burn wounds, for real this time (#20542)

* burn wounds

* user feedback

* ready for review

* sean review

* Apply suggestions from code review

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

* surgery fix

* other repair methods

* GDN review

* health scanner feedback

* Update code/game/objects/items/devices/scanners.dm

Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com>

* bodyscanner print out

* Update code/game/machinery/adv_med.dm

---------

Co-authored-by: Farie82 <farie82@users.noreply.github.com>
Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com>
This commit is contained in:
Charlie
2023-04-14 14:58:38 +01:00
committed by GitHub
parent 7293b7ecbd
commit e6085895c1
22 changed files with 107 additions and 47 deletions
+2
View File
@@ -315,6 +315,7 @@
if(prob(10))
E.mend_fracture()
E.fix_internal_bleeding()
E.fix_burn_wound(update_health = FALSE)
heal_points--
else if(issilicon(L))
L.adjustBruteLoss(-3.5)
@@ -349,6 +350,7 @@
if(is_mining_level(H.z))
for(var/obj/item/organ/external/E in H.bodyparts)
E.fix_internal_bleeding()
E.fix_burn_wound()
E.mend_fracture()
else
to_chat(owner, "<span class='warning'>...But the core was weakened, it is not close enough to the rest of the legions of the necropolis.</span>")