mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-19 19:13:30 +01:00
fixes slaughter demons being broken (#22738)
* fixes demons killing people forever / not yeeting peoples bones / sensors / cling shenanigins, basically just fixes them * should do this to avoid stacking
This commit is contained in:
@@ -143,13 +143,12 @@
|
||||
L.adjustFireLoss(-1000)
|
||||
L.adjustOxyLoss(-1000)
|
||||
L.adjustToxLoss(-1000)
|
||||
return
|
||||
if((ishuman(victim) || isrobot(victim)))
|
||||
else if((ishuman(victim) || isrobot(victim)))
|
||||
to_chat(L, "<span class='warning'>You devour [victim], but their lack of intelligence renders their flesh dull and unappetising, leaving you wanting for more.</span>")
|
||||
L.adjustBruteLoss(-50)
|
||||
if(!isslaughterdemon(L))
|
||||
L.adjustFireLoss(-50)
|
||||
else
|
||||
else if(isanimal(victim))
|
||||
to_chat(L, "<span class='warning'>You devour [victim], but this measly meal barely sates your appetite!</span>")
|
||||
L.adjustBruteLoss(-25)
|
||||
if(!isslaughterdemon(L))
|
||||
|
||||
Reference in New Issue
Block a user