Add Colossus, add outdoors variable to areas and update fireball targeting

This commit is contained in:
Markolie
2016-10-25 04:10:52 +02:00
parent 51686b0a01
commit e5c4b78f47
49 changed files with 1249 additions and 175 deletions
+46 -2
View File
@@ -3,9 +3,53 @@
/obj/effect/proc_holder
var/panel = "Debug"//What panel the proc holder needs to go on.
var/active = FALSE //Used by toggle based abilities.
var/ranged_mousepointer
var/list/spells = typesof(/obj/effect/proc_holder/spell) //needed for the badmin verb for now
/obj/effect/proc_holder/proc/InterceptClickOn(mob/living/user, params, atom/A)
if(user.ranged_ability != src)
to_chat(user, "<span class='warning'><b>[user.ranged_ability.name]</b> has been disabled.")
user.ranged_ability.remove_ranged_ability(user)
return TRUE //TRUE for failed, FALSE for passed.
user.next_click = world.time + CLICK_CD_CLICK_ABILITY
user.face_atom(A)
return FALSE
/obj/effect/proc_holder/proc/add_ranged_ability(mob/living/user, var/msg)
if(!user || !user.client)
return
if(user.ranged_ability && user.ranged_ability != src)
to_chat(user, "<span class='warning'><b>[user.ranged_ability.name]</b> has been replaced by <b>[name]</b>.")
user.ranged_ability.remove_ranged_ability(user)
user.ranged_ability = src
user.client.click_intercept = user.ranged_ability
add_mousepointer(user.client)
active = TRUE
if(msg)
to_chat(user, msg)
update_icon()
/obj/effect/proc_holder/proc/add_mousepointer(client/C)
if(C && ranged_mousepointer && C.mouse_pointer_icon == initial(C.mouse_pointer_icon))
C.mouse_pointer_icon = ranged_mousepointer
/obj/effect/proc_holder/proc/remove_mousepointer(client/C)
if(C && ranged_mousepointer && C.mouse_pointer_icon == ranged_mousepointer)
C.mouse_pointer_icon = initial(C.mouse_pointer_icon)
/obj/effect/proc_holder/proc/remove_ranged_ability(mob/living/user, var/msg)
if(!user || !user.client || (user.ranged_ability && user.ranged_ability != src)) //To avoid removing the wrong ability
return
user.ranged_ability = null
user.client.click_intercept = null
remove_mousepointer(user.client)
active = FALSE
if(msg)
to_chat(user, msg)
update_icon()
/obj/effect/proc_holder/spell
name = "Spell"
desc = "A wizard spell"
@@ -178,7 +222,7 @@ var/list/spells = typesof(/obj/effect/proc_holder/spell) //needed for the badmin
if(prob(critfailchance))
critfail(targets)
else
cast(targets)
cast(targets, user = user)
after_cast(targets)
/obj/effect/proc_holder/spell/proc/before_cast(list/targets)
@@ -224,7 +268,7 @@ var/list/spells = typesof(/obj/effect/proc_holder/spell) //needed for the badmin
smoke.set_up(smoke_amt, 0, location) // same here
smoke.start()
/obj/effect/proc_holder/spell/proc/cast(list/targets)
/obj/effect/proc_holder/spell/proc/cast(list/targets, mob/user = usr)
return
/obj/effect/proc_holder/spell/proc/critfail(list/targets)
+55 -22
View File
@@ -252,7 +252,7 @@
duration = 300
sound="sound/magic/Blind.ogg"
/obj/effect/proc_holder/spell/dumbfire/fireball
/obj/effect/proc_holder/spell/fireball
name = "Fireball"
desc = "This spell fires a fireball at a target and does not require wizard garb."
@@ -263,30 +263,64 @@
invocation_type = "shout"
range = 20
cooldown_min = 20 //10 deciseconds reduction per rank
proj_icon_state = "fireball"
proj_name = "a fireball"
proj_type = "/obj/effect/proc_holder/spell/turf/fireball"
proj_lifespan = 200
proj_step_delay = 1
action_icon_state = "fireball"
var/fireball_type = /obj/item/projectile/magic/fireball
action_icon_state = "fireball0"
sound = "sound/magic/Fireball.ogg"
/obj/effect/proc_holder/spell/turf/fireball/cast(var/turf/T)
explosion(T, -1, 0, 2, 3, 0, flame_range = 2)
active = FALSE
/obj/effect/proc_holder/spell/fireball/Click()
var/mob/living/user = usr
if(!istype(user))
return
/obj/effect/proc_holder/spell/targeted/inflict_handler/fireball
amt_dam_brute = 20
amt_dam_fire = 25
var/msg
/obj/effect/proc_holder/spell/targeted/explosion/fireball
ex_severe = -1
ex_heavy = -1
ex_light = 2
ex_flash = 5
if(!can_cast(user))
msg = "<span class='warning'>You can no longer cast Fireball.</span>"
remove_ranged_ability(user, msg)
return
if(active)
msg = "<span class='notice'>You extinguish your fireball...for now.</span>"
remove_ranged_ability(user, msg)
else
msg = "<span class='notice'>Your prepare to cast your fireball spell! <B>Left-click to cast at a target!</B></span>"
add_ranged_ability(user, msg)
/obj/effect/proc_holder/spell/fireball/update_icon()
if(!action)
return
action.button_icon_state = "fireball[active]"
action.UpdateButtonIcon()
/obj/effect/proc_holder/spell/fireball/InterceptClickOn(mob/living/user, params, atom/target)
if(..())
return FALSE
if(!cast_check(0, user))
remove_ranged_ability(user)
return FALSE
var/list/targets = list(target)
perform(targets,user = user)
return TRUE
/obj/effect/proc_holder/spell/fireball/cast(list/targets, mob/living/user = usr)
var/target = targets[1] //There is only ever one target for fireball
var/turf/T = user.loc
var/turf/U = get_step(user, user.dir) // Get the tile infront of the move, based on their direction
if(!isturf(U) || !isturf(T))
return 0
var/obj/item/projectile/magic/fireball/FB = new fireball_type(user.loc)
FB.current = get_turf(user)
FB.preparePixelProjectile(target, get_turf(target), user)
FB.fire()
user.newtonian_move(get_dir(U, T))
return 1
/obj/effect/proc_holder/spell/aoe_turf/repulse
name = "Repulse"
@@ -303,8 +337,7 @@
action_icon_state = "repulse"
sound = 'sound/magic/Repulse.ogg'
/obj/effect/proc_holder/spell/aoe_turf/repulse/cast(list/targets)
var/mob/user = usr
/obj/effect/proc_holder/spell/aoe_turf/repulse/cast(list/targets, mob/user = usr)
var/list/thrownatoms = list()
var/atom/throwtarget
var/distfromcaster