From e64ee06ad2ce445e1c301ba1195868f7d466edee Mon Sep 17 00:00:00 2001 From: SkeletalElite <26270704+SkeletalElite@users.noreply.github.com> Date: Sat, 6 Oct 2018 16:51:05 -0700 Subject: [PATCH] Fixes Chaos Holoparasite It's described on hit Abilities actually work now --- .../miniantags/guardian/types/fire.dm | 26 +++++++++---------- 1 file changed, 13 insertions(+), 13 deletions(-) diff --git a/code/game/gamemodes/miniantags/guardian/types/fire.dm b/code/game/gamemodes/miniantags/guardian/types/fire.dm index 61905f942d2..121a5e889e9 100644 --- a/code/game/gamemodes/miniantags/guardian/types/fire.dm +++ b/code/game/gamemodes/miniantags/guardian/types/fire.dm @@ -29,19 +29,19 @@ toggle = TRUE /mob/living/simple_animal/hostile/guardian/fire/AttackingTarget() - if(..()) - if(toggle) - if(ishuman(target) && !summoner) - spawn(0) - new /obj/effect/hallucination/delusion(target.loc, target, force_kind = "custom", duration = 200, skip_nearby = 0, custom_icon = icon_state, custom_icon_file = icon) - else - if(prob(45)) - if(ismovableatom(target)) - var/atom/movable/M = target - if(!M.anchored && M != summoner) - new /obj/effect/temp_visual/guardian/phase/out(get_turf(M)) - do_teleport(M, M, 10) - new /obj/effect/temp_visual/guardian/phase/out(get_turf(M)) + ..() + if(toggle == TRUE) + if(ishuman(target) && !summoner) + spawn(0) + new /obj/effect/hallucination/delusion(target.loc, target, force_kind = "custom", duration = 200, skip_nearby = 0, custom_icon = icon_state, custom_icon_file = icon) + else + if(prob(45)) + if(ismovableatom(target)) + var/atom/movable/M = target + if(!M.anchored && M != summoner) + new /obj/effect/temp_visual/guardian/phase/out(get_turf(M)) + do_teleport(M, M, 10) + new /obj/effect/temp_visual/guardian/phase/out(get_turf(M)) /mob/living/simple_animal/hostile/guardian/fire/Crossed(AM as mob|obj) ..()