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Fiber Garrote now mutes all emotes when garroting target (#20393)
* added check for STATUS_EFFECT_SILENCED when we want to emit emote sound. If /mob/living has this flag, emote wont emit sound. Less ways to spam sounds when you supposed to be silent
* Revert "added check for STATUS_EFFECT_SILENCED when we want to emit emote sound. If /mob/living has this flag, emote wont emit sound. Less ways to spam sounds when you supposed to be silent"
This reverts commit bc093ba01f.
* new status effect absolute silence, applying when using fiber garrote to silence all emote sounds
* comments update, status set function standartisation
* Update code/datums/emote.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
---------
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
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@@ -153,7 +153,7 @@
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return
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strangling.Silence(6 SECONDS) // Non-improvised effects
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strangling.AbsoluteSilence(6 SECONDS) // Non-improvised effects
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strangling.apply_damage(4, OXY, "head")
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