diff --git a/code/game/response_team.dm b/code/game/response_team.dm index 03efff51ffe..09871374089 100644 --- a/code/game/response_team.dm +++ b/code/game/response_team.dm @@ -251,7 +251,7 @@ var/send_emergency_team if("Engineer") engineer_slots -= 1 M.equip_to_slot_or_del(new /obj/item/clothing/under/rank/engineer(M), slot_w_uniform) - M.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/industrial(M), slot_back) + M.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/ert/engineer(M), slot_back) M.equip_to_slot_or_del(new /obj/item/weapon/storage/box/responseteam(M), slot_in_backpack) M.equip_to_slot_or_del(new /obj/item/weapon/storage/belt/utility/full/multitool(M), slot_belt) @@ -275,7 +275,7 @@ var/send_emergency_team if("Security") security_slots -= 1 M.equip_to_slot_or_del(new /obj/item/clothing/under/rank/security(M), slot_w_uniform) - M.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/security(M), slot_back) + M.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/ert/security(M), slot_back) M.equip_to_slot_or_del(new /obj/item/weapon/storage/box/responseteam(M), slot_in_backpack) M.equip_to_slot_or_del(new /obj/item/weapon/storage/belt/security/response_team(M), slot_belt) @@ -299,7 +299,7 @@ var/send_emergency_team if("Medic") medical_slots -= 1 M.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical(M), slot_w_uniform) - M.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/medic(M), slot_back) + M.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/ert/medical(M), slot_back) M.equip_to_slot_or_del(new /obj/item/weapon/storage/box/responseteam(M), slot_in_backpack) var/obj/item/weapon/card/id/W = new(src) @@ -321,7 +321,7 @@ var/send_emergency_team if("Commander") command_slots = 0 M.equip_to_slot_or_del(new /obj/item/clothing/under/rank/centcom_officer(M), slot_w_uniform) - M.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/captain(M), slot_back) + M.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/ert/commander(M), slot_back) M.equip_to_slot_or_del(new /obj/item/weapon/storage/box/responseteam(M), slot_in_backpack) var/obj/item/weapon/card/id/W = new(src) diff --git a/code/modules/admin/verbs/debug.dm b/code/modules/admin/verbs/debug.dm index eb6b02cc626..1673171ceec 100644 --- a/code/modules/admin/verbs/debug.dm +++ b/code/modules/admin/verbs/debug.dm @@ -922,7 +922,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that M.equip_to_slot_or_del(new /obj/item/device/radio/headset/ert/alt(M), slot_l_ear) M.equip_to_slot_or_del(new /obj/item/weapon/gun/energy/gun(M), slot_belt) M.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses(M), slot_glasses) - M.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(M), slot_back) + M.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/ert(M), slot_back) var/obj/item/weapon/card/id/W = new(M) W.name = "[M.real_name]'s ID Card (Emergency Response Team - Member)" @@ -944,7 +944,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that M.equip_to_slot_or_del(new /obj/item/device/radio/headset/ert/alt(M), slot_l_ear) M.equip_to_slot_or_del(new /obj/item/weapon/gun/energy/gun(M), slot_belt) M.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses(M), slot_glasses) - M.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(M), slot_back) + M.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/ert/commander(M), slot_back) var/obj/item/weapon/card/id/W = new(M) W.name = "[M.real_name]'s ID Card (Emergency Response Team - Leader)" diff --git a/icons/mob/back.dmi b/icons/mob/back.dmi index 8773d255248..a4c6dd0e843 100644 Binary files a/icons/mob/back.dmi and b/icons/mob/back.dmi differ