diff --git a/code/datums/supplypacks.dm b/code/datums/supplypacks.dm index a89cfaa3f2b..1feea397ac0 100644 --- a/code/datums/supplypacks.dm +++ b/code/datums/supplypacks.dm @@ -390,9 +390,9 @@ var/list/all_supply_groups = list(supply_emergency,supply_security,supply_engine /datum/supply_packs/security/armory/epistol // costs 3/5ths of the normal e-guns for 3/4ths the total ammo, making it cheaper to arm more people, but less convient for any one person name = "Energy Pistol Crate" - contains = list(/obj/item/weapon/gun/energy/gun/pistol, - /obj/item/weapon/gun/energy/gun/pistol, - /obj/item/weapon/gun/energy/gun/pistol) + contains = list(/obj/item/weapon/gun/energy/gun/mini, + /obj/item/weapon/gun/energy/gun/mini, + /obj/item/weapon/gun/energy/gun/mini) cost = 15 containertype = /obj/structure/closet/crate/secure/plasma containername = "energy gun crate" diff --git a/code/game/objects/structures/crates_lockers/closets/secure/security.dm b/code/game/objects/structures/crates_lockers/closets/secure/security.dm index b31b3f78729..db2b2eb8956 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/security.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/security.dm @@ -52,7 +52,7 @@ new /obj/item/weapon/storage/box/ids(src) new /obj/item/weapon/storage/box/PDAs(src) new /obj/item/clothing/suit/armor/vest(src) - new /obj/item/weapon/gun/energy/gun/pistol(src) + new /obj/item/weapon/gun/energy/gun/mini(src) new /obj/item/device/flash(src) new /obj/item/clothing/accessory/petcollar(src) new /obj/item/weapon/door_remote/civillian(src) diff --git a/code/modules/projectiles/guns/energy/nuclear.dm b/code/modules/projectiles/guns/energy/nuclear.dm index 2070512edc2..79b6de006d9 100644 --- a/code/modules/projectiles/guns/energy/nuclear.dm +++ b/code/modules/projectiles/guns/energy/nuclear.dm @@ -30,7 +30,6 @@ name = "miniature energy gun" desc = "A small, pistol-sized energy gun with a built-in flashlight. It has two settings: stun and kill." icon_state = "mini" - item_state = "gun" w_class = WEIGHT_CLASS_SMALL ammo_x_offset = 2 charge_sections = 3 @@ -39,29 +38,14 @@ /obj/item/weapon/gun/energy/gun/mini/New() gun_light = new /obj/item/device/flashlight/seclite(src) ..() - power_supply.maxcharge = 600 - power_supply.charge = 600 + power_supply.maxcharge = 500 + power_supply.charge = 500 /obj/item/weapon/gun/energy/gun/mini/update_icon() ..() if(gun_light && gun_light.on) overlays += "mini-light" -/obj/item/weapon/gun/energy/gun/pistol - name = "energy pistol" - desc = "A small, pistol-sized energy gun made to be a side arm to it's larger carbine cousin. It has two settings: stun and kill." - icon_state = "epistol" - item_state = "gun" - w_class = WEIGHT_CLASS_SMALL - ammo_x_offset = 1 - charge_sections = 4 - can_flashlight = 0 // Can't attach or detach a flashlight - -/obj/item/weapon/gun/energy/gun/pistol/New() - ..() - power_supply.maxcharge = 500 - power_supply.charge = 500 - /obj/item/weapon/gun/energy/gun/hos name = "\improper X-01 MultiPhase Energy Gun" desc = "This is an expensive, modern recreation of an antique laser gun. This gun has several unique firemodes, but lacks the ability to recharge over time." diff --git a/icons/mob/inhands/guns_lefthand.dmi b/icons/mob/inhands/guns_lefthand.dmi index cc5330db825..863f3110a15 100644 Binary files a/icons/mob/inhands/guns_lefthand.dmi and b/icons/mob/inhands/guns_lefthand.dmi differ diff --git a/icons/mob/inhands/guns_righthand.dmi b/icons/mob/inhands/guns_righthand.dmi index d0c1b7bacda..267431bf891 100644 Binary files a/icons/mob/inhands/guns_righthand.dmi and b/icons/mob/inhands/guns_righthand.dmi differ diff --git a/icons/obj/guns/energy.dmi b/icons/obj/guns/energy.dmi index d8611794a40..03b8eba0f8c 100644 Binary files a/icons/obj/guns/energy.dmi and b/icons/obj/guns/energy.dmi differ