fixes slaughter demons being broken (#22738)

* fixes demons killing people forever / not yeeting peoples bones / sensors / cling shenanigins, basically just fixes them

* should do this to avoid stacking
This commit is contained in:
Qwertytoforty
2023-10-05 21:29:42 -04:00
committed by GitHub
parent a33bd5b856
commit e2cf5d5977
+2 -3
View File
@@ -143,13 +143,12 @@
L.adjustFireLoss(-1000)
L.adjustOxyLoss(-1000)
L.adjustToxLoss(-1000)
return
if((ishuman(victim) || isrobot(victim)))
else if((ishuman(victim) || isrobot(victim)))
to_chat(L, "<span class='warning'>You devour [victim], but their lack of intelligence renders their flesh dull and unappetising, leaving you wanting for more.</span>")
L.adjustBruteLoss(-50)
if(!isslaughterdemon(L))
L.adjustFireLoss(-50)
else
else if(isanimal(victim))
to_chat(L, "<span class='warning'>You devour [victim], but this measly meal barely sates your appetite!</span>")
L.adjustBruteLoss(-25)
if(!isslaughterdemon(L))