mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-23 03:57:13 +01:00
#Fixed all known bugs with ninja voice.
#As an added bonus, voice-changers will protect from flash. Can be easily removed if needed. #Added more recharge locations for ninjas: cells, smes, and cyborgs. #Recharge changed so that it takes less time but recharges for less. #Adamantine sprites per request. #Updated Ripley sprites per request(?). git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1444 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
@@ -13,7 +13,7 @@
|
||||
if (istype(H.head, /obj/item/clothing/head/helmet/welding))
|
||||
if(!H.head:up)
|
||||
safety = 1
|
||||
if (istype(H.wear_mask, /obj/item/clothing/mask/gas/space_ninja))
|
||||
if (istype(H.wear_mask, /obj/item/clothing/mask/gas/voice))
|
||||
safety = 1
|
||||
if (istype(M, /mob/living/carbon/alien))//So aliens don't get flashed (they have no external eyes)/N
|
||||
safety = 1
|
||||
|
||||
@@ -322,7 +322,6 @@ NINJA MASK
|
||||
if(charge<0)
|
||||
charge=0
|
||||
active=0
|
||||
// stat("Ninja","#Current Charge: <B>[abs(charge/100)]</B>%",)
|
||||
sleep(10)
|
||||
|
||||
/obj/item/clothing/suit/space/space_ninja/proc/init()
|
||||
@@ -351,7 +350,7 @@ NINJA MASK
|
||||
U.head:canremove=0
|
||||
U.shoes:canremove=0
|
||||
U.gloves:canremove=0
|
||||
src.canremove=0
|
||||
canremove=0
|
||||
sleep(40)
|
||||
U << "\blue Extending neural-net interface...\nNow monitoring brain wave pattern..."
|
||||
sleep(40)
|
||||
@@ -360,7 +359,7 @@ NINJA MASK
|
||||
U.head:canremove=1
|
||||
U.shoes:canremove=1
|
||||
U.gloves:canremove=1
|
||||
src.canremove=1
|
||||
canremove=1
|
||||
return
|
||||
U << "\blue Linking neural-net interface...\nPattern \green <B>GREEN</B>\blue, continuing operation."
|
||||
sleep(40)
|
||||
@@ -379,20 +378,21 @@ NINJA MASK
|
||||
U.mind.special_verbs += /mob/proc/ninjasmoke
|
||||
U.mind.special_verbs += /mob/proc/ninjapulse
|
||||
U.mind.special_verbs += /mob/proc/ninjablade
|
||||
src.verbs -= /obj/item/clothing/suit/space/space_ninja/proc/init
|
||||
src.verbs += /obj/item/clothing/suit/space/space_ninja/proc/deinit
|
||||
src.verbs += /obj/item/clothing/suit/space/space_ninja/proc/toggle
|
||||
src.initialize=1
|
||||
src.affecting=U
|
||||
src.slowdown=0
|
||||
verbs -= /obj/item/clothing/suit/space/space_ninja/proc/init
|
||||
verbs += /obj/item/clothing/suit/space/space_ninja/proc/deinit
|
||||
verbs += /obj/item/clothing/suit/space/space_ninja/proc/toggle
|
||||
U.gloves.verbs += /obj/item/clothing/gloves/space_ninja/proc/toggled
|
||||
initialize=1
|
||||
affecting=U
|
||||
slowdown=0
|
||||
U.shoes:slowdown--
|
||||
src.ntick(usr)
|
||||
ntick(usr)
|
||||
else
|
||||
if(usr.mind&&usr.mind.special_role=="Space Ninja")
|
||||
usr << "\red You do not understand how this suit functions."
|
||||
else if(usr:wear_suit!=src)
|
||||
usr << "\red You must be wearing the suit to use this function."
|
||||
else if(src.initialize)
|
||||
else if(initialize)
|
||||
usr << "\red The suit is already functioning."
|
||||
else
|
||||
usr << "\red You cannot use this function at this time."
|
||||
@@ -403,7 +403,7 @@ NINJA MASK
|
||||
set desc = "Begins procedure to remove the suit."
|
||||
set category = "Object"
|
||||
|
||||
if(!src.initialize)
|
||||
if(!initialize)
|
||||
usr << "\red The suit is not initialized."
|
||||
return
|
||||
if(alert("Are you certain you wish to remove the suit? This will take time and remove all abilities.",,"Yes","No")=="No")
|
||||
@@ -430,7 +430,7 @@ NINJA MASK
|
||||
U << "\blue VOID-shift device status: <B>OFFLINE</B>.\nCLOAK-tech device status: <B>OFFLINE</B>."
|
||||
if(active)//Shutdowns stealth.
|
||||
active=0
|
||||
src.verbs -= /obj/item/clothing/suit/space/space_ninja/proc/toggle
|
||||
verbs -= /obj/item/clothing/suit/space/space_ninja/proc/toggle
|
||||
sleep(40)
|
||||
if(U.stat||U.health<=0)
|
||||
U << "\red <B>FATAL ERROR</B>: 412--GG##&77 BRAIN WAV3 PATT$RN <B>RED</B>\nI-I-INITIATING S-SELf DeStrCuCCCT%$#@@!!$^#!..."
|
||||
@@ -453,13 +453,15 @@ NINJA MASK
|
||||
U.shoes:slowdown++
|
||||
if(istype(U.gloves, /obj/item/clothing/gloves/space_ninja))
|
||||
U.gloves:canremove=1
|
||||
src.canremove=1
|
||||
U.gloves:candrain=0
|
||||
U.gloves.verbs -= /obj/item/clothing/gloves/space_ninja/proc/toggled
|
||||
canremove=1
|
||||
U << "\blue Unsecuring external locking mechanism...\nNeural-net abolished.\nOperation status: <B>FINISHED</B>."
|
||||
src.verbs += /obj/item/clothing/suit/space/space_ninja/proc/init
|
||||
src.verbs -= /obj/item/clothing/suit/space/space_ninja/proc/deinit
|
||||
src.initialize=0
|
||||
src.affecting=null
|
||||
src.slowdown=1
|
||||
verbs += /obj/item/clothing/suit/space/space_ninja/proc/init
|
||||
verbs -= /obj/item/clothing/suit/space/space_ninja/proc/deinit
|
||||
initialize=0
|
||||
affecting=null
|
||||
slowdown=1
|
||||
return
|
||||
|
||||
/obj/item/clothing/suit/space/space_ninja/proc/toggle()
|
||||
@@ -468,12 +470,12 @@ NINJA MASK
|
||||
set category = "Object"
|
||||
|
||||
if(usr:wear_suit!=src||!src.initialize)
|
||||
usr << "\red You suit must be worn and active to use this function."
|
||||
usr << "\red Your suit must be worn and active to use this function."
|
||||
return
|
||||
if(src.active)
|
||||
if(active)
|
||||
spawn(0)
|
||||
anim(usr.loc,'mob.dmi',usr,"uncloak")
|
||||
src.active=0
|
||||
active=0
|
||||
usr << "\blue You are now visible."
|
||||
for(var/mob/O in oviewers(usr, null))
|
||||
O << "[usr.name] appears from thin air!"
|
||||
@@ -481,7 +483,7 @@ NINJA MASK
|
||||
else
|
||||
spawn(0)
|
||||
anim(usr.loc,'mob.dmi',usr,"cloak")
|
||||
src.active=1
|
||||
active=1
|
||||
usr << "\blue You are now invisible to normal detection."
|
||||
for(var/mob/O in oviewers(usr, null))
|
||||
O << "[usr.name] vanishes into thin air!"
|
||||
@@ -489,19 +491,40 @@ NINJA MASK
|
||||
/obj/item/clothing/suit/space/space_ninja/examine()
|
||||
set src in view()
|
||||
..()
|
||||
if(src.initialize)
|
||||
if(initialize)
|
||||
usr << "All systems operational. Current energy capacity: <B>[src.charge]</B>."
|
||||
if(src.active)
|
||||
if(active)
|
||||
usr << "The CLOAK-tech device is <B>active</B>."
|
||||
else
|
||||
usr << "The CLOAK-tech device is <B>inactive</B>."
|
||||
usr << "There are <B>[src.sbombs]</B> smoke bombs remaining."
|
||||
|
||||
/obj/item/clothing/mask/gas/space_ninja/New()
|
||||
src.verbs += /obj/item/clothing/mask/gas/space_ninja/proc/togglev
|
||||
src.verbs += /obj/item/clothing/mask/gas/space_ninja/proc/switchm
|
||||
/obj/item/clothing/gloves/space_ninja/proc/toggled()
|
||||
set name = "Toggle Drain"
|
||||
set desc = "Toggles the energy drain mechanism on or off."
|
||||
set category = "Object"
|
||||
if(!candrain)
|
||||
candrain=1
|
||||
usr << "You enable the energy drain mechanism."
|
||||
else
|
||||
candrain=0
|
||||
usr << "You disable the energy drain mechanism."
|
||||
|
||||
/obj/item/clothing/mask/gas/space_ninja/proc/togglev()
|
||||
|
||||
/obj/item/clothing/gloves/space_ninja/examine()
|
||||
set src in view()
|
||||
..()
|
||||
if(!canremove)
|
||||
if(candrain)
|
||||
usr << "The energy drain mechanism is: <B>active</B>."
|
||||
else
|
||||
usr << "The energy drain mechanism is: <B>inactive</B>."
|
||||
|
||||
/obj/item/clothing/mask/gas/voice/space_ninja/New()
|
||||
verbs += /obj/item/clothing/mask/gas/voice/space_ninja/proc/togglev
|
||||
verbs += /obj/item/clothing/mask/gas/voice/space_ninja/proc/switchm
|
||||
|
||||
/obj/item/clothing/mask/gas/voice/space_ninja/proc/togglev()
|
||||
set name = "Toggle Voice"
|
||||
set desc = "Toggles the voice synthesizer on or off."
|
||||
set category = "Object"
|
||||
@@ -545,39 +568,39 @@ NINJA MASK
|
||||
usr << "The voice synthesizer is already deactivated."
|
||||
return
|
||||
|
||||
/obj/item/clothing/mask/gas/space_ninja/proc/switchm()
|
||||
/obj/item/clothing/mask/gas/voice/space_ninja/proc/switchm()
|
||||
set name = "Switch Mode"
|
||||
set desc = "Switches between Night Vision, Meson, or Thermal vision modes."
|
||||
set category = "Object"
|
||||
//Have to reset these manually since life.dm is retarded like that. Go figure.
|
||||
switch(src.mode)
|
||||
switch(mode)
|
||||
if(1)
|
||||
src.mode=2
|
||||
mode=2
|
||||
usr.see_in_dark = 2
|
||||
usr << "Switching mode to <B>Thermal Scanner</B>."
|
||||
if(2)
|
||||
src.mode=3
|
||||
mode=3
|
||||
usr.see_invisible = 0
|
||||
usr.sight &= ~SEE_MOBS
|
||||
usr << "Switching mode to <B>Meson Scanner</B>."
|
||||
if(3)
|
||||
src.mode=1
|
||||
mode=1
|
||||
usr.sight &= ~SEE_TURFS
|
||||
usr << "Switching mode to <B>Night Vision</B>."
|
||||
|
||||
/obj/item/clothing/mask/gas/space_ninja/examine()
|
||||
/obj/item/clothing/mask/gas/voice/space_ninja/examine()
|
||||
set src in view()
|
||||
..()
|
||||
var/mode = "Night Vision"
|
||||
var/voice = "inactive"
|
||||
switch(src.mode)
|
||||
switch(mode)
|
||||
if(1)
|
||||
mode = "Night Vision"
|
||||
if(2)
|
||||
mode = "Thermal Scanner"
|
||||
if(3)
|
||||
mode = "Meson Scanner"
|
||||
if(src.vchange==0)
|
||||
if(vchange==0)
|
||||
voice = "inactive"
|
||||
else
|
||||
voice = "active"
|
||||
|
||||
@@ -56,7 +56,7 @@ STUN BATON
|
||||
//Most of the other special functions are handled in their own files.
|
||||
|
||||
/obj/item/weapon/blade/New()
|
||||
src.spark_system = new /datum/effects/system/spark_spread
|
||||
spark_system = new /datum/effects/system/spark_spread()
|
||||
spark_system.set_up(5, 0, src)
|
||||
spark_system.attach(src)
|
||||
return
|
||||
|
||||
@@ -256,11 +256,17 @@ Speaker: <A href='byond://?src=\ref[src];ch_name=[chan_name];listen=[!list]'>[li
|
||||
//End of research and feedback code.
|
||||
|
||||
if (length(heard_masked))
|
||||
var/rendered = "[part_a][M.name][part_b][quotedmsg][part_c]"
|
||||
|
||||
var/N = M.name
|
||||
var/J = eqjobname
|
||||
if (istype(M.wear_mask, /obj/item/clothing/mask/gas/voice)&&M.wear_mask:vchange)
|
||||
//To properly have the ninja show up on radio. Could also be useful for similar items.
|
||||
//Would not be necessary but the mob could be wearing a mask that is not a voice changer.
|
||||
N = M.wear_mask:voice
|
||||
J = "Unknown"
|
||||
var/rendered = "[part_a][N][part_b][quotedmsg][part_c]"
|
||||
for (var/mob/R in heard_masked)
|
||||
if(istype(R, /mob/living/silicon/ai))
|
||||
R.show_message("[part_a]<a href='byond://?src=\ref[src];track2=\ref[R];track=\ref[M]'>[M.name] ([eqjobname]) </a>[part_b][quotedmsg][part_c]", 2)
|
||||
R.show_message("[part_a]<a href='byond://?src=\ref[src];track2=\ref[R];track=\ref[M]'>[N] ([J]) </a>[part_b][quotedmsg][part_c]", 2)
|
||||
else
|
||||
R.show_message(rendered, 2)
|
||||
|
||||
|
||||
Reference in New Issue
Block a user