mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-24 12:37:26 +01:00
Space ruin: The sieged lab, a submap extravaganza. (#28393)
* Space ruin: The sieged lab, a submap extravaganza. * fix airlock access * fix skiff, make whole lab teleproof for now * indestructible rivet command room * add strategically placed helpful items/spawners * fix gun rack placement * no butchering on harbinger murder * small adjustments * esword drop as a treat, m90 seems excessive * make boss door obvious * Lots of map/boss fixes * Update everything for razor wire, try and unfuck some weird AI behavior * stupid mines * sort and fix comments for different ruin categories * always place ruin for TM * first batch of fixes * reinforce hard rock walls * tweaks * improve hard rock design * tiny cleanups * singleton out med and sci rooms * kitchen rework updatepath * run updatepaths * update maplint exceptions
This commit is contained in:
@@ -452,6 +452,9 @@
|
||||
/obj/machinery/power/smes/engineering
|
||||
charge = 0.08e6 // Engineering starts with some charge for singulo
|
||||
|
||||
/obj/machinery/power/smes/empty
|
||||
charge = 0
|
||||
|
||||
/obj/machinery/power/smes/magical
|
||||
name = "magical power storage unit"
|
||||
desc = "A high-capacity superconducting magnetic energy storage (SMES) unit. Magically produces power."
|
||||
|
||||
Reference in New Issue
Block a user