- Fix: Drones now get assigned_role = Drone.
- Tweak: AI is no longer considered a head job for playtime system
configuration purposes.
- Tweak: Job gating (when enabled - its off by default) is based on Crew
playtime now. This is for all jobs, including heads and AI. Gating based
on department playtime is still possible, but based on a separate config
option that's also turned off by default.
This commit is contained in:
Kyep
2016-08-08 23:04:26 -07:00
parent a5c953bfdc
commit e64215ddb1
12 changed files with 47 additions and 25 deletions
+4
View File
@@ -130,6 +130,7 @@
var/use_exp_tracking = 0
var/use_exp_restrictions_heads = 0
var/use_exp_restrictions_heads_hours = 0
var/use_exp_restrictions_heads_department = 0
var/use_exp_restrictions_other = 0
var/use_exp_restrictions_admin_bypass = 0
@@ -254,6 +255,9 @@
if("use_exp_restrictions_heads_hours")
config.use_exp_restrictions_heads_hours = text2num(value)
if("use_exp_restrictions_heads_department")
config.use_exp_restrictions_heads_department = 1
if("use_exp_restrictions_other")
config.use_exp_restrictions_other = 1