From e3d8fe0b7836f458958a7d12251415baacfdee94 Mon Sep 17 00:00:00 2001 From: "kortgstation@gmail.com" Date: Sun, 27 Nov 2011 23:25:56 +0000 Subject: [PATCH] Husks can be borged again (if traitors have to hide bodies to avoid being tattled on by a clone, changelings can deal with it as well. You can change faces as well if you'e really worried about being caught) Changeling genome requirement lowered from 8-12 to 6-12 (APPROVED BY MUSKETS COME AT ME URIST) Regen stasis now heals cloneloss (in case you suffer a metroid accident) Added a "summon creature swarm" spell for later use in cult. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2565 316c924e-a436-60f5-8080-3fe189b3f50e --- code/datums/spells/wizard.dm | 14 ++++++++++++++ code/game/gamemodes/changeling/changeling.dm | 2 +- .../gamemodes/changeling/changeling_powers.dm | 1 + code/game/gamemodes/revolution/revolution.dm | 2 +- .../objects/items/weapons/surgery_tools.dm | 2 +- html/changelog.html | 18 ++++++++++++++++++ 6 files changed, 36 insertions(+), 3 deletions(-) diff --git a/code/datums/spells/wizard.dm b/code/datums/spells/wizard.dm index 90cb4fdecba..a60a2b30d85 100644 --- a/code/datums/spells/wizard.dm +++ b/code/datums/spells/wizard.dm @@ -147,6 +147,20 @@ summon_type = list("/obj/effect/critter/spesscarp/elite") +/obj/effect/proc_holder/spell/aoe_turf/conjure/creature + name = "Summon Creature Swarm" + desc = "This spell tears the fabric of reality, allowing horrific daemons to spill forth" + + school = "conjuration" + charge_max = 1200 + clothes_req = 0 + invocation = "IA IA" + invocation_type = "shout" + summon_amt = 10 + range = 3 + + summon_type = list("/obj/effect/critter/creature") + /obj/effect/proc_holder/spell/targeted/trigger/blind name = "Blind" desc = "This spell temporarily blinds a single person and does not require wizard garb." diff --git a/code/game/gamemodes/changeling/changeling.dm b/code/game/gamemodes/changeling/changeling.dm index 02a049dcc68..ae6663fc6ee 100644 --- a/code/game/gamemodes/changeling/changeling.dm +++ b/code/game/gamemodes/changeling/changeling.dm @@ -77,7 +77,7 @@ var/datum/objective/absorb/absorb_objective = new absorb_objective.owner = changeling - absorb_objective.gen_amount_goal(8,12) + absorb_objective.gen_amount_goal(6,8) changeling.objectives += absorb_objective switch(rand(1,100)) diff --git a/code/game/gamemodes/changeling/changeling_powers.dm b/code/game/gamemodes/changeling/changeling_powers.dm index 0ddf4b6743c..548b6aecfe4 100644 --- a/code/game/gamemodes/changeling/changeling_powers.dm +++ b/code/game/gamemodes/changeling/changeling_powers.dm @@ -374,6 +374,7 @@ usr.toxloss = 0 //usr.bruteloss = 0 usr.oxyloss = 0 + usr.cloneloss = 0 usr.paralysis = 0 usr.stunned = 0 usr.weakened = 0 diff --git a/code/game/gamemodes/revolution/revolution.dm b/code/game/gamemodes/revolution/revolution.dm index 7a66d22b822..378ced09041 100644 --- a/code/game/gamemodes/revolution/revolution.dm +++ b/code/game/gamemodes/revolution/revolution.dm @@ -172,7 +172,7 @@ if(rev_mind in revolutionaries) revolutionaries -= rev_mind rev_mind.special_role = null - rev_mind.current << "\red You have been brainwashed! You are no longer a revolutionary! Your memory is hazy from the time you were a rebel, and you cannot remember a thing!" + rev_mind.current << "\red You have been brainwashed! You are no longer a revolutionary! Your memory is hazy from the time you were a rebel...the only thing you remember is the name of the one who brainwashed you..." update_rev_icons_removed(rev_mind) for(var/mob/living/M in view(rev_mind.current)) M << "[rev_mind.current] looks like they just remembered their real allegiance!" diff --git a/code/game/objects/items/weapons/surgery_tools.dm b/code/game/objects/items/weapons/surgery_tools.dm index 56315cf1045..4180f9e34ab 100644 --- a/code/game/objects/items/weapons/surgery_tools.dm +++ b/code/game/objects/items/weapons/surgery_tools.dm @@ -253,7 +253,7 @@ CIRCULAR SAW if(!istype(M)) return ..() - if(M.mutations & HUSK) return ..() + //if(M.mutations & HUSK) return ..() if((user.mutations & CLUMSY) && prob(50)) M = user diff --git a/html/changelog.html b/html/changelog.html index ccebae57660..7325497d73a 100644 --- a/html/changelog.html +++ b/html/changelog.html @@ -54,6 +54,24 @@ Stuff which is in development and not yet visible to players or just code relate (ie. code improvements for expandability, etc.) should not be listed here. They should be listed in the changelog upon commit tho. Thanks. --> +27 November 2011 +
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  • Kor updated: +
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    • Changeling husks are now borgable again (though not clonable) and genome requirements were lowered
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    • De-revved revolutionaries had their message clarified a bit. You remember the person who flashed you, and so can out ONE revhead
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+ +22 November 2011 +
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  • Doohl updated: +
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    • The firing range now has a purpose. Go check it out; there's a few surprises!
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22 November 2011