mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-24 04:27:35 +01:00
IPC overhaul
This commit is contained in:
@@ -61,21 +61,25 @@ var/list/organ_cache = list()
|
||||
processing_objects -= src
|
||||
if(dead_icon)
|
||||
icon_state = dead_icon
|
||||
if(owner && vital)
|
||||
owner.death()
|
||||
|
||||
/obj/item/organ/process()
|
||||
if(loc != owner)
|
||||
owner = null
|
||||
|
||||
//dead already, no need for more processing
|
||||
if(status & ORGAN_DEAD)
|
||||
return
|
||||
|
||||
// Don't process if we're in a freezer, an MMI or a stasis bag. //TODO: ambient temperature?
|
||||
if(istype(loc,/obj/item/device/mmi) || istype(loc,/obj/item/bodybag/cryobag) || istype(loc,/obj/structure/closet/crate/freezer))
|
||||
return
|
||||
|
||||
//Process infections
|
||||
if (robotic >= 2 || (owner && owner.species && (owner.species.flags & IS_PLANT)))
|
||||
if ((status & ORGAN_ROBOT) || (owner && owner.species && (owner.species.flags & IS_PLANT)))
|
||||
germ_level = 0
|
||||
return
|
||||
|
||||
if(loc != owner)
|
||||
owner = null
|
||||
|
||||
if(!owner)
|
||||
if(reagents)
|
||||
var/datum/reagent/blood/B = locate(/datum/reagent/blood) in reagents.reagent_list
|
||||
@@ -91,6 +95,10 @@ var/list/organ_cache = list()
|
||||
//** Handle antibiotics and curing infections
|
||||
handle_antibiotics()
|
||||
handle_germ_effects()
|
||||
|
||||
//check if we've hit max_damage
|
||||
if(damage >= max_damage)
|
||||
die()
|
||||
|
||||
/obj/item/organ/proc/handle_germ_effects()
|
||||
//** Handle the effects of infections
|
||||
@@ -188,31 +196,17 @@ var/list/organ_cache = list()
|
||||
min_broken_damage = 35
|
||||
|
||||
/obj/item/organ/emp_act(severity)
|
||||
switch(robotic)
|
||||
if(0)
|
||||
if(!(status & ORGAN_ROBOT))
|
||||
return
|
||||
switch (severity)
|
||||
if (1.0)
|
||||
take_damage(0,20)
|
||||
return
|
||||
if(1)
|
||||
switch (severity)
|
||||
if (1.0)
|
||||
take_damage(20,0)
|
||||
return
|
||||
if (2.0)
|
||||
take_damage(7,0)
|
||||
return
|
||||
if(3.0)
|
||||
take_damage(3,0)
|
||||
return
|
||||
if(2)
|
||||
switch (severity)
|
||||
if (1.0)
|
||||
take_damage(40,0)
|
||||
return
|
||||
if (2.0)
|
||||
take_damage(15,0)
|
||||
return
|
||||
if(3.0)
|
||||
take_damage(10,0)
|
||||
return
|
||||
if (2.0)
|
||||
take_damage(0,7)
|
||||
return
|
||||
if(3.0)
|
||||
take_damage(0,3)
|
||||
|
||||
/obj/item/organ/proc/removed(var/mob/living/user)
|
||||
|
||||
|
||||
@@ -1,388 +0,0 @@
|
||||
/*
|
||||
/proc/spawn_diona_nymph_from_organ(var/obj/item/organ/organ)
|
||||
if(!istype(organ))
|
||||
return
|
||||
|
||||
//This is a terrible hack and I should be ashamed.
|
||||
var/datum/seed/diona = plant_controller.seeds["diona"]
|
||||
if(!diona)
|
||||
del(src)
|
||||
|
||||
spawn(1) // So it has time to be thrown about by the gib() proc.
|
||||
var/mob/living/carbon/primitive/diona/D = new(get_turf(organ))
|
||||
diona.request_player(D)
|
||||
del(organ)
|
||||
*/
|
||||
|
||||
/obj/item/organ/external/diona
|
||||
name = "tendril"
|
||||
cannot_break = 1
|
||||
amputation_point = "branch"
|
||||
|
||||
/obj/item/organ/external/diona/chest
|
||||
name = "core trunk"
|
||||
limb_name = "chest"
|
||||
icon_name = "torso"
|
||||
health = 200
|
||||
min_broken_damage = 50
|
||||
body_part = UPPER_TORSO
|
||||
vital = 1
|
||||
cannot_amputate = 1
|
||||
parent_organ = null
|
||||
|
||||
/obj/item/organ/external/diona/groin
|
||||
name = "fork"
|
||||
limb_name = "groin"
|
||||
icon_name = "groin"
|
||||
health = 100
|
||||
min_broken_damage = 50
|
||||
body_part = LOWER_TORSO
|
||||
vital = 1
|
||||
parent_organ = "chest"
|
||||
|
||||
/obj/item/organ/external/diona/arm
|
||||
name = "left upper tendril"
|
||||
limb_name = "l_arm"
|
||||
icon_name = "l_arm"
|
||||
health = 35
|
||||
min_broken_damage = 20
|
||||
body_part = ARM_LEFT
|
||||
parent_organ = "chest"
|
||||
can_grasp = 1
|
||||
|
||||
/obj/item/organ/external/diona/arm/right
|
||||
name = "right upper tendril"
|
||||
limb_name = "r_arm"
|
||||
icon_name = "r_arm"
|
||||
body_part = ARM_RIGHT
|
||||
|
||||
/obj/item/organ/external/diona/leg
|
||||
name = "left lower tendril"
|
||||
limb_name = "l_leg"
|
||||
icon_name = "l_leg"
|
||||
health = 35
|
||||
min_broken_damage = 20
|
||||
body_part = LEG_LEFT
|
||||
icon_position = LEFT
|
||||
parent_organ = "groin"
|
||||
can_stand = 1
|
||||
|
||||
/obj/item/organ/external/diona/leg/right
|
||||
name = "right lower tendril"
|
||||
limb_name = "r_leg"
|
||||
icon_name = "r_leg"
|
||||
body_part = LEG_RIGHT
|
||||
icon_position = RIGHT
|
||||
|
||||
/obj/item/organ/external/diona/foot
|
||||
name = "left foot"
|
||||
limb_name = "l_foot"
|
||||
icon_name = "l_foot"
|
||||
health = 20
|
||||
min_broken_damage = 10
|
||||
body_part = FOOT_LEFT
|
||||
icon_position = LEFT
|
||||
parent_organ = "l_leg"
|
||||
can_stand = 1
|
||||
|
||||
/obj/item/organ/external/diona/foot/right
|
||||
name = "right foot"
|
||||
limb_name = "r_foot"
|
||||
icon_name = "r_foot"
|
||||
body_part = FOOT_RIGHT
|
||||
icon_position = RIGHT
|
||||
parent_organ = "r_leg"
|
||||
amputation_point = "right ankle"
|
||||
|
||||
/obj/item/organ/external/diona/hand
|
||||
name = "left grasper"
|
||||
limb_name = "l_hand"
|
||||
icon_name = "l_hand"
|
||||
health = 30
|
||||
min_broken_damage = 15
|
||||
body_part = HAND_LEFT
|
||||
parent_organ = "l_arm"
|
||||
can_grasp = 1
|
||||
|
||||
/obj/item/organ/external/diona/hand/right
|
||||
name = "right grasper"
|
||||
limb_name = "r_hand"
|
||||
icon_name = "r_hand"
|
||||
body_part = HAND_RIGHT
|
||||
parent_organ = "r_arm"
|
||||
|
||||
/obj/item/organ/external/diona/head
|
||||
limb_name = "head"
|
||||
icon_name = "head"
|
||||
name = "head"
|
||||
health = 50
|
||||
min_broken_damage = 25
|
||||
body_part = HEAD
|
||||
vital = 1
|
||||
parent_organ = "chest"
|
||||
|
||||
/obj/item/organ/external/diona/head/removed()
|
||||
if(owner)
|
||||
owner.unEquip(owner.head)
|
||||
owner.unEquip(owner.l_ear)
|
||||
..()
|
||||
|
||||
/*
|
||||
//DIONA ORGANS.
|
||||
/obj/item/organ/external/diona/removed()
|
||||
..()
|
||||
if(!istype(owner))
|
||||
del(src)
|
||||
|
||||
if(!owner.organs.len)
|
||||
owner.death()
|
||||
|
||||
if(prob(50))
|
||||
spawn_diona_nymph_from_organ(src)
|
||||
*/
|
||||
/obj/item/organ/diona/process()
|
||||
return
|
||||
|
||||
/obj/item/organ/diona/strata
|
||||
name = "neural strata"
|
||||
parent_organ = "chest"
|
||||
|
||||
/obj/item/organ/diona/bladder
|
||||
name = "gas bladder"
|
||||
parent_organ = "head"
|
||||
|
||||
/obj/item/organ/diona/polyp
|
||||
name = "polyp segment"
|
||||
parent_organ = "groin"
|
||||
|
||||
/obj/item/organ/diona/ligament
|
||||
name = "anchoring ligament"
|
||||
parent_organ = "groin"
|
||||
|
||||
/obj/item/organ/diona/node
|
||||
name = "receptor node"
|
||||
parent_organ = "head"
|
||||
|
||||
/obj/item/organ/diona/nutrients
|
||||
name = "nutrient vessel"
|
||||
parent_organ = "chest"
|
||||
|
||||
/obj/item/organ/diona
|
||||
name = "diona nymph"
|
||||
icon = 'icons/obj/objects.dmi'
|
||||
icon_state = "nymph"
|
||||
organ_tag = "special" // Turns into a nymph instantly, no transplanting possible.
|
||||
/*
|
||||
/obj/item/organ/diona/removed(var/mob/living/user)
|
||||
|
||||
..()
|
||||
if(!istype(owner))
|
||||
del(src)
|
||||
|
||||
if(!owner.internal_organs.len)
|
||||
owner.death()
|
||||
|
||||
spawn_diona_nymph_from_organ(src)
|
||||
*/
|
||||
// These are different to the standard diona organs as they have a purpose in other
|
||||
// species (absorbing radiation and light respectively)
|
||||
/obj/item/organ/diona/nutrients
|
||||
name = "nutrient vessel"
|
||||
organ_tag = "nutrient vessel"
|
||||
icon = 'icons/mob/alien.dmi'
|
||||
icon_state = "claw"
|
||||
|
||||
/obj/item/organ/diona/nutrients/removed()
|
||||
return
|
||||
|
||||
/obj/item/organ/diona/node
|
||||
name = "receptor node"
|
||||
organ_tag = "receptor node"
|
||||
icon = 'icons/mob/alien.dmi'
|
||||
icon_state = "claw"
|
||||
|
||||
/obj/item/organ/diona/node/removed()
|
||||
return
|
||||
|
||||
//CORTICAL BORER ORGANS.
|
||||
/obj/item/organ/borer
|
||||
name = "cortical borer"
|
||||
parent_organ = "head"
|
||||
vital = 1
|
||||
|
||||
/obj/item/organ/borer/process()
|
||||
|
||||
// Borer husks regenerate health, feel no pain, and are resistant to stuns and brainloss.
|
||||
for(var/chem in list("saline", "sailcylic", "meth", "mannitol"))
|
||||
if(owner.reagents.get_reagent_amount(chem) < 3)
|
||||
owner.reagents.add_reagent(chem, 5)
|
||||
|
||||
// They're also super gross and ooze ichor.
|
||||
if(prob(5))
|
||||
var/mob/living/carbon/human/H = owner
|
||||
if(!istype(H))
|
||||
return
|
||||
|
||||
var/datum/reagent/blood/B = locate(/datum/reagent/blood) in H.vessel.reagent_list
|
||||
blood_splatter(H,B,1)
|
||||
var/obj/effect/decal/cleanable/blood/splatter/goo = locate() in get_turf(owner)
|
||||
if(goo)
|
||||
goo.name = "husk ichor"
|
||||
goo.desc = "It's thick and stinks of decay."
|
||||
goo.basecolor = "#412464"
|
||||
goo.update_icon()
|
||||
|
||||
/obj/item/organ/borer
|
||||
name = "cortical borer"
|
||||
icon = 'icons/obj/objects.dmi'
|
||||
icon_state = "borer"
|
||||
organ_tag = "brain"
|
||||
desc = "A disgusting space slug."
|
||||
|
||||
/obj/item/organ/borer/removed(var/mob/living/user)
|
||||
|
||||
..()
|
||||
|
||||
var/mob/living/simple_animal/borer/B = owner.has_brain_worms()
|
||||
if(B)
|
||||
B.leave_host()
|
||||
B.ckey = owner.ckey
|
||||
|
||||
spawn(0)
|
||||
qdel(src)
|
||||
|
||||
//XENOMORPH ORGANS
|
||||
/obj/item/organ/xenos/eggsac
|
||||
name = "egg sac"
|
||||
parent_organ = "groin"
|
||||
|
||||
/obj/item/organ/xenos/plasmavessel
|
||||
name = "plasma vessel"
|
||||
parent_organ = "chest"
|
||||
var/stored_plasma = 0
|
||||
var/max_plasma = 500
|
||||
|
||||
/obj/item/organ/xenos/plasmavessel/queen
|
||||
name = "bloated plasma vessel"
|
||||
stored_plasma = 200
|
||||
max_plasma = 500
|
||||
|
||||
/obj/item/organ/xenos/plasmavessel/sentinel
|
||||
stored_plasma = 100
|
||||
max_plasma = 250
|
||||
|
||||
/obj/item/organ/xenos/plasmavessel/hunter
|
||||
name = "tiny plasma vessel"
|
||||
stored_plasma = 100
|
||||
max_plasma = 150
|
||||
|
||||
/obj/item/organ/xenos/acidgland
|
||||
name = "acid gland"
|
||||
parent_organ = "head"
|
||||
|
||||
/obj/item/organ/xenos/hivenode
|
||||
name = "hive node"
|
||||
parent_organ = "chest"
|
||||
|
||||
/obj/item/organ/xenos/resinspinner
|
||||
name = "resin spinner"
|
||||
parent_organ = "head"
|
||||
|
||||
/obj/item/organ/xenos
|
||||
name = "xeno organ"
|
||||
icon = 'icons/effects/blood.dmi'
|
||||
desc = "It smells like an accident in a chemical factory."
|
||||
|
||||
/obj/item/organ/xenos/eggsac
|
||||
name = "egg sac"
|
||||
icon_state = "xgibmid1"
|
||||
organ_tag = "egg sac"
|
||||
|
||||
/obj/item/organ/xenos/plasmavessel
|
||||
name = "plasma vessel"
|
||||
icon_state = "xgibdown1"
|
||||
organ_tag = "plasma vessel"
|
||||
|
||||
/obj/item/organ/xenos/acidgland
|
||||
name = "acid gland"
|
||||
icon_state = "xgibtorso"
|
||||
organ_tag = "acid gland"
|
||||
|
||||
/obj/item/organ/xenos/hivenode
|
||||
name = "hive node"
|
||||
icon_state = "xgibmid2"
|
||||
organ_tag = "hive node"
|
||||
|
||||
/obj/item/organ/xenos/resinspinner
|
||||
name = "hive node"
|
||||
icon_state = "xgibmid2"
|
||||
organ_tag = "resin spinner"
|
||||
|
||||
//VOX ORGANS.
|
||||
/obj/item/organ/stack
|
||||
name = "cortical stack"
|
||||
icon_state = "brain-prosthetic"
|
||||
parent_organ = "head"
|
||||
organ_tag = "stack"
|
||||
robotic = 2
|
||||
vital = 1
|
||||
var/backup_time = 0
|
||||
var/datum/mind/backup
|
||||
|
||||
/obj/item/organ/stack/process()
|
||||
if(owner && owner.stat != 2 && !is_broken())
|
||||
backup_time = world.time
|
||||
if(owner.mind) backup = owner.mind
|
||||
|
||||
/obj/item/organ/stack/vox
|
||||
name = "vox cortical stack"
|
||||
|
||||
/obj/item/organ/stack/vox/stack
|
||||
|
||||
|
||||
//WRYN ORGAN
|
||||
|
||||
/obj/item/organ/wryn/hivenode
|
||||
name = "antennae"
|
||||
parent_organ = "head"
|
||||
|
||||
/obj/item/organ/wryn/hivenode
|
||||
name = "antennae"
|
||||
organ_tag = "antennae"
|
||||
icon = 'icons/mob/human_races/r_wryn.dmi'
|
||||
icon_state = "antennae"
|
||||
|
||||
|
||||
//NUCLEATION ORGAN
|
||||
|
||||
/obj/item/organ/nucleation
|
||||
name = "nucleation organ"
|
||||
icon = 'icons/obj/surgery.dmi'
|
||||
desc = "A crystalized human organ. /red It has a strangely iridescent glow."
|
||||
|
||||
/obj/item/organ/nucleation/resonant_crystal
|
||||
name = "resonant crystal"
|
||||
icon_state = "resonant-crystal"
|
||||
organ_tag = "resonant crystal"
|
||||
parent_organ = "head"
|
||||
|
||||
/obj/item/organ/nucleation/strange_crystal
|
||||
name = "strange crystal"
|
||||
icon_state = "strange-crystal"
|
||||
organ_tag = "strange crystal"
|
||||
parent_organ = "chest"
|
||||
|
||||
/obj/item/organ/eyes/luminescent_crystal
|
||||
name = "luminescent eyes"
|
||||
icon_state = "crystal-eyes"
|
||||
organ_tag = "luminescent eyes"
|
||||
light_color = "#1C1C00"
|
||||
parent_organ = "head"
|
||||
|
||||
New()
|
||||
set_light(2)
|
||||
|
||||
/obj/item/organ/brain/crystal
|
||||
name = "crystalized brain"
|
||||
icon_state = "crystal-brain"
|
||||
organ_tag = "crystalized brain"
|
||||
@@ -7,6 +7,10 @@
|
||||
max_damage = 0
|
||||
dir = SOUTH
|
||||
organ_tag = "limb"
|
||||
|
||||
var/brute_mod = 1
|
||||
var/burn_mod = 1
|
||||
|
||||
var/icon_name = null
|
||||
var/body_part = null
|
||||
var/icon_position = 0
|
||||
@@ -115,6 +119,12 @@
|
||||
if(!parent.children)
|
||||
parent.children = list()
|
||||
parent.children.Add(src)
|
||||
|
||||
/obj/item/organ/external/robotize()
|
||||
..()
|
||||
//robot limbs take reduced damage
|
||||
brute_mod = 0.8
|
||||
burn_mod = 0.8
|
||||
|
||||
/****************************************************
|
||||
DAMAGE PROCS
|
||||
@@ -126,22 +136,12 @@
|
||||
|
||||
if(status & ORGAN_DESTROYED)
|
||||
return 0
|
||||
if(status & ORGAN_ROBOT )
|
||||
|
||||
var/brmod = 0.66
|
||||
var/bumod = 0.66
|
||||
|
||||
if(istype(owner,/mob/living/carbon/human))
|
||||
var/mob/living/carbon/human/H = owner
|
||||
if(H.species && H.species.flags & IS_SYNTHETIC) // No need for this - the modifer is being applied in the species' code already. Leaving it in, in case it ever changes.
|
||||
brmod = 1 //H.species.brute_mod
|
||||
bumod = 1 //H.species.burn_mod
|
||||
|
||||
brute *= brmod //~2/3 damage for ROBOLIMBS
|
||||
burn *= bumod //~2/3 damage for ROBOLIMBS
|
||||
|
||||
brute *= brute_mod
|
||||
burn *= burn_mod
|
||||
|
||||
// High brute damage or sharp objects may damage internal organs
|
||||
if(internal_organs && ((brute_dam >= max_damage) || (sharp && brute >= 5) || brute >= 10) && prob(5))
|
||||
if(internal_organs && (brute_dam >= max_damage || (((sharp && brute >= 5) || brute >= 10) && prob(5))))
|
||||
// Damage an internal organ
|
||||
if(internal_organs && internal_organs.len)
|
||||
var/obj/item/organ/I = pick(internal_organs)
|
||||
@@ -301,12 +301,16 @@ This function completely restores a damaged organ to perfect condition.
|
||||
var/datum/wound/W = pick(compatible_wounds)
|
||||
W.open_wound(damage)
|
||||
if(prob(25))
|
||||
//maybe have a separate message for BRUISE type damage?
|
||||
owner.visible_message("\red The wound on [owner.name]'s [name] widens with a nasty ripping voice.",\
|
||||
"\red The wound on your [name] widens with a nasty ripping voice.",\
|
||||
"You hear a nasty ripping noise, as if flesh is being torn apart.")
|
||||
if(status & ORGAN_ROBOT)
|
||||
owner.visible_message("\red The damage to [owner.name]'s [name] worsens.",\
|
||||
"\red The damage to your [name] worsens.",\
|
||||
"You hear the screech of abused metal.")
|
||||
else
|
||||
owner.visible_message("\red The wound on [owner.name]'s [name] widens with a nasty ripping noise.",\
|
||||
"\red The wound on your [name] widens with a nasty ripping noise.",\
|
||||
"You hear a nasty ripping noise, as if flesh is being torn apart.")
|
||||
return
|
||||
|
||||
|
||||
//Creating wound
|
||||
var/wound_type = get_wound_type(type, damage)
|
||||
|
||||
@@ -329,7 +333,7 @@ This function completely restores a damaged organ to perfect condition.
|
||||
//Determines if we even need to process this organ.
|
||||
|
||||
/obj/item/organ/external/proc/need_process()
|
||||
if(status && status != ORGAN_ROBOT) // If it's robotic, that's fine it will have a status.
|
||||
if(status & (ORGAN_CUT_AWAY|ORGAN_GAUZED|ORGAN_BLEEDING|ORGAN_BROKEN|ORGAN_DESTROYED|ORGAN_SPLINTED|ORGAN_DEAD|ORGAN_MUTATED))
|
||||
return 1
|
||||
if(brute_dam || burn_dam)
|
||||
return 1
|
||||
@@ -366,10 +370,6 @@ This function completely restores a damaged organ to perfect condition.
|
||||
if(trace_chemicals[chemID] <= 0)
|
||||
trace_chemicals.Remove(chemID)
|
||||
|
||||
//Bone fractures
|
||||
if(config.bones_can_break && brute_dam > min_broken_damage * config.organ_health_multiplier && !(status & ORGAN_ROBOT))
|
||||
src.fracture()
|
||||
|
||||
if(!(status & ORGAN_BROKEN))
|
||||
perma_injury = 0
|
||||
|
||||
@@ -537,6 +537,11 @@ Note that amputating the affected organ does in fact remove the infection from t
|
||||
burn_dam = 0
|
||||
status &= ~ORGAN_BLEEDING
|
||||
var/clamped = 0
|
||||
|
||||
var/mob/living/carbon/human/H
|
||||
if(istype(owner,/mob/living/carbon/human))
|
||||
H = owner
|
||||
|
||||
for(var/datum/wound/W in wounds)
|
||||
if(W.damage_type == CUT || W.damage_type == BRUISE)
|
||||
brute_dam += W.damage
|
||||
@@ -551,9 +556,12 @@ Note that amputating the affected organ does in fact remove the infection from t
|
||||
|
||||
number_wounds += W.amount
|
||||
|
||||
if (open && !clamped) //things tend to bleed if they are CUT OPEN
|
||||
if (open && !clamped && (H && !(H.species.flags & NO_BLOOD)))
|
||||
status |= ORGAN_BLEEDING
|
||||
|
||||
|
||||
//Bone fractures
|
||||
if(config.bones_can_break && brute_dam > min_broken_damage * config.organ_health_multiplier && !(status & ORGAN_ROBOT))
|
||||
src.fracture()
|
||||
|
||||
// new damage icon system
|
||||
// returns just the brute/burn damage code
|
||||
@@ -705,6 +713,9 @@ Note that amputating the affected organ does in fact remove the infection from t
|
||||
return rval
|
||||
|
||||
/obj/item/organ/external/proc/fracture()
|
||||
if(status & ORGAN_ROBOT)
|
||||
return //ORGAN_BROKEN doesn't have the same meaning for robot limbs
|
||||
|
||||
if((status & ORGAN_BROKEN) || cannot_break)
|
||||
return
|
||||
owner.visible_message(\
|
||||
@@ -767,6 +778,8 @@ Note that amputating the affected organ does in fact remove the infection from t
|
||||
return 0
|
||||
|
||||
/obj/item/organ/external/proc/is_usable()
|
||||
if((status & ORGAN_ROBOT) && get_damage() >= max_damage) //robot limbs just become inoperable at max damage
|
||||
return
|
||||
return !(status & (ORGAN_DESTROYED|ORGAN_MUTATED|ORGAN_DEAD))
|
||||
|
||||
/obj/item/organ/external/proc/is_malfunctioning()
|
||||
@@ -845,153 +858,3 @@ Note that amputating the affected organ does in fact remove the infection from t
|
||||
"\red <b>Your [name] melts away!</b>", \
|
||||
"\red You hear a sickening sizzle.")
|
||||
disfigured = 1
|
||||
|
||||
/****************************************************
|
||||
ORGAN DEFINES
|
||||
****************************************************/
|
||||
|
||||
/obj/item/organ/external/chest
|
||||
name = "upper body"
|
||||
limb_name = "chest"
|
||||
icon_name = "torso"
|
||||
max_damage = 100
|
||||
min_broken_damage = 50
|
||||
body_part = UPPER_TORSO
|
||||
vital = 1
|
||||
amputation_point = "spine"
|
||||
gendered_icon = 1
|
||||
cannot_amputate = 1
|
||||
parent_organ = null
|
||||
encased = "ribcage"
|
||||
|
||||
/obj/item/organ/external/groin
|
||||
name = "lower body"
|
||||
limb_name = "groin"
|
||||
icon_name = "groin"
|
||||
max_damage = 100
|
||||
min_broken_damage = 50
|
||||
body_part = LOWER_TORSO
|
||||
vital = 1
|
||||
parent_organ = "chest"
|
||||
amputation_point = "lumbar"
|
||||
gendered_icon = 1
|
||||
|
||||
/obj/item/organ/external/arm
|
||||
limb_name = "l_arm"
|
||||
name = "left arm"
|
||||
icon_name = "l_arm"
|
||||
max_damage = 60
|
||||
min_broken_damage = 30
|
||||
body_part = ARM_LEFT
|
||||
parent_organ = "chest"
|
||||
amputation_point = "left shoulder"
|
||||
can_grasp = 1
|
||||
|
||||
/obj/item/organ/external/arm/right
|
||||
limb_name = "r_arm"
|
||||
name = "right arm"
|
||||
icon_name = "r_arm"
|
||||
body_part = ARM_RIGHT
|
||||
amputation_point = "right shoulder"
|
||||
|
||||
/obj/item/organ/external/leg
|
||||
limb_name = "l_leg"
|
||||
name = "left leg"
|
||||
icon_name = "l_leg"
|
||||
max_damage = 60
|
||||
min_broken_damage = 30
|
||||
body_part = LEG_LEFT
|
||||
icon_position = LEFT
|
||||
parent_organ = "groin"
|
||||
amputation_point = "left hip"
|
||||
can_stand = 1
|
||||
|
||||
/obj/item/organ/external/leg/right
|
||||
limb_name = "r_leg"
|
||||
name = "right leg"
|
||||
icon_name = "r_leg"
|
||||
body_part = LEG_RIGHT
|
||||
icon_position = RIGHT
|
||||
amputation_point = "right hip"
|
||||
|
||||
/obj/item/organ/external/foot
|
||||
limb_name = "l_foot"
|
||||
name = "left foot"
|
||||
icon_name = "l_foot"
|
||||
max_damage = 30
|
||||
min_broken_damage = 15
|
||||
body_part = FOOT_LEFT
|
||||
icon_position = LEFT
|
||||
parent_organ = "l_leg"
|
||||
amputation_point = "left ankle"
|
||||
can_stand = 1
|
||||
|
||||
/obj/item/organ/external/foot/removed()
|
||||
if(owner) owner.unEquip(owner.shoes)
|
||||
..()
|
||||
|
||||
/obj/item/organ/external/foot/right
|
||||
limb_name = "r_foot"
|
||||
name = "right foot"
|
||||
icon_name = "r_foot"
|
||||
body_part = FOOT_RIGHT
|
||||
icon_position = RIGHT
|
||||
parent_organ = "r_leg"
|
||||
amputation_point = "right ankle"
|
||||
|
||||
/obj/item/organ/external/hand
|
||||
limb_name = "l_hand"
|
||||
name = "left hand"
|
||||
icon_name = "l_hand"
|
||||
max_damage = 30
|
||||
min_broken_damage = 15
|
||||
body_part = HAND_LEFT
|
||||
parent_organ = "l_arm"
|
||||
amputation_point = "left wrist"
|
||||
can_grasp = 1
|
||||
|
||||
/obj/item/organ/external/hand/removed()
|
||||
if(owner) owner.unEquip(owner.gloves)
|
||||
..()
|
||||
|
||||
/obj/item/organ/external/hand/right
|
||||
limb_name = "r_hand"
|
||||
name = "right hand"
|
||||
icon_name = "r_hand"
|
||||
body_part = HAND_RIGHT
|
||||
parent_organ = "r_arm"
|
||||
amputation_point = "right wrist"
|
||||
|
||||
/obj/item/organ/external/head
|
||||
limb_name = "head"
|
||||
icon_name = "head"
|
||||
name = "head"
|
||||
max_damage = 70
|
||||
min_broken_damage = 35
|
||||
body_part = HEAD
|
||||
vital = 1
|
||||
parent_organ = "chest"
|
||||
amputation_point = "neck"
|
||||
gendered_icon = 1
|
||||
encased = "skull"
|
||||
|
||||
/obj/item/organ/external/head/removed()
|
||||
if(owner)
|
||||
name = "[owner.real_name]'s head"
|
||||
owner.unEquip(owner.glasses)
|
||||
owner.unEquip(owner.head)
|
||||
owner.unEquip(owner.l_ear)
|
||||
owner.unEquip(owner.r_ear)
|
||||
owner.unEquip(owner.wear_mask)
|
||||
spawn(1)
|
||||
owner.update_hair()
|
||||
..()
|
||||
|
||||
/obj/item/organ/external/head/take_damage(brute, burn, sharp, edge, used_weapon = null, list/forbidden_limbs = list())
|
||||
..(brute, burn, sharp, edge, used_weapon, forbidden_limbs)
|
||||
if (!disfigured)
|
||||
if (brute_dam > 40)
|
||||
if (prob(50))
|
||||
disfigure("brute")
|
||||
if (burn_dam > 40)
|
||||
disfigure("burn")
|
||||
|
||||
@@ -87,7 +87,7 @@ var/global/list/limb_icon_cache = list()
|
||||
|
||||
if(skeletal)
|
||||
mob_icon = new /icon('icons/mob/human_races/r_skeleton.dmi', "[icon_name][gender ? "_[gender]" : ""]")
|
||||
else if ((status & ORGAN_ROBOT) && !(owner.species && owner.species.flags & IS_SYNTHETIC))
|
||||
else if (status & ORGAN_ROBOT)
|
||||
mob_icon = new /icon('icons/mob/human_races/robotic.dmi', "[icon_name][gender ? "_[gender]" : ""]")
|
||||
else
|
||||
if (status & ORGAN_MUTATED)
|
||||
|
||||
@@ -81,17 +81,6 @@
|
||||
owner.b_eyes ? owner.b_eyes : 0
|
||||
)
|
||||
|
||||
|
||||
/obj/item/organ/eyes/process() //Eye damage replaces the old eye_stat var.
|
||||
..()
|
||||
if(!owner)
|
||||
return
|
||||
if(is_bruised())
|
||||
owner.eye_blurry = 20
|
||||
if(is_broken())
|
||||
owner.eye_blind = 20
|
||||
|
||||
|
||||
/obj/item/organ/liver
|
||||
name = "liver"
|
||||
icon_state = "liver"
|
||||
|
||||
@@ -13,6 +13,8 @@
|
||||
..(holder, internal)
|
||||
if(istype(limb))
|
||||
max_damage = limb.max_damage
|
||||
if((limb.status & ORGAN_ROBOT) && (!parent || (parent.status & ORGAN_ROBOT)))
|
||||
robotize() //if both limb and the parent are robotic, the stump is robotic too
|
||||
|
||||
/obj/item/organ/external/stump/is_stump()
|
||||
return 1
|
||||
|
||||
@@ -78,8 +78,8 @@ mob/living/carbon/human/proc/handle_pain()
|
||||
// not when sleeping
|
||||
|
||||
if(species && species.flags & NO_PAIN)
|
||||
//While IPCs don't feel pain, they will notice their gears gunking up with residue (toxins)
|
||||
if(species && species.flags & IS_SYNTHETIC)
|
||||
//While synthetics don't feel pain, they will notice their gears gunking up with residue (toxins)
|
||||
if(isSynthetic())
|
||||
var/toxDamageMessage = null
|
||||
var/toxMessageProb = 1
|
||||
switch(getToxLoss())
|
||||
|
||||
@@ -35,3 +35,9 @@ var/global/datum/robolimb/basic_robolimb
|
||||
company = "Xion Manufacturing Group"
|
||||
desc = "This limb has a minimalist black and red casing."
|
||||
icon = 'icons/mob/human_races/cyberlimbs/xion.dmi'
|
||||
|
||||
/datum/robolimb/ipc
|
||||
company = "Morpheus Cyberkinetics"
|
||||
desc = "This limb is simple and functional; no effort has been made to make it look human."
|
||||
icon = 'icons/mob/human_races/cyberlimbs/ipc.dmi'
|
||||
unavailable_at_chargen = 1
|
||||
|
||||
@@ -0,0 +1,206 @@
|
||||
/*/proc/spawn_diona_nymph_from_organ(var/obj/item/organ/organ)
|
||||
if(!istype(organ))
|
||||
return 0
|
||||
|
||||
//This is a terrible hack and I should be ashamed.
|
||||
var/datum/seed/diona = plant_controller.seeds["diona"]
|
||||
if(!diona)
|
||||
return 0
|
||||
|
||||
spawn(1) // So it has time to be thrown about by the gib() proc.
|
||||
var/mob/living/carbon/alien/diona/D = new(get_turf(organ))
|
||||
var/datum/ghosttrap/plant/P = get_ghost_trap("living plant")
|
||||
P.request_player(D, "A diona nymph has split off from its gestalt. ")
|
||||
spawn(60)
|
||||
if(D)
|
||||
if(!D.ckey || !D.client)
|
||||
D.death()
|
||||
return 1 */
|
||||
|
||||
/obj/item/organ/external/diona
|
||||
name = "tendril"
|
||||
cannot_break = 1
|
||||
amputation_point = "branch"
|
||||
|
||||
/obj/item/organ/external/diona/chest
|
||||
name = "core trunk"
|
||||
limb_name = "chest"
|
||||
icon_name = "torso"
|
||||
max_damage = 200
|
||||
min_broken_damage = 50
|
||||
w_class = 5
|
||||
body_part = UPPER_TORSO
|
||||
vital = 1
|
||||
cannot_amputate = 1
|
||||
parent_organ = null
|
||||
|
||||
/obj/item/organ/external/diona/groin
|
||||
name = "fork"
|
||||
limb_name = "groin"
|
||||
icon_name = "groin"
|
||||
max_damage = 100
|
||||
min_broken_damage = 50
|
||||
w_class = 4
|
||||
body_part = LOWER_TORSO
|
||||
parent_organ = "chest"
|
||||
|
||||
/obj/item/organ/external/diona/arm
|
||||
name = "left upper tendril"
|
||||
limb_name = "l_arm"
|
||||
icon_name = "l_arm"
|
||||
max_damage = 35
|
||||
min_broken_damage = 20
|
||||
w_class = 3
|
||||
body_part = ARM_LEFT
|
||||
parent_organ = "chest"
|
||||
can_grasp = 1
|
||||
|
||||
/obj/item/organ/external/diona/arm/right
|
||||
name = "right upper tendril"
|
||||
limb_name = "r_arm"
|
||||
icon_name = "r_arm"
|
||||
body_part = ARM_RIGHT
|
||||
|
||||
/obj/item/organ/external/diona/leg
|
||||
name = "left lower tendril"
|
||||
limb_name = "l_leg"
|
||||
icon_name = "l_leg"
|
||||
max_damage = 35
|
||||
min_broken_damage = 20
|
||||
w_class = 3
|
||||
body_part = LEG_LEFT
|
||||
icon_position = LEFT
|
||||
parent_organ = "groin"
|
||||
can_stand = 1
|
||||
|
||||
/obj/item/organ/external/diona/leg/right
|
||||
name = "right lower tendril"
|
||||
limb_name = "r_leg"
|
||||
icon_name = "r_leg"
|
||||
body_part = LEG_RIGHT
|
||||
icon_position = RIGHT
|
||||
|
||||
/obj/item/organ/external/diona/foot
|
||||
name = "left foot"
|
||||
limb_name = "l_foot"
|
||||
icon_name = "l_foot"
|
||||
max_damage = 20
|
||||
min_broken_damage = 10
|
||||
w_class = 2
|
||||
body_part = FOOT_LEFT
|
||||
icon_position = LEFT
|
||||
parent_organ = "l_leg"
|
||||
can_stand = 1
|
||||
|
||||
/obj/item/organ/external/diona/foot/right
|
||||
name = "right foot"
|
||||
limb_name = "r_foot"
|
||||
icon_name = "r_foot"
|
||||
body_part = FOOT_RIGHT
|
||||
icon_position = RIGHT
|
||||
parent_organ = "r_leg"
|
||||
amputation_point = "right ankle"
|
||||
|
||||
/obj/item/organ/external/diona/hand
|
||||
name = "left grasper"
|
||||
limb_name = "l_hand"
|
||||
icon_name = "l_hand"
|
||||
max_damage = 30
|
||||
min_broken_damage = 15
|
||||
w_class = 2
|
||||
body_part = HAND_LEFT
|
||||
parent_organ = "l_arm"
|
||||
can_grasp = 1
|
||||
|
||||
/obj/item/organ/external/diona/hand/right
|
||||
name = "right grasper"
|
||||
limb_name = "r_hand"
|
||||
icon_name = "r_hand"
|
||||
body_part = HAND_RIGHT
|
||||
parent_organ = "r_arm"
|
||||
|
||||
/obj/item/organ/external/diona/head
|
||||
limb_name = "head"
|
||||
icon_name = "head"
|
||||
name = "head"
|
||||
max_damage = 50
|
||||
min_broken_damage = 25
|
||||
w_class = 3
|
||||
body_part = HEAD
|
||||
parent_organ = "chest"
|
||||
|
||||
/obj/item/organ/external/diona/head/removed()
|
||||
if(owner)
|
||||
owner.unEquip(owner.head)
|
||||
owner.unEquip(owner.l_ear)
|
||||
..()
|
||||
|
||||
//DIONA ORGANS.
|
||||
/* /obj/item/organ/external/diona/removed()
|
||||
var/mob/living/carbon/human/H = owner
|
||||
..()
|
||||
if(!istype(H) || !H.organs || !H.organs.len)
|
||||
H.death()
|
||||
if(prob(50) && spawn_diona_nymph_from_organ(src))
|
||||
qdel(src) */
|
||||
|
||||
/obj/item/organ/diona/process()
|
||||
return
|
||||
|
||||
/obj/item/organ/diona/strata
|
||||
name = "neural strata"
|
||||
parent_organ = "chest"
|
||||
|
||||
/obj/item/organ/diona/bladder
|
||||
name = "gas bladder"
|
||||
parent_organ = "head"
|
||||
|
||||
/obj/item/organ/diona/polyp
|
||||
name = "polyp segment"
|
||||
parent_organ = "groin"
|
||||
|
||||
/obj/item/organ/diona/ligament
|
||||
name = "anchoring ligament"
|
||||
parent_organ = "groin"
|
||||
|
||||
/obj/item/organ/diona/node
|
||||
name = "receptor node"
|
||||
parent_organ = "head"
|
||||
|
||||
/obj/item/organ/diona/nutrients
|
||||
name = "nutrient vessel"
|
||||
parent_organ = "chest"
|
||||
|
||||
/obj/item/organ/diona
|
||||
name = "diona nymph"
|
||||
icon = 'icons/obj/objects.dmi'
|
||||
icon_state = "nymph"
|
||||
organ_tag = "special" // Turns into a nymph instantly, no transplanting possible.
|
||||
|
||||
/*/obj/item/organ/diona/removed(var/mob/living/user)
|
||||
var/mob/living/carbon/human/H = owner
|
||||
..()
|
||||
if(!istype(H) || !H.organs || !H.organs.len)
|
||||
H.death()
|
||||
if(prob(50) && spawn_diona_nymph_from_organ(src))
|
||||
qdel(src) */
|
||||
|
||||
// These are different to the standard diona organs as they have a purpose in other
|
||||
// species (absorbing radiation and light respectively)
|
||||
/obj/item/organ/diona/nutrients
|
||||
name = "nutrient vessel"
|
||||
organ_tag = "nutrient vessel"
|
||||
icon = 'icons/mob/alien.dmi'
|
||||
icon_state = "claw"
|
||||
|
||||
/obj/item/organ/diona/nutrients/removed()
|
||||
return
|
||||
|
||||
/obj/item/organ/diona/node
|
||||
name = "receptor node"
|
||||
organ_tag = "receptor node"
|
||||
icon = 'icons/mob/alien.dmi'
|
||||
icon_state = "claw"
|
||||
|
||||
/obj/item/organ/diona/node/removed()
|
||||
return
|
||||
@@ -0,0 +1,138 @@
|
||||
// IPC limbs.
|
||||
/obj/item/organ/external/head/ipc
|
||||
can_intake_reagents = 0
|
||||
vital = 0
|
||||
max_damage = 50 //made same as arm, since it is not vital
|
||||
min_broken_damage = 30
|
||||
encased = null
|
||||
|
||||
/obj/item/organ/external/head/ipc/New()
|
||||
robotize("Morpheus Cyberkinetics")
|
||||
..()
|
||||
|
||||
/obj/item/organ/external/chest/ipc
|
||||
encased = null
|
||||
|
||||
/obj/item/organ/external/chest/ipc/New()
|
||||
robotize("Morpheus Cyberkinetics")
|
||||
..()
|
||||
|
||||
/obj/item/organ/external/groin/ipc/New()
|
||||
robotize("Morpheus Cyberkinetics")
|
||||
..()
|
||||
|
||||
/obj/item/organ/external/arm/ipc/New()
|
||||
robotize("Morpheus Cyberkinetics")
|
||||
..()
|
||||
|
||||
/obj/item/organ/external/arm/right/ipc/New()
|
||||
robotize("Morpheus Cyberkinetics")
|
||||
..()
|
||||
|
||||
/obj/item/organ/external/leg/ipc/New()
|
||||
robotize("Morpheus Cyberkinetics")
|
||||
..()
|
||||
|
||||
/obj/item/organ/external/leg/right/ipc/New()
|
||||
robotize("Morpheus Cyberkinetics")
|
||||
..()
|
||||
|
||||
/obj/item/organ/external/foot/ipc/New()
|
||||
robotize("Morpheus Cyberkinetics")
|
||||
..()
|
||||
|
||||
/obj/item/organ/external/foot/right/ipc/New()
|
||||
robotize("Morpheus Cyberkinetics")
|
||||
..()
|
||||
|
||||
/obj/item/organ/external/hand/ipc/New()
|
||||
robotize("Morpheus Cyberkinetics")
|
||||
..()
|
||||
|
||||
/obj/item/organ/external/hand/right/ipc/New()
|
||||
robotize("Morpheus Cyberkinetics")
|
||||
..()
|
||||
|
||||
/obj/item/organ/cell
|
||||
name = "microbattery"
|
||||
desc = "A small, powerful cell for use in fully prosthetic bodies."
|
||||
icon = 'icons/obj/power.dmi'
|
||||
icon_state = "scell"
|
||||
organ_tag = "cell"
|
||||
parent_organ = "chest"
|
||||
vital = 1
|
||||
|
||||
/obj/item/organ/cell/New()
|
||||
robotize()
|
||||
..()
|
||||
|
||||
/obj/item/organ/cell/replaced()
|
||||
..()
|
||||
// This is very ghetto way of rebooting an IPC. TODO better way.
|
||||
if(owner && owner.stat == DEAD)
|
||||
owner.stat = 0
|
||||
owner.visible_message("<span class='danger'>\The [owner] twitches visibly!</span>")
|
||||
|
||||
/obj/item/organ/optical_sensor
|
||||
name = "optical sensor"
|
||||
organ_tag = "eyes"
|
||||
parent_organ = "head"
|
||||
icon = 'icons/obj/robot_component.dmi'
|
||||
icon_state = "camera"
|
||||
dead_icon = "camera_broken"
|
||||
|
||||
/obj/item/organ/optical_sensor/New()
|
||||
robotize()
|
||||
..()
|
||||
|
||||
// Used for an MMI or posibrain being installed into a human.
|
||||
/obj/item/organ/mmi_holder
|
||||
name = "brain"
|
||||
organ_tag = "brain"
|
||||
parent_organ = "chest"
|
||||
vital = 1
|
||||
var/obj/item/device/mmi/stored_mmi
|
||||
|
||||
/obj/item/organ/mmi_holder/proc/update_from_mmi()
|
||||
if(!stored_mmi)
|
||||
return
|
||||
name = stored_mmi.name
|
||||
desc = stored_mmi.desc
|
||||
icon = stored_mmi.icon
|
||||
icon_state = stored_mmi.icon_state
|
||||
|
||||
/obj/item/organ/mmi_holder/removed(var/mob/living/user)
|
||||
|
||||
if(stored_mmi)
|
||||
stored_mmi.loc = get_turf(src)
|
||||
if(owner.mind)
|
||||
owner.mind.transfer_to(stored_mmi.brainmob)
|
||||
..()
|
||||
|
||||
var/mob/living/holder_mob = loc
|
||||
if(istype(holder_mob))
|
||||
holder_mob.unEquip(src)
|
||||
qdel(src)
|
||||
|
||||
/obj/item/organ/mmi_holder/New()
|
||||
..()
|
||||
// This is very ghetto way of rebooting an IPC. TODO better way.
|
||||
spawn(1)
|
||||
if(owner && owner.stat == DEAD)
|
||||
owner.stat = 0
|
||||
owner.visible_message("<span class='danger'>\The [owner] twitches visibly!</span>")
|
||||
|
||||
/obj/item/organ/mmi_holder/posibrain/New()
|
||||
robotize()
|
||||
stored_mmi = new /obj/item/device/mmi/posibrain(src)
|
||||
..()
|
||||
spawn(1)
|
||||
if(owner)
|
||||
stored_mmi.name = "positronic brain ([owner.name])"
|
||||
stored_mmi.brainmob.real_name = owner.name
|
||||
stored_mmi.brainmob.name = stored_mmi.brainmob.real_name
|
||||
stored_mmi.icon_state = "posibrain-occupied"
|
||||
update_from_mmi()
|
||||
else
|
||||
stored_mmi.loc = get_turf(src)
|
||||
qdel(src)
|
||||
@@ -0,0 +1,67 @@
|
||||
//CORTICAL BORER ORGANS.
|
||||
/obj/item/organ/borer
|
||||
name = "cortical borer"
|
||||
parent_organ = "head"
|
||||
vital = 1
|
||||
|
||||
/obj/item/organ/borer/process()
|
||||
|
||||
// Borer husks regenerate health, feel no pain, and are resistant to stuns and brainloss.
|
||||
for(var/chem in list("saline", "sailcylic", "meth", "mannitol"))
|
||||
if(owner.reagents.get_reagent_amount(chem) < 3)
|
||||
owner.reagents.add_reagent(chem, 5)
|
||||
|
||||
// They're also super gross and ooze ichor.
|
||||
if(prob(5))
|
||||
var/mob/living/carbon/human/H = owner
|
||||
if(!istype(H))
|
||||
return
|
||||
|
||||
var/datum/reagent/blood/B = locate(/datum/reagent/blood) in H.vessel.reagent_list
|
||||
blood_splatter(H,B,1)
|
||||
var/obj/effect/decal/cleanable/blood/splatter/goo = locate() in get_turf(owner)
|
||||
if(goo)
|
||||
goo.name = "husk ichor"
|
||||
goo.desc = "It's thick and stinks of decay."
|
||||
goo.basecolor = "#412464"
|
||||
goo.update_icon()
|
||||
|
||||
/obj/item/organ/borer
|
||||
name = "cortical borer"
|
||||
icon = 'icons/obj/objects.dmi'
|
||||
icon_state = "borer"
|
||||
organ_tag = "brain"
|
||||
desc = "A disgusting space slug."
|
||||
|
||||
/obj/item/organ/borer/removed(var/mob/living/user)
|
||||
|
||||
..()
|
||||
|
||||
var/mob/living/simple_animal/borer/B = owner.has_brain_worms()
|
||||
if(B)
|
||||
B.leave_host()
|
||||
B.ckey = owner.ckey
|
||||
|
||||
spawn(0)
|
||||
qdel(src)
|
||||
|
||||
//VOX ORGANS.
|
||||
/obj/item/organ/stack
|
||||
name = "cortical stack"
|
||||
icon_state = "brain-prosthetic"
|
||||
parent_organ = "head"
|
||||
organ_tag = "stack"
|
||||
robotic = 2
|
||||
vital = 1
|
||||
var/backup_time = 0
|
||||
var/datum/mind/backup
|
||||
|
||||
/obj/item/organ/stack/process()
|
||||
if(owner && owner.stat != 2 && !is_broken())
|
||||
backup_time = world.time
|
||||
if(owner.mind) backup = owner.mind
|
||||
|
||||
/obj/item/organ/stack/vox
|
||||
name = "vox cortical stack"
|
||||
|
||||
/obj/item/organ/stack/vox/stack
|
||||
@@ -0,0 +1,33 @@
|
||||
//NUCLEATION ORGAN
|
||||
/obj/item/organ/nucleation
|
||||
name = "nucleation organ"
|
||||
icon = 'icons/obj/surgery.dmi'
|
||||
desc = "A crystalized human organ. /red It has a strangely iridescent glow."
|
||||
|
||||
/obj/item/organ/nucleation/resonant_crystal
|
||||
name = "resonant crystal"
|
||||
icon_state = "resonant-crystal"
|
||||
organ_tag = "resonant crystal"
|
||||
parent_organ = "head"
|
||||
|
||||
/obj/item/organ/nucleation/strange_crystal
|
||||
name = "strange crystal"
|
||||
icon_state = "strange-crystal"
|
||||
organ_tag = "strange crystal"
|
||||
parent_organ = "chest"
|
||||
|
||||
/obj/item/organ/eyes/luminescent_crystal
|
||||
name = "luminescent eyes"
|
||||
icon_state = "crystal-eyes"
|
||||
organ_tag = "luminescent eyes"
|
||||
light_color = "#1C1C00"
|
||||
parent_organ = "head"
|
||||
|
||||
New()
|
||||
set_light(2)
|
||||
|
||||
/obj/item/organ/brain/crystal
|
||||
name = "crystalized brain"
|
||||
icon_state = "crystal-brain"
|
||||
organ_tag = "crystalized brain"
|
||||
|
||||
@@ -0,0 +1,157 @@
|
||||
/****************************************************
|
||||
ORGAN DEFINES
|
||||
****************************************************/
|
||||
|
||||
/obj/item/organ/external/chest
|
||||
name = "upper body"
|
||||
limb_name = "chest"
|
||||
icon_name = "torso"
|
||||
max_damage = 100
|
||||
min_broken_damage = 35
|
||||
w_class = 5
|
||||
body_part = UPPER_TORSO
|
||||
vital = 1
|
||||
amputation_point = "spine"
|
||||
gendered_icon = 1
|
||||
cannot_amputate = 1
|
||||
parent_organ = null
|
||||
encased = "ribcage"
|
||||
|
||||
/obj/item/organ/external/groin
|
||||
name = "lower body"
|
||||
limb_name = "groin"
|
||||
icon_name = "groin"
|
||||
max_damage = 100
|
||||
min_broken_damage = 35
|
||||
w_class = 4
|
||||
body_part = LOWER_TORSO
|
||||
vital = 1
|
||||
parent_organ = "chest"
|
||||
amputation_point = "lumbar"
|
||||
gendered_icon = 1
|
||||
|
||||
/obj/item/organ/external/arm
|
||||
limb_name = "l_arm"
|
||||
name = "left arm"
|
||||
icon_name = "l_arm"
|
||||
max_damage = 50
|
||||
min_broken_damage = 30
|
||||
w_class = 3
|
||||
body_part = ARM_LEFT
|
||||
parent_organ = "chest"
|
||||
amputation_point = "left shoulder"
|
||||
can_grasp = 1
|
||||
|
||||
/obj/item/organ/external/arm/right
|
||||
limb_name = "r_arm"
|
||||
name = "right arm"
|
||||
icon_name = "r_arm"
|
||||
body_part = ARM_RIGHT
|
||||
amputation_point = "right shoulder"
|
||||
|
||||
/obj/item/organ/external/leg
|
||||
limb_name = "l_leg"
|
||||
name = "left leg"
|
||||
icon_name = "l_leg"
|
||||
max_damage = 50
|
||||
min_broken_damage = 30
|
||||
w_class = 3
|
||||
body_part = LEG_LEFT
|
||||
icon_position = LEFT
|
||||
parent_organ = "groin"
|
||||
amputation_point = "left hip"
|
||||
can_stand = 1
|
||||
|
||||
/obj/item/organ/external/leg/right
|
||||
limb_name = "r_leg"
|
||||
name = "right leg"
|
||||
icon_name = "r_leg"
|
||||
body_part = LEG_RIGHT
|
||||
icon_position = RIGHT
|
||||
amputation_point = "right hip"
|
||||
|
||||
/obj/item/organ/external/foot
|
||||
limb_name = "l_foot"
|
||||
name = "left foot"
|
||||
icon_name = "l_foot"
|
||||
max_damage = 30
|
||||
min_broken_damage = 15
|
||||
w_class = 2
|
||||
body_part = FOOT_LEFT
|
||||
icon_position = LEFT
|
||||
parent_organ = "l_leg"
|
||||
amputation_point = "left ankle"
|
||||
can_stand = 1
|
||||
|
||||
/obj/item/organ/external/foot/removed()
|
||||
if(owner) owner.unEquip(owner.shoes)
|
||||
..()
|
||||
|
||||
/obj/item/organ/external/foot/right
|
||||
limb_name = "r_foot"
|
||||
name = "right foot"
|
||||
icon_name = "r_foot"
|
||||
body_part = FOOT_RIGHT
|
||||
icon_position = RIGHT
|
||||
parent_organ = "r_leg"
|
||||
amputation_point = "right ankle"
|
||||
|
||||
/obj/item/organ/external/hand
|
||||
limb_name = "l_hand"
|
||||
name = "left hand"
|
||||
icon_name = "l_hand"
|
||||
max_damage = 30
|
||||
min_broken_damage = 15
|
||||
w_class = 2
|
||||
body_part = HAND_LEFT
|
||||
parent_organ = "l_arm"
|
||||
amputation_point = "left wrist"
|
||||
can_grasp = 1
|
||||
|
||||
/obj/item/organ/external/hand/removed()
|
||||
owner.unEquip(owner.gloves)
|
||||
..()
|
||||
|
||||
/obj/item/organ/external/hand/right
|
||||
limb_name = "r_hand"
|
||||
name = "right hand"
|
||||
icon_name = "r_hand"
|
||||
body_part = HAND_RIGHT
|
||||
parent_organ = "r_arm"
|
||||
amputation_point = "right wrist"
|
||||
|
||||
/obj/item/organ/external/head
|
||||
limb_name = "head"
|
||||
icon_name = "head"
|
||||
name = "head"
|
||||
max_damage = 75
|
||||
min_broken_damage = 35
|
||||
w_class = 3
|
||||
body_part = HEAD
|
||||
vital = 1
|
||||
parent_organ = "chest"
|
||||
amputation_point = "neck"
|
||||
gendered_icon = 1
|
||||
encased = "skull"
|
||||
var/can_intake_reagents = 1
|
||||
|
||||
/obj/item/organ/external/head/removed()
|
||||
if(owner)
|
||||
name = "[owner.real_name]'s head"
|
||||
owner.unEquip(owner.glasses)
|
||||
owner.unEquip(owner.head)
|
||||
owner.unEquip(owner.l_ear)
|
||||
owner.unEquip(owner.r_ear)
|
||||
owner.unEquip(owner.wear_mask)
|
||||
spawn(1)
|
||||
owner.update_hair()
|
||||
..()
|
||||
|
||||
/obj/item/organ/external/head/take_damage(brute, burn, sharp, edge, used_weapon = null, list/forbidden_limbs = list())
|
||||
..(brute, burn, sharp, edge, used_weapon, forbidden_limbs)
|
||||
if (!disfigured)
|
||||
if (brute_dam > 40)
|
||||
if (prob(50))
|
||||
disfigure("brute")
|
||||
if (burn_dam > 40)
|
||||
disfigure("burn")
|
||||
@@ -0,0 +1,34 @@
|
||||
// Slime limbs.
|
||||
/obj/item/organ/external/chest/unbreakable
|
||||
cannot_break = 1
|
||||
|
||||
/obj/item/organ/external/groin/unbreakable
|
||||
cannot_break = 1
|
||||
|
||||
/obj/item/organ/external/arm/unbreakable
|
||||
cannot_break = 1
|
||||
|
||||
/obj/item/organ/external/arm/right/unbreakable
|
||||
cannot_break = 1
|
||||
|
||||
/obj/item/organ/external/leg/unbreakable
|
||||
cannot_break = 1
|
||||
|
||||
/obj/item/organ/external/leg/right/unbreakable
|
||||
cannot_break = 1
|
||||
|
||||
/obj/item/organ/external/foot/unbreakable
|
||||
cannot_break = 1
|
||||
|
||||
/obj/item/organ/external/foot/right/unbreakable
|
||||
cannot_break = 1
|
||||
|
||||
/obj/item/organ/external/hand/unbreakable
|
||||
cannot_break = 1
|
||||
|
||||
/obj/item/organ/external/hand/right/unbreakable
|
||||
cannot_break = 1
|
||||
|
||||
/obj/item/organ/external/head/unbreakable
|
||||
cannot_break = 1
|
||||
|
||||
@@ -0,0 +1,11 @@
|
||||
//WRYN ORGAN
|
||||
/obj/item/organ/wryn/hivenode
|
||||
name = "antennae"
|
||||
parent_organ = "head"
|
||||
|
||||
/obj/item/organ/wryn/hivenode
|
||||
name = "antennae"
|
||||
organ_tag = "antennae"
|
||||
icon = 'icons/mob/human_races/r_wryn.dmi'
|
||||
icon_state = "antennae"
|
||||
|
||||
@@ -0,0 +1,66 @@
|
||||
//XENOMORPH ORGANS
|
||||
/obj/item/organ/xenos/eggsac
|
||||
name = "egg sac"
|
||||
parent_organ = "groin"
|
||||
|
||||
/obj/item/organ/xenos/plasmavessel
|
||||
name = "plasma vessel"
|
||||
parent_organ = "chest"
|
||||
var/stored_plasma = 0
|
||||
var/max_plasma = 500
|
||||
|
||||
/obj/item/organ/xenos/plasmavessel/queen
|
||||
name = "bloated plasma vessel"
|
||||
stored_plasma = 200
|
||||
max_plasma = 500
|
||||
|
||||
/obj/item/organ/xenos/plasmavessel/sentinel
|
||||
stored_plasma = 100
|
||||
max_plasma = 250
|
||||
|
||||
/obj/item/organ/xenos/plasmavessel/hunter
|
||||
name = "tiny plasma vessel"
|
||||
stored_plasma = 100
|
||||
max_plasma = 150
|
||||
|
||||
/obj/item/organ/xenos/acidgland
|
||||
name = "acid gland"
|
||||
parent_organ = "head"
|
||||
|
||||
/obj/item/organ/xenos/hivenode
|
||||
name = "hive node"
|
||||
parent_organ = "chest"
|
||||
|
||||
/obj/item/organ/xenos/resinspinner
|
||||
name = "resin spinner"
|
||||
parent_organ = "head"
|
||||
|
||||
/obj/item/organ/xenos
|
||||
name = "xeno organ"
|
||||
icon = 'icons/effects/blood.dmi'
|
||||
desc = "It smells like an accident in a chemical factory."
|
||||
|
||||
/obj/item/organ/xenos/eggsac
|
||||
name = "egg sac"
|
||||
icon_state = "xgibmid1"
|
||||
organ_tag = "egg sac"
|
||||
|
||||
/obj/item/organ/xenos/plasmavessel
|
||||
name = "plasma vessel"
|
||||
icon_state = "xgibdown1"
|
||||
organ_tag = "plasma vessel"
|
||||
|
||||
/obj/item/organ/xenos/acidgland
|
||||
name = "acid gland"
|
||||
icon_state = "xgibtorso"
|
||||
organ_tag = "acid gland"
|
||||
|
||||
/obj/item/organ/xenos/hivenode
|
||||
name = "hive node"
|
||||
icon_state = "xgibmid2"
|
||||
organ_tag = "hive node"
|
||||
|
||||
/obj/item/organ/xenos/resinspinner
|
||||
name = "hive node"
|
||||
icon_state = "xgibmid2"
|
||||
organ_tag = "resin spinner"
|
||||
Reference in New Issue
Block a user