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TG: brainloss is now only referenced via procs. r2874
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@@ -780,11 +780,11 @@
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return 0
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var/mob/living/carbon/human/H = user
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if (istype(H))
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if(H.brainloss >= 60)
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if(H.getBrainLoss() >= 60)
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for(var/mob/M in viewers(src, null))
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M << "\red [H] stares cluelessly at [src] and drools."
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return 0
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else if(prob(H.brainloss))
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else if(prob(H.getBrainLoss()))
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user << "\red You momentarily forget how to use [src]."
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return 0
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return 1
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