From e61af42f00987c55f8bde8b31d123b9539822e6b Mon Sep 17 00:00:00 2001 From: Kyep Date: Thu, 7 Sep 2017 02:06:43 -0700 Subject: [PATCH] Nerfs missionary staff --- code/game/objects/items/weapons/holy_weapons.dm | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/code/game/objects/items/weapons/holy_weapons.dm b/code/game/objects/items/weapons/holy_weapons.dm index 968aac67272..ee5ba4c24ea 100644 --- a/code/game/objects/items/weapons/holy_weapons.dm +++ b/code/game/objects/items/weapons/holy_weapons.dm @@ -519,6 +519,8 @@ var/obj/item/clothing/suit/hooded/chaplain_hoodie/missionary_robe/robes = null //the robes linked with this staff var/faith = 99 //a conversion requires 100 faith to attempt. faith recharges over time while you are wearing missionary robes that have been linked to the staff. + var/zealots_made = 0 + /obj/item/weapon/nullrod/missionary_staff/New() team_color = pick("red", "blue") icon_state = "godstaff-[team_color]" @@ -617,6 +619,9 @@ faith -= 100 //if you made it this far: congratulations! you are now a religious zealot! target.mind.make_zealot(missionary, convert_duration, team_color) + zealots_made++ + + missionary.adjustBruteLoss(8 * zealots_made) target << sound('sound/misc/wololo.ogg', 0, 1, 25) missionary.say("WOLOLO!")