Updates the proximity monitor component (#15836)

* prox component update

* mochi review

* bug fix, makes proximity sensors always active

* GC fixes and removes an unused proc

* Disposal fixes from TM

* fixes runtimes when objects created in nullspace runtimes, fixes portable flasher

* a fresh perspective

* lewcc review

* adds comment about direct loc setting over forceMove
This commit is contained in:
SteelSlayer
2022-04-30 15:50:36 +01:00
committed by GitHub
parent da5ef366f1
commit e49b016df4
16 changed files with 524 additions and 145 deletions
+2 -1
View File
@@ -268,7 +268,8 @@
///called when the movable is added to a disposal holder object for disposal movement: (obj/structure/disposalholder/holder, obj/machinery/disposal/source)
#define COMSIG_MOVABLE_DISPOSING "movable_disposing"
///called when the movable is removed from a disposal holder object: /obj/structure/disposalpipe/proc/expel(): (obj/structure/disposalholder/H, turf/T, direction)
#define COMSIG_MOVABLE_EXIT_DISPOSALS "movable_exit_disposals"
// /datum/mind signals