diff --git a/baystation12.dme b/baystation12.dme index 5b61a8c7069..e191d74b8f9 100644 --- a/baystation12.dme +++ b/baystation12.dme @@ -1312,5 +1312,5 @@ #include "code\ZAS\ZAS_Zones.dm" #include "interface\interface.dm" #include "interface\skin.dmf" -#include "maps\ponystation.dmm" +#include "maps\tgstation-redux.dmm" // END_INCLUDE diff --git a/baystation12.int b/baystation12.int index b82874fded5..cf7f5f719d4 100644 --- a/baystation12.int +++ b/baystation12.int @@ -1,6 +1,9 @@ // BEGIN_INTERNALS /* MAP_ICON_TYPE: 0 +LAST_COMPILE_VERSION: 499.1193 +DIR: code code\WorkInProgress code\WorkInProgress\ZomgPonies maps +LAST_COMPILE_TIME: 1378402518 AUTO_FILE_DIR: OFF */ // END_INTERNALS diff --git a/maps/tgstation-redux.dmm b/maps/tgstation-redux.dmm new file mode 100644 index 00000000000..b47b136ceb2 --- /dev/null +++ b/maps/tgstation-redux.dmm @@ -0,0 +1,12227 @@ +"aaa" = (/turf/space,/area) +"aab" = (/obj/structure/lattice,/turf/space,/area) +"aac" = (/turf/simulated/floor/plating/airless,/area) +"aad" = (/turf/space,/area/syndicate_station/north) +"aae" = (/turf/space,/area/syndicate_station/northeast) +"aaf" = (/turf/space,/area/syndicate_station/northwest) +"aag" = (/obj/effect/landmark{name = "carpspawn"},/turf/space,/area) +"aah" = (/obj/structure/sign/securearea,/turf/simulated/wall,/area) +"aai" = (/turf/simulated/wall/r_wall,/area/security/prison) +"aaj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/plating,/area/security/prison) +"aak" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plating,/area/security/prison) +"aal" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/prison) +"aam" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/security/prison) +"aan" = (/obj/structure/stool/bed,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"aao" = (/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"aap" = (/obj/machinery/camera{c_tag = "Prison Bedroom"; dir = 2; network = list("SS13")},/obj/machinery/camera{c_tag = "Bedroom"; dir = 6; network = list("Prison")},/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor,/area/security/prison) +"aaq" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall,/area/security/prison) +"aar" = (/obj/item/clothing/suit/ianshirt,/obj/machinery/computer/arcade,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area/security/prison) +"aas" = (/obj/structure/stool,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"aat" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"aau" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"aav" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"aaw" = (/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/security/prison) +"aax" = (/obj/structure/table,/obj/structure/bedsheetbin,/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/security/prison) +"aay" = (/obj/structure/stool/bed,/obj/machinery/light/small{dir = 8},/turf/simulated/floor,/area/security/prison) +"aaz" = (/turf/simulated/floor,/area/security/prison) +"aaA" = (/obj/machinery/door/airlock/glass{name = "Bedroom"},/turf/simulated/floor,/area/security/prison) +"aaB" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"aaC" = (/obj/structure/stool,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"aaD" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = "0"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"aaE" = (/obj/machinery/washing_machine,/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/security/prison) +"aaF" = (/obj/machinery/newscaster{pixel_y = -28},/obj/structure/table,/obj/item/weapon/pen{layer = 4},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"aaG" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall,/area/security/prison) +"aaH" = (/obj/structure/table,/obj/item/weapon/dice,/obj/item/device/radio/intercom{desc = "Talk... listen through this."; name = "Station Intercom (Brig Radio)"; pixel_x = -28; pixel_y = 0; wires = 2},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/security/prison) +"aaI" = (/obj/structure/stool,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"aaJ" = (/obj/structure/table,/obj/item/weapon/dice/d20,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"aaK" = (/obj/structure/stool,/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = "0"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"aaL" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"aaM" = (/turf/simulated/wall,/area/security/prison) +"aaN" = (/obj/structure/lattice,/obj/machinery/camera{c_tag = "Armory Exterior"; dir = 4},/turf/space,/area) +"aaO" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen{layer = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/security/prison) +"aaP" = (/obj/item/weapon/cigbutt,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"aaQ" = (/obj/machinery/light/small{dir = 1},/obj/structure/window/reinforced/tinted{dir = 8; icon_state = "twindow"; tag = ""},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) +"aaR" = (/obj/item/weapon/soap/nanotrasen,/obj/machinery/shower{tag = "icon-shower (WEST)"; icon_state = "shower"; dir = 8},/obj/structure/sink{pixel_y = 30},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) +"aaS" = (/turf/simulated/wall,/area/security/range) +"aaT" = (/obj/machinery/portable_atmospherics/scrubber/huge/stationary,/obj/machinery/atmospherics/pipe/simple{dir = 6},/turf/simulated/floor/plating,/area/security/prison) +"aaU" = (/obj/machinery/vending/snack,/obj/machinery/atmospherics/pipe/simple{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"aaV" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"aaW" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"aaX" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"aaY" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"aaZ" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/machinery/atmospherics/unary/outlet_injector{dir = 8; frequency = 1443; icon_state = "on"; id = "air_in"; on = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"aba" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"abb" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = "0"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"abc" = (/obj/machinery/door/window/northleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Washroom"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) +"abd" = (/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) +"abe" = (/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/security/range) +"abf" = (/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/range) +"abg" = (/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/security/range) +"abh" = (/obj/machinery/atmospherics/pipe/simple,/obj/machinery/portable_atmospherics/scrubber/huge/stationary,/turf/simulated/floor/plating,/area/security/prison) +"abi" = (/obj/machinery/vending/cola,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"abj" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"abk" = (/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"abl" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"abm" = (/obj/machinery/camera{c_tag = "Prison Rec Room"; dir = 1; network = list("SS13"); pixel_x = 22},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"abn" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"abo" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_x = 0; pixel_y = -32},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"abp" = (/obj/machinery/door/airlock{name = "Toilet"; req_access_txt = "0"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) +"abq" = (/turf/simulated/floor,/area/security/range) +"abr" = (/obj/machinery/magnetic_module,/obj/structure/target_stake,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/range) +"abs" = (/turf/simulated/floor{icon_state = "floorgrime"},/area/security/range) +"abt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple,/turf/simulated/floor/plating,/area/security/prison) +"abu" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_security{id_tag = "Prsion"; name = "Prison Wing"; req_access_txt = "2"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/prison) +"abv" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_security{id_tag = "Prsion"; name = "Prison Wing"; req_access_txt = "2"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/prison) +"abw" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/turf/simulated/wall/r_wall,/area/security/prison) +"abx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/security/prison) +"aby" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor/plating,/area/security/prison) +"abz" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/security/prison) +"abA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9; pixel_y = 0},/turf/simulated/floor/plating,/area/security/prison) +"abB" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) +"abC" = (/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/security/range) +"abD" = (/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/security/range) +"abE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple,/turf/simulated/floor/plating,/area/security/prison) +"abF" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/prison) +"abG" = (/obj/machinery/flasher{id = "permflash"; pixel_x = 28},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/prison) +"abH" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/lattice,/turf/space,/area) +"abI" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = "0"},/obj/structure/lattice,/turf/space,/area) +"abJ" = (/obj/structure/toilet{dir = 1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) +"abK" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/security/range) +"abL" = (/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/prison) +"abM" = (/turf/simulated/wall/r_wall,/area/security/warden) +"abN" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/security/range) +"abO" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/security/range) +"abP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple,/turf/simulated/floor/plating,/area/security/prison) +"abQ" = (/obj/machinery/door/airlock/glass_security{name = "Prison Wing"; req_access_txt = "2"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/prison) +"abR" = (/obj/machinery/door/airlock/glass_security{name = "Prison Wing"; req_access_txt = "2"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/prison) +"abS" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/security/prison) +"abT" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/security/prison) +"abU" = (/obj/structure/rack,/obj/item/weapon/gun/energy/gun,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access_txt = "3"},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/warden) +"abV" = (/obj/structure/rack,/obj/item/weapon/gun/energy/gun,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access_txt = "3"},/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/warden) +"abW" = (/obj/structure/rack,/obj/item/weapon/gun/energy/gun,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access_txt = "3"},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/warden) +"abX" = (/turf/simulated/wall,/area/security/main) +"abY" = (/turf/simulated/wall/r_wall,/area/security/main) +"abZ" = (/obj/machinery/computer/area_atmos/area,/obj/machinery/atmospherics/pipe/simple,/turf/simulated/floor/plating,/area/security/prison) +"aca" = (/obj/machinery/computer/security/telescreen{desc = "Used for watching Prison Wing holding areas."; name = "Prison Monitor"; network = list("Prison"); pixel_x = 0; pixel_y = 30},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/prison) +"acb" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/security/prison) +"acc" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/security/prison) +"acd" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/door_control{desc = "A remote control switch for prisont doors."; icon_state = "doorctrl0"; id = "Prison"; name = "Security Doors"; pixel_y = 27; req_access_txt = "2"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"ace" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"acf" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) +"acg" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/camera{c_tag = "Secure Armory"; dir = 4; network = list("SS13")},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) +"ach" = (/turf/simulated/floor{icon_state = "dark"},/area/security/warden) +"aci" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/effect/decal/cleanable/cobweb2,/obj/machinery/atmospherics/unary/vent_pump,/obj/machinery/camera{c_tag = "Secure Armory"; dir = 8; network = list("SS13")},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) +"acj" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/range) +"ack" = (/obj/machinery/camera{c_tag = "Firing Range"; dir = 8; network = list("SS13")},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/range) +"acl" = (/obj/machinery/shower{tag = "icon-shower (EAST)"; icon_state = "shower"; dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/main) +"acm" = (/obj/structure/window/basic{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/main) +"acn" = (/obj/machinery/alarm{pixel_y = 22},/obj/machinery/camera{c_tag = "Security Washroom"; dir = 2},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/security/main) +"aco" = (/obj/structure/mirror{pixel_y = 32},/obj/structure/sink{pixel_y = 22},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/security/main) +"acp" = (/obj/structure/mirror{pixel_y = 32},/obj/structure/sink{pixel_y = 22},/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/security/main) +"acq" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/obj/machinery/atmospherics/valve,/turf/simulated/floor/plating,/area/security/prison) +"acr" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/prison) +"acs" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"act" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/prison) +"acu" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "red"},/area/security/prison) +"acv" = (/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9; pixel_y = 0},/turf/simulated/floor{icon_state = "red"},/area/security/prison) +"acw" = (/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 101.325; on = 1; pressure_checks = 1},/turf/simulated/floor{icon_state = "red"; dir = 6},/area/security/prison) +"acx" = (/obj/structure/rack,/obj/item/weapon/gun/energy/laser,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/brigdoor{dir = 4; name = "Weapons locker"; req_access_txt = "3"},/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/warden) +"acy" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "dark"},/area/security/warden) +"acz" = (/obj/structure/rack,/obj/item/weapon/storage/lockbox/loyalty,/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/warden) +"acA" = (/obj/machinery/flasher/portable,/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/warden) +"acB" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "dark"},/area/security/warden) +"acC" = (/obj/structure/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/window/brigdoor{dir = 8; name = "Weapons locker"; req_access_txt = "3"},/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/warden) +"acD" = (/obj/structure/table/reinforced,/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/item/clothing/glasses/sunglasses,/obj/item/clothing/glasses/sunglasses{pixel_x = 3; pixel_y = 3},/turf/simulated/floor,/area/security/range) +"acE" = (/obj/structure/table/reinforced,/obj/machinery/magnetic_controller{autolink = 1; name = "Firing Range Control Console"; path = "w;e;e;w;s;n;n;s"; pixel_x = 0; pixel_y = 0},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/security/range) +"acF" = (/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/security/range) +"acG" = (/obj/structure/table/reinforced,/obj/machinery/recharger{pixel_y = 0},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/security/range) +"acH" = (/obj/structure/table/reinforced,/obj/item/weapon/gun/energy/laser/practice,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/item/weapon/paper{info = "Directions:
First you'll want to make sure there is a target stake in the center of the magnetic platform. Next, take an aluminum target from the crates back there and slip it into the stake. Make sure it clicks! Next, there should be a control console mounted on the wall somewhere in the room.

This control console dictates the behaviors of the magnetic platform, which can move your firing target around to simulate real-world combat situations. From here, you can turn off the magnets or adjust their electromagnetic levels and magnetic fields. The electricity level dictates the strength of the pull - you will usually want this to be the same value as the speed. The magnetic field level dictates how far the magnetic pull reaches.

Speed and path are the next two settings. Speed is associated with how fast the machine loops through the designated path. Paths dictate where the magnetic field will be centered at what times. There should be a pre-fabricated path input already. You can enable moving to observe how the path affects the way the stake moves. To script your own path, look at the following key:


N: North
S: South
E: East
W: West
C: Center
R: Random (results may vary)
; or &: separators. They are not necessary but can make the path string better visible."; name = "Firing Range Instructions"},/turf/simulated/floor,/area/security/range) +"acI" = (/obj/machinery/door/window/eastleft,/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/main) +"acJ" = (/obj/machinery/atmospherics/unary/vent_scrubber,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/security/main) +"acK" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/security/main) +"acL" = (/obj/machinery/washing_machine,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/security/main) +"acM" = (/turf/simulated/wall/r_wall,/area) +"acN" = (/obj/machinery/atmospherics/pipe/simple,/turf/simulated/wall,/area/security/prison) +"acO" = (/obj/machinery/light{dir = 8},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/prison) +"acP" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area/security/prison) +"acQ" = (/obj/item/device/radio/intercom{pixel_x = 27},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/machinery/camera{c_tag = "Prison Wing Hallway"; dir = 8},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) +"acR" = (/obj/structure/rack,/obj/item/weapon/gun/energy/laser,/obj/machinery/light{dir = 8},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/brigdoor{dir = 4; name = "Weapons locker"; req_access_txt = "3"},/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/warden) +"acS" = (/obj/structure/rack,/obj/item/weapon/storage/box/chemimp{pixel_x = 4; pixel_y = 3},/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/warden) +"acT" = (/obj/item/weapon/wrench,/turf/simulated/floor{icon_state = "dark"},/area/security/warden) +"acU" = (/obj/structure/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/window/brigdoor{dir = 8; name = "Weapons locker"; req_access_txt = "3"},/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/warden) +"acV" = (/obj/item/clothing/ears/earmuffs{pixel_x = -3; pixel_y = -2},/obj/item/clothing/ears/earmuffs,/obj/structure/table/reinforced,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/range) +"acW" = (/turf/simulated/floor{icon_state = "red"; dir = 5},/area/security/range) +"acX" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor{icon_state = "red"},/area/security/range) +"acY" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/range) +"acZ" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/range) +"ada" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/security/main) +"adb" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/security/main) +"adc" = (/obj/structure/closet/secure_closet/injection,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor{icon_state = "dark"},/area/security/prison) +"add" = (/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor{icon_state = "dark"},/area/security/prison) +"ade" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/security/prison) +"adf" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor{icon_state = "dark"},/area/security/prison) +"adg" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple,/turf/simulated/wall,/area/security/prison) +"adh" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9; pixel_y = 0},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/prison) +"adi" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"adj" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 8; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) +"adk" = (/obj/machinery/camera{c_tag = "Prison Solitary Confinement"; dir = 2; network = list("SS13")},/obj/machinery/camera{c_tag = "Solitary Confinement"; dir = 6; network = list("Prison")},/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor/plating,/area/security/prison) +"adl" = (/obj/effect/decal/cleanable/cobweb2,/obj/structure/table,/obj/item/weapon/paper,/obj/machinery/light/small{dir = 1},/obj/item/weapon/pen,/turf/simulated/floor/plating,/area/security/prison) +"adm" = (/obj/structure/rack,/obj/item/weapon/gun/energy/laser,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/window/brigdoor{dir = 4; name = "Weapons locker"; req_access_txt = "3"},/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/warden) +"adn" = (/obj/structure/rack,/obj/item/weapon/storage/box/trackimp,/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/warden) +"ado" = (/obj/structure/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/window/brigdoor{dir = 8; name = "Weapons locker"; req_access_txt = "3"},/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/warden) +"adp" = (/obj/structure/closet/crate,/obj/item/target,/obj/item/target,/obj/item/target,/obj/item/target,/turf/simulated/floor,/area/security/range) +"adq" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 2; on = 1; scrub_CO2 = 0; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor,/area/security/range) +"adr" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/range) +"ads" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor,/area/security/range) +"adt" = (/obj/machinery/power/apc{cell_type = 2500; name = "Firing Range APC"; pixel_y = -28},/obj/structure/cable,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/range) +"adu" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/airlock/security{name = "Washroom"; req_access_txt = "1"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/main) +"adv" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall,/area/security/main) +"adw" = (/obj/structure/table,/obj/item/clothing/suit/straight_jacket,/obj/item/clothing/glasses/sunglasses/blindfold,/obj/machinery/camera{c_tag = "Brig Execution Chamber"; dir = 4; network = list("SS13")},/turf/simulated/floor{icon_state = "dark"},/area/security/prison) +"adx" = (/turf/simulated/floor{icon_state = "dark"},/area/security/prison) +"ady" = (/obj/structure/stool/bed,/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/prison) +"adz" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple,/obj/machinery/door/airlock/security{name = "Execution Chamber"; req_access = null; req_access_txt = "1"},/turf/simulated/floor,/area/security/prison) +"adA" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/prison) +"adB" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) +"adC" = (/obj/machinery/door/airlock/glass_security{name = "Solitary Confinement"; req_access_txt = "2"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"adD" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/security/prison) +"adE" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) +"adF" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) +"adG" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) +"adH" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9; pixel_y = 0},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) +"adI" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/flashbangs,/obj/machinery/light_switch{pixel_x = -23; pixel_y = 0},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/range) +"adJ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/security/range) +"adK" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/security/range) +"adL" = (/obj/machinery/computer/secure_data,/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/main) +"adM" = (/obj/machinery/photocopier,/obj/machinery/light/small{dir = 1},/obj/machinery/requests_console{department = "Security"; departmentType = 5; pixel_y = 30},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/main) +"adN" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/main) +"adO" = (/obj/machinery/power/apc{dir = 1; name = "Security Office APC"; pixel_x = 0; pixel_y = 24},/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/packageWrap,/obj/item/weapon/pen,/obj/structure/cable{icon_state = "0-2"; 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layer = 4; name = "Test Chamber Telescreen"; network = list("Toxins"); pixel_x = 32; pixel_y = 0},/turf/simulated/floor,/area/toxins/mixing) +"bOA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/toxins/mixing) +"bOB" = (/turf/simulated/floor/airless{dir = 9; icon_state = "warning"},/area/toxins/test_area) +"bOC" = (/turf/simulated/floor/airless{tag = "icon-warning (NORTH)"; icon_state = "warning"; dir = 1},/area/toxins/test_area) +"bOD" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s5"; icon_state = "swall_s5"; dir = 2},/area/shuttle/mining/station) +"bOE" = (/obj/structure/shuttle/engine/propulsion/burst,/turf/space,/area/shuttle/mining/station) +"bOF" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s9"; icon_state = "swall_s9"; dir = 2},/area/shuttle/mining/station) +"bOG" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/quartermaster/miningdock) +"bOH" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/quartermaster/miningdock) +"bOI" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/quartermaster/miningdock) +"bOJ" = (/obj/machinery/light/small{dir = 1},/obj/structure/stool,/turf/simulated/floor/plating,/area/maintenance/aft) +"bOK" = (/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/maintenance/aft) +"bOL" = (/obj/machinery/newscaster{pixel_x = -28; pixel_y = 1},/turf/simulated/floor/wood,/area) +"bOM" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/turf/simulated/floor{icon_state = "bcarpet05"},/area/storage/tech) +"bON" = (/obj/structure/table/woodentable,/obj/item/weapon/folder/blue,/obj/item/weapon/pen/blue,/obj/item/weapon/implanter/loyalty,/obj/item/weapon/paper{info = "Blueshield Mission Briefing
You are charged with the defense of any persons of importance within the station. This includes but is not limited to The Captain, The Heads of Staff and the centcomm representative. You answer directly to the Head of Security who will assist you in achieving your mission.
Where required to achieve your primary responsibility you should liase with security and share resources, however the day to day security operations of the station are outside of your jurisdiction.
Monitor the health and safety of your principals, identify any potential risks and threats then alert the proper departments to resolve the situation. You are authorized to act as bodyguard to any of the station heads that you determine are most in need of protection, however additional access to their departments shall be granted solely at their discretion.
Observe the station alert system and carry your armaments only as required by the situation or when authorized by the Head of Security or Captain in exceptional cases.
Remember, as an agent of Nanotransen it is your responsibility to conduct yourself appropriately and you will be held to the highest standard. You will be held accountable for your actions. Security is authorized to search, interrogate or detain you as required by their own procedures. Internal affairs will also monitor and observe your conduct and their mandate applies equally to security and blueshield operations.
Dagon Blade, Blueshield Commander
"; name = "Blueshield Mission Briefing"},/turf/simulated/floor{icon_state = "bcarpet05"},/area/storage/tech) +"bOO" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/weapon/reagent_containers/food/drinks/bottle/whiskey,/obj/item/weapon/reagent_containers/food/drinks/drinkingglass,/obj/item/weapon/reagent_containers/food/drinks/drinkingglass,/turf/simulated/floor/wood,/area/storage/tech) +"bOP" = (/obj/structure/filingcabinet,/turf/simulated/floor/wood,/area/storage/tech) +"bOQ" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/obj/item/device/flashlight/lamp/green{pixel_x = -5; pixel_y = 12},/obj/item/weapon/paper{info = "Centcomm Representative Mission Briefing

Nanotransen Central Command has dispatched you to this station in order to liase with command staff on their behalf. As experienced field officers, the staff on the station are experts in handling their own fields. It is your job however to consider the bigger picture and to direct the staff towards Nanotransen's corporate interests.
As a civilian, you should consider yourself an advisor, diplomat and intermediary. The command staff do not answer to you directly and are not required to follow your orders nor do you have disciplinary authority over personnel. In all station internal matters you answer to the Head of Personnel who will direct you in your conduct within the station. However you also answer to Centcomm who may, as required, direct you in acting on company interests.
Central command may dispatch orders to the staff through you which you are responsible to communicate, however enforcement of these orders is not your mandate and will be handled directly by central command or authorized nanotransen personnel. When not specifically directed by central command, assist the head of personnel in evaluation of the station and receiving departmental reports.
Your office has been provided with a direct link to central command, through which you can issue any urgent reports or requests for Nanotransen intervention. Remember that any direct intervention is a costly exercise and should be used only when the situation justifies the request. You will be held accountable for any unnecessary usage of Nanotransen resources.
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There is some old writing on this floor. You are barely able to read out a few lines from a tangled scribble.

In a chamber a great mirror lies, cut away it solemn cries. Travel bold as thou might, piercing vastness as a kite.

HONK!
"; name = "Old Note #6"},/area/assembly/assembly_line) +"cjX" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 0; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plating,/area/assembly/assembly_line) +"cjY" = (/obj/structure/table/reinforced,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/barricade/wooden,/turf/simulated/floor{icon_state = "floorgrime"},/area/assembly/assembly_line) +"cjZ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft) +"cka" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/aft) +"ckb" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=AIE"; location = "AftH"},/obj/structure/cable{d1 = 2; 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icon_state = "asteroid11"; dir = 4},/area/holodeck/source_desert) +"cDm" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/holofloor{tag = "icon-asteroid"; icon_state = "asteroid"; dir = 2},/area/holodeck/source_picnicarea) +"cDn" = (/turf/simulated/floor/holofloor{tag = "icon-wood (EAST)"; icon_state = "wood"; dir = 4},/turf/simulated/floor/holofloor{tag = "icon-siding1"; icon_state = "siding1"; dir = 2},/area/holodeck/source_theatre) +"cDo" = (/turf/simulated/floor/holofloor{tag = "icon-rampbottom"; icon_state = "rampbottom"; dir = 2},/area/holodeck/source_theatre) +"cDp" = (/turf/simulated/floor/holofloor{tag = "icon-asteroid7"; icon_state = "asteroid7"; dir = 2},/area/holodeck/source_desert) +"cDq" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/grassybush,/turf/simulated/floor/holofloor{tag = "icon-wood_siding5"; icon_state = "wood_siding5"; dir = 2},/area/holodeck/source_picnicarea) +"cDr" = (/obj/structure/stool,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/holofloor{tag = "icon-asteroid"; 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icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) +"dce" = (/obj/machinery/computer/pod{id = "thunderdomeaxe"; name = "Thunderdome Axe Supply"},/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) +"dcf" = (/obj/machinery/computer/pod{id = "thunderdomegen"; name = "Thunderdome General Supply"},/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) +"dcg" = (/obj/machinery/computer/pod{id = "thunderdomehea"; name = "Thunderdome Heavy Supply"},/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) +"dch" = (/obj/machinery/computer/pod{id = "thunderdome"; name = "Thunderdome Blast Door Control"},/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) +"dci" = (/obj/structure/table{icon_state = "tabledir"; dir = 9},/obj/item/stack/medical/ointment,/obj/item/stack/medical/ointment,/obj/item/stack/medical/ointment,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) +"dcj" = (/obj/structure/table,/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/bruise_pack,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) +"dck" = (/obj/structure/table,/obj/item/weapon/storage/box/handcuffs,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) +"dcl" = (/obj/structure/table,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) +"dcm" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/electrical,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) +"dcn" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) +"dco" = (/obj/effect/overlay/coconut,/turf/unsimulated/beach/sand,/area/beach) +"dcp" = (/obj/effect/overlay/palmtree_r,/turf/unsimulated/beach/sand,/area/beach) +"dcq" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/beer,/obj/item/weapon/reagent_containers/food/drinks/beer,/obj/item/weapon/reagent_containers/food/drinks/beer,/obj/item/weapon/reagent_containers/food/drinks/beer,/obj/item/weapon/reagent_containers/food/drinks/beer,/obj/item/weapon/reagent_containers/food/drinks/beer,/obj/item/weapon/reagent_containers/food/drinks/beer,/turf/unsimulated/beach/sand,/area/beach) +"dcr" = (/obj/structure/table,/obj/item/clothing/under/rainbow,/obj/item/clothing/glasses/sunglasses,/obj/item/clothing/head/collectable/petehat{pixel_y = 5},/turf/unsimulated/beach/sand,/area/beach) +"dcs" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/snacks/chips,/turf/unsimulated/beach/sand,/area/beach) +"dct" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/cola,/obj/item/weapon/reagent_containers/food/drinks/cola,/obj/item/weapon/reagent_containers/food/drinks/cola,/obj/item/weapon/reagent_containers/food/drinks/cola,/obj/item/weapon/reagent_containers/food/drinks/cola,/obj/item/weapon/reagent_containers/food/drinks/cola,/turf/unsimulated/beach/sand,/area/beach) +"dcu" = (/obj/item/weapon/beach_ball,/turf/unsimulated/beach/sand,/area/beach) +"dcv" = (/obj/structure/stool/bed/chair,/turf/unsimulated/beach/sand,/area/beach) +"dcw" = (/mob/living/simple_animal/crab/Coffee,/turf/unsimulated/beach/sand,/area/beach) +"dcx" = (/obj/item/clothing/head/collectable/paper,/turf/unsimulated/beach/sand,/area/beach) +"dcy" = (/turf/unsimulated/floor{icon_state = "sandwater"},/area/beach) +"dcz" = (/turf/unsimulated/beach/coastline{density = 1; opacity = 1},/area/beach) +"dcA" = (/turf/unsimulated/beach/coastline,/area/beach) +"dcB" = (/turf/unsimulated/beach/water{density = 1; opacity = 1},/area/beach) +"dcC" = (/turf/unsimulated/beach/water,/area/beach) +"dcD" = (/turf/unsimulated/wall,/area/wizard_station) +"dcE" = (/obj/structure/bookcase{name = "Forbidden Knowledge"},/obj/effect/decal/cleanable/cobweb,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) +"dcF" = (/obj/structure/bookcase{name = "Forbidden Knowledge"},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) +"dcG" = (/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) +"dcH" = (/obj/machinery/librarycomp,/obj/structure/table/woodentable,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) +"dcI" = (/obj/machinery/vending/magivend,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) +"dcJ" = (/obj/machinery/vending/snack,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) +"dcK" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/weapon/storage/backpack/satchel,/turf/unsimulated/floor{dir = 9; icon_state = "carpetside"},/area/wizard_station) +"dcL" = (/obj/structure/mirror{pixel_y = 28},/turf/unsimulated/floor{dir = 1; icon_state = "carpetside"},/area/wizard_station) +"dcM" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/rd,/turf/unsimulated/floor{dir = 5; icon_state = "carpetside"},/area/wizard_station) +"dcN" = (/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/wizard_station) +"dcO" = (/obj/effect/landmark/start{name = "wizard"},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/wizard_station) +"dcP" = (/turf/unsimulated/floor{dir = 4; icon_state = "carpetside"},/area/wizard_station) +"dcQ" = (/obj/structure/bookcase{name = "bookcase (Tactics)"},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) +"dcR" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = 32; subspace_transmission = 1; syndie = 1},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) +"dcS" = (/obj/structure/table/woodentable,/obj/item/weapon/paper{info = "

LIST OF SPELLS AVAILABLE

Magic Missile:
This spell fires several, slow moving, magic projectiles at nearby targets. If they hit a target, it is paralyzed and takes minor damage.

Fireball:
This spell fires a fireball at a target and does not require wizard garb. Be careful not to fire it at people that are standing next to you.

Disintegrate:
This spell instantly kills somebody adjacent to you with the vilest of magick. It has a long cooldown.

Disable Technology:
This spell disables all weapons, cameras and most other technology in range.

Smoke:
This spell spawns a cloud of choking smoke at your location and does not require wizard garb.

Blind:
This spell temporarly blinds a single person and does not require wizard garb.

Forcewall:
This spell creates an unbreakable wall that lasts for 30 seconds and does not require wizard garb.

Blink:
This spell randomly teleports you a short distance. Useful for evasion or getting into areas if you have patience.

Teleport:
This spell teleports you to a type of area of your selection. Very useful if you are in danger, but has a decent cooldown, and is unpredictable.

Mutate:
This spell causes you to turn into a hulk, and gain telekinesis for a short while.

Ethereal Jaunt:
This spell creates your ethereal form, temporarily making you invisible and able to pass through walls.

Knock:
This spell opens nearby doors and does not require wizard garb.

"; name = "List of Available Spells (READ)"},/obj/item/trash/tray,/turf/unsimulated/floor{dir = 10; icon_state = "carpetside"},/area/wizard_station) +"dcT" = (/turf/unsimulated/floor{dir = 2; icon_state = "carpetside"},/area/wizard_station) +"dcU" = (/obj/structure/table/woodentable,/obj/effect/landmark{name = "Teleport-Scroll"},/turf/unsimulated/floor{dir = 6; icon_state = "carpetside"},/area/wizard_station) +"dcV" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) +"dcW" = (/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) +"dcX" = (/obj/structure/bookcase,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) +"dcY" = (/obj/structure/stool/bed/chair{dir = 4},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) +"dcZ" = (/obj/structure/table/woodentable,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) +"dda" = (/obj/structure/table/woodentable,/obj/item/weapon/dice/d20,/obj/item/weapon/dice,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) +"ddb" = (/obj/structure/rack,/obj/item/clothing/suit/wizrobe/marisa,/obj/item/clothing/shoes/sandal/marisa,/obj/item/clothing/head/wizard/marisa,/obj/item/weapon/staff/broom,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) +"ddc" = (/obj/structure/rack,/obj/item/clothing/suit/wizrobe/magusblue,/obj/item/clothing/head/wizard/magus,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) +"ddd" = (/obj/structure/table/woodentable,/obj/item/trash/cheesie,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) +"dde" = (/obj/structure/table/woodentable,/obj/item/weapon/spacecash,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) +"ddf" = (/obj/structure/rack,/obj/item/clothing/suit/wizrobe/red,/obj/item/clothing/shoes/sandal,/obj/item/clothing/head/wizard/red,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) +"ddg" = (/obj/structure/rack,/obj/item/clothing/suit/wizrobe/magusred,/obj/item/clothing/head/wizard/magus,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) +"ddh" = (/turf/simulated/shuttle/wall{icon_state = "swall_s6"; dir = 2},/area) +"ddi" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area) +"ddj" = (/turf/simulated/shuttle/wall{icon_state = "swall_s10"; dir = 2},/area) +"ddk" = (/turf/unsimulated/wall/fakeglass{tag = "icon-fakewindows (WEST)"; icon_state = "fakewindows"; dir = 8},/area/wizard_station) +"ddl" = (/turf/unsimulated/wall/fakeglass{tag = "icon-fakewindows2 (WEST)"; icon_state = "fakewindows2"; dir = 8},/area/wizard_station) +"ddm" = (/turf/unsimulated/wall/fakeglass{tag = "icon-fakewindows (NORTHEAST)"; icon_state = "fakewindows"; dir = 5},/area/wizard_station) +"ddn" = (/obj/item/trash/raisins,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) +"ddo" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) +"ddp" = (/obj/structure/showcase,/turf/unsimulated/floor{dir = 1; icon_state = "chapel"},/area/wizard_station) +"ddq" = (/obj/structure/table/reinforced,/obj/structure/kitchenspike,/turf/unsimulated/floor{dir = 4; icon_state = "chapel"},/area/wizard_station) +"ddr" = (/obj/structure/table/reinforced,/obj/structure/kitchenspike,/turf/unsimulated/floor{dir = 1; icon_state = "chapel"},/area/wizard_station) +"dds" = (/obj/effect/decal/cleanable/cobweb2,/obj/structure/showcase,/turf/unsimulated/floor{dir = 4; icon_state = "chapel"},/area/wizard_station) +"ddt" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area) +"ddu" = (/turf/space,/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/vox/station) +"ddv" = (/turf/simulated/shuttle/wall{icon_state = "pwall"; dir = 1},/area) +"ddw" = (/turf/space,/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/vox/station) +"ddx" = (/obj/effect/decal/remains/human,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station) +"ddy" = (/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station) +"ddz" = (/turf/unsimulated/wall/fakeglass{tag = "icon-fakewindows2 (NORTH)"; icon_state = "fakewindows2"; dir = 1},/area/wizard_station) +"ddA" = (/turf/unsimulated/floor{dir = 8; icon_state = "chapel"},/area/wizard_station) +"ddB" = (/obj/effect/decal/cleanable/blood,/turf/unsimulated/floor{icon_state = "chapel"},/area/wizard_station) +"ddC" = (/mob/living/carbon/monkey,/turf/unsimulated/floor{dir = 8; icon_state = "chapel"},/area/wizard_station) +"ddD" = (/turf/unsimulated/floor{icon_state = "chapel"},/area/wizard_station) +"ddE" = (/turf/simulated/shuttle/wall{icon_state = "swall14"; dir = 2},/area) +"ddF" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area) +"ddG" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/vox/station) +"ddH" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating,/area/shuttle/vox/station) +"ddI" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/shuttle/plating,/area/shuttle/vox/station) +"ddJ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/shuttle/plating,/area/shuttle/vox/station) +"ddK" = (/turf/simulated/shuttle/wall{icon_state = "swall_s5"; dir = 2},/area) +"ddL" = (/mob/living/simple_animal/hostile/creature{name = "Experiment 35b"},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station) +"ddM" = (/turf/unsimulated/floor{dir = 1; icon_state = "chapel"},/area/wizard_station) +"ddN" = (/turf/unsimulated/floor{dir = 4; icon_state = "chapel"},/area/wizard_station) +"ddO" = (/obj/machinery/computer/station_alert,/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/vox/station) +"ddP" = (/obj/machinery/computer/vox_station,/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/vox/station) +"ddQ" = (/obj/machinery/computer/atmos_alert,/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/vox/station) +"ddR" = (/obj/effect/decal/cleanable/molten_item,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station) +"ddS" = (/turf/unsimulated/wall/fakeglass,/area/wizard_station) +"ddT" = (/obj/item/trash/chips,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) +"ddU" = (/obj/structure/rack,/obj/item/weapon/kitchenknife/ritual,/turf/unsimulated/floor{dir = 8; icon_state = "chapel"},/area/wizard_station) +"ddV" = (/obj/effect/decal/cleanable/blood,/turf/unsimulated/floor{dir = 8; icon_state = "chapel"},/area/wizard_station) +"ddW" = (/obj/structure/rack,/obj/item/weapon/kitchenknife/ritual,/turf/unsimulated/floor{icon_state = "chapel"},/area/wizard_station) +"ddX" = (/obj/machinery/door/airlock/hatch,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/vox/station) +"ddY" = (/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/vox/station) +"ddZ" = (/obj/effect/landmark{name = "voxstart"},/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/vox/station) +"dea" = (/obj/item/weapon/stool,/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/vox/station) +"deb" = (/obj/machinery/door/airlock/hatch,/turf/simulated/shuttle/plating,/area/shuttle/vox/station) +"dec" = (/turf/simulated/shuttle/plating,/area/shuttle/vox/station) +"ded" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating,/area/shuttle/vox/station) +"dee" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating,/area/shuttle/vox/station) +"def" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating,/area/shuttle/vox/station) +"deg" = (/obj/structure/window/basic{dir = 8},/obj/structure/window/basic{dir = 1},/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) +"deh" = (/obj/structure/window/basic{dir = 1},/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) +"dei" = (/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) +"dej" = (/obj/structure/table/reinforced,/obj/item/weapon/pickaxe,/obj/item/weapon/storage/firstaid/toxin,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) +"dek" = (/obj/structure/table/reinforced,/obj/item/weapon/scalpel,/obj/item/weapon/cable_coil,/obj/item/weapon/storage/firstaid/regular,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) +"del" = (/obj/structure/table/reinforced,/obj/item/weapon/circular_saw,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) +"dem" = (/obj/structure/window/basic{dir = 8},/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) +"den" = (/obj/item/alien_embryo,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) +"deo" = (/obj/item/weapon/organ/r_arm,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) +"dep" = (/obj/structure/window/basic{dir = 8},/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) +"deq" = (/obj/machinery/portable_atmospherics/canister/toxins,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) +"der" = (/obj/machinery/portable_atmospherics/canister/sleeping_agent,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) +"des" = (/obj/machinery/sleeper,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) +"det" = (/obj/machinery/optable,/obj/item/brain,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) +"deu" = (/obj/machinery/bodyscanner,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) +"dev" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "diagonalWall3"},/area/shuttle/vox/station) +"dew" = (/obj/structure/shuttle/engine/heater,/turf/simulated/shuttle/plating,/area/shuttle/vox/station) +"dex" = (/obj/structure/rack,/obj/item/weapon/rcd,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) +"dey" = (/obj/structure/rack,/obj/item/clothing/mask/breath/vox,/obj/item/clothing/shoes/magboots/vox,/obj/item/clothing/suit/space/vox/carapace,/obj/item/clothing/head/helmet/space/vox/carapace,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) +"dez" = (/obj/structure/rack,/obj/item/weapon/plastique,/obj/item/weapon/plastique,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) +"deA" = (/turf/space,/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/shuttle/vox/station) +"deB" = (/obj/structure/shuttle/engine/propulsion,/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/vox/station) +"deC" = (/obj/structure/rack,/obj/item/weapon/crossbow,/obj/item/weapon/arrow,/obj/item/weapon/arrow,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) +"deD" = (/obj/structure/rack,/obj/item/clothing/mask/breath/vox,/obj/item/clothing/shoes/magboots/vox,/obj/item/clothing/suit/space/vox/pressure,/obj/item/clothing/head/helmet/space/vox/pressure,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) +"deE" = (/obj/structure/rack,/obj/item/weapon/dart_cartridge,/obj/item/weapon/dart_cartridge,/obj/item/weapon/gun/dartgun/vox/raider,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) +"deF" = (/obj/structure/rack,/obj/item/weapon/dart_cartridge,/obj/item/weapon/dart_cartridge,/obj/item/weapon/gun/dartgun/vox/medical,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) +"deG" = (/obj/structure/rack,/obj/item/weapon/storage/pneumatic,/obj/item/weapon/harpoon,/obj/item/weapon/harpoon,/obj/item/weapon/tank/nitrogen,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) +"deH" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s6"; icon_state = "swall_s6"; dir = 2},/area/derelict/ship) +"deI" = (/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall12"; dir = 2},/area/derelict/ship) +"deJ" = (/turf/simulated/shuttle/wall{tag = "icon-swall14"; icon_state = "swall14"; dir = 2},/area/derelict/ship) +"deK" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s10"; icon_state = "swall_s10"; dir = 2},/area/derelict/ship) +"deL" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/turf/simulated/shuttle/wall{tag = "icon-swall_f9"; icon_state = "swall_f9"; dir = 2},/area/derelict/ship) +"deM" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) +"deN" = (/obj/machinery/sleeper,/obj/machinery/light{dir = 1},/obj/effect/decal/remains/human,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) +"deO" = (/obj/machinery/sleep_console,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) +"deP" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/turf/simulated/shuttle/wall{tag = "icon-swall_f5"; icon_state = "swall_f5"; dir = 2},/area/derelict/ship) +"deQ" = (/turf/simulated/shuttle/wall{tag = "icon-swall13"; icon_state = "swall13"; dir = 2},/area/derelict/ship) +"deR" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-burst_r (WEST)"; icon_state = "burst_r"; dir = 8},/turf/space,/area/derelict/ship) +"deS" = (/turf/simulated/shuttle/wall{tag = "icon-swall11"; icon_state = "swall11"; dir = 2},/area/derelict/ship) +"deT" = (/obj/machinery/computer/med_data,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) +"deU" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/regular{pixel_x = 6; pixel_y = -5},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) +"deV" = (/turf/simulated/shuttle/wall{tag = "icon-swall15"; icon_state = "swall15"; dir = 2},/area/derelict/ship) +"deW" = (/turf/simulated/shuttle/plating,/turf/simulated/shuttle/wall{tag = "icon-swall_f9"; icon_state = "swall_f9"; dir = 2},/area/derelict/ship) +"deX" = (/obj/structure/shuttle/engine/heater{tag = "icon-heater (EAST)"; icon_state = "heater"; dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/derelict/ship) +"deY" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-propulsion (WEST)"; icon_state = "propulsion"; dir = 8},/turf/space,/area/derelict/ship) +"deZ" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/turf/simulated/shuttle/wall{tag = "icon-swall_f10"; icon_state = "swall_f10"; dir = 2},/area/derelict/ship) +"dfa" = (/obj/item/weapon/scalpel,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) +"dfb" = (/turf/simulated/shuttle/wall{tag = "icon-swall7"; icon_state = "swall7"; dir = 2},/area/derelict/ship) +"dfc" = (/turf/simulated/shuttle/plating,/area/derelict/ship) +"dfd" = (/obj/structure/computerframe{anchored = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) +"dfe" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/shuttle/plating,/area/derelict/ship) +"dff" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/shuttle/plating,/area/derelict/ship) +"dfg" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/shuttle/plating,/area/derelict/ship) +"dfh" = (/obj/machinery/door/airlock/glass{name = "Hibernation Pods"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) +"dfi" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) +"dfj" = (/obj/structure/table,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) +"dfk" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall3"; dir = 2},/area/derelict/ship) +"dfl" = (/obj/item/device/multitool,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) +"dfm" = (/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) +"dfn" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/floor/plating,/area/derelict/ship) +"dfo" = (/turf/simulated/shuttle/plating,/turf/simulated/shuttle/wall{tag = "icon-swall_f6"; icon_state = "swall_f6"; dir = 2},/area/derelict/ship) +"dfp" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-burst_l (WEST)"; icon_state = "burst_l"; dir = 8},/turf/space,/area/derelict/ship) +"dfq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/shuttle/plating,/area/derelict/ship) +"dfr" = (/obj/structure/table,/obj/machinery/light{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) +"dfs" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/turf/simulated/shuttle/wall{tag = "icon-swall_f6"; icon_state = "swall_f6"; dir = 2},/area/derelict/ship) +"dft" = (/obj/machinery/door/airlock/glass,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) +"dfu" = (/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) +"dfv" = (/obj/machinery/portable_atmospherics/scrubber,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) +"dfw" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/shuttle/plating,/area/derelict/ship) +"dfx" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) +"dfy" = (/obj/machinery/door/window,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) +"dfz" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) +"dfA" = (/obj/structure/table,/obj/item/weapon/gun/energy/laser/retro,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) +"dfB" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating,/area/derelict/ship) +"dfC" = (/obj/machinery/light/small{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) +"dfD" = (/obj/structure/table,/obj/item/weapon/tank/oxygen,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) +"dfE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/shuttle/plating,/area/derelict/ship) +"dfF" = (/obj/machinery/light{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) +"dfG" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s6"; icon_state = "swall_s6"; dir = 2},/area) +"dfH" = (/turf/simulated/shuttle/wall{tag = "icon-swall14"; icon_state = "swall14"; dir = 2},/area) +"dfI" = (/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall12"; dir = 2},/area) +"dfJ" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s10"; icon_state = "swall_s10"; dir = 2},/area) +"dfK" = (/obj/structure/table,/obj/item/device/analyzer,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) +"dfL" = (/obj/structure/stool/bed/chair{dir = 8},/obj/effect/decal/remains/human,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) +"dfM" = (/obj/machinery/door/airlock/glass{name = "Living Module"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) +"dfN" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) +"dfO" = (/turf/simulated/shuttle/wall{tag = "icon-swall7"; icon_state = "swall7"; dir = 2},/area) +"dfP" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/turf/simulated/shuttle/wall{tag = "icon-swall_f9"; 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icon_state = "swall_s9"; dir = 2},/area/derelict/ship) +"dfY" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s5"; icon_state = "swall_s5"; dir = 2},/area/derelict/ship) +"dfZ" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/turf/simulated/shuttle/wall{tag = "icon-swall_f10"; icon_state = "swall_f10"; dir = 2},/area) +"dga" = (/obj/item/weapon/table_parts,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area) +"dgb" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/turf/simulated/shuttle/wall{tag = "icon-swall_f6"; icon_state = "swall_f6"; dir = 2},/area) +"dgc" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/shuttle/plating,/area/derelict/ship) +"dgd" = (/obj/machinery/light_switch{pixel_x = 27},/obj/machinery/light{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) +"dge" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s5"; 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dir = 1; network = list("Tcomsat")},/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/tcommsat/entrance) +"dlL" = (/turf/simulated/floor{dir = 2; icon_state = "warning"},/area/tcommsat/entrance) +"dlM" = (/obj/machinery/light{dir = 4},/obj/structure/closet/emcloset,/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/tcommsat/entrance) +"dlN" = (/obj/machinery/computer/teleporter,/turf/simulated/floor/plating,/area/tcommsat/entrance) +"dlO" = (/obj/machinery/teleport/station,/turf/simulated/floor/plating,/area/tcommsat/entrance) +"dlP" = (/obj/machinery/teleport/hub,/turf/simulated/floor/plating,/area/tcommsat/entrance) +"dlQ" = (/obj/machinery/camera{c_tag = "South Solars"; dir = 4; network = list("Tcomsat")},/turf/space,/area) +"dlR" = (/turf/space,/area/syndicate_station/commssat) +"dlS" = (/turf/simulated/wall/r_wall,/area/AIsattele) +"dlT" = (/obj/structure/computerframe,/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating/airless,/area/AIsattele) +"dlU" = (/obj/machinery/teleport/station,/obj/structure/cable{icon_state = "0-2"; 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pixel_y = -1},/turf/simulated/floor/plating,/area/djstation) +"dmv" = (/obj/item/weapon/extinguisher,/turf/simulated/floor/plating,/area/djstation) +"dmw" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/smes/magical{desc = "A high-capacity superconducting magnetic energy storage (SMES) unit."; name = "power storage unit"},/turf/simulated/floor/plating,/area/djstation) +"dmx" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating,/area/djstation) +"dmy" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{dir = 0; name = "Worn-out APC"; pixel_y = -24},/turf/simulated/floor/plating,/area/djstation) +"dmz" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/item/weapon/storage/box/lights/mixed,/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_x = 0; pixel_y = -32},/turf/simulated/floor/plating,/area/djstation) +"dmA" = (/obj/structure/cable{d1 = 1; 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icon_state = "cafeteria"; dir = 5},/area/djstation) +"dne" = (/obj/structure/table,/obj/item/device/radio/intercom{broadcasting = 1; dir = 8; freerange = 1; listening = 0; name = "Pirate Radio Broadcast Channel"; pixel_x = 0},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/djstation) +"dnf" = (/obj/structure/table,/obj/item/weapon/paper/djstation{info = "Welcome new owner!

You have purchased the latest in listening equipment. The telecommunication setup we created is the best in listening to common and private radio fequencies. Here is a step by step guide to start listening in on those saucy radio channels:
  1. Equip yourself with a multi-tool
  2. Use the multitool on each machine, that is the broadcaster, receiver and the relay.
  3. Turn all the machines on, it has already been configured for you to listen on.
Simple as that. Now to listen to the private channels, you'll have to configure the intercoms, located on the front desk. Here is a list of frequencies for you to listen on.