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Fixes rigged batons runtiming on hit. and also fixes syringes (#26223)
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@@ -110,6 +110,7 @@
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cell = null
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turned_on = FALSE
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update_icon(UPDATE_ICON_STATE)
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return
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if(cell.charge < (hitcost)) // If after the deduction the baton doesn't have enough charge for a stun hit it turns off.
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turned_on = FALSE
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update_icon()
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