msg=\ref[M]'>PM</A></td>[close ? "</tr>" : ""]"}
return {"<tr><td><a href='?src=[UID()];adminplayeropts=\ref[M]'>[M.real_name]</a><b>[caption]</b>[logout_status][M.stat == 2 ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>
<td><A href='?src=[usr.UID()];priv_msg=\ref[M]'>PM</A></td>[close ? "</tr>" : ""]"}
/datum/admins/proc/check_antagonists()
if(!check_rights(R_ADMIN)) return
@@ -405,7 +405,7 @@
dat += "Round Duration: <B>[round(ROUND_TIME / 36000)]:[add_zero(num2text(ROUND_TIME / 600 % 60), 2)]:[add_zero(num2text(ROUND_TIME / 10 % 60), 2)]</B><BR>"
dat += "<B>Emergency shuttle</B><BR>"
if(shuttle_master.emergency.mode < SHUTTLE_CALL)
dat += "<a href='?src=\ref[src];call_shuttle=1'>Call Shuttle</a><br>"
dat += "<a href='?src=[UID()];call_shuttle=1'>Call Shuttle</a><br>"
else
var/timeleft = shuttle_master.emergency.timeLeft()
if(shuttle_master.emergency.mode < SHUTTLE_DOCKED)
@@ -414,7 +414,7 @@
else
dat += "ETA: <a href='?_src_=holder;edit_shuttle_time=1'>[(timeleft / 60) % 60]:[add_zero(num2text(timeleft % 60), 2)]</a><BR>"
dat += "<a href='?src=\ref[src];delay_round_end=1'>[ticker.delay_end ? "End Round Normally" : "Delay Round End"]</a><br>"
dat += "<a href='?src=[UID()];delay_round_end=1'>[ticker.delay_end ? "End Round Normally" : "Delay Round End"]</a><br>"
if(ticker.mode.syndicates.len)
dat += "<br><table cellspacing=5><tr><td><B>Syndicates</B></td><td></td></tr>"
for(var/datum/mind/N in ticker.mode.syndicates)
@@ -430,7 +430,7 @@
while(!istype(disk_loc, /turf))
if(istype(disk_loc, /mob))
var/mob/M = disk_loc
dat += "carried by <a href='?src=\ref[src];adminplayeropts=\ref[M]'>[M.real_name]</a> "
dat += "carried by <a href='?src=[UID()];adminplayeropts=\ref[M]'>[M.real_name]</a> "
if(istype(disk_loc, /obj))
var/obj/O = disk_loc
dat += "in \a [O.name] "
@@ -544,7 +544,7 @@
if(show_objectives)
txt += {"
<td>
<a href='?src=\ref[src];traitor=\ref[M]'>Show Objective</a>
<a href='?src=[UID()];traitor=\ref[M]'>Show Objective</a>
</td>
"}
+62 -62
View File
@@ -7,9 +7,9 @@
if(!check_rights(0)) return
var/dat = "<html><body><center>"
dat += "<a href='?src=\ref[src];secretsmenu=tab;tab=0' [current_tab == 0 ? "class='linkOn'" : ""]>Debug</a>"
dat += "<a href='?src=\ref[src];secretsmenu=tab;tab=1' [current_tab == 1 ? "class='linkOn'" : ""]>IC Events</a>"
dat += "<a href='?src=\ref[src];secretsmenu=tab;tab=2' [current_tab == 2 ? "class='linkOn'" : ""]>OOC Events</a>"
dat += "<a href='?src=[UID()];secretsmenu=tab;tab=0' [current_tab == 0 ? "class='linkOn'" : ""]>Debug</a>"
dat += "<a href='?src=[UID()];secretsmenu=tab;tab=1' [current_tab == 1 ? "class='linkOn'" : ""]>IC Events</a>"
dat += "<a href='?src=[UID()];secretsmenu=tab;tab=2' [current_tab == 2 ? "class='linkOn'" : ""]>OOC Events</a>"
dat += "</center>"
dat += "<HR>"
@@ -19,44 +19,44 @@
dat += {"
<center><B><h2>Admin Secrets</h2></B>
<B>Game</b><br>
<A href='?src=\ref[src];secretsadmin=showailaws'>Show AI Laws</A>&nbsp;&nbsp;
<A href='?src=\ref[src];secretsadmin=showgm'>Show Game Mode</A>&nbsp;&nbsp;
<A href='?src=\ref[src];secretsadmin=manifest'>Show Crew Manifest</A><br>
<A href='?src=\ref[src];secretsadmin=check_antagonist'>Show current traitors and objectives</A><BR>
<A href='?src=[UID()];secretsadmin=showailaws'>Show AI Laws</A>&nbsp;&nbsp;
<A href='?src=[UID()];secretsadmin=showgm'>Show Game Mode</A>&nbsp;&nbsp;
<A href='?src=[UID()];secretsadmin=manifest'>Show Crew Manifest</A><br>
<A href='?src=[UID()];secretsadmin=check_antagonist'>Show current traitors and objectives</A><BR>
<B>Bombs</b><br>
<A href='?src=\ref[src];secretsadmin=list_bombers'>Bombing List</A>&nbsp;&nbsp;
<A href='?src=\ref[src];secretsadmin=clear_bombs'>Remove all bombs currently in existence</A>
[check_rights(R_SERVER, 0) ? "&nbsp;&nbsp;<A href='?src=\ref[src];secretsfun=togglebombcap'>Toggle bomb cap</A><br>" : "<br>"]
<A href='?src=[UID()];secretsadmin=list_bombers'>Bombing List</A>&nbsp;&nbsp;
<A href='?src=[UID()];secretsadmin=clear_bombs'>Remove all bombs currently in existence</A>
[check_rights(R_SERVER, 0) ? "&nbsp;&nbsp;<A href='?src=[UID()];secretsfun=togglebombcap'>Toggle bomb cap</A><br>" : "<br>"]
<B>Lists</b><br>
<A href='?src=\ref[src];secretsadmin=list_signalers'>Show last [length(lastsignalers)] signalers</A>&nbsp;&nbsp;
<A href='?src=\ref[src];secretsadmin=list_lawchanges'>Show last [length(lawchanges)] law changes</A><BR>
<A href='?src=\ref[src];secretsadmin=DNA'>List DNA (Blood)</A>&nbsp;&nbsp;
<A href='?src=\ref[src];secretsadmin=fingerprints'>List Fingerprints</A><BR>
<A href='?src=[UID()];secretsadmin=list_signalers'>Show last [length(lastsignalers)] signalers</A>&nbsp;&nbsp;
<A href='?src=[UID()];secretsadmin=list_lawchanges'>Show last [length(lawchanges)] law changes</A><BR>
<A href='?src=[UID()];secretsadmin=DNA'>List DNA (Blood)</A>&nbsp;&nbsp;
<A href='?src=[UID()];secretsadmin=fingerprints'>List Fingerprints</A><BR>
<B>Power</b><br>
<A href='?src=\ref[src];secretsfun=blackout'>Break all lights</A>&nbsp;&nbsp;
<A href='?src=\ref[src];secretsfun=whiteout'>Fix all lights</A><BR>
<A href='?src=\ref[src];secretsfun=power'>Make all areas powered</A>&nbsp;&nbsp;
<A href='?src=\ref[src];secretsfun=unpower'>Make all areas unpowered</A>&nbsp;&nbsp;
<A href='?src=\ref[src];secretsfun=quickpower'>Power all SMES</A><BR>
<A href='?src=[UID()];secretsfun=blackout'>Break all lights</A>&nbsp;&nbsp;
<A href='?src=[UID()];secretsfun=whiteout'>Fix all lights</A><BR>
<A href='?src=[UID()];secretsfun=power'>Make all areas powered</A>&nbsp;&nbsp;
<A href='?src=[UID()];secretsfun=unpower'>Make all areas unpowered</A>&nbsp;&nbsp;
<A href='?src=[UID()];secretsfun=quickpower'>Power all SMES</A><BR>
</center>
"}
else if(check_rights(R_SERVER,0)) //only add this if admin secrets are unavailiable; otherwise, it's added inline
dat += "<center><b>Bomb cap: </b><A href='?src=\ref[src];secretsfun=togglebombcap'>Toggle bomb cap</A><BR></center>"
dat += "<center><b>Bomb cap: </b><A href='?src=[UID()];secretsfun=togglebombcap'>Toggle bomb cap</A><BR></center>"
dat += "<BR>"
if(check_rights(R_DEBUG,0))
dat += {"
<center>
<B>Security Level Elevated</B><BR>
<BR>
<A href='?src=\ref[src];secretscoder=maint_access_engiebrig'>Change all maintenance doors to engie/brig access only</A><BR>
<A href='?src=\ref[src];secretscoder=maint_access_brig'>Change all maintenance doors to brig access only</A><BR>
<A href='?src=\ref[src];secretscoder=infinite_sec'>Remove cap on security officers</A>&nbsp;&nbsp;
<A href='?src=[UID()];secretscoder=maint_access_engiebrig'>Change all maintenance doors to engie/brig access only</A><BR>
<A href='?src=[UID()];secretscoder=maint_access_brig'>Change all maintenance doors to brig access only</A><BR>
<A href='?src=[UID()];secretscoder=infinite_sec'>Remove cap on security officers</A>&nbsp;&nbsp;
<BR>
<B>Coder Secrets</B><BR>
<BR>
<A href='?src=\ref[src];secretsadmin=list_job_debug'>Show Job Debug</A>&nbsp;&nbsp;
<A href='?src=\ref[src];secretscoder=spawn_objects'>Admin Log</A><BR>
<A href='?src=[UID()];secretsadmin=list_job_debug'>Show Job Debug</A>&nbsp;&nbsp;
<A href='?src=[UID()];secretscoder=spawn_objects'>Admin Log</A><BR>
<BR>
</center>
"}
@@ -67,20 +67,20 @@
<center>
<h2><B>IC Events</B></h2>
<b>Teams</b><br>
<A href='?src=\ref[src];secretsfun=infiltrators_syndicate'>Send SIT - Syndicate Infiltration Team</A>&nbsp;&nbsp;
<BR><A href='?src=\ref[src];secretsfun=striketeam'>Send in the Deathsquad</A>&nbsp;&nbsp;
<A href='?src=\ref[src];secretsfun=striketeam_syndicate'>Send in a Syndie Strike Team</A>&nbsp;&nbsp;
<A href='?src=\ref[src];secretsfun=honksquad'>Send in a HONKsquad</A><BR>
<A href='?src=[UID()];secretsfun=infiltrators_syndicate'>Send SIT - Syndicate Infiltration Team</A>&nbsp;&nbsp;
<BR><A href='?src=[UID()];secretsfun=striketeam'>Send in the Deathsquad</A>&nbsp;&nbsp;
<A href='?src=[UID()];secretsfun=striketeam_syndicate'>Send in a Syndie Strike Team</A>&nbsp;&nbsp;
<A href='?src=[UID()];secretsfun=honksquad'>Send in a HONKsquad</A><BR>
<b>Change Security Level</b><BR>
<A href='?src=\ref[src];secretsfun=securitylevel0'>Security Level - Green</A>&nbsp;&nbsp;
<A href='?src=\ref[src];secretsfun=securitylevel1'>Security Level - Blue</A>&nbsp;&nbsp;
<A href='?src=\ref[src];secretsfun=securitylevel2'>Security Level - Red</A><br>
<A href='?src=\ref[src];secretsfun=securitylevel3'>Security Level - Gamma</A>&nbsp;&nbsp;
<A href='?src=\ref[src];secretsfun=securitylevel4'>Security Level - Epsilon</A>&nbsp;&nbsp;
<A href='?src=\ref[src];secretsfun=securitylevel5'>Security Level - Delta</A><BR>
<A href='?src=[UID()];secretsfun=securitylevel0'>Security Level - Green</A>&nbsp;&nbsp;
<A href='?src=[UID()];secretsfun=securitylevel1'>Security Level - Blue</A>&nbsp;&nbsp;
<A href='?src=[UID()];secretsfun=securitylevel2'>Security Level - Red</A><br>
<A href='?src=[UID()];secretsfun=securitylevel3'>Security Level - Gamma</A>&nbsp;&nbsp;
<A href='?src=[UID()];secretsfun=securitylevel4'>Security Level - Epsilon</A>&nbsp;&nbsp;
<A href='?src=[UID()];secretsfun=securitylevel5'>Security Level - Delta</A><BR>
<b>Create Weather</b><BR>
<A href='?src=\ref[src];secretsfun=weatherashstorm'>Weather - Ash Storm</A>&nbsp;&nbsp;
<A href='?src=\ref[src];secretsfun=weatherdarkness'>Weather - Advanced Darkness</A>&nbsp;&nbsp;
<A href='?src=[UID()];secretsfun=weatherashstorm'>Weather - Ash Storm</A>&nbsp;&nbsp;
<A href='?src=[UID()];secretsfun=weatherdarkness'>Weather - Advanced Darkness</A>&nbsp;&nbsp;
<BR>
</center>"}
@@ -90,38 +90,38 @@
<center>
<h2><B>OOC Events</B></h2>
<b>Thunderdome</b><br>
<A href='?src=\ref[src];secretsfun=tdomestart'>Start a Thunderdome match</A>&nbsp;&nbsp;
<A href='?src=\ref[src];secretsfun=tdomereset'>Reset Thunderdome to default state</A><BR><br>
<A href='?src=[UID()];secretsfun=tdomestart'>Start a Thunderdome match</A>&nbsp;&nbsp;
<A href='?src=[UID()];secretsfun=tdomereset'>Reset Thunderdome to default state</A><BR><br>
<b>Clothing</b><br>
<A href='?src=\ref[src];secretsfun=sec_clothes'>Remove 'internal' clothing</A>&nbsp;&nbsp;
<A href='?src=\ref[src];secretsfun=sec_all_clothes'>Remove ALL clothing</A><BR>
<A href='?src=[UID()];secretsfun=sec_clothes'>Remove 'internal' clothing</A>&nbsp;&nbsp;
<A href='?src=[UID()];secretsfun=sec_all_clothes'>Remove ALL clothing</A><BR>
<b>TDM</b><br>
<A href='?src=\ref[src];secretsfun=traitor_all'>Everyone is the traitor</A>&nbsp;&nbsp;
<A href='?src=\ref[src];secretsfun=onlyone'>There can only be one!</A>&nbsp;&nbsp;
<A href='?src=\ref[src];secretsfun=onlyme'>There can only be me!</A>&nbsp;&nbsp;
<A href='?src=\ref[src];secretsfun=onlyoneteam'>Dodgeball (TDM)!</A><BR>
<A href='?src=[UID()];secretsfun=traitor_all'>Everyone is the traitor</A>&nbsp;&nbsp;
<A href='?src=[UID()];secretsfun=onlyone'>There can only be one!</A>&nbsp;&nbsp;
<A href='?src=[UID()];secretsfun=onlyme'>There can only be me!</A>&nbsp;&nbsp;
<A href='?src=[UID()];secretsfun=onlyoneteam'>Dodgeball (TDM)!</A><BR>
<b>Round-enders</b><br>
<A href='?src=\ref[src];secretsfun=floorlava'>The floor is lava! (DANGEROUS: extremely lame)</A><BR>
<A href='?src=\ref[src];secretsfun=fakelava'>The floor is fake-lava! (non-harmful)</A><BR>
<A href='?src=\ref[src];secretsfun=monkey'>Turn all humans into monkeys</A><BR>
<A href='?src=\ref[src];secretsfun=fakeguns'>Make all items look like guns</A><BR>
<A href='?src=\ref[src];secretsfun=prisonwarp'>Warp all Players to Prison</A><BR>
<A href='?src=\ref[src];secretsfun=retardify'>Make all players retarded</A><BR>
<A href='?src=[UID()];secretsfun=floorlava'>The floor is lava! (DANGEROUS: extremely lame)</A><BR>
<A href='?src=[UID()];secretsfun=fakelava'>The floor is fake-lava! (non-harmful)</A><BR>
<A href='?src=[UID()];secretsfun=monkey'>Turn all humans into monkeys</A><BR>
<A href='?src=[UID()];secretsfun=fakeguns'>Make all items look like guns</A><BR>
<A href='?src=[UID()];secretsfun=prisonwarp'>Warp all Players to Prison</A><BR>
<A href='?src=[UID()];secretsfun=retardify'>Make all players retarded</A><BR>
<b>Misc</b><br>
<A href='?src=\ref[src];secretsfun=sec_classic1'>Remove firesuits, grilles, and pods</A>&nbsp;&nbsp;
<A href='?src=\ref[src];secretsfun=tripleAI'>Triple AI mode (needs to be used in the lobby)</A><BR>
<A href='?src=\ref[src];secretsfun=flicklights'>Ghost Mode</A>&nbsp;&nbsp;
<A href='?src=\ref[src];secretsfun=schoolgirl'>Japanese Animes Mode</A>&nbsp;&nbsp;
<A href='?src=\ref[src];secretsfun=eagles'>Egalitarian Station Mode</A><BR>
<A href='?src=\ref[src];secretsfun=guns'>Summon Guns</A>&nbsp;&nbsp;
<A href='?src=\ref[src];secretsfun=magic'>Summon Magic</A>
<A href='?src=[UID()];secretsfun=sec_classic1'>Remove firesuits, grilles, and pods</A>&nbsp;&nbsp;
<A href='?src=[UID()];secretsfun=tripleAI'>Triple AI mode (needs to be used in the lobby)</A><BR>
<A href='?src=[UID()];secretsfun=flicklights'>Ghost Mode</A>&nbsp;&nbsp;
<A href='?src=[UID()];secretsfun=schoolgirl'>Japanese Animes Mode</A>&nbsp;&nbsp;
<A href='?src=[UID()];secretsfun=eagles'>Egalitarian Station Mode</A><BR>
<A href='?src=[UID()];secretsfun=guns'>Summon Guns</A>&nbsp;&nbsp;
<A href='?src=[UID()];secretsfun=magic'>Summon Magic</A>
<BR>
<A href='?src=\ref[src];secretsfun=rolldice'>Roll the Dice</A><BR>
<A href='?src=[UID()];secretsfun=rolldice'>Roll the Dice</A><BR>
<BR>
<BR>
<A href='?src=\ref[src];secretsfun=moveferry'>Move Ferry</A><BR>
<A href='?src=\ref[src];secretsfun=moveminingshuttle'>Move Mining Shuttle</A><BR>
<A href='?src=\ref[src];secretsfun=movelaborshuttle'>Move Labor Shuttle</A><BR>
<A href='?src=[UID()];secretsfun=moveferry'>Move Ferry</A><BR>
<A href='?src=[UID()];secretsfun=moveminingshuttle'>Move Mining Shuttle</A><BR>
<A href='?src=[UID()];secretsfun=movelaborshuttle'>Move Labor Shuttle</A><BR>
<BR>
</center>"}
dat += "</center></body></html>"
+41 -44
View File
@@ -488,17 +488,17 @@
//Regular jobs
//Command (Blue)
jobs += "<table cellpadding='1' cellspacing='0' width='100%'>"
jobs += "<tr align='center' bgcolor='ccccff'><th colspan='[length(command_positions)]'><a href='?src=\ref[src];jobban3=commanddept;jobban4=\ref[M]'>Command Positions</a></th></tr><tr align='center'>"
jobs += "<tr align='center' bgcolor='ccccff'><th colspan='[length(command_positions)]'><a href='?src=[UID()];jobban3=commanddept;jobban4=\ref[M]'>Command Positions</a></th></tr><tr align='center'>"
for(var/jobPos in command_positions)
if(!jobPos) continue
var/datum/job/job = job_master.GetJob(jobPos)
if(!job) continue
if(jobban_isbanned(M, job.title))
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'><font color=red>[replacetext(job.title, " ", "&nbsp")]</font></a></td>"
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=\ref[M]'><font color=red>[replacetext(job.title, " ", "&nbsp")]</font></a></td>"
counter++
else
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'>[replacetext(job.title, " ", "&nbsp")]</a></td>"
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=\ref[M]'>[replacetext(job.title, " ", "&nbsp")]</a></td>"
counter++
if(counter >= 6) //So things dont get squiiiiished!
@@ -509,17 +509,17 @@
//Security (Red)
counter = 0
jobs += "<table cellpadding='1' cellspacing='0' width='100%'>"
jobs += "<tr bgcolor='ffddf0'><th colspan='[length(security_positions)]'><a href='?src=\ref[src];jobban3=securitydept;jobban4=\ref[M]'>Security Positions</a></th></tr><tr align='center'>"
jobs += "<tr bgcolor='ffddf0'><th colspan='[length(security_positions)]'><a href='?src=[UID()];jobban3=securitydept;jobban4=\ref[M]'>Security Positions</a></th></tr><tr align='center'>"
for(var/jobPos in security_positions)
if(!jobPos) continue
var/datum/job/job = job_master.GetJob(jobPos)
if(!job) continue
if(jobban_isbanned(M, job.title))
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'><font color=red>[replacetext(job.title, " ", "&nbsp")]</font></a></td>"
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=\ref[M]'><font color=red>[replacetext(job.title, " ", "&nbsp")]</font></a></td>"
counter++
else
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'>[replacetext(job.title, " ", "&nbsp")]</a></td>"
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=\ref[M]'>[replacetext(job.title, " ", "&nbsp")]</a></td>"
counter++
if(counter >= 5) //So things dont get squiiiiished!
@@ -530,17 +530,17 @@
//Engineering (Yellow)
counter = 0
jobs += "<table cellpadding='1' cellspacing='0' width='100%'>"
jobs += "<tr bgcolor='fff5cc'><th colspan='[length(engineering_positions)]'><a href='?src=\ref[src];jobban3=engineeringdept;jobban4=\ref[M]'>Engineering Positions</a></th></tr><tr align='center'>"
jobs += "<tr bgcolor='fff5cc'><th colspan='[length(engineering_positions)]'><a href='?src=[UID()];jobban3=engineeringdept;jobban4=\ref[M]'>Engineering Positions</a></th></tr><tr align='center'>"
for(var/jobPos in engineering_positions)
if(!jobPos) continue
var/datum/job/job = job_master.GetJob(jobPos)
if(!job) continue
if(jobban_isbanned(M, job.title))
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'><font color=red>[replacetext(job.title, " ", "&nbsp")]</font></a></td>"
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=\ref[M]'><font color=red>[replacetext(job.title, " ", "&nbsp")]</font></a></td>"
counter++
else
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'>[replacetext(job.title, " ", "&nbsp")]</a></td>"
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=\ref[M]'>[replacetext(job.title, " ", "&nbsp")]</a></td>"
counter++
if(counter >= 5) //So things dont get squiiiiished!
@@ -551,17 +551,17 @@
//Medical (White)
counter = 0
jobs += "<table cellpadding='1' cellspacing='0' width='100%'>"
jobs += "<tr bgcolor='ffeef0'><th colspan='[length(medical_positions)]'><a href='?src=\ref[src];jobban3=medicaldept;jobban4=\ref[M]'>Medical Positions</a></th></tr><tr align='center'>"
jobs += "<tr bgcolor='ffeef0'><th colspan='[length(medical_positions)]'><a href='?src=[UID()];jobban3=medicaldept;jobban4=\ref[M]'>Medical Positions</a></th></tr><tr align='center'>"
for(var/jobPos in medical_positions)
if(!jobPos) continue
var/datum/job/job = job_master.GetJob(jobPos)
if(!job) continue
if(jobban_isbanned(M, job.title))
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'><font color=red>[replacetext(job.title, " ", "&nbsp")]</font></a></td>"
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=\ref[M]'><font color=red>[replacetext(job.title, " ", "&nbsp")]</font></a></td>"
counter++
else
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'>[replacetext(job.title, " ", "&nbsp")]</a></td>"
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=\ref[M]'>[replacetext(job.title, " ", "&nbsp")]</a></td>"
counter++
if(counter >= 5) //So things dont get squiiiiished!
@@ -572,17 +572,17 @@
//Science (Purple)
counter = 0
jobs += "<table cellpadding='1' cellspacing='0' width='100%'>"
jobs += "<tr bgcolor='e79fff'><th colspan='[length(science_positions)]'><a href='?src=\ref[src];jobban3=sciencedept;jobban4=\ref[M]'>Science Positions</a></th></tr><tr align='center'>"
jobs += "<tr bgcolor='e79fff'><th colspan='[length(science_positions)]'><a href='?src=[UID()];jobban3=sciencedept;jobban4=\ref[M]'>Science Positions</a></th></tr><tr align='center'>"
for(var/jobPos in science_positions)
if(!jobPos) continue
var/datum/job/job = job_master.GetJob(jobPos)
if(!job) continue
if(jobban_isbanned(M, job.title))
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'><font color=red>[replacetext(job.title, " ", "&nbsp")]</font></a></td>"
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=\ref[M]'><font color=red>[replacetext(job.title, " ", "&nbsp")]</font></a></td>"
counter++
else
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'>[replacetext(job.title, " ", "&nbsp")]</a></td>"
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=\ref[M]'>[replacetext(job.title, " ", "&nbsp")]</a></td>"
counter++
if(counter >= 5) //So things dont get squiiiiished!
@@ -593,17 +593,17 @@
//Support (Grey)
counter = 0
jobs += "<table cellpadding='1' cellspacing='0' width='100%'>"
jobs += "<tr bgcolor='dddddd'><th colspan='[length(support_positions)]'><a href='?src=\ref[src];jobban3=supportdept;jobban4=\ref[M]'>Support Positions</a></th></tr><tr align='center'>"
jobs += "<tr bgcolor='dddddd'><th colspan='[length(support_positions)]'><a href='?src=[UID()];jobban3=supportdept;jobban4=\ref[M]'>Support Positions</a></th></tr><tr align='center'>"
for(var/jobPos in support_positions)
if(!jobPos) continue
var/datum/job/job = job_master.GetJob(jobPos)
if(!job) continue
if(jobban_isbanned(M, job.title))
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'><font color=red>[replacetext(job.title, " ", "&nbsp")]</font></a></td>"
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=\ref[M]'><font color=red>[replacetext(job.title, " ", "&nbsp")]</font></a></td>"
counter++
else
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'>[replacetext(job.title, " ", "&nbsp")]</a></td>"
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=\ref[M]'>[replacetext(job.title, " ", "&nbsp")]</a></td>"
counter++
if(counter >= 5) //So things dont get squiiiiished!
@@ -614,17 +614,17 @@
//Non-Human (Green)
counter = 0
jobs += "<table cellpadding='1' cellspacing='0' width='100%'>"
jobs += "<tr bgcolor='ccffcc'><th colspan='[length(nonhuman_positions)+1]'><a href='?src=\ref[src];jobban3=nonhumandept;jobban4=\ref[M]'>Non-human Positions</a></th></tr><tr align='center'>"
jobs += "<tr bgcolor='ccffcc'><th colspan='[length(nonhuman_positions)+1]'><a href='?src=[UID()];jobban3=nonhumandept;jobban4=\ref[M]'>Non-human Positions</a></th></tr><tr align='center'>"
for(var/jobPos in nonhuman_positions)
if(!jobPos) continue
var/datum/job/job = job_master.GetJob(jobPos)
if(!job) continue
if(jobban_isbanned(M, job.title))
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'><font color=red>[replacetext(job.title, " ", "&nbsp")]</font></a></td>"
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=\ref[M]'><font color=red>[replacetext(job.title, " ", "&nbsp")]</font></a></td>"
counter++
else
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'>[replacetext(job.title, " ", "&nbsp")]</a></td>"
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=\ref[M]'>[replacetext(job.title, " ", "&nbsp")]</a></td>"
counter++
if(counter >= 5) //So things dont get squiiiiished!
@@ -633,29 +633,29 @@
//Drone
if(jobban_isbanned(M, "Drone"))
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=Drone;jobban4=\ref[M]'><font color=red>Drone</font></a></td>"
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=Drone;jobban4=\ref[M]'><font color=red>Drone</font></a></td>"
else
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=Drone;jobban4=\ref[M]'>Drone</a></td>"
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=Drone;jobban4=\ref[M]'>Drone</a></td>"
//pAI
if(jobban_isbanned(M, "pAI"))
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=pAI;jobban4=\ref[M]'><font color=red>pAI</font></a></td>"
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=pAI;jobban4=\ref[M]'><font color=red>pAI</font></a></td>"
else
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=pAI;jobban4=\ref[M]'>pAI</a></td>"
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=pAI;jobban4=\ref[M]'>pAI</a></td>"
jobs += "</tr></table>"
//Antagonist (Orange)
var/isbanned_dept = jobban_isbanned(M, "Syndicate")
jobs += "<table cellpadding='1' cellspacing='0' width='100%'>"
jobs += "<tr bgcolor='ffeeaa'><th colspan='10'><a href='?src=\ref[src];jobban3=Syndicate;jobban4=\ref[M]'>Antagonist Positions</a></th></tr><tr align='center'>"
jobs += "<tr bgcolor='ffeeaa'><th colspan='10'><a href='?src=[UID()];jobban3=Syndicate;jobban4=\ref[M]'>Antagonist Positions</a></th></tr><tr align='center'>"
counter = 0
for(var/role in antag_roles)
if(jobban_isbanned(M, role) || isbanned_dept)
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[role];jobban4=\ref[M]'><font color=red>[replacetext(role, " ", "&nbsp")]</font></a></td>"
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[role];jobban4=\ref[M]'><font color=red>[replacetext(role, " ", "&nbsp")]</font></a></td>"
else
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[role];jobban4=\ref[M]'>[replacetext(role, " ", "&nbsp")]</a></td>"
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[role];jobban4=\ref[M]'>[replacetext(role, " ", "&nbsp")]</a></td>"
counter++
if(counter >= 5) //So things dont get squiiiiished!
@@ -670,9 +670,9 @@
counter = 0
for(var/role in other_roles)
if(jobban_isbanned(M, role) || isbanned_dept)
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[role];jobban4=\ref[M]'><font color=red>[replacetext(role, " ", "&nbsp")]</font></a></td>"
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[role];jobban4=\ref[M]'><font color=red>[replacetext(role, " ", "&nbsp")]</font></a></td>"
else
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[role];jobban4=\ref[M]'>[replacetext(role, " ", "&nbsp")]</a></td>"
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[role];jobban4=\ref[M]'>[replacetext(role, " ", "&nbsp")]</a></td>"
counter++
if(counter >= 5) //So things dont get squiiiiished!
@@ -683,17 +683,17 @@
//Whitelisted positions
counter = 0
jobs += "<table cellpadding='1' cellspacing='0' width='100%'>"
jobs += "<tr bgcolor='dddddd'><th colspan='[length(whitelisted_positions)]'><a href='?src=\ref[src];jobban3=whitelistdept;jobban4=\ref[M]'>Whitelisted Positions</a></th></tr><tr align='center'>"
jobs += "<tr bgcolor='dddddd'><th colspan='[length(whitelisted_positions)]'><a href='?src=[UID()];jobban3=whitelistdept;jobban4=\ref[M]'>Whitelisted Positions</a></th></tr><tr align='center'>"
for(var/jobPos in whitelisted_positions)
if(!jobPos) continue
var/datum/job/job = job_master.GetJob(jobPos)
if(!job) continue
if(jobban_isbanned(M, job.title))
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'><font color=red>[replacetext(job.title, " ", "&nbsp")]</font></a></td>"
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=\ref[M]'><font color=red>[replacetext(job.title, " ", "&nbsp")]</font></a></td>"
counter++
else
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'>[replacetext(job.title, " ", "&nbsp")]</a></td>"
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=\ref[M]'>[replacetext(job.title, " ", "&nbsp")]</a></td>"
counter++
if(counter >= 5) //So things dont get squiiiiished!
@@ -1067,9 +1067,9 @@
return alert(usr, "The game has already started.", null, null, null, null)
var/dat = {"<B>What mode do you wish to play?</B><HR>"}
for(var/mode in config.modes)
dat += {"<A href='?src=\ref[src];c_mode2=[mode]'>[config.mode_names[mode]]</A><br>"}
dat += {"<A href='?src=\ref[src];c_mode2=secret'>Secret</A><br>"}
dat += {"<A href='?src=\ref[src];c_mode2=random'>Random</A><br>"}
dat += {"<A href='?src=[UID()];c_mode2=[mode]'>[config.mode_names[mode]]</A><br>"}
dat += {"<A href='?src=[UID()];c_mode2=secret'>Secret</A><br>"}
dat += {"<A href='?src=[UID()];c_mode2=random'>Random</A><br>"}
dat += {"Now: [master_mode]"}
usr << browse(dat, "window=c_mode")
@@ -1082,8 +1082,8 @@
return alert(usr, "The game mode has to be secret!", null, null, null, null)
var/dat = {"<B>What game mode do you want to force secret to be? Use this if you want to change the game mode, but want the players to believe it's secret. This will only work if the current game mode is secret.</B><HR>"}
for(var/mode in config.modes)
dat += {"<A href='?src=\ref[src];f_secret2=[mode]'>[config.mode_names[mode]]</A><br>"}
dat += {"<A href='?src=\ref[src];f_secret2=secret'>Random (default)</A><br>"}
dat += {"<A href='?src=[UID()];f_secret2=[mode]'>[config.mode_names[mode]]</A><br>"}
dat += {"<A href='?src=[UID()];f_secret2=secret'>Random (default)</A><br>"}
dat += {"Now: [secret_force_mode]"}
usr << browse(dat, "window=f_secret")
@@ -1824,7 +1824,7 @@
for(var/page = 1, page <= B.amount + 1, page++)
var/obj/pageobj = B.contents[page]
data += "<A href='?src=\ref[src];AdminFaxViewPage=[page];paper_bundle=\ref[B]'>Page [page] - [pageobj.name]</A><BR>"
data += "<A href='?src=[UID()];AdminFaxViewPage=[page];paper_bundle=\ref[B]'>Page [page] - [pageobj.name]</A><BR>"
usr << browse(data, "window=[B.name]")
else
@@ -2992,13 +2992,10 @@
else
error_viewer.showTo(usr, null, href_list["viewruntime_linear"])
/proc/admin_jump_link(var/atom/target, var/source)
/proc/admin_jump_link(var/atom/target)
if(!target) return
// The way admin jump links handle their src is weirdly inconsistent...
if(istype(source, /datum/admins))
source = "src=\ref[source]"
else
source = "_src_=holder"
var/source = "_src_=holder"
if(isAI(target)) // AI core/eye follow links
var/mob/living/silicon/ai/A = target
+6 -1
View File
@@ -94,7 +94,7 @@
if("select")
var/text = ""
for(var/datum/t in objs)
text += "<A HREF='?_src_=vars;Vars=\ref[t]'>\ref[t]</A>"
text += "<A HREF='?_src_=vars;Vars=[t.UID()]'>\ref[t]</A>"
if(istype(t, /atom))
var/atom/a = t
@@ -252,6 +252,11 @@
if(istype(d, type))
out += d
else if(location == world)
for(var/datum/d)
if(istype(d, type))
out += d
else
for(var/datum/d in location)
if(istype(d, type))
+2 -2
View File
@@ -109,13 +109,13 @@ var/list/adminhelp_ignored_words = list("unknown","the","a","an","of","monkey","
switch(selected_type)
if("Mentorhelp")
msg = "<span class='mentorhelp'>[selected_type]: </span><span class='boldnotice'>[key_name(src, 1, 1, selected_type)] (<A HREF='?_src_=holder;adminmoreinfo=[ref_mob]'>?</A>) (<A HREF='?_src_=holder;adminplayeropts=[ref_mob]'>PP</A>) (<A HREF='?_src_=vars;Vars=[ref_mob]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=[ref_mob]'>SM</A>) ([admin_jump_link(mob, "holder")]) (<A HREF='?_src_=holder;check_antagonist=1'>CA</A>) (<A HREF='?_src_=holder;rejectadminhelp=[ref_client]'>REJT</A>) [ai_found ? " (<A HREF='?_src_=holder;adminchecklaws=[ref_mob]'>CL</A>)" : ""]:</span> <span class='mentorhelp'>[msg]</span>"
msg = "<span class='mentorhelp'>[selected_type]: </span><span class='boldnotice'>[key_name(src, 1, 1, selected_type)] (<A HREF='?_src_=holder;adminmoreinfo=[ref_mob]'>?</A>) (<A HREF='?_src_=holder;adminplayeropts=[ref_mob]'>PP</A>) (<A HREF='?_src_=vars;Vars=[mob.UID()]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=[ref_mob]'>SM</A>) ([admin_jump_link(mob)]) (<A HREF='?_src_=holder;check_antagonist=1'>CA</A>) (<A HREF='?_src_=holder;rejectadminhelp=[ref_client]'>REJT</A>) [ai_found ? " (<A HREF='?_src_=holder;adminchecklaws=[ref_mob]'>CL</A>)" : ""]:</span> <span class='mentorhelp'>[msg]</span>"
for(var/client/X in mentorholders + modholders + adminholders)
if(X.prefs.sound & SOUND_ADMINHELP)
X << 'sound/effects/adminhelp.ogg'
to_chat(X, msg)
if("Adminhelp")
msg = "<span class='adminhelp'>[selected_type]: </span><span class='boldnotice'>[key_name(src, 1, 1, selected_type)] (<A HREF='?_src_=holder;adminmoreinfo=[ref_mob]'>?</A>) (<A HREF='?_src_=holder;adminplayeropts=[ref_mob]'>PP</A>) (<A HREF='?_src_=vars;Vars=[ref_mob]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=[ref_mob]'>SM</A>) ([admin_jump_link(mob, "holder")]) (<A HREF='?_src_=holder;check_antagonist=1'>CA</A>) (<A HREF='?_src_=holder;rejectadminhelp=[ref_client]'>REJT</A>) [ai_found ? " (<A HREF='?_src_=holder;adminchecklaws=[ref_mob]'>CL</A>)" : ""]:</span> <span class='adminhelp'>[msg]</span>"
msg = "<span class='adminhelp'>[selected_type]: </span><span class='boldnotice'>[key_name(src, 1, 1, selected_type)] (<A HREF='?_src_=holder;adminmoreinfo=[ref_mob]'>?</A>) (<A HREF='?_src_=holder;adminplayeropts=[ref_mob]'>PP</A>) (<A HREF='?_src_=vars;Vars=[mob.UID()]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=[ref_mob]'>SM</A>) ([admin_jump_link(mob)]) (<A HREF='?_src_=holder;check_antagonist=1'>CA</A>) (<A HREF='?_src_=holder;rejectadminhelp=[ref_client]'>REJT</A>) [ai_found ? " (<A HREF='?_src_=holder;adminchecklaws=[ref_mob]'>CL</A>)" : ""]:</span> <span class='adminhelp'>[msg]</span>"
for(var/client/X in modholders + adminholders)
if(X.prefs.sound & SOUND_ADMINHELP)
X << 'sound/effects/adminhelp.ogg'
+1 -1
View File
@@ -67,7 +67,7 @@
if(istext(whom))
if(cmptext(copytext(whom,1,2),"@"))
whom = findStealthKey(whom)
C = directory[C]
C = directory[whom]
else if(istype(whom,/client))
C = whom
+39 -9
View File
@@ -12,29 +12,59 @@
if(check_rights(R_ADMIN,0))
for(var/client/C in admins)
if(R_ADMIN & C.holder.rights)
to_chat(C, "<span class='admin_channel'>ADMIN: <span class='name'>[key_name(usr, 1)]</span> ([admin_jump_link(mob, "holder")]): <span class='message'>[msg]</span></span>")
to_chat(C, "<span class='admin_channel'>ADMIN: <span class='name'>[key_name(usr, 1)]</span> ([admin_jump_link(mob)]): <span class='message'>[msg]</span></span>")
feedback_add_details("admin_verb","M") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_mod_say(msg as text)
/client/proc/cmd_mentor_say(msg as text)
set category = "Special Verbs"
set name = "Msay"
set hidden = 1
if(!check_rights(R_ADMIN|R_MOD))
if(!check_rights(R_ADMIN|R_MOD|R_MENTOR))
return
msg = sanitize(copytext(msg, 1, MAX_MESSAGE_LEN))
log_admin("MOD: [key_name(src)] : [msg]")
log_admin("MENTOR: [key_name(src)] : [msg]")
if(!msg)
return
var/spanclass = "mod_channel"
if(check_rights(R_ADMIN, 0))
spanclass = "mod_channel_admin"
for(var/client/C in admins)
if(check_rights(R_ADMIN|R_MOD|R_MENTOR, 0, C.mob))
to_chat(C, "<span class='[check_rights(R_ADMIN, 0) ? "mentor_channel_admin" : "mentor_channel"]'>MENTOR: <span class='name'>[key_name(usr, 1)]</span> ([admin_jump_link(mob)]): <span class='message'>[msg]</span></span>")
feedback_add_details("admin_verb","MS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/toggle_mentor_chat()
set category = "Server"
set name = "Toggle Mentor Chat"
set desc = "Toggle whether mentors have access to the msay command"
if(!check_rights(R_ADMIN))
return
var/enabling
var/msay = /client/proc/cmd_mentor_say
if(msay in admin_verbs_mentor)
enabling = FALSE
admin_verbs_mentor -= msay
else
enabling = TRUE
admin_verbs_mentor += msay
for(var/client/C in admins)
if(check_rights(R_ADMIN|R_MOD, 0, C.mob))
to_chat(C, "<span class='[spanclass]'>MOD: <span class='name'>[key_name(usr, 1)]</span> ([admin_jump_link(mob, C.holder)]): <span class='message'>[msg]</span></span>")
continue
if(!check_rights(R_MENTOR, 0, C.mob))
continue
if(enabling)
C.verbs += msay
to_chat(C, "<b>Mentor chat has been enabled.</b> Use 'msay' to speak in it.")
else
C.verbs -= msay
to_chat(C, "<b>Mentor chat has been disabled.</b>")
feedback_add_details("admin_verb","MS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
admin_log_and_message_admins("toggled mentor chat [enabling ? "on" : "off"].")
feedback_add_details("admin_verb", "TMC")
@@ -188,8 +188,8 @@ var/global/sent_syndicate_infiltration_team = 0
D.implant(src)
// Radio & PDA
var/obj/item/device/radio/R = new /obj/item/device/radio/headset/syndicate(src)
R.set_frequency(SYND_FREQ) //Same frequency as the syndicate team in Nuke mode.
var/obj/item/device/radio/R = new /obj/item/device/radio/headset/syndicate/syndteam(src)
R.set_frequency(SYNDTEAM_FREQ)
equip_to_slot_or_del(R, slot_l_ear)
equip_or_collect(new /obj/item/device/pda(src), slot_in_backpack)
+8 -8
View File
@@ -13,14 +13,14 @@ client/proc/one_click_antag()
/datum/admins/proc/one_click_antag()
var/dat = {"<B>One-click Antagonist</B><br>
<a href='?src=\ref[src];makeAntag=1'>Make Traitors</a><br>
<a href='?src=\ref[src];makeAntag=2'>Make Changelings</a><br>
<a href='?src=\ref[src];makeAntag=3'>Make Revolutionaries</a><br>
<a href='?src=\ref[src];makeAntag=4'>Make Cult</a><br>
<a href='?src=\ref[src];makeAntag=5'>Make Wizard (Requires Ghosts)</a><br>
<a href='?src=\ref[src];makeAntag=6'>Make Vampires</a><br>
<a href='?src=\ref[src];makeAntag=7'>Make Vox Raiders (Requires Ghosts)</a><br>
<a href='?src=\ref[src];makeAntag=8'>Make Abductor Team (Requires Ghosts)</a><br>
<a href='?src=[UID()];makeAntag=1'>Make Traitors</a><br>
<a href='?src=[UID()];makeAntag=2'>Make Changelings</a><br>
<a href='?src=[UID()];makeAntag=3'>Make Revolutionaries</a><br>
<a href='?src=[UID()];makeAntag=4'>Make Cult</a><br>
<a href='?src=[UID()];makeAntag=5'>Make Wizard (Requires Ghosts)</a><br>
<a href='?src=[UID()];makeAntag=6'>Make Vampires</a><br>
<a href='?src=[UID()];makeAntag=7'>Make Vox Raiders (Requires Ghosts)</a><br>
<a href='?src=[UID()];makeAntag=8'>Make Abductor Team (Requires Ghosts)</a><br>
"}
usr << browse(dat, "window=oneclickantag;size=400x400")
return
+6 -6
View File
@@ -13,7 +13,7 @@
return
var/image/cross = image('icons/obj/storage.dmi',"bible")
msg = "\blue [bicon(cross)] <b><font color=purple>PRAY: </font>[key_name(src, 1)] (<A HREF='?_src_=holder;adminmoreinfo=\ref[src]'>?</A>) (<A HREF='?_src_=holder;adminplayeropts=\ref[src]'>PP</A>) (<A HREF='?_src_=vars;Vars=\ref[src]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=\ref[src]'>SM</A>) ([admin_jump_link(src, "holder")]) (<A HREF='?_src_=holder;secretsadmin=check_antagonist'>CA</A>) (<A HREF='?_src_=holder;adminspawncookie=\ref[src]'>SC</a>):</b> [msg]"
msg = "\blue [bicon(cross)] <b><font color=purple>PRAY: </font>[key_name(src, 1)] (<A HREF='?_src_=holder;adminmoreinfo=\ref[src]'>?</A>) (<A HREF='?_src_=holder;adminplayeropts=\ref[src]'>PP</A>) (<A HREF='?_src_=vars;Vars=[UID()]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=\ref[src]'>SM</A>) ([admin_jump_link(src)]) (<A HREF='?_src_=holder;secretsadmin=check_antagonist'>CA</A>) (<A HREF='?_src_=holder;adminspawncookie=\ref[src]'>SC</a>):</b> [msg]"
for(var/client/X in admins)
if(check_rights(R_EVENT,0,X.mob))
@@ -25,7 +25,7 @@
/proc/Centcomm_announce(var/text , var/mob/Sender)
var/msg = sanitize(copytext(text, 1, MAX_MESSAGE_LEN))
msg = "<span class='boldnotice'><font color=orange>CENTCOMM: </font>[key_name(Sender, 1)] (<A HREF='?_src_=holder;adminplayeropts=\ref[Sender]'>PP</A>) (<A HREF='?_src_=vars;Vars=\ref[Sender]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=\ref[Sender]'>SM</A>) ([admin_jump_link(Sender, "holder")]) (<A HREF='?_src_=holder;secretsadmin=check_antagonist'>CA</A>) (<A HREF='?_src_=holder;BlueSpaceArtillery=\ref[Sender]'>BSA</A>) (<A HREF='?_src_=holder;CentcommReply=\ref[Sender]'>RPLY</A>):</span> [msg]"
msg = "<span class='boldnotice'><font color=orange>CENTCOMM: </font>[key_name(Sender, 1)] (<A HREF='?_src_=holder;adminplayeropts=\ref[Sender]'>PP</A>) (<A HREF='?_src_=vars;Vars=[Sender.UID()]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=\ref[Sender]'>SM</A>) ([admin_jump_link(Sender)]) (<A HREF='?_src_=holder;secretsadmin=check_antagonist'>CA</A>) (<A HREF='?_src_=holder;BlueSpaceArtillery=\ref[Sender]'>BSA</A>) (<A HREF='?_src_=holder;CentcommReply=\ref[Sender]'>RPLY</A>):</span> [msg]"
for(var/client/X in admins)
if(R_EVENT & X.holder.rights)
to_chat(X, msg)
@@ -34,7 +34,7 @@
/proc/Syndicate_announce(var/text , var/mob/Sender)
var/msg = sanitize(copytext(text, 1, MAX_MESSAGE_LEN))
msg = "<span class='boldnotice'><font color='#DC143C'>SYNDICATE: </font>[key_name(Sender, 1)] (<A HREF='?_src_=holder;adminplayeropts=\ref[Sender]'>PP</A>) (<A HREF='?_src_=vars;Vars=\ref[Sender]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=\ref[Sender]'>SM</A>) ([admin_jump_link(Sender, "holder")]) (<A HREF='?_src_=holder;secretsadmin=check_antagonist'>CA</A>) (<A HREF='?_src_=holder;BlueSpaceArtillery=\ref[Sender]'>BSA</A>) (<A HREF='?_src_=holder;SyndicateReply=\ref[Sender]'>REPLY</A>):</span> [msg]"
msg = "<span class='boldnotice'><font color='#DC143C'>SYNDICATE: </font>[key_name(Sender, 1)] (<A HREF='?_src_=holder;adminplayeropts=\ref[Sender]'>PP</A>) (<A HREF='?_src_=vars;Vars=[Sender.UID()]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=\ref[Sender]'>SM</A>) ([admin_jump_link(Sender)]) (<A HREF='?_src_=holder;secretsadmin=check_antagonist'>CA</A>) (<A HREF='?_src_=holder;BlueSpaceArtillery=\ref[Sender]'>BSA</A>) (<A HREF='?_src_=holder;SyndicateReply=\ref[Sender]'>REPLY</A>):</span> [msg]"
for(var/client/X in admins)
if(check_rights(R_EVENT,0,X.mob))
to_chat(X, msg)
@@ -43,7 +43,7 @@
/proc/HONK_announce(var/text , var/mob/Sender)
var/msg = sanitize(copytext(text, 1, MAX_MESSAGE_LEN))
msg = "<span class='boldnotice'><font color=pink>HONK: </font>[key_name(Sender, 1)] (<A HREF='?_src_=holder;adminplayeropts=\ref[Sender]'>PP</A>) (<A HREF='?_src_=vars;Vars=\ref[Sender]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=\ref[Sender]'>SM</A>) ([admin_jump_link(Sender, "holder")]) (<A HREF='?_src_=holder;secretsadmin=check_antagonist'>CA</A>) (<A HREF='?_src_=holder;BlueSpaceArtillery=\ref[Sender]'>BSA</A>) (<A HREF='?_src_=holder;HONKReply=\ref[Sender]'>RPLY</A>):</span> [msg]"
msg = "<span class='boldnotice'><font color=pink>HONK: </font>[key_name(Sender, 1)] (<A HREF='?_src_=holder;adminplayeropts=\ref[Sender]'>PP</A>) (<A HREF='?_src_=vars;Vars=[Sender.UID()]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=\ref[Sender]'>SM</A>) ([admin_jump_link(Sender)]) (<A HREF='?_src_=holder;secretsadmin=check_antagonist'>CA</A>) (<A HREF='?_src_=holder;BlueSpaceArtillery=\ref[Sender]'>BSA</A>) (<A HREF='?_src_=holder;HONKReply=\ref[Sender]'>RPLY</A>):</span> [msg]"
for(var/client/X in admins)
if(R_EVENT & X.holder.rights)
to_chat(X, msg)
@@ -52,7 +52,7 @@
/proc/ERT_Announce(var/text , var/mob/Sender, var/repeat_warning)
var/msg = sanitize(copytext(text, 1, MAX_MESSAGE_LEN))
msg = "<span class='adminnotice'><b><font color=orange>ERT REQUEST: </font>[key_name(Sender, 1)] (<A HREF='?_src_=holder;adminplayeropts=\ref[Sender]'>PP</A>) (<A HREF='?_src_=vars;Vars=\ref[Sender]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=\ref[Sender]'>SM</A>) ([admin_jump_link(Sender, "holder")]) (<A HREF='?_src_=holder;secretsadmin=check_antagonist'>CA</A>) (<A HREF='?_src_=holder;BlueSpaceArtillery=\ref[Sender]'>BSA</A>) (<A HREF='?_src_=holder;ErtReply=\ref[Sender]'>RESPOND</A>):</b> [msg]</span>"
msg = "<span class='adminnotice'><b><font color=orange>ERT REQUEST: </font>[key_name(Sender, 1)] (<A HREF='?_src_=holder;adminplayeropts=\ref[Sender]'>PP</A>) (<A HREF='?_src_=vars;Vars=[Sender.UID()]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=\ref[Sender]'>SM</A>) ([admin_jump_link(Sender)]) (<A HREF='?_src_=holder;secretsadmin=check_antagonist'>CA</A>) (<A HREF='?_src_=holder;BlueSpaceArtillery=\ref[Sender]'>BSA</A>) (<A HREF='?_src_=holder;ErtReply=\ref[Sender]'>RESPOND</A>):</b> [msg]</span>"
if(repeat_warning)
msg += "<BR><span class='adminnotice'><b>WARNING: ERT request has gone 5 minutes with no reply!</b></span>"
for(var/client/X in admins)
@@ -64,7 +64,7 @@
/proc/Nuke_request(text , mob/Sender)
var/nuke_code = get_nuke_code()
var/msg = sanitize(copytext(text, 1, MAX_MESSAGE_LEN))
msg = "<span class='adminnotice'><b><font color=orange>NUKE CODE REQUEST: </font>[key_name(Sender)] (<A HREF='?_src_=holder;adminplayeropts=\ref[Sender]'>PP</A>) (<A HREF='?_src_=vars;Vars=\ref[Sender]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=\ref[Sender]'>SM</A>) ([admin_jump_link(Sender, "holder")]) (<A HREF='?_src_=holder;secretsadmin=check_antagonist'>CA</A>) (<A HREF='?_src_=holder;BlueSpaceArtillery=\ref[Sender]'>BSA</A>) (<A HREF='?_src_=holder;CentcommReply=\ref[Sender]'>RPLY</A>):</b> [msg]</span>"
msg = "<span class='adminnotice'><b><font color=orange>NUKE CODE REQUEST: </font>[key_name(Sender)] (<A HREF='?_src_=holder;adminplayeropts=\ref[Sender]'>PP</A>) (<A HREF='?_src_=vars;Vars=[Sender.UID()]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=\ref[Sender]'>SM</A>) ([admin_jump_link(Sender)]) (<A HREF='?_src_=holder;secretsadmin=check_antagonist'>CA</A>) (<A HREF='?_src_=holder;BlueSpaceArtillery=\ref[Sender]'>BSA</A>) (<A HREF='?_src_=holder;CentcommReply=\ref[Sender]'>RPLY</A>):</b> [msg]</span>"
for(var/client/X in admins)
if(check_rights(R_EVENT,0,X.mob))
to_chat(X, msg)
@@ -82,14 +82,6 @@ var/global/sent_syndicate_strike_team = 0
new_syndicate_commando.faction += "syndicate"
syndicate_commando_number--
//Spawns the rest of the commando gear.
// for(var/obj/effect/landmark/L)
// if(L.name == "Commando_Manual")
//new /obj/item/weapon/gun/energy/pulse_rifle(L.loc)
// var/obj/item/weapon/paper/P = new(L.loc)
// P.info = "<p><b>Good morning soldier!</b>. This compact guide will familiarize you with standard operating procedure. There are three basic rules to follow:<br>#1 Work as a team.<br>#2 Accomplish your objective at all costs.<br>#3 Leave no witnesses.<br>You are fully equipped and stocked for your mission--before departing on the Spec. Ops. Shuttle due South, make sure that all operatives are ready. Actual mission objective will be relayed to you by Central Command through your headsets.<br>If deemed appropriate, Central Command will also allow members of your team to equip assault power-armor for the mission. You will find the armor storage due West of your position. Once you are ready to leave, utilize the Special Operations shuttle console and toggle the hull doors via the other console.</p><p>In the event that the team does not accomplish their assigned objective in a timely manner, or finds no other way to do so, attached below are instructions on how to operate a Nanotrasen Nuclear Device. Your operations <b>LEADER</b> is provided with a nuclear authentication disk and a pin-pointer for this reason. You may easily recognize them by their rank: Lieutenant, Captain, or Major. The nuclear device itself will be present somewhere on your destination.</p><p>Hello and thank you for choosing Nanotrasen for your nuclear information needs. Today's crash course will deal with the operation of a Fission Class Nanotrasen made Nuclear Device.<br>First and foremost, <b>DO NOT TOUCH ANYTHING UNTIL THE BOMB IS IN PLACE.</b> Pressing any button on the compacted bomb will cause it to extend and bolt itself into place. If this is done to unbolt it one must completely log in which at this time may not be possible.<br>To make the device functional:<br>#1 Place bomb in designated detonation zone<br> #2 Extend and anchor bomb (attack with hand).<br>#3 Insert Nuclear Auth. Disk into slot.<br>#4 Type numeric code into keypad ([nuke_code]).<br>Note: If you make a mistake press R to reset the device.<br>#5 Press the E button to log onto the device.<br>You now have activated the device. To deactivate the buttons at anytime, for example when you have already prepped the bomb for detonation, remove the authentication disk OR press the R on the keypad. Now the bomb CAN ONLY be detonated using the timer. A manual detonation is not an option.<br>Note: Toggle off the <b>SAFETY</b>.<br>Use the - - and + + to set a detonation time between 5 seconds and 10 minutes. Then press the timer toggle button to start the countdown. Now remove the authentication disk so that the buttons deactivate.<br>Note: <b>THE BOMB IS STILL SET AND WILL DETONATE</b><br>Now before you remove the disk if you need to move the bomb you can: Toggle off the anchor, move it, and re-anchor.</p><p>The nuclear authorization code is: <b>[nuke_code ? nuke_code : "None provided"]</b></p><p><b>Good luck, soldier!</b></p>"
// P.name = "Spec. Ops. Manual"
for(var/obj/effect/landmark/L in landmarks_list)
if(L.name == "Syndicate-Commando-Bomb")
new /obj/effect/spawner/newbomb/timer/syndicate(L.loc)
@@ -126,8 +118,8 @@ var/global/sent_syndicate_strike_team = 0
/mob/living/carbon/human/proc/equip_syndicate_commando(syndicate_leader_selected = 0)
var/obj/item/device/radio/R = new /obj/item/device/radio/headset/syndicate/alt(src)
R.set_frequency(SYND_FREQ) //Same frequency as the syndicate team in Nuke mode.
var/obj/item/device/radio/R = new /obj/item/device/radio/headset/syndicate/alt/syndteam(src)
R.set_frequency(SYNDTEAM_FREQ)
equip_to_slot_or_del(R, slot_l_ear)
equip_to_slot_or_del(new /obj/item/clothing/under/syndicate(src), slot_w_uniform)
equip_to_slot_or_del(new /obj/item/clothing/shoes/magboots/syndie/advance(src), slot_shoes)