Fiber Garrote now mutes all emotes when garroting target (#20393)

* added check for STATUS_EFFECT_SILENCED when we want to emit emote sound. If /mob/living has this flag, emote wont emit sound. Less ways to spam sounds when you supposed to be silent

* Revert "added check for STATUS_EFFECT_SILENCED when we want to emit emote sound. If /mob/living has this flag, emote wont emit sound. Less ways to spam sounds when you supposed to be silent"

This reverts commit bc093ba01f.

* new status effect absolute silence, applying when using fiber garrote to silence all emote sounds

* comments update, status set function standartisation

* Update code/datums/emote.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
This commit is contained in:
HMBGERDO
2023-02-25 01:12:56 -06:00
committed by GitHub
co-authored by Luc
parent 8d9df5ec62
commit e491aa9c2e
5 changed files with 18 additions and 1 deletions
+1 -1
View File
@@ -153,7 +153,7 @@
return
strangling.Silence(6 SECONDS) // Non-improvised effects
strangling.AbsoluteSilence(6 SECONDS) // Non-improvised effects
strangling.apply_damage(4, OXY, "head")