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Engineering borg nerf (just their decompiler ;p) (#23227)
* Engi borg nerf * Update code/game/objects/items/devices/flashlight.dm Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com> * Update code/game/objects/items/weapons/storage/fancy.dm Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com> * Update code/game/objects/items/weapons/storage/fancy.dm Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com> * Update code/modules/food_and_drinks/drinks/drinks/bottle.dm Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com> * Update code/modules/mob/living/simple_animal/friendly/lizard.dm Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com> * Update code/modules/projectiles/ammunition.dm Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com> * Update code/modules/reagents/reagent_containers/chemical_bottle.dm Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com> * Update lighters.dm * Update spiders.dm * reverts some that maybe should stay * oops --------- Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
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@@ -100,7 +100,7 @@
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/obj/item/ammo_casing/decompile_act(obj/item/matter_decompiler/C, mob/user)
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if(!BB)
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if(isdrone(user) && !BB)
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C.stored_comms["metal"] += 1
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qdel(src)
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return TRUE
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