diff --git a/baystation12.dme b/baystation12.dme
index b82ce97a578..71891280e30 100644
--- a/baystation12.dme
+++ b/baystation12.dme
@@ -401,6 +401,7 @@
#include "code\game\machinery\kitchen\gibber.dm"
#include "code\game\machinery\kitchen\juicer.dm"
#include "code\game\machinery\kitchen\microwave.dm"
+#include "code\game\machinery\kitchen\monkeyrecycler.dm"
#include "code\game\machinery\kitchen\processor.dm"
#include "code\game\machinery\kitchen\smartfridge.dm"
#include "code\game\machinery\pipe\construction.dm"
@@ -592,6 +593,7 @@
#include "code\game\objects\structures\barsign.dm"
#include "code\game\objects\structures\bedsheet_bin.dm"
#include "code\game\objects\structures\displaycase.dm"
+#include "code\game\objects\structures\doccart.dm"
#include "code\game\objects\structures\door_assembly.dm"
#include "code\game\objects\structures\electricchair.dm"
#include "code\game\objects\structures\extinguisher.dm"
@@ -760,6 +762,7 @@
#include "code\modules\clothing\shoes\miscellaneous.dm"
#include "code\modules\clothing\spacesuits\alien.dm"
#include "code\modules\clothing\spacesuits\captain.dm"
+#include "code\modules\clothing\spacesuits\civilian.dm"
#include "code\modules\clothing\spacesuits\ert.dm"
#include "code\modules\clothing\spacesuits\miscellaneous.dm"
#include "code\modules\clothing\spacesuits\ninja.dm"
@@ -1333,6 +1336,7 @@
#include "code\WorkInProgress\SkyMarshal\officer_stuff.dm"
#include "code\WorkInProgress\SkyMarshal\Ultralight_procs.dm"
#include "code\WorkInProgress\Susan\susan_desert_turfs.dm"
+#include "code\WorkInProgress\ZomgPonies\karma.dm"
#include "code\ZAS\Airflow.dm"
#include "code\ZAS\Connection.dm"
#include "code\ZAS\Debug.dm"
@@ -1346,7 +1350,7 @@
#include "code\ZAS\ZAS_Zones.dm"
#include "interface\interface.dm"
#include "interface\skin.dmf"
-#include "maps\tgstation.2.1.0.0.1.dmm"
+#include "maps\ponystation.dmm"
#include "maps\RandomZLevels\Academy.dm"
#include "maps\RandomZLevels\challenge.dm"
#include "maps\RandomZLevels\stationCollision.dm"
diff --git a/code/game/machinery/kitchen/monkeyrecycler.dm b/code/game/machinery/kitchen/monkeyrecycler.dm
new file mode 100644
index 00000000000..f4b373e8eab
--- /dev/null
+++ b/code/game/machinery/kitchen/monkeyrecycler.dm
@@ -0,0 +1,49 @@
+/obj/machinery/monkey_recycler
+ name = "Monkey Recycler"
+ desc = "A machine used for recycling dead monkeys into monkey cubes."
+ icon = 'icons/obj/kitchen.dmi'
+ icon_state = "grinder"
+ layer = 2.9
+ density = 1
+ anchored = 1
+ use_power = 1
+ idle_power_usage = 5
+ active_power_usage = 50
+ var/grinded = 0
+
+
+/obj/machinery/monkey_recycler/attackby(var/obj/item/O as obj, var/mob/user as mob)
+ if (src.stat != 0) //NOPOWER etc
+ return
+ if (istype(O, /obj/item/weapon/grab))
+ var/obj/item/weapon/grab/G = O
+ var/grabbed = G.affecting
+ if(istype(grabbed, /mob/living/carbon/monkey))
+ var/mob/living/carbon/monkey/target = grabbed
+ if(target.stat == 0)
+ user << "\red The monkey is struggling far too much to put it in the recycler."
+ else
+ user.drop_item()
+ del(target)
+ user << "\blue You stuff the monkey in the machine."
+ playsound(src.loc, 'sound/machines/juicer.ogg', 50, 1)
+ use_power(500)
+ src.grinded++
+ user << "\blue The machine now has [grinded] monkeys worth of material stored."
+
+ else
+ user << "\red The machine only accepts monkeys!"
+ return
+
+/obj/machinery/monkey_recycler/attack_hand(var/mob/user as mob)
+ if (src.stat != 0) //NOPOWER etc
+ return
+ if(grinded >=5)
+ user << "\blue The machine hisses loudly as it condenses the grinded monkey meat. After a moment, it dispenses a brand new monkey cube."
+ playsound(src.loc, 'sound/machines/hiss.ogg', 50, 1)
+ grinded -= 5
+ new /obj/item/weapon/reagent_containers/food/snacks/monkeycube/wrapped(src.loc)
+ user << "\blue The machine's display flashes that it has [grinded] monkeys worth of material left."
+ else
+ user << "\red The machine needs at least 5 monkeys worth of material to produce a monkey cube. It only has [grinded]."
+ return
diff --git a/code/game/objects/structures/doccart.dm b/code/game/objects/structures/doccart.dm
new file mode 100644
index 00000000000..9408569a423
--- /dev/null
+++ b/code/game/objects/structures/doccart.dm
@@ -0,0 +1,120 @@
+/obj/structure/stool/bed/chair/ambulance
+ name = "ambulance"
+ icon = 'icons/obj/vehicles.dmi'
+ icon_state = "docwagon"
+ anchored = 1
+ density = 1
+/var/brightness = 4
+/var/strobe = 0
+
+
+/obj/structure/stool/bed/chair/ambulance/New()
+ handle_rotation()
+
+
+/obj/structure/stool/bed/chair/ambulance/examine()
+ set src in usr
+ usr << "\icon[src] This is a specially designed ambulance unit for Emergency Medical Personel"
+
+/obj/structure/stool/bed/chair/janicart/attackby(obj/item/W, mob/user)
+ if(istype(W, /obj/item/key/ambulance))
+ user << "Hold [W] in one of your hands while you drive this ambulance so noone steals it from you!."
+
+
+/obj/structure/stool/bed/chair/ambulance/relaymove(mob/user, direction)
+ if(user.stat || user.stunned || user.weakened || user.paralysis)
+ unbuckle()
+ if(istype(user.l_hand, /obj/item/key/ambulance) || istype(user.r_hand, /obj/item/key/ambulance))
+ step(src, direction)
+ update_mob()
+ handle_rotation()
+ else
+ user << "You'll need the keys in one of your hands to drive this ambulance."
+
+/obj/structure/stool/bed/chair/ambulance/Move()
+ ..()
+ if(buckled_mob)
+ if(buckled_mob.buckled == src)
+ buckled_mob.loc = loc
+
+/obj/structure/stool/bed/chair/ambulance/buckle_mob(mob/M, mob/user)
+ if(M != user || !ismob(M) || get_dist(src, user) > 1 || user.restrained() || user.lying || user.stat || M.buckled || istype(user, /mob/living/silicon))
+ return
+
+
+ unbuckle()
+ M.visible_message(\
+ "[M] climbs onto the ambulance!",\
+ "You climb onto the ambulance!")
+ M.buckled = src
+ M.loc = loc
+ M.dir = dir
+ M.update_canmove()
+ buckled_mob = M
+ update_mob()
+ add_fingerprint(user)
+ strobe = 1
+ icon_state = "docwagon2"
+ return
+//Add red strobe effect call to this section
+
+
+/obj/structure/stool/bed/chair/ambulance/unbuckle()
+ if(buckled_mob)
+ buckled_mob.pixel_x = 0
+ buckled_mob.pixel_y = 0
+ strobe = 0
+ icon_state = "docwagon"
+ ..()
+
+/obj/structure/stool/bed/chair/ambulance/handle_rotation()
+ if(dir == SOUTH)
+ layer = FLY_LAYER
+ else
+ layer = OBJ_LAYER
+
+ if(buckled_mob)
+ if(buckled_mob.loc != loc)
+ buckled_mob.buckled = null //Temporary, so Move() succeeds.
+ buckled_mob.buckled = src //Restoring
+
+ update_mob()
+
+/obj/structure/stool/bed/chair/ambulance/proc/update_mob()
+ if(buckled_mob)
+ buckled_mob.dir = dir
+ switch(dir)
+ if(SOUTH)
+ buckled_mob.pixel_x = 0
+ buckled_mob.pixel_y = 7
+ if(WEST)
+ buckled_mob.pixel_x = 13
+ buckled_mob.pixel_y = 7
+ if(NORTH)
+ buckled_mob.pixel_x = 0
+ buckled_mob.pixel_y = 4
+ if(EAST)
+ buckled_mob.pixel_x = -13
+ buckled_mob.pixel_y = 7
+
+/obj/structure/stool/bed/chair/ambulance/bullet_act(var/obj/item/projectile/Proj)
+ if(buckled_mob)
+ if(prob(65))
+ return buckled_mob.bullet_act(Proj)
+ visible_message("[Proj] ricochets off the ambulance!")
+
+/obj/item/key/ambulance
+ name = "ambulance key"
+ desc = "A keyring with a small steel key, and tag with a red cross on it."
+ icon = 'icons/obj/vehicles.dmi'
+ icon_state = "keydoc"
+ w_class = 1
+
+
+ /*
+/proc/ambulance/strobelight()
+if (strobe)
+ for ALLTURF(range(1,mob))
+ icon = 'icons/turf/areas.dmi'
+ icon_state = "red"
+*/
\ No newline at end of file
diff --git a/code/modules/clothing/spacesuits/civilian.dm b/code/modules/clothing/spacesuits/civilian.dm
new file mode 100644
index 00000000000..ea89908ba9d
--- /dev/null
+++ b/code/modules/clothing/spacesuits/civilian.dm
@@ -0,0 +1,30 @@
+//Mime's Hardsuit
+/obj/item/clothing/head/helmet/space/mime
+ name = "mime hardsuit helmet"
+// icon = 'spaceciv.dmi'
+ desc = "A hardsuit helmet specifically designed for the mime."
+ icon_state = "spacemimehelmet"
+ item_state = "spacemimehelmet"
+
+obj/item/clothing/suit/space/mime
+ name = "mime hardsuit"
+// icon = 'spaceciv.dmi'
+ desc = "A hardsuit specifically designed for the mime."
+ icon_state = "spacemime_suit"
+ item_state = "spacemime_items"
+ allowed = list(/obj/item/weapon/tank)
+
+/obj/item/clothing/head/helmet/space/clown
+ name = "clown hardsuit helmet"
+// icon = 'spaceciv.dmi'
+ desc = "A hardsuit helmet specifically designed for the clown. SPESSHONK!"
+ icon_state = "clownhelmet"
+ item_state = "clownhelmet"
+
+obj/item/clothing/suit/space/clown
+ name = "clown hardsuit"
+// icon = 'spaceciv.dmi'
+ desc = "A hardsuit specifically designed for the clown. SPESSHONK!"
+ icon_state = "spaceclown_suit"
+ item_state = "spaceclown_items"
+ allowed = list(/obj/item/weapon/tank)
diff --git a/maps/ponystation.dmm b/maps/ponystation.dmm
index 428c70a56ba..d222e5a4be5 100644
--- a/maps/ponystation.dmm
+++ b/maps/ponystation.dmm
@@ -1695,8 +1695,8 @@
"aGE" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/door/airlock/security{name = "Security Checkpoint"; req_access = null; req_access_txt = "1"},/turf/simulated/floor,/area/security/checkpoint2)
"aGF" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/security/checkpoint2)
"aGG" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/turf/simulated/floor{icon_state = "delivery"},/area/hallway/secondary/entry)
-"aGH" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/sign/map/left,/turf/simulated/wall,/area/maintenance/fpmaint2)
-"aGI" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/sign/map/right,/turf/simulated/wall,/area/maintenance/fpmaint2)
+"aGH" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall,/area/maintenance/fpmaint2)
+"aGI" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall,/area/maintenance/fpmaint2)
"aGJ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall,/area/maintenance/fpmaint2)
"aGK" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fpmaint2)
"aGL" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 1; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/obj/structure/grille{density = 0; icon_state = "brokengrille"},/turf/simulated/floor/plating,/area/maintenance/fpmaint2)
@@ -2818,7 +2818,7 @@
"bcj" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/central)
"bck" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/hallway/primary/central)
"bcl" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Diner"},/turf/simulated/floor,/area/crew_quarters/bar)
-"bcm" = (/obj/structure/sign/barsign,/turf/simulated/wall,/area/crew_quarters/bar)
+"bcm" = (/obj/structure/sign/double/barsign,/turf/simulated/wall,/area/crew_quarters/bar)
"bcn" = (/turf/simulated/wall,/area/hallway/primary/starboard)
"bco" = (/turf/simulated/floor{dir = 1; icon_state = "whitecorner"},/area/hallway/primary/starboard)
"bcp" = (/obj/machinery/camera{c_tag = "Starboard Primary Hallway 2"; dir = 2; network = list("SS13")},/turf/simulated/floor{dir = 1; icon_state = "whitecorner"},/area/hallway/primary/starboard)
@@ -7265,8 +7265,8 @@
"cJK" = (/obj/structure/closet/syndicate/personal,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start)
"cJL" = (/turf/unsimulated/wall/fakeglass{tag = "icon-fakewindows2 (NORTH)"; icon_state = "fakewindows2"; dir = 1},/area/syndicate_mothership)
"cJM" = (/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership)
-"cJN" = (/obj/structure/sign/map/left{pixel_y = 32},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership)
-"cJO" = (/obj/structure/sign/map/right{pixel_y = 32},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership)
+"cJN" = (/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership)
+"cJO" = (/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership)
"cJP" = (/obj/structure/table,/obj/machinery/microwave,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/syndicate_mothership)
"cJQ" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/syndicate_mothership)
"cJR" = (/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = -30; pixel_y = 0; req_access_txt = "0"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/centcom/evac)