mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-29 15:08:02 +01:00
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise
This commit is contained in:
@@ -1,100 +1,84 @@
|
||||
/obj/item/toy/crayon/red
|
||||
icon_state = "crayonred"
|
||||
colour = "#DA0000"
|
||||
shadeColour = "#810C0C"
|
||||
colourName = "red"
|
||||
|
||||
/obj/item/toy/crayon/orange
|
||||
icon_state = "crayonorange"
|
||||
colour = "#FF9300"
|
||||
shadeColour = "#A55403"
|
||||
colourName = "orange"
|
||||
|
||||
/obj/item/toy/crayon/yellow
|
||||
icon_state = "crayonyellow"
|
||||
colour = "#FFF200"
|
||||
shadeColour = "#886422"
|
||||
colourName = "yellow"
|
||||
|
||||
/obj/item/toy/crayon/green
|
||||
icon_state = "crayongreen"
|
||||
colour = "#A8E61D"
|
||||
shadeColour = "#61840F"
|
||||
colourName = "green"
|
||||
|
||||
/obj/item/toy/crayon/blue
|
||||
icon_state = "crayonblue"
|
||||
colour = "#00B7EF"
|
||||
shadeColour = "#0082A8"
|
||||
colourName = "blue"
|
||||
|
||||
/obj/item/toy/crayon/purple
|
||||
icon_state = "crayonpurple"
|
||||
colour = "#DA00FF"
|
||||
shadeColour = "#810CFF"
|
||||
colourName = "purple"
|
||||
|
||||
/obj/item/toy/crayon/white
|
||||
icon_state = "crayonwhite"
|
||||
colour = "#FFFFFF"
|
||||
colourName = "white"
|
||||
|
||||
/obj/item/toy/crayon/mime
|
||||
icon_state = "crayonmime"
|
||||
desc = "A very sad-looking crayon."
|
||||
colour = "#FFFFFF"
|
||||
shadeColour = "#000000"
|
||||
colourName = "mime"
|
||||
uses = 0
|
||||
|
||||
/obj/item/toy/crayon/mime/attack_self(mob/living/user as mob) //inversion
|
||||
if(colour != "#FFFFFF" && shadeColour != "#000000")
|
||||
colour = "#FFFFFF"
|
||||
shadeColour = "#000000"
|
||||
user << "You will now draw in white and black with this crayon."
|
||||
/obj/item/toy/crayon/mime/attack_self(mob/living/user as mob)
|
||||
update_window(user)
|
||||
|
||||
/obj/item/toy/crayon/mime/update_window(mob/living/user as mob)
|
||||
dat += "<center><span style='border:1px solid #161616; background-color: [colour];'> </span><a href='?src=\ref[src];color=1'>Change color</a></center>"
|
||||
..()
|
||||
|
||||
/obj/item/toy/crayon/mime/Topic(href,href_list)
|
||||
if ((usr.restrained() || usr.stat || usr.get_active_hand() != src))
|
||||
return
|
||||
if(href_list["color"])
|
||||
if(colour != "#FFFFFF")
|
||||
colour = "#FFFFFF"
|
||||
else
|
||||
colour = "#000000"
|
||||
update_window(usr)
|
||||
else
|
||||
colour = "#000000"
|
||||
shadeColour = "#FFFFFF"
|
||||
user << "You will now draw in black and white with this crayon."
|
||||
return
|
||||
..()
|
||||
|
||||
/obj/item/toy/crayon/rainbow
|
||||
icon_state = "crayonrainbow"
|
||||
colour = "#FFF000"
|
||||
shadeColour = "#000FFF"
|
||||
colourName = "rainbow"
|
||||
uses = 0
|
||||
|
||||
/obj/item/toy/crayon/rainbow/attack_self(mob/living/user as mob)
|
||||
colour = input(user, "Please select the main colour.", "Crayon colour") as color
|
||||
shadeColour = input(user, "Please select the shade colour.", "Crayon colour") as color
|
||||
return
|
||||
update_window(user)
|
||||
|
||||
/obj/item/toy/crayon/afterattack(atom/target, mob/user as mob, proximity)
|
||||
if(!proximity) return
|
||||
if(istype(target,/turf/simulated/floor))
|
||||
var/drawtype = input("Choose what you'd like to draw.", "Crayon scribbles") in list("graffiti","rune","letter")
|
||||
switch(drawtype)
|
||||
if("letter")
|
||||
drawtype = input("Choose the letter.", "Crayon scribbles") in list("a","b","c","d","e","f","g","h","i","j","k","l","m","n","o","p","q","r","s","t","u","v","w","x","y","z")
|
||||
user << "You start drawing a letter on the [target.name]."
|
||||
if("graffiti")
|
||||
user << "You start drawing graffiti on the [target.name]."
|
||||
if("rune")
|
||||
user << "You start drawing a rune on the [target.name]."
|
||||
if(instant || do_after(user, 50))
|
||||
new /obj/effect/decal/cleanable/crayon(target,colour,shadeColour,drawtype)
|
||||
user << "You finish drawing."
|
||||
if(uses)
|
||||
uses--
|
||||
if(!uses)
|
||||
user << "\red You used up your crayon!"
|
||||
del(src)
|
||||
return
|
||||
/obj/item/toy/crayon/rainbow/update_window(mob/living/user as mob)
|
||||
dat += "<center><span style='border:1px solid #161616; background-color: [colour];'> </span><a href='?src=\ref[src];color=1'>Change color</a></center>"
|
||||
..()
|
||||
|
||||
/obj/item/toy/crayon/attack(mob/M as mob, mob/user as mob)
|
||||
if(M == user)
|
||||
user << "You take a bite of the crayon. Delicious!"
|
||||
user.nutrition += 5
|
||||
if(uses)
|
||||
uses -= 5
|
||||
if(uses <= 0)
|
||||
user << "\red You ate your crayon!"
|
||||
del(src)
|
||||
/obj/item/toy/crayon/rainbow/Topic(href,href_list[])
|
||||
|
||||
if(href_list["color"])
|
||||
var/temp = input(usr, "Please select colour.", "Crayon colour") as color
|
||||
if ((usr.restrained() || usr.stat || usr.get_active_hand() != src))
|
||||
return
|
||||
colour = temp
|
||||
update_window(usr)
|
||||
else
|
||||
..()
|
||||
@@ -286,6 +286,8 @@
|
||||
src.overlays.Cut()
|
||||
src.overlays += "pai-off"
|
||||
|
||||
/obj/item/device/paicard
|
||||
var/current_emotion = 1
|
||||
/obj/item/device/paicard/proc/setEmotion(var/emotion)
|
||||
if(pai)
|
||||
src.overlays.Cut()
|
||||
@@ -299,6 +301,7 @@
|
||||
if(7) src.overlays += "pai-sad"
|
||||
if(8) src.overlays += "pai-angry"
|
||||
if(9) src.overlays += "pai-what"
|
||||
current_emotion = emotion
|
||||
|
||||
/obj/item/device/paicard/proc/alertUpdate()
|
||||
var/turf/T = get_turf_or_move(src.loc)
|
||||
|
||||
@@ -438,20 +438,104 @@
|
||||
desc = "A colourful crayon. Looks tasty. Mmmm..."
|
||||
icon = 'icons/obj/crayons.dmi'
|
||||
icon_state = "crayonred"
|
||||
slot_flags = SLOT_EARS
|
||||
w_class = 1.0
|
||||
attack_verb = list("attacked", "coloured")
|
||||
var/colour = "#FF0000" //RGB
|
||||
var/shadeColour = "#220000" //RGB
|
||||
var/drawtype = "rune"
|
||||
var/list/graffiti = list("amyjon","face","matt","revolution","engie","guy","end","dwarf","uboa","body","cyka")
|
||||
var/list/letters = list("a","b","c","d","e","f","g","h","i","j","k","l","m","n","o","p","q","r","s","t","u","v","w","x","y","z")
|
||||
var/uses = 30 //0 for unlimited uses
|
||||
var/instant = 0
|
||||
var/colourName = "red" //for updateIcon purposes
|
||||
var/dat
|
||||
|
||||
suicide_act(mob/user)
|
||||
viewers(user) << "<span class='suicide'>[user] is jamming the [src.name] up \his nose and into \his brain. It looks like \he's trying to commit suicide.</span>"
|
||||
return (BRUTELOSS|OXYLOSS)
|
||||
/obj/item/toy/crayon/suicide_act(mob/user)
|
||||
user.visible_message("<span class='suicide'>[user] is jamming the [src.name] up \his nose and into \his brain. It looks like \he's trying to commit suicide.</span>")
|
||||
return (BRUTELOSS|OXYLOSS)
|
||||
|
||||
/obj/item/toy/crayon/New()
|
||||
..()
|
||||
name = "[colourName] crayon" //Makes crayons identifiable in things like grinders
|
||||
drawtype = pick(pick(graffiti), pick(letters), "rune[rand(1,6)]")
|
||||
|
||||
/obj/item/toy/crayon/attack_self(mob/living/user as mob)
|
||||
update_window(user)
|
||||
|
||||
/obj/item/toy/crayon/proc/update_window(mob/living/user as mob)
|
||||
dat += "<center><h2>Currently selected: [drawtype]</h2><br>"
|
||||
dat += "<a href='?src=\ref[src];type=random_letter'>Random letter</a><a href='?src=\ref[src];type=letter'>Pick letter</a>"
|
||||
dat += "<hr>"
|
||||
dat += "<h3>Runes:</h3><br>"
|
||||
dat += "<a href='?src=\ref[src];type=random_rune'>Random rune</a>"
|
||||
for(var/i = 1; i <= 6; i++)
|
||||
dat += "<a href='?src=\ref[src];type=rune[i]'>Rune[i]</a>"
|
||||
if(!((i + 1) % 3)) //3 buttons in a row
|
||||
dat += "<br>"
|
||||
dat += "<hr>"
|
||||
graffiti.Find()
|
||||
dat += "<h3>Graffiti:</h3><br>"
|
||||
dat += "<a href='?src=\ref[src];type=random_graffiti'>Random graffiti</a>"
|
||||
var/c = 1
|
||||
for(var/T in graffiti)
|
||||
dat += "<a href='?src=\ref[src];type=[T]'>[T]</a>"
|
||||
if(!((c + 1) % 3)) //3 buttons in a row
|
||||
dat += "<br>"
|
||||
c++
|
||||
dat += "<hr>"
|
||||
var/datum/browser/popup = new(user, "crayon", name, 300, 500)
|
||||
popup.set_content(dat)
|
||||
popup.set_title_image(user.browse_rsc_icon(src.icon, src.icon_state))
|
||||
popup.open()
|
||||
dat = ""
|
||||
|
||||
/obj/item/toy/crayon/Topic(href, href_list, hsrc)
|
||||
var/temp = "a"
|
||||
switch(href_list["type"])
|
||||
if("random_letter")
|
||||
temp = pick(letters)
|
||||
if("letter")
|
||||
temp = input("Choose the letter.", "Crayon scribbles") in letters
|
||||
if("random_rune")
|
||||
temp = "rune[rand(1,6)]"
|
||||
if("random_graffiti")
|
||||
temp = pick(graffiti)
|
||||
else
|
||||
temp = href_list["type"]
|
||||
if ((usr.restrained() || usr.stat || usr.get_active_hand() != src))
|
||||
return
|
||||
drawtype = temp
|
||||
update_window(usr)
|
||||
|
||||
/obj/item/toy/crayon/afterattack(atom/target, mob/user as mob, proximity)
|
||||
if(!proximity) return
|
||||
if(istype(target,/turf/simulated/floor))
|
||||
var/temp = "rune"
|
||||
if(letters.Find(drawtype))
|
||||
temp = "letter"
|
||||
else if(graffiti.Find(drawtype))
|
||||
temp = "graffiti"
|
||||
user << "You start drawing a [temp] on the [target.name]."
|
||||
if(instant || do_after(user, 50))
|
||||
new /obj/effect/decal/cleanable/crayon(target,colour,drawtype,temp)
|
||||
user << "You finish drawing [temp]."
|
||||
if(uses)
|
||||
uses--
|
||||
if(!uses)
|
||||
user << "<span class='danger'>You used up your crayon!</span>"
|
||||
qdel(src)
|
||||
return
|
||||
|
||||
/obj/item/toy/crayon/attack(mob/M as mob, mob/user as mob)
|
||||
if(M == user)
|
||||
user << "You take a bite of the crayon. Delicious!"
|
||||
user.nutrition += 5
|
||||
if(uses)
|
||||
uses -= 5
|
||||
if(uses <= 0)
|
||||
user << "<span class='danger'>You ate your crayon!</span>"
|
||||
qdel(src)
|
||||
else
|
||||
..()
|
||||
|
||||
|
||||
/*
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/obj/item/weapon/plastique
|
||||
/obj/item/weapon/c4
|
||||
name = "plastic explosives"
|
||||
desc = "Used to put holes in specific areas without too much extra hole."
|
||||
gender = PLURAL
|
||||
@@ -13,11 +13,11 @@
|
||||
var/atom/target = null
|
||||
var/open_panel = 0
|
||||
|
||||
/obj/item/weapon/plastique/New()
|
||||
/obj/item/weapon/c4/New()
|
||||
wires = new(src)
|
||||
..()
|
||||
|
||||
/obj/item/weapon/plastique/suicide_act(var/mob/user)
|
||||
/obj/item/weapon/c4/suicide_act(var/mob/user)
|
||||
. = (BRUTELOSS)
|
||||
viewers(user) << "<span class='suicide'>[user] activates the C4 and holds it above his head! It looks like \he's going out with a bang!</span>"
|
||||
var/message_say = "FOR NO RAISIN!"
|
||||
@@ -44,7 +44,7 @@
|
||||
explode(get_turf(user))
|
||||
return .
|
||||
|
||||
/obj/item/weapon/plastique/attackby(var/obj/item/I, var/mob/user, params)
|
||||
/obj/item/weapon/c4/attackby(var/obj/item/I, var/mob/user, params)
|
||||
if(istype(I, /obj/item/weapon/screwdriver))
|
||||
open_panel = !open_panel
|
||||
user << "<span class='notice'>You [open_panel ? "open" : "close"] the wire panel.</span>"
|
||||
@@ -53,7 +53,7 @@
|
||||
else
|
||||
..()
|
||||
|
||||
/obj/item/weapon/plastique/attack_self(mob/user as mob)
|
||||
/obj/item/weapon/c4/attack_self(mob/user as mob)
|
||||
var/newtime = input(usr, "Please set the timer.", "Timer", 10) as num
|
||||
if(newtime < 10)
|
||||
newtime = 10
|
||||
@@ -63,7 +63,7 @@
|
||||
user << "Timer set for [timer] seconds."
|
||||
|
||||
|
||||
/obj/item/weapon/plastique/afterattack(atom/target as obj|turf, mob/user as mob, flag)
|
||||
/obj/item/weapon/c4/afterattack(atom/target as obj|turf, mob/user as mob, flag)
|
||||
if (!flag)
|
||||
return
|
||||
if (ismob(target) || istype(target, /turf/unsimulated) || istype(target, /turf/simulated/shuttle) || istype(target, /obj/item/weapon/storage) || istype(target, /obj/item/clothing/accessory/storage) || istype(target, /obj/item/clothing/under))
|
||||
@@ -90,7 +90,7 @@
|
||||
spawn(timer*10)
|
||||
explode(get_turf(target))
|
||||
|
||||
/obj/item/weapon/plastique/proc/explode(var/location)
|
||||
/obj/item/weapon/c4/proc/explode(var/location)
|
||||
|
||||
if(!target)
|
||||
target = get_atom_on_turf(src)
|
||||
@@ -110,5 +110,5 @@
|
||||
del(target)
|
||||
del(src)
|
||||
|
||||
/obj/item/weapon/plastique/attack(mob/M as mob, mob/user as mob, def_zone)
|
||||
/obj/item/weapon/c4/attack(mob/M as mob, mob/user as mob, def_zone)
|
||||
return
|
||||
@@ -128,6 +128,13 @@
|
||||
name = "pulse pistol power cell"
|
||||
maxcharge = 1600
|
||||
|
||||
/obj/item/weapon/stock_parts/cell/ninja
|
||||
name = "spider-clan power cell"
|
||||
desc = "A standard ninja-suit power cell."
|
||||
maxcharge = 10000
|
||||
rating = 3
|
||||
g_amt = 60
|
||||
|
||||
/obj/item/weapon/stock_parts/cell/emproof
|
||||
name = "\improper EMP-proof cell"
|
||||
desc = "An EMP-proof cell."
|
||||
|
||||
@@ -299,4 +299,40 @@
|
||||
name = "smiles von wiggleton"
|
||||
desc = "A duffelbag designed to hold bananas and bike horns."
|
||||
icon_state = "duffel-clown"
|
||||
item_state = "duffel-clown"
|
||||
item_state = "duffel-clown"
|
||||
|
||||
//ERT backpacks.
|
||||
/obj/item/weapon/storage/backpack/ert
|
||||
name = "emergency response team backpack"
|
||||
desc = "A spacious backpack with lots of pockets, used by members of the Nanotrasen Emergency Response Team."
|
||||
icon_state = "ert_commander"
|
||||
item_state = "backpack"
|
||||
|
||||
//Commander
|
||||
/obj/item/weapon/storage/backpack/ert/commander
|
||||
name = "emergency response team commander backpack"
|
||||
desc = "A spacious backpack with lots of pockets, worn by the commander of a Nanotrasen Emergency Response Team."
|
||||
|
||||
//Security
|
||||
/obj/item/weapon/storage/backpack/ert/security
|
||||
name = "emergency response team security backpack"
|
||||
desc = "A spacious backpack with lots of pockets, worn by security members of a Nanotrasen Emergency Response Team."
|
||||
icon_state = "ert_security"
|
||||
|
||||
//Engineering
|
||||
/obj/item/weapon/storage/backpack/ert/engineer
|
||||
name = "emergency response team engineer backpack"
|
||||
desc = "A spacious backpack with lots of pockets, worn by engineering members of a Nanotrasen Emergency Response Team."
|
||||
icon_state = "ert_engineering"
|
||||
|
||||
//Medical
|
||||
/obj/item/weapon/storage/backpack/ert/medical
|
||||
name = "emergency response team medical backpack"
|
||||
desc = "A spacious backpack with lots of pockets, worn by medical members of a Nanotrasen Emergency Response Team."
|
||||
icon_state = "ert_medical"
|
||||
|
||||
//Janitorial
|
||||
/obj/item/weapon/storage/backpack/ert/janitor
|
||||
name = "emergency response team janitor backpack"
|
||||
desc = "A spacious backpack with lots of pockets, worn by janitorial members of a Nanotrasen Emergency Response Team."
|
||||
icon_state = "ert_janitor"
|
||||
@@ -135,10 +135,10 @@
|
||||
..()
|
||||
contents.Cut()
|
||||
new /obj/item/weapon/kitchenknife/combat(src)
|
||||
new /obj/item/weapon/grenade/flashbang(src)
|
||||
new /obj/item/weapon/grenade/flashbang(src)
|
||||
new /obj/item/weapon/melee/baton/loaded(src)
|
||||
new /obj/item/device/flash(src)
|
||||
new /obj/item/weapon/melee/telebaton(src)
|
||||
new /obj/item/weapon/restraints/handcuffs(src)
|
||||
new /obj/item/weapon/grenade/flashbang(src)
|
||||
|
||||
/obj/item/weapon/storage/belt/soulstone
|
||||
name = "soul stone belt"
|
||||
|
||||
@@ -64,7 +64,7 @@
|
||||
new /obj/item/stack/cable_coil(src,30,color)
|
||||
new /obj/item/stack/cable_coil(src,30,color)
|
||||
if(prob(5))
|
||||
new /obj/item/clothing/gloves/yellow(src)
|
||||
new /obj/item/clothing/gloves/color/yellow(src)
|
||||
else
|
||||
new /obj/item/stack/cable_coil(src,30,color)
|
||||
|
||||
|
||||
@@ -37,7 +37,10 @@
|
||||
new /obj/item/weapon/gun/projectile/revolver(src)
|
||||
new /obj/item/ammo_box/a357(src)
|
||||
new /obj/item/weapon/card/emag(src)
|
||||
new /obj/item/weapon/plastique(src)
|
||||
new /obj/item/weapon/c4(src)
|
||||
new /obj/item/clothing/gloves/color/latex/nitrile(src)
|
||||
new /obj/item/clothing/mask/gas/clown_hat(src)
|
||||
new /obj/item/clothing/under/suit_jacket/really_black(src)
|
||||
return
|
||||
|
||||
if("murder")
|
||||
|
||||
@@ -125,6 +125,7 @@
|
||||
/obj/item/weapon/tank/plasma/plasmaman
|
||||
desc = "The lifeblood of plasmamen. Warning: Extremely flammable, do not inhale (unless you're a plasman)."
|
||||
icon_state = "plasma_fr"
|
||||
distribute_pressure = ONE_ATMOSPHERE*O2STANDARD
|
||||
|
||||
/obj/item/weapon/tank/plasma/plasmaman/examine()
|
||||
set src in usr
|
||||
|
||||
Reference in New Issue
Block a user