diff --git a/code/__DEFINES/genetics.dm b/code/__DEFINES/genetics.dm
index 58571e8b1ca..5fd85513501 100644
--- a/code/__DEFINES/genetics.dm
+++ b/code/__DEFINES/genetics.dm
@@ -145,7 +145,6 @@
#define RESISTCOLD "resist_cold"
#define NO_EXAMINE "no_examine"
#define CAN_WINGDINGS "can_wingdings"
-#define NOZOMBIE "no_zombie"
#define NO_GERMS "no_germs"
#define NO_DECAY "no_decay"
#define PIERCEIMMUNE "pierce_immunity"
diff --git a/code/__DEFINES/is_helpers.dm b/code/__DEFINES/is_helpers.dm
index b52d08c1d23..2b8c515e81a 100644
--- a/code/__DEFINES/is_helpers.dm
+++ b/code/__DEFINES/is_helpers.dm
@@ -3,7 +3,6 @@
// Mobs
#define ismegafauna(A) istype(A, /mob/living/simple_animal/hostile/megafauna)
-#define iszombie(A) (is_species(A, /datum/species/zombie))
//Simple animals
#define isshade(A) (istype(A, /mob/living/simple_animal/shade))
diff --git a/code/_globalvars/lists/objects.dm b/code/_globalvars/lists/objects.dm
index 931a0e394e8..21af95cab48 100644
--- a/code/_globalvars/lists/objects.dm
+++ b/code/_globalvars/lists/objects.dm
@@ -16,7 +16,6 @@ GLOBAL_LIST_INIT(prisoncomputer_list, list())
GLOBAL_LIST_INIT(celltimers_list, list()) // list of all cell timers
GLOBAL_LIST_INIT(cell_logs, list())
GLOBAL_LIST_INIT(navigation_computers, list())
-GLOBAL_LIST_INIT(zombie_infection_list, list())
GLOBAL_LIST_INIT(all_areas, list())
GLOBAL_LIST_INIT(machines, list())
diff --git a/code/datums/uplink_item.dm b/code/datums/uplink_item.dm
index a0c9a19e4b0..8dbdfd95420 100644
--- a/code/datums/uplink_item.dm
+++ b/code/datums/uplink_item.dm
@@ -188,15 +188,6 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
item = /obj/item/storage/box/syndie_kit/fake_revolver
cost = 1
job = list("Clown")
-/*
-/datum/uplink_item/stealthy_weapons/romerol_kit
- name = "Romerol"
- reference = "ROM"
- desc = "A highly experimental bioterror agent which creates dormant nodules to be etched into the grey matter of the brain. On death, these nodules take control of the dead body, causing limited revivification, along with slurred speech, aggression, and the ability to infect others with this agent."
- item = /obj/item/storage/box/syndie_kit/romerol
- cost = 25
- cant_discount = TRUE
-*/
//mime
/datum/uplink_item/jobspecific/caneshotgun
name = "Cane Shotgun and Assassination Shells"
diff --git a/code/game/gamemodes/objective.dm b/code/game/gamemodes/objective.dm
index c6f6218e969..0b46264cb33 100644
--- a/code/game/gamemodes/objective.dm
+++ b/code/game/gamemodes/objective.dm
@@ -67,7 +67,7 @@ GLOBAL_LIST_INIT(potential_theft_objectives, (subtypesof(/datum/theft_objective)
/datum/objective/assassinate/check_completion()
if(target && target.current)
- if(target.current.stat == DEAD || iszombie(target))
+ if(target.current.stat == DEAD)
return 1
if(issilicon(target.current) || isbrain(target.current)) //Borgs/brains/AIs count as dead for traitor objectives. --NeoFite
return 1
@@ -111,7 +111,7 @@ GLOBAL_LIST_INIT(potential_theft_objectives, (subtypesof(/datum/theft_objective)
/datum/objective/maroon/check_completion()
if(target && target.current)
- if(target.current.stat == DEAD || iszombie(target))
+ if(target.current.stat == DEAD)
return 1
if(!target.current.ckey)
return 1
@@ -168,7 +168,7 @@ GLOBAL_LIST_INIT(potential_theft_objectives, (subtypesof(/datum/theft_objective)
if(!target) //If it's a free objective.
return 1
if(target.current)
- if(target.current.stat == DEAD || iszombie(target))
+ if(target.current.stat == DEAD)
return 0
if(issilicon(target.current))
return 0
@@ -262,7 +262,7 @@ GLOBAL_LIST_INIT(potential_theft_objectives, (subtypesof(/datum/theft_objective)
return 0
if(isbrain(owner.current))
return 0
- if(!owner.current || owner.current.stat == DEAD || iszombie(owner))
+ if(!owner.current || owner.current.stat == DEAD)
return 0
if(SSticker.force_ending) //This one isn't their fault, so lets just assume good faith
return 1
@@ -317,7 +317,7 @@ GLOBAL_LIST_INIT(potential_theft_objectives, (subtypesof(/datum/theft_objective)
explanation_text = "Die a glorious death."
/datum/objective/die/check_completion()
- if(!owner.current || owner.current.stat == DEAD || isbrain(owner.current) || iszombie(owner))
+ if(!owner.current || owner.current.stat == DEAD || isbrain(owner.current))
return 1
if(issilicon(owner.current) && owner.current != owner.original)
return 1
diff --git a/code/game/objects/items/weapons/storage/uplink_kits.dm b/code/game/objects/items/weapons/storage/uplink_kits.dm
index f965907c5ba..6cf011bc2c3 100644
--- a/code/game/objects/items/weapons/storage/uplink_kits.dm
+++ b/code/game/objects/items/weapons/storage/uplink_kits.dm
@@ -121,19 +121,6 @@
desc = "A sleek, sturdy box"
icon_state = "box_of_doom"
-/obj/item/storage/box/syndie_kit/romerol
- name = "Romerol Kit"
- desc = "A box containing a deadly virus capable of reanimating dead as zombies."
- max_w_class = WEIGHT_CLASS_NORMAL
- can_hold = list(/obj/item/reagent_containers/glass/bottle/romerol,/obj/item/reagent_containers/syringe,/obj/item/reagent_containers/dropper)
-
-/obj/item/storage/box/syndie_kit/romerol/New()
- ..()
- new /obj/item/reagent_containers/glass/bottle/romerol(src)
- new /obj/item/reagent_containers/syringe(src)
- new /obj/item/reagent_containers/dropper(src)
- return
-
/obj/item/storage/box/syndie_kit/space
name = "Boxed Space Suit and Helmet"
can_hold = list(/obj/item/clothing/suit/space/syndicate/black/red, /obj/item/clothing/head/helmet/space/syndicate/black/red, /obj/item/tank/emergency_oxygen/syndi, /obj/item/clothing/mask/gas/syndicate)
diff --git a/code/modules/mob/language.dm b/code/modules/mob/language.dm
index 92d936227cc..a46268daf50 100644
--- a/code/modules/mob/language.dm
+++ b/code/modules/mob/language.dm
@@ -767,17 +767,6 @@
desc = "Bark bark bark."
key = "vu"
-/datum/language/zombie
- name = "Zombie"
- desc = "BRAAAAAAINS!"
- speech_verb = "moans"
- whisper_verb = "mutters"
- exclaim_verb = "wails"
- colour = "zombie"
- key = "zom"
- flags = RESTRICTED
- syllables = list("BRAAAAAAAAAAAAAAAAINS", "BRAAINS", "BRAINS")
-
/mob/proc/grant_all_babel_languages()
for(var/la in GLOB.all_languages)
var/datum/language/new_language = GLOB.all_languages[la]
diff --git a/code/modules/mob/living/carbon/human/species/_species.dm b/code/modules/mob/living/carbon/human/species/_species.dm
index 2114299f939..f65cefff49d 100644
--- a/code/modules/mob/living/carbon/human/species/_species.dm
+++ b/code/modules/mob/living/carbon/human/species/_species.dm
@@ -53,7 +53,6 @@
var/stun_mod = 1 // If a species is more/less impacated by stuns/weakens/paralysis
var/speed_mod = 0 // this affects the race's speed. positive numbers make it move slower, negative numbers make it move faster
var/blood_damage_type = OXY //What type of damage does this species take if it's low on blood?
- var/obj/item/mutanthands
var/total_health = 100
var/punchdamagelow = 0 //lowest possible punch damage
var/punchdamagehigh = 9 //highest possible punch damage
diff --git a/code/modules/mob/living/carbon/human/species/zombies.dm b/code/modules/mob/living/carbon/human/species/zombies.dm
deleted file mode 100644
index 1f1c4d979b7..00000000000
--- a/code/modules/mob/living/carbon/human/species/zombies.dm
+++ /dev/null
@@ -1,102 +0,0 @@
-#define REGENERATION_DELAY 60 // After taking damage, how long it takes for automatic regeneration to begin
-
-/datum/species/zombie
- // 1spooky
- name = "High-Functioning Zombie"
- name_plural = "High-Functioning Zombies"
- icobase = 'icons/mob/human_races/r_zombie.dmi'
- deform = 'icons/mob/human_races/r_def_zombie.dmi'
- dies_at_threshold = TRUE
- language = "Zombie"
- species_traits = list(NO_BLOOD, NOZOMBIE, NOTRANSSTING, NO_BREATHE, RADIMMUNE, NO_SCAN)
- var/static/list/spooks = list('sound/hallucinations/growl1.ogg','sound/hallucinations/growl2.ogg','sound/hallucinations/growl3.ogg','sound/hallucinations/veryfar_noise.ogg','sound/hallucinations/wail.ogg')
- warning_low_pressure = -1
- hazard_low_pressure = -1
- hazard_high_pressure = 999999999
- warning_high_pressure = 999999999
- cold_level_1 = -1
- cold_level_2 = -1
- cold_level_3 = -1
- tox_mod = 0
- flesh_color = "#00FF00" // for green examine text
- bodyflags = HAS_SKIN_COLOR
- dietflags = DIET_CARN
- has_organ = list(
- "heart" = /obj/item/organ/internal/heart,
- "lungs" = /obj/item/organ/internal/lungs,
- "liver" = /obj/item/organ/internal/liver,
- "kidneys" = /obj/item/organ/internal/kidneys,
- "brain" = /obj/item/organ/internal/brain,
- "appendix" = /obj/item/organ/internal/appendix,
- "eyes" = /obj/item/organ/internal/eyes,
- "ears" = /obj/item/organ/internal/ears)
-
-
-/datum/species/zombie/infectious
- name = "Infectious Zombie"
- mutanthands = /obj/item/zombie_hand
- icobase = 'icons/mob/human_races/r_zombie.dmi'
- deform = 'icons/mob/human_races/r_def_zombie.dmi'
- brute_mod = 0.8 // 120 damage to KO a zombie, which kills it
- burn_mod = 0.8
- clone_mod = 0.8
- brain_mod = 0.8
- stamina_mod = 0.8
- speed_mod = 1.6
- default_language = "Zombie"
- var/heal_rate = 1
- var/regen_cooldown = 0
-
-/datum/species/zombie/infectious/spec_stun(mob/living/carbon/human/H, amount)
- . = min(20, amount)
-
-/datum/species/zombie/infectious/apply_damage(damage = 0, damagetype = BRUTE, def_zone = null, blocked = 0, sharp = 0, obj/used_weapon = null)
- . = ..()
- if(damage)
- regen_cooldown = world.time + REGENERATION_DELAY
-
-/datum/species/zombie/infectious/handle_life(mob/living/carbon/human/H)
- . = ..()
- H.a_intent = INTENT_HARM // THE SUFFERING MUST FLOW
-
- //Zombies never actually die, they just fall down until they regenerate enough to rise back up.
- //They must be restrained, beheaded or gibbed to stop being a threat.
- if(regen_cooldown < world.time)
- var/heal_amt = heal_rate
- if(H.InCritical())
- heal_amt *= 2
- H.heal_overall_damage(heal_amt,heal_amt)
- H.adjustToxLoss(-heal_amt)
- if(!H.InCritical() && prob(4))
- playsound(H, pick(spooks), 50, TRUE, 10)
-
-//Congrats you somehow died so hard you stopped being a zombie
-/datum/species/zombie/infectious/handle_death(gibbed, mob/living/carbon/C)
- . = ..()
- var/obj/item/organ/internal/zombie_infection/infection
- infection = C.get_organ_slot("zombie_infection")
- if(infection)
- qdel(infection)
-
-/datum/species/zombie/infectious/on_species_gain(mob/living/carbon/human/H, datum/species/old_species)
- . = ..()
- // Deal with the source of this zombie corruption
- // Infection organ needs to be handled separately from mutant_organs
- // because it persists through species transitions
- if(mutanthands)
- H.drop_l_hand()
- H.drop_r_hand()
- H.put_in_hands(new mutanthands())
- H.put_in_hands(new mutanthands())
- var/obj/item/organ/internal/zombie_infection/infection
- infection = H.get_organ_slot("zombie_infection")
- if(!infection)
- infection = new()
- infection.insert(H)
-
-/datum/species/zombie/infectious/on_species_loss(mob/living/carbon/human/C, datum/species/old_species)
- QDEL_NULL(C.r_hand)
- QDEL_NULL(C.l_hand)
- return ..()
-
-#undef REGENERATION_DELAY
diff --git a/code/modules/mob/living/simple_animal/hostile/netherworld.dm b/code/modules/mob/living/simple_animal/hostile/netherworld.dm
index e8ce4027b4e..346583205e5 100644
--- a/code/modules/mob/living/simple_animal/hostile/netherworld.dm
+++ b/code/modules/mob/living/simple_animal/hostile/netherworld.dm
@@ -82,14 +82,14 @@
/obj/structure/spawner/nether/examine(mob/user)
. = ..()
- if(isskeleton(user) || iszombie(user))
+ if(isskeleton(user))
. += "A direct link to another dimension full of creatures very happy to see you. You can see your house from here!"
else
. += "A direct link to another dimension full of creatures not very happy to see you. Entering the link would be a very bad idea."
/obj/structure/spawner/nether/attack_hand(mob/user)
. = ..()
- if(isskeleton(user) || iszombie(user))
+ if(isskeleton(user))
to_chat(user, "You don't feel like going home yet...")
else
user.visible_message("[user] is violently pulled into the link!", \
diff --git a/code/modules/mob/new_player/sprite_accessories/sprite_accessories.dm b/code/modules/mob/new_player/sprite_accessories/sprite_accessories.dm
index 476861861a3..d4834eccc80 100644
--- a/code/modules/mob/new_player/sprite_accessories/sprite_accessories.dm
+++ b/code/modules/mob/new_player/sprite_accessories/sprite_accessories.dm
@@ -48,7 +48,7 @@
var/gender = NEUTER //Determines if the accessory will be skipped or included in random hair generations
// Restrict some styles to specific species
- var/list/species_allowed = list("Human", "Slime People", "Infectious Zombie", "High-Functioning Zombie")
+ var/list/species_allowed = list("Human", "Slime People")
var/list/sprite_sheets = list() //For accessories common across species but need to use 'fitted' sprites (like underwear). e.g. list("Vox" = 'icons/mob/species/vox/iconfile.dmi')
var/list/models_allowed = list() //Specifies which, if any, hairstyles or markings can be accessed by which prosthetics. Should equal the manufacturing company name in robolimbs.dm.
var/list/heads_allowed = null //Specifies which, if any, alt heads a head marking, hairstyle or facial hair style is compatible with.
diff --git a/code/modules/reagents/chemistry/reagents/toxins.dm b/code/modules/reagents/chemistry/reagents/toxins.dm
index dec256ac455..c6ff39aaead 100644
--- a/code/modules/reagents/chemistry/reagents/toxins.dm
+++ b/code/modules/reagents/chemistry/reagents/toxins.dm
@@ -226,37 +226,6 @@
if(B && islist(B.data) && !data)
data = B.data.Copy()
-/datum/reagent/romerol
- name = "romerol"
- // the REAL zombie powder
- id = "romerol"
- description = "Romerol is a highly experimental bioterror agent \
- which causes dormant nodules to be etched into the grey matter of \
- the subject. These nodules only become active upon death of the \
- host, upon which, the secondary structures activate and take control \
- of the host body."
- color = "#123524" // RGB (18, 53, 36)
- metabolization_rate = INFINITY
- can_synth = FALSE
- taste_description = "CAAAARL"
-
-/datum/reagent/romerol/reaction_mob(mob/living/carbon/human/H, method = REAGENT_TOUCH, volume)
- if(!istype(H))
- return
- // Silently add the zombie infection organ to be activated upon death
- if(!H.get_organ_slot("zombie_infection"))
- var/obj/item/organ/internal/zombie_infection/nodamage/ZI = new()
- ZI.insert(H)
- ..()
-
-/datum/reagent/romerol/on_mob_life(mob/living/M)
- if(ishuman(M))
- var/mob/living/carbon/human/H = M
- if(!H.get_organ_slot("zombie_infection"))
- var/obj/item/organ/internal/zombie_infection/nodamage/ZI = new()
- ZI.insert(H)
- return ..()
-
/datum/reagent/uranium
name ="Uranium"
id = "uranium"
diff --git a/code/modules/reagents/reagent_containers/bottle.dm b/code/modules/reagents/reagent_containers/bottle.dm
index 61552eae789..6c836988e8b 100644
--- a/code/modules/reagents/reagent_containers/bottle.dm
+++ b/code/modules/reagents/reagent_containers/bottle.dm
@@ -12,11 +12,6 @@
container_type = OPENCONTAINER
volume = 30
-/obj/item/reagent_containers/glass/bottle/romerol
- name = "romerol bottle"
- desc = "A small bottle of Romerol. The REAL zombie powder."
- list_reagents = list("romerol" = 30)
-
/obj/item/reagent_containers/glass/bottle/on_reagent_change()
update_icon()
diff --git a/code/modules/shuttle/emergency.dm b/code/modules/shuttle/emergency.dm
index f82598b1e14..de08d5cdf82 100644
--- a/code/modules/shuttle/emergency.dm
+++ b/code/modules/shuttle/emergency.dm
@@ -178,8 +178,6 @@
continue
if(player.stat == DEAD) // Corpses
continue
- if(iszombie(player)) // Walking corpses
- continue
if(issilicon(player)) //Borgs are technically dead anyways
continue
if(isanimal(player)) //Poly does not own the shuttle
diff --git a/code/modules/zombie/items.dm b/code/modules/zombie/items.dm
deleted file mode 100644
index 0f0f85b088b..00000000000
--- a/code/modules/zombie/items.dm
+++ /dev/null
@@ -1,69 +0,0 @@
-/obj/item/zombie_hand
- name = "zombie claw"
- desc = "A zombie's claw is its primary tool, capable of infecting \
- unconscious or dead humans, butchering all other living things to \
- sustain the zombie, forcing open airlock doors and opening \
- child-safe caps on bottles."
- flags = NODROP|ABSTRACT|DROPDEL
- resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
- icon = 'icons/effects/blood.dmi'
- icon_state = "bloodhand_left"
- var/icon_left = "bloodhand_left"
- var/icon_right = "bloodhand_right"
- hitsound = 'sound/hallucinations/growl1.ogg'
- force = 21 // Just enough to break airlocks with melee attacks
- damtype = "brute"
-
-/obj/item/zombie_hand/equipped(mob/user, slot)
- . = ..()
- switch(slot)
- // Yes, these intentionally don't match
- if(slot_l_hand)
- icon_state = icon_right
- if(slot_r_hand)
- icon_state = icon_left
-
-/obj/item/zombie_hand/afterattack(atom/target, mob/user, proximity_flag)
- . = ..()
- if(!proximity_flag)
- return
-
- else if(isliving(target))
- if(ishuman(target))
- try_to_zombie_infect(target)
- else
- check_feast(target, user)
-
-/proc/try_to_zombie_infect(mob/living/carbon/human/target)
- CHECK_DNA_AND_SPECIES(target)
-
- if(NOZOMBIE in target.dna.species.species_traits)
- // cannot infect any NOZOMBIE subspecies (such as high functioning
- // zombies)
- return
-
- var/obj/item/organ/internal/zombie_infection/infection
- infection = target.get_organ_slot("zombie_infection")
- if(!infection)
- infection = new()
- infection.insert(target)
-
-/obj/item/zombie_hand/proc/check_feast(mob/living/target, mob/living/user)
- if(target.stat == DEAD)
- var/hp_gained = target.maxHealth
- target.gib()
- user.adjustBruteLoss(-hp_gained, FALSE)
- user.adjustToxLoss(-hp_gained, FALSE)
- user.adjustFireLoss(-hp_gained, FALSE)
- user.adjustCloneLoss(-hp_gained, FALSE)
- user.adjustBrainLoss(-hp_gained, FALSE) // Zom Bee gibbers "BRAAAAISNSs!1!"
- user.updatehealth()
-
-/obj/item/zombie_hand/suicide_act(mob/living/carbon/human/user)
- user.visible_message("[user] is ripping [user.p_their()] brains out! It looks like [user.p_theyre()] trying to commit suicide!")
- if(ishuman(user))
- var/mob/living/carbon/human/L = user
- var/obj/item/organ/external/O = L.get_organ("head")
- if(O)
- O.droplimb()
- return (BRUTELOSS)
diff --git a/code/modules/zombie/organs.dm b/code/modules/zombie/organs.dm
deleted file mode 100644
index 6ea40c90e96..00000000000
--- a/code/modules/zombie/organs.dm
+++ /dev/null
@@ -1,99 +0,0 @@
-/obj/item/organ/internal/zombie_infection
- name = "festering ooze"
- desc = "A black web of pus and viscera."
- parent_organ = "head"
- slot = "zombie_infection"
- icon_state = "blacktumor"
- var/causes_damage = TRUE
- var/datum/species/old_species = /datum/species/human
- var/living_transformation_time = 30
- var/converts_living = FALSE
-
- var/revive_time_min = 450
- var/revive_time_max = 700
- var/timer_id
-
-/obj/item/organ/internal/zombie_infection/New(mob/living/carbon/holder)
- ..()
- GLOB.zombie_infection_list += src
-
-/obj/item/organ/internal/zombie_infection/Destroy()
- GLOB.zombie_infection_list -= src
- . = ..()
-
-/obj/item/organ/internal/zombie_infection/insert(mob/living/carbon/human/M, special = 0)
- ..()
- START_PROCESSING(SSobj, src)
-
-/obj/item/organ/internal/zombie_infection/remove(mob/living/carbon/human/M, special = 0)
- STOP_PROCESSING(SSobj, src)
- if(iszombie(M) && old_species)
- M.set_species(old_species, retain_damage = TRUE)
- if(timer_id)
- deltimer(timer_id)
- . = ..()
-
-/obj/item/organ/internal/zombie_infection/on_find(mob/living/finder)
- to_chat(finder, "Inside the head is a disgusting black \
- web of pus and viscera, bound tightly around the brain like some \
- biological harness.")
-
-/obj/item/organ/internal/zombie_infection/process()
- if(!owner)
- return
- if(!(src in owner.internal_organs))
- remove(owner)
- if(causes_damage && !iszombie(owner) && owner.stat != DEAD)
- owner.adjustToxLoss(1)
- if (prob(10))
- to_chat(owner, "You feel sick...")
- if(timer_id)
- return
- if(owner.suiciding)
- return
- if(owner.stat != DEAD && !converts_living)
- return
- if(!owner.get_int_organ(/obj/item/organ/internal/brain))
- return
- if(!iszombie(owner))
- to_chat(owner, "You can feel your heart stopping, but something isn't right... \
- life has not abandoned your broken form. You can only feel a deep and immutable hunger that \
- not even death can stop, you will rise again!")
- var/revive_time = rand(revive_time_min, revive_time_max)
- var/flags = TIMER_STOPPABLE
- timer_id = addtimer(CALLBACK(src, .proc/zombify), revive_time, flags)
-
-/obj/item/organ/internal/zombie_infection/proc/zombify()
- timer_id = null
-
- if(!converts_living && owner.stat != DEAD)
- return
-
- if(!iszombie(owner))
- old_species = owner.dna.species.type
- owner.set_species(/datum/species/zombie/infectious)
- for(var/datum/disease/critical/crit in owner.viruses) // cure any new crit viruses
- crit.cure(0)
-
- var/stand_up = (owner.stat == DEAD) || (owner.stat == UNCONSCIOUS)
- //Fully heal the zombie's damage the first time they rise
- owner.setToxLoss(0)
- owner.setOxyLoss(0)
- owner.setBrainLoss(0)
- owner.setCloneLoss(0)
- owner.SetLoseBreath(0)
- owner.heal_overall_damage(INFINITY, INFINITY, TRUE, TRUE, FALSE)
- owner.setStaminaLoss(0)
-
- if(!owner.update_revive())
- return
-
- owner.grab_ghost()
- owner.visible_message("[owner] suddenly convulses, as [owner.p_they()][stand_up ? " stagger to [owner.p_their()] feet and" : ""] gain a ravenous hunger in [owner.p_their()] eyes!", "You HUNGER!")
- playsound(owner.loc, 'sound/hallucinations/far_noise.ogg', 50, TRUE)
- owner.do_jitter_animation(living_transformation_time)
- owner.Stun(living_transformation_time * 0.05)
- to_chat(owner, "You are now a zombie! Do not seek to be cured, do not help any non-zombies in any way, do not harm your zombie brethren and spread the disease by killing others. You are a creature of hunger and violence.")
-
-/obj/item/organ/internal/zombie_infection/nodamage
- causes_damage = FALSE
diff --git a/icons/mob/human_races/r_def_zombie.dmi b/icons/mob/human_races/r_def_zombie.dmi
deleted file mode 100644
index 007eb3f31f3..00000000000
Binary files a/icons/mob/human_races/r_def_zombie.dmi and /dev/null differ
diff --git a/icons/mob/human_races/r_zombie.dmi b/icons/mob/human_races/r_zombie.dmi
deleted file mode 100644
index 007eb3f31f3..00000000000
Binary files a/icons/mob/human_races/r_zombie.dmi and /dev/null differ
diff --git a/paradise.dme b/paradise.dme
index b687e6c9db2..21029f96bfc 100644
--- a/paradise.dme
+++ b/paradise.dme
@@ -1850,7 +1850,6 @@
#include "code\modules\mob\living\carbon\human\species\vox.dm"
#include "code\modules\mob\living\carbon\human\species\vulpkanin.dm"
#include "code\modules\mob\living\carbon\human\species\wryn.dm"
-#include "code\modules\mob\living\carbon\human\species\zombies.dm"
#include "code\modules\mob\living\silicon\death.dm"
#include "code\modules\mob\living\silicon\emote.dm"
#include "code\modules\mob\living\silicon\laws.dm"
@@ -2503,8 +2502,6 @@
#include "code\modules\vehicle\speedbike.dm"
#include "code\modules\vehicle\sportscar.dm"
#include "code\modules\vehicle\vehicle.dm"
-#include "code\modules\zombie\items.dm"
-#include "code\modules\zombie\organs.dm"
#include "goon\code\datums\browserOutput.dm"
#include "interface\interface.dm"
#include "interface\skin.dmf"