From e5b8a4889d2a6c9ce09591e9d28f649fd845bf05 Mon Sep 17 00:00:00 2001 From: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com> Date: Mon, 11 Dec 2023 12:07:40 -0500 Subject: [PATCH] glass floors / catwalks no longer block pulse demon shocking (#23503) --- code/game/gamemodes/miniantags/pulsedemon/pulsedemon.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/gamemodes/miniantags/pulsedemon/pulsedemon.dm b/code/game/gamemodes/miniantags/pulsedemon/pulsedemon.dm index b2bcc1e5b37..f5a0087f234 100644 --- a/code/game/gamemodes/miniantags/pulsedemon/pulsedemon.dm +++ b/code/game/gamemodes/miniantags/pulsedemon/pulsedemon.dm @@ -656,7 +656,7 @@ /mob/living/simple_animal/demon/pulse_demon/proc/is_under_tile() var/turf/T = get_turf(src) - return T.transparent_floor || T.intact || HAS_TRAIT(T, TRAIT_TURF_COVERED) + return T.intact || HAS_TRAIT(T, TRAIT_TURF_COVERED) // cable (and hijacked APC) view helper /mob/living/simple_animal/demon/pulse_demon/proc/update_cableview()