mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-22 11:37:40 +01:00
Merge remote-tracking branch 'upstream/master' into mining-tweaks
This commit is contained in:
@@ -31,11 +31,13 @@
|
||||
var/resintype = null
|
||||
smooth = SMOOTH_TRUE
|
||||
|
||||
|
||||
/obj/structure/alien/resin/New(location)
|
||||
..()
|
||||
/obj/structure/alien/resin/initialize()
|
||||
air_update_turf(1)
|
||||
return
|
||||
..()
|
||||
|
||||
/obj/structure/alien/resin/Destroy()
|
||||
air_update_turf(1)
|
||||
return ..()
|
||||
|
||||
/obj/structure/alien/resin/Move()
|
||||
var/turf/T = loc
|
||||
|
||||
@@ -1075,7 +1075,7 @@ steam.start() -- spawns the effect
|
||||
desc = "A lightweight foamed metal wall."
|
||||
var/metal = MFOAM_ALUMINUM
|
||||
|
||||
/obj/structure/foamedmetal/New()
|
||||
/obj/structure/foamedmetal/initialize()
|
||||
..()
|
||||
air_update_turf(1)
|
||||
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
/obj/effect/landmark/New()
|
||||
|
||||
..()
|
||||
tag = text("landmark*[]", name)
|
||||
set_tag()
|
||||
invisibility = 101
|
||||
|
||||
switch(name) //some of these are probably obsolete
|
||||
@@ -105,18 +105,19 @@
|
||||
..()
|
||||
return QDEL_HINT_HARDDEL_NOW
|
||||
|
||||
/obj/effect/landmark/proc/set_tag()
|
||||
tag = text("landmark*[]", name)
|
||||
|
||||
|
||||
/obj/effect/landmark/start
|
||||
name = "start"
|
||||
icon = 'icons/mob/screen_gen.dmi'
|
||||
icon_state = "x"
|
||||
anchored = 1.0
|
||||
|
||||
/obj/effect/landmark/start/New()
|
||||
..()
|
||||
/obj/effect/landmark/start/set_tag()
|
||||
tag = "start*[name]"
|
||||
invisibility = 101
|
||||
|
||||
return 1
|
||||
|
||||
//Costume spawner landmarks
|
||||
|
||||
@@ -260,4 +261,4 @@
|
||||
/obj/effect/landmark/costume/sexymime/New()
|
||||
new /obj/item/clothing/mask/gas/sexymime(src.loc)
|
||||
new /obj/item/clothing/under/sexymime(src.loc)
|
||||
qdel(src)
|
||||
qdel(src)
|
||||
|
||||
@@ -151,6 +151,15 @@
|
||||
"" = 90
|
||||
)
|
||||
|
||||
/obj/effect/spawner/lootdrop/crate_spawner // for ruins
|
||||
name = "lootcrate spawner"
|
||||
lootdoubles = 0
|
||||
|
||||
loot = list(
|
||||
/obj/structure/closet/crate/secure/loot = 20,
|
||||
"" = 80,
|
||||
)
|
||||
|
||||
/obj/effect/spawner/lootdrop/trade_sol_rare
|
||||
name = "trader rare item spawner"
|
||||
lootdoubles = 0
|
||||
|
||||
@@ -5,10 +5,15 @@
|
||||
var/useFull = 0
|
||||
var/useGrille = 1
|
||||
var/windowtospawn = /obj/structure/window/basic
|
||||
anchored = 1 // No sliding out while you prime
|
||||
|
||||
/obj/effect/spawner/window/New()
|
||||
/obj/effect/spawner/window/initialize()
|
||||
spawn(0)
|
||||
for(var/obj/structure/grille/G in get_turf(src)) qdel(G) //just in case mappers don't know what they are doing
|
||||
var/turf/T = get_turf(src)
|
||||
for(var/obj/structure/grille/G in get_turf(src))
|
||||
// Complain noisily
|
||||
log_debug("Extra grille on turf: ([T.x],[T.y],[T.z])")
|
||||
qdel(G) //just in case mappers don't know what they are doing
|
||||
|
||||
if(!useFull)
|
||||
for(var/cdir in cardinal)
|
||||
@@ -30,7 +35,8 @@
|
||||
spawn(10)
|
||||
qdel(src)
|
||||
|
||||
|
||||
/obj/effect/spawner/window/reinforced
|
||||
name = "reinforced window spawner"
|
||||
icon_state = "rwindow_spawner"
|
||||
windowtospawn = /obj/structure/window/reinforced
|
||||
windowtospawn = /obj/structure/window/reinforced
|
||||
|
||||
@@ -8,84 +8,86 @@
|
||||
desc = "This is rubbish."
|
||||
|
||||
/obj/item/trash/raisins
|
||||
name = "4no raisins"
|
||||
icon_state= "4no_raisins"
|
||||
name = "4no raisins"
|
||||
icon_state= "4no_raisins"
|
||||
|
||||
/obj/item/trash/candy
|
||||
name = "Candy"
|
||||
icon_state= "candy"
|
||||
name = "Candy"
|
||||
icon_state= "candy"
|
||||
|
||||
/obj/item/trash/cheesie
|
||||
name = "Cheesie honkers"
|
||||
icon_state = "cheesie_honkers"
|
||||
name = "Cheesie honkers"
|
||||
icon_state = "cheesie_honkers"
|
||||
|
||||
/obj/item/trash/chips
|
||||
name = "Chips"
|
||||
icon_state = "chips"
|
||||
name = "Chips"
|
||||
icon_state = "chips"
|
||||
|
||||
/obj/item/trash/popcorn
|
||||
name = "Popcorn"
|
||||
icon_state = "popcorn"
|
||||
name = "Popcorn"
|
||||
icon_state = "popcorn"
|
||||
|
||||
/obj/item/trash/sosjerky
|
||||
name = "Scaredy's Private Reserve Beef Jerky"
|
||||
icon_state = "sosjerky"
|
||||
name = "Scaredy's Private Reserve Beef Jerky"
|
||||
icon_state = "sosjerky"
|
||||
|
||||
/obj/item/trash/syndi_cakes
|
||||
name = "Syndi cakes"
|
||||
icon_state = "syndi_cakes"
|
||||
name = "Syndi cakes"
|
||||
icon_state = "syndi_cakes"
|
||||
|
||||
/obj/item/trash/waffles
|
||||
name = "Waffles"
|
||||
icon_state = "waffles"
|
||||
name = "Waffles"
|
||||
icon_state = "waffles"
|
||||
|
||||
/obj/item/trash/plate
|
||||
name = "Plate"
|
||||
icon_state = "plate"
|
||||
name = "Plate"
|
||||
icon_state = "plate"
|
||||
|
||||
/obj/item/trash/snack_bowl
|
||||
name = "Snack bowl"
|
||||
icon_state = "snack_bowl"
|
||||
name = "Snack bowl"
|
||||
icon_state = "snack_bowl"
|
||||
|
||||
/obj/item/trash/pistachios
|
||||
name = "Pistachios pack"
|
||||
icon_state = "pistachios_pack"
|
||||
name = "Pistachios pack"
|
||||
icon_state = "pistachios_pack"
|
||||
|
||||
/obj/item/trash/semki
|
||||
name = "Semki pack"
|
||||
icon_state = "semki_pack"
|
||||
name = "Semki pack"
|
||||
icon_state = "semki_pack"
|
||||
|
||||
/obj/item/trash/tray
|
||||
name = "Tray"
|
||||
icon_state = "tray"
|
||||
name = "Tray"
|
||||
icon_state = "tray"
|
||||
|
||||
/obj/item/trash/candle
|
||||
name = "candle"
|
||||
icon = 'icons/obj/candle.dmi'
|
||||
icon_state = "candle4"
|
||||
name = "candle"
|
||||
icon = 'icons/obj/candle.dmi'
|
||||
icon_state = "candle4"
|
||||
|
||||
/obj/item/trash/liquidfood
|
||||
name = "\improper \"LiquidFood\" ration"
|
||||
icon_state = "liquidfood"
|
||||
name = "\improper \"LiquidFood\" ration"
|
||||
icon_state = "liquidfood"
|
||||
|
||||
/obj/item/trash/can
|
||||
name = "crushed can"
|
||||
icon_state = "cola"
|
||||
name = "crushed can"
|
||||
icon_state = "cola"
|
||||
var/is_glass = 0
|
||||
var/is_plastic = 0
|
||||
|
||||
/obj/item/trash/gum
|
||||
name = "chewed gum"
|
||||
desc = "NOT free candy."
|
||||
icon_state = "gum"
|
||||
name = "chewed gum"
|
||||
desc = "NOT free candy."
|
||||
icon_state = "gum"
|
||||
|
||||
/obj/item/trash/tastybread
|
||||
name = "bread tube"
|
||||
icon_state = "tastybread"
|
||||
name = "bread tube"
|
||||
icon_state = "tastybread"
|
||||
|
||||
/obj/item/trash/tapetrash
|
||||
name = "old duct tape"
|
||||
icon_state = "tape"
|
||||
desc = "Not sticky anymore."
|
||||
throw_range = 1
|
||||
name = "old duct tape"
|
||||
icon_state = "tape"
|
||||
desc = "Not sticky anymore."
|
||||
throw_range = 1
|
||||
|
||||
/obj/item/trash/attack(mob/M as mob, mob/living/user as mob)
|
||||
return
|
||||
|
||||
@@ -20,10 +20,19 @@
|
||||
if(!user.IsAdvancedToolUser())
|
||||
return
|
||||
|
||||
if(!istype(C))
|
||||
return
|
||||
|
||||
if(CLUMSY in user.mutations && prob(50))
|
||||
to_chat(user, "<span class='warning'>Uh... how do those things work?!</span>")
|
||||
apply_cuffs(user,user)
|
||||
|
||||
if(ishuman(C))
|
||||
var/mob/living/carbon/human/H = C
|
||||
if(!(H.get_organ("l_hand") || H.get_organ("r_hand")))
|
||||
to_chat(user, "<span class='warning'>How do you suggest handcuffing someone with no hands?</span>")
|
||||
return
|
||||
|
||||
if(!C.handcuffed)
|
||||
C.visible_message("<span class='danger'>[user] is trying to put [src.name] on [C]!</span>", \
|
||||
"<span class='userdanger'>[user] is trying to put [src.name] on [C]!</span>")
|
||||
@@ -117,6 +126,11 @@
|
||||
|
||||
/obj/item/weapon/restraints/handcuffs/cable/zipties/cyborg/attack(mob/living/carbon/C, mob/user)
|
||||
if(isrobot(user))
|
||||
if(ishuman(C))
|
||||
var/mob/living/carbon/human/H = C
|
||||
if(!(H.get_organ("l_hand") || H.get_organ("r_hand")))
|
||||
to_chat(user, "<span class='warning'>How do you suggest handcuffing someone with no hands?</span>")
|
||||
return
|
||||
if(!C.handcuffed)
|
||||
playsound(loc, 'sound/weapons/cablecuff.ogg', 30, 1, -2)
|
||||
C.visible_message("<span class='danger'>[user] is trying to put zipties on [C]!</span>", \
|
||||
|
||||
@@ -192,7 +192,6 @@
|
||||
|
||||
/obj/item/weapon/storage/fancy/cigarettes/update_icon()
|
||||
icon_state = "[initial(icon_state)][contents.len]"
|
||||
desc = "There are [contents.len] cig\s left!"
|
||||
return
|
||||
|
||||
/obj/item/weapon/storage/fancy/cigarettes/proc/lace_cigarette(var/obj/item/clothing/mask/cigarette/C as obj)
|
||||
@@ -386,4 +385,4 @@
|
||||
new /obj/item/weapon/egg_scoop(src)
|
||||
new /obj/item/weapon/fish_net(src)
|
||||
new /obj/item/weapon/tank_brush(src)
|
||||
new /obj/item/weapon/fishfood(src)
|
||||
new /obj/item/weapon/fishfood(src)
|
||||
|
||||
@@ -13,10 +13,8 @@
|
||||
..()
|
||||
new /obj/item/clothing/under/rank/chaplain(src)
|
||||
new /obj/item/clothing/shoes/black(src)
|
||||
new /obj/item/clothing/suit/nun(src)
|
||||
new /obj/item/clothing/head/nun_hood(src)
|
||||
new /obj/item/clothing/suit/chaplain_hoodie(src)
|
||||
new /obj/item/clothing/head/chaplain_hood(src)
|
||||
new /obj/item/clothing/suit/hooded/nun(src)
|
||||
new /obj/item/clothing/suit/hooded/chaplain_hoodie(src)
|
||||
new /obj/item/clothing/suit/holidaypriest(src)
|
||||
new /obj/item/clothing/under/wedding/bride_white(src)
|
||||
new /obj/item/weapon/storage/backpack/cultpack (src)
|
||||
@@ -28,4 +26,4 @@
|
||||
new /obj/item/clothing/gloves/ring/silver(src)
|
||||
new /obj/item/clothing/gloves/ring/silver(src)
|
||||
new /obj/item/clothing/gloves/ring/gold(src)
|
||||
new /obj/item/clothing/gloves/ring/gold(src)
|
||||
new /obj/item/clothing/gloves/ring/gold(src)
|
||||
|
||||
@@ -15,6 +15,7 @@
|
||||
else
|
||||
new /obj/item/weapon/storage/backpack/satchel_eng(src)
|
||||
new /obj/item/weapon/storage/backpack/duffel/engineering(src)
|
||||
new /obj/item/clothing/head/beret/ce(src)
|
||||
new /obj/item/areaeditor/blueprints(src)
|
||||
new /obj/item/weapon/storage/box/permits(src)
|
||||
new /obj/item/clothing/under/rank/chief_engineer(src)
|
||||
@@ -141,4 +142,4 @@
|
||||
new /obj/item/weapon/tank/emergency_oxygen/engi(src)
|
||||
new /obj/item/weapon/watertank/atmos(src)
|
||||
new /obj/item/clothing/suit/fire/atmos(src)
|
||||
new /obj/item/clothing/head/hardhat/atmos(src)
|
||||
new /obj/item/clothing/head/hardhat/atmos(src)
|
||||
|
||||
@@ -25,7 +25,7 @@
|
||||
|
||||
var/health = 50.0
|
||||
|
||||
/obj/structure/inflatable/New(location)
|
||||
/obj/structure/inflatable/initialize(location)
|
||||
..()
|
||||
air_update_turf(1)
|
||||
|
||||
|
||||
@@ -16,152 +16,155 @@
|
||||
var/hardness = 1
|
||||
var/oreAmount = 7
|
||||
|
||||
New(location)
|
||||
..()
|
||||
icon_state = mineralType
|
||||
name = "[mineralType] door"
|
||||
air_update_turf(1)
|
||||
/obj/structure/mineral_door/New(location)
|
||||
..()
|
||||
icon_state = mineralType
|
||||
name = "[mineralType] door"
|
||||
|
||||
Destroy()
|
||||
density = 0
|
||||
air_update_turf(1)
|
||||
return ..()
|
||||
/obj/structure/mineral_door/initialize()
|
||||
..()
|
||||
air_update_turf(1)
|
||||
|
||||
Move()
|
||||
var/turf/T = loc
|
||||
..()
|
||||
move_update_air(T)
|
||||
/obj/structure/mineral_door/Destroy()
|
||||
density = 0
|
||||
air_update_turf(1)
|
||||
return ..()
|
||||
|
||||
Bumped(atom/user)
|
||||
..()
|
||||
if(!state)
|
||||
return TryToSwitchState(user)
|
||||
return
|
||||
/obj/structure/mineral_door/Move()
|
||||
var/turf/T = loc
|
||||
..()
|
||||
move_update_air(T)
|
||||
|
||||
attack_ai(mob/user as mob) //those aren't machinery, they're just big fucking slabs of a mineral
|
||||
if(isAI(user)) //so the AI can't open it
|
||||
return
|
||||
else if(isrobot(user)) //but cyborgs can
|
||||
if(get_dist(user,src) <= 1) //not remotely though
|
||||
return TryToSwitchState(user)
|
||||
|
||||
attack_hand(mob/user as mob)
|
||||
/obj/structure/mineral_door/Bumped(atom/user)
|
||||
..()
|
||||
if(!state)
|
||||
return TryToSwitchState(user)
|
||||
return
|
||||
|
||||
CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
|
||||
if(air_group) return 0
|
||||
if(istype(mover, /obj/effect/beam))
|
||||
return !opacity
|
||||
return !density
|
||||
/obj/structure/mineral_door/attack_ai(mob/user as mob) //those aren't machinery, they're just big fucking slabs of a mineral
|
||||
if(isAI(user)) //so the AI can't open it
|
||||
return
|
||||
else if(isrobot(user)) //but cyborgs can
|
||||
if(get_dist(user,src) <= 1) //not remotely though
|
||||
return TryToSwitchState(user)
|
||||
|
||||
CanAtmosPass()
|
||||
return !density
|
||||
/obj/structure/mineral_door/attack_hand(mob/user as mob)
|
||||
return TryToSwitchState(user)
|
||||
|
||||
proc/TryToSwitchState(atom/user)
|
||||
if(isSwitchingStates) return
|
||||
if(ismob(user))
|
||||
var/mob/M = user
|
||||
if(world.time - user.last_bumped <= 60) return //NOTE do we really need that?
|
||||
if(M.client)
|
||||
if(iscarbon(M))
|
||||
var/mob/living/carbon/C = M
|
||||
if(!C.handcuffed)
|
||||
SwitchState()
|
||||
else
|
||||
/obj/structure/mineral_door/CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
|
||||
if(air_group) return 0
|
||||
if(istype(mover, /obj/effect/beam))
|
||||
return !opacity
|
||||
return !density
|
||||
|
||||
/obj/structure/mineral_door/CanAtmosPass()
|
||||
return !density
|
||||
|
||||
/obj/structure/mineral_door/proc/TryToSwitchState(atom/user)
|
||||
if(isSwitchingStates) return
|
||||
if(ismob(user))
|
||||
var/mob/M = user
|
||||
if(world.time - user.last_bumped <= 60) return //NOTE do we really need that?
|
||||
if(M.client)
|
||||
if(iscarbon(M))
|
||||
var/mob/living/carbon/C = M
|
||||
if(!C.handcuffed)
|
||||
SwitchState()
|
||||
else if(istype(user, /obj/mecha))
|
||||
SwitchState()
|
||||
else
|
||||
SwitchState()
|
||||
else if(istype(user, /obj/mecha))
|
||||
SwitchState()
|
||||
|
||||
proc/SwitchState()
|
||||
if(state)
|
||||
Close()
|
||||
else
|
||||
Open()
|
||||
|
||||
proc/Open()
|
||||
isSwitchingStates = 1
|
||||
playsound(loc, 'sound/effects/stonedoor_openclose.ogg', 100, 1)
|
||||
flick("[mineralType]opening",src)
|
||||
sleep(10)
|
||||
density = 0
|
||||
opacity = 0
|
||||
state = 1
|
||||
update_icon()
|
||||
isSwitchingStates = 0
|
||||
air_update_turf(1)
|
||||
|
||||
proc/Close()
|
||||
isSwitchingStates = 1
|
||||
playsound(loc, 'sound/effects/stonedoor_openclose.ogg', 100, 1)
|
||||
flick("[mineralType]closing",src)
|
||||
sleep(10)
|
||||
density = 1
|
||||
opacity = 1
|
||||
state = 0
|
||||
update_icon()
|
||||
isSwitchingStates = 0
|
||||
air_update_turf(1)
|
||||
/obj/structure/mineral_door/proc/SwitchState()
|
||||
if(state)
|
||||
Close()
|
||||
else
|
||||
Open()
|
||||
|
||||
/obj/structure/mineral_door/proc/Open()
|
||||
isSwitchingStates = 1
|
||||
playsound(loc, 'sound/effects/stonedoor_openclose.ogg', 100, 1)
|
||||
flick("[mineralType]opening",src)
|
||||
sleep(10)
|
||||
density = 0
|
||||
opacity = 0
|
||||
state = 1
|
||||
update_icon()
|
||||
if(state)
|
||||
icon_state = "[mineralType]open"
|
||||
else
|
||||
icon_state = mineralType
|
||||
isSwitchingStates = 0
|
||||
air_update_turf(1)
|
||||
|
||||
attackby(obj/item/weapon/W as obj, mob/user as mob, params)
|
||||
if(istype(W,/obj/item/weapon/pickaxe))
|
||||
var/obj/item/weapon/pickaxe/digTool = W
|
||||
to_chat(user, "You start digging the [name].")
|
||||
if(do_after(user,digTool.digspeed*hardness, target = src) && src)
|
||||
to_chat(user, "You finished digging.")
|
||||
Dismantle()
|
||||
else if(istype(W,/obj/item/weapon)) //not sure, can't not just weapons get passed to this proc?
|
||||
hardness -= W.force/100
|
||||
to_chat(user, "You hit the [name] with your [W.name]!")
|
||||
CheckHardness()
|
||||
else
|
||||
attack_hand(user)
|
||||
return
|
||||
/obj/structure/mineral_door/proc/Close()
|
||||
isSwitchingStates = 1
|
||||
playsound(loc, 'sound/effects/stonedoor_openclose.ogg', 100, 1)
|
||||
flick("[mineralType]closing",src)
|
||||
sleep(10)
|
||||
density = 1
|
||||
opacity = 1
|
||||
state = 0
|
||||
update_icon()
|
||||
isSwitchingStates = 0
|
||||
air_update_turf(1)
|
||||
|
||||
proc/CheckHardness()
|
||||
if(hardness <= 0)
|
||||
/obj/structure/mineral_door/update_icon()
|
||||
if(state)
|
||||
icon_state = "[mineralType]open"
|
||||
else
|
||||
icon_state = mineralType
|
||||
|
||||
/obj/structure/mineral_door/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
|
||||
if(istype(W,/obj/item/weapon/pickaxe))
|
||||
var/obj/item/weapon/pickaxe/digTool = W
|
||||
to_chat(user, "You start digging the [name].")
|
||||
if(do_after(user,digTool.digspeed*hardness, target = src) && src)
|
||||
to_chat(user, "You finished digging.")
|
||||
Dismantle()
|
||||
else if(istype(W,/obj/item/weapon)) //not sure, can't not just weapons get passed to this proc?
|
||||
hardness -= W.force/100
|
||||
to_chat(user, "You hit the [name] with your [W.name]!")
|
||||
CheckHardness()
|
||||
else
|
||||
attack_hand(user)
|
||||
return
|
||||
|
||||
/obj/structure/mineral_door/proc/CheckHardness()
|
||||
if(hardness <= 0)
|
||||
Dismantle(1)
|
||||
|
||||
/obj/structure/mineral_door/proc/Dismantle(devastated = 0)
|
||||
if(!devastated)
|
||||
if(mineralType == "metal")
|
||||
var/ore = /obj/item/stack/sheet/metal
|
||||
for(var/i = 1, i <= oreAmount, i++)
|
||||
new ore(get_turf(src))
|
||||
else
|
||||
var/ore = text2path("/obj/item/stack/sheet/mineral/[mineralType]")
|
||||
for(var/i = 1, i <= oreAmount, i++)
|
||||
new ore(get_turf(src))
|
||||
else
|
||||
if(mineralType == "metal")
|
||||
var/ore = /obj/item/stack/sheet/metal
|
||||
for(var/i = 3, i <= oreAmount, i++)
|
||||
new ore(get_turf(src))
|
||||
else
|
||||
var/ore = text2path("/obj/item/stack/sheet/mineral/[mineralType]")
|
||||
for(var/i = 3, i <= oreAmount, i++)
|
||||
new ore(get_turf(src))
|
||||
qdel(src)
|
||||
|
||||
/obj/structure/mineral_door/ex_act(severity = 1)
|
||||
switch(severity)
|
||||
if(1)
|
||||
Dismantle(1)
|
||||
|
||||
proc/Dismantle(devastated = 0)
|
||||
if(!devastated)
|
||||
if(mineralType == "metal")
|
||||
var/ore = /obj/item/stack/sheet/metal
|
||||
for(var/i = 1, i <= oreAmount, i++)
|
||||
new ore(get_turf(src))
|
||||
else
|
||||
var/ore = text2path("/obj/item/stack/sheet/mineral/[mineralType]")
|
||||
for(var/i = 1, i <= oreAmount, i++)
|
||||
new ore(get_turf(src))
|
||||
else
|
||||
if(mineralType == "metal")
|
||||
var/ore = /obj/item/stack/sheet/metal
|
||||
for(var/i = 3, i <= oreAmount, i++)
|
||||
new ore(get_turf(src))
|
||||
else
|
||||
var/ore = text2path("/obj/item/stack/sheet/mineral/[mineralType]")
|
||||
for(var/i = 3, i <= oreAmount, i++)
|
||||
new ore(get_turf(src))
|
||||
qdel(src)
|
||||
|
||||
ex_act(severity = 1)
|
||||
switch(severity)
|
||||
if(1)
|
||||
if(2)
|
||||
if(prob(20))
|
||||
Dismantle(1)
|
||||
if(2)
|
||||
if(prob(20))
|
||||
Dismantle(1)
|
||||
else
|
||||
hardness--
|
||||
CheckHardness()
|
||||
if(3)
|
||||
hardness -= 0.1
|
||||
else
|
||||
hardness--
|
||||
CheckHardness()
|
||||
return
|
||||
if(3)
|
||||
hardness -= 0.1
|
||||
CheckHardness()
|
||||
return
|
||||
|
||||
/obj/structure/mineral_door/iron
|
||||
mineralType = "metal"
|
||||
@@ -285,4 +288,4 @@
|
||||
|
||||
CheckHardness()
|
||||
playsound(loc, 'sound/effects/attackblob.ogg', 100, 1)
|
||||
..()
|
||||
..()
|
||||
|
||||
@@ -338,10 +338,13 @@ var/global/wcCommon = pick(list("#379963", "#0d8395", "#58b5c3", "#49e46e", "#8f
|
||||
ini_dir = dir
|
||||
if(!color && !istype(src,/obj/structure/window/plasmabasic) && !istype(src,/obj/structure/window/plasmareinforced))
|
||||
color = color_windows(src)
|
||||
air_update_turf(1)
|
||||
update_nearby_icons()
|
||||
return
|
||||
|
||||
/obj/structure/window/initialize()
|
||||
air_update_turf(1)
|
||||
return ..()
|
||||
|
||||
/obj/structure/window/Destroy()
|
||||
density = 0
|
||||
air_update_turf(1)
|
||||
@@ -402,10 +405,13 @@ var/global/wcCommon = pick(list("#379963", "#0d8395", "#58b5c3", "#49e46e", "#8f
|
||||
/obj/structure/window/plasmabasic/New(Loc,re=0)
|
||||
..()
|
||||
ini_dir = dir
|
||||
air_update_turf(1)
|
||||
update_nearby_icons()
|
||||
return
|
||||
|
||||
/obj/structure/window/plasmabasic/initialize()
|
||||
..()
|
||||
air_update_turf(1)
|
||||
|
||||
/obj/structure/window/plasmabasic/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
|
||||
if(exposed_temperature > T0C + 32000)
|
||||
hit(round(exposed_volume / 1000), 0)
|
||||
@@ -433,10 +439,13 @@ var/global/wcCommon = pick(list("#379963", "#0d8395", "#58b5c3", "#49e46e", "#8f
|
||||
/obj/structure/window/plasmareinforced/New(Loc,re=0)
|
||||
..()
|
||||
ini_dir = dir
|
||||
air_update_turf(1)
|
||||
update_nearby_icons()
|
||||
return
|
||||
|
||||
/obj/structure/window/plasmareinforced/initialize()
|
||||
..()
|
||||
air_update_turf(1)
|
||||
|
||||
/obj/structure/window/plasmareinforced/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
|
||||
return
|
||||
|
||||
@@ -516,4 +525,4 @@ var/global/wcCommon = pick(list("#379963", "#0d8395", "#58b5c3", "#49e46e", "#8f
|
||||
toggle_tint()
|
||||
|
||||
/obj/machinery/button/windowtint/update_icon()
|
||||
icon_state = "light[active]"
|
||||
icon_state = "light[active]"
|
||||
|
||||
Reference in New Issue
Block a user