From e2d7eb0800fce01be1ce79a0cfa7e39130966371 Mon Sep 17 00:00:00 2001 From: shazbot194 Date: Sun, 26 Aug 2018 01:56:27 -0800 Subject: [PATCH] Removes a bit more unneeded code --- code/modules/projectiles/guns/projectile/toy.dm | 10 ---------- 1 file changed, 10 deletions(-) diff --git a/code/modules/projectiles/guns/projectile/toy.dm b/code/modules/projectiles/guns/projectile/toy.dm index 3e0b56bb969..5473df4bffd 100644 --- a/code/modules/projectiles/guns/projectile/toy.dm +++ b/code/modules/projectiles/guns/projectile/toy.dm @@ -50,10 +50,6 @@ /obj/item/gun/projectile/automatic/toy/pistol/enforcer/update_icon() ..() - if(current_skin) - icon_state = "[current_skin][chambered ? "" : "-e"]" - else - icon_state = "[initial(icon_state)][chambered ? "" : "-e"]" overlays.Cut() if(gun_light) var/iconF = "Enforcer_light" @@ -64,12 +60,6 @@ /obj/item/gun/projectile/automatic/toy/pistol/enforcer/ui_action_click() toggle_gunlight() -/obj/item/gun/projectile/automatic/toy/pistol/enforcer/riot // Different starting color, for mapers and crates - icon_state = "enforcer-riot" - -/obj/item/gun/projectile/automatic/toy/pistol/enforcer/nt - icon_state = "enforcer-nt" - /obj/item/gun/projectile/shotgun/toy name = "foam force shotgun" desc = "A toy shotgun with wood furniture and a four-shell capacity underneath. Ages 8 and up."