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Some turf cleanup and the like. Trace gases are now properly handled by ZAS on world load.
Fixes #2485 Conflicts: code/game/turfs/simulated/floor_types.dm
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@@ -149,10 +149,6 @@ datum/pipeline
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air.merge(air_sample)
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//turf_air already modified by equalize_gases()
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if(istype(target) && !target.processing)
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if(target.air)
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if(target.air.check_tile_graphic())
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target.update_visuals(target.air)
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if(network)
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network.update = 1
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