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Lavaland Tumor Grammar Fixes (#25148)
* Delete double space * Reintroduce missing message --------- Co-authored-by: Arthri <41360489+a@users.noreply.github.com>
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@@ -154,7 +154,7 @@ While using this makes the system rely on OnFire, it still gives options for tim
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/obj/structure/elite_tumor
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name = "pulsing tumor"
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desc = "An odd, pulsing tumor sticking out of the ground. You feel compelled to reach out and touch it..."
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desc = "An odd, pulsing tumor sticking out of the ground. You feel compelled to reach out and touch it..."
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resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
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icon = 'icons/obj/lavaland/tumor.dmi'
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icon_state = "tumor"
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@@ -192,12 +192,12 @@ While using this makes the system rely on OnFire, it still gives options for tim
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"<span class='warning'>You reach for [src] with your arm... but nothing happens.</span>")
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return
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activity = TUMOR_ACTIVE
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user.visible_message("<span class='userdanger'>[src] convulses as [user]'s arm enters its radius. Uh-oh...</span>",
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"<span class='userdanger'>[src] convulses as your arm enters its radius. Your instincts tell you to step back.</span>")
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user.visible_message("<span class='userdanger'>[src] convulses as [user]'s arm enters its radius. Uh-oh...</span>",
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"<span class='userdanger'>[src] convulses as your arm enters its radius. Your instincts tell you to step back.</span>")
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make_activator(user)
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if(boosted)
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mychild.playsound_local(get_turf(mychild), 'sound/magic/cult_spell.ogg', 40, 0)
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to_chat(mychild, "<span class='warning'>Someone has activated your tumor. You will be returned to fight shortly, get ready!</span>")
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to_chat(mychild, "<span class='warning'>Someone has activated your tumor. You will be returned to fight shortly, get ready!</span>")
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addtimer(CALLBACK(src, PROC_REF(return_elite)), 3 SECONDS)
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if(TUMOR_INACTIVE)
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if(HAS_TRAIT(src, TRAIT_ELITE_CHALLENGER))
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@@ -219,12 +219,12 @@ While using this makes the system rely on OnFire, it still gives options for tim
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SEND_SOUND(elitemind, 'sound/magic/cult_spell.ogg')
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to_chat(elitemind, "<b>You have been chosen to play as a Lavaland Elite.\nIn a few seconds, you will be summoned on Lavaland as a monster to fight your activator, in a fight to the death.\n\
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Your attacks can be switched using the buttons on the top left of the HUD, and used by clicking on targets or tiles similar to a gun.\n\
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While the opponent might have an upper hand with powerful mining equipment and tools, you have great power normally limited by AI mobs.\n\
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While the opponent might have an upper hand with powerful mining equipment and tools, you have great power normally limited by AI mobs.\n\
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If you want to win, you'll have to use your powers in creative ways to ensure the kill. It's suggested you try using them all as soon as possible.\n\
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Should you win, you'll receive extra information regarding what to do after. Good luck!</b>")
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addtimer(CALLBACK(src, PROC_REF(spawn_elite), elitemind), 10 SECONDS)
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else
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visible_message("<span class='warning'>The stirring stops, and nothing emerges. Perhaps try again later.</span>")
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visible_message("<span class='warning'>The stirring stops, and nothing emerges. Perhaps try again later.</span>")
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activity = TUMOR_INACTIVE
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clear_activator(user)
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@@ -399,7 +399,7 @@ While using this makes the system rely on OnFire, it still gives options for tim
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SSblackbox.record_feedback("tally", "ai_controlled_elite_win", 1, mychild.name)
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if(times_won == 1)
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mychild.playsound_local(get_turf(mychild), 'sound/magic/cult_spell.ogg', 40, 0)
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to_chat(mychild, "<span class='warning'><As the life in the activator's eyes fade, the forcefield around you dies out and you feel your power subside.\n\
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to_chat(mychild, "<span class='warning'>As the life in the activator's eyes fade, the forcefield around you dies out and you feel your power subside.\n\
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Despite this inferno being your home, you feel as if you aren't welcome here anymore.\n\
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Without any guidance, your purpose is now for you to decide.</span>")
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to_chat(mychild, "<b>Your max health has been halved, but can now heal by standing on your tumor. Note, it's your only way to heal.\n\
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@@ -430,8 +430,8 @@ While using this makes the system rely on OnFire, it still gives options for tim
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E.revive()
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user.visible_message("<span class='notice'>[user] stabs [E] with [src], reviving it.</span>")
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SEND_SOUND(E, 'sound/magic/cult_spell.ogg')
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to_chat(E, "<span class='userdanger'>You have been revived by [user], and you owe [user] a great debt. Assist [user.p_them()] in achieving [user.p_their()] goals, regardless of risk.</span>")
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to_chat(E, "<span class='big bold'>Note that you now share the loyalties of [user]. You are expected not to intentionally sabotage their faction unless commanded to!</span>")
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to_chat(E, "<span class='userdanger'>You have been revived by [user], and you owe [user] a great debt. Assist [user.p_them()] in achieving [user.p_their()] goals, regardless of risk.</span>")
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to_chat(E, "<span class='big bold'>Note that you now share the loyalties of [user]. You are expected not to intentionally sabotage their faction unless commanded to!</span>")
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if(user.mind.special_role)
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E.maxHealth = 300
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E.health = 300
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