diff --git a/code/game/objects/items/devices/flash.dm b/code/game/objects/items/devices/flash.dm index c2c01afd5cb..9f0e2a91523 100644 --- a/code/game/objects/items/devices/flash.dm +++ b/code/game/objects/items/devices/flash.dm @@ -2,7 +2,8 @@ name = "flash" desc = "A powerful and versatile flashbulb device, with applications ranging from disorienting attackers to acting as visual receptors in robot production." icon_state = "flash" - item_state = "flashbang" //looks exactly like a flash (and nothing like a flashbang) + item_state = "flashtool" //looks exactly like a flash (and nothing like a flashbang) + icon_override = 'icons/mob/in-hand/tools.dmi' throwforce = 0 w_class = 1 throw_speed = 3 @@ -75,7 +76,7 @@ /obj/item/device/flash/proc/flash_carbon(var/mob/living/carbon/M, var/mob/user = null, var/power = 5, convert = 1) - add_logs(M, user, "flashed", object="the flash") + add_logs(M, user, "flashed", object="[src.name]") var/safety = M:eyecheck() if(safety <= 0) M.confused += power @@ -83,11 +84,11 @@ if(user && convert) terrible_conversion_proc(M, user) M.Stun(1) - user.visible_message("[user] blinds [M] with the flash!") + user.visible_message("[user] blinds [M] with the [src.name]!") return 1 else if(user) - user.visible_message("[user] fails to blind [M] with the flash!") + user.visible_message("[user] fails to blind [M] with the [src.name]!") return 0 /obj/item/device/flash/attack(mob/living/M, mob/user) @@ -105,15 +106,16 @@ else if(issilicon(M)) M.Weaken(rand(5,10)) add_logs(M, user, "flashed", object="[src.name]") - user.visible_message("[user] overloads [M]'s sensors with the flash!") + user.visible_message("[user] overloads [M]'s sensors with the [src.name]!", "You overload [M]'s sensors with the [src.name]!") return 1 - user.visible_message("[user] fails to blind [M] with the flash!") + user.visible_message("[user] fails to blind [M] with the [src.name]!", "You fail to blind [M] with the [src.name]!") /obj/item/device/flash/attack_self(mob/living/carbon/user, flag = 0, emp = 0) if(!try_use_flash(user)) return 0 + user.visible_message("[user]'s [src.name] emits a blinding light!", "Your [src.name] emits a blinding light!") for(var/mob/living/carbon/M in oviewers(3, null)) flash_carbon(M, user, 3, 0) @@ -129,7 +131,7 @@ /obj/item/device/flash/proc/terrible_conversion_proc(var/mob/M, var/mob/user) if(ishuman(M) && ishuman(user) && M.stat != DEAD) - if(user.mind && ((user.mind in ticker.mode.head_revolutionaries))) + if(user.mind && (user.mind in ticker.mode.head_revolutionaries)) if(M.client) if(M.stat == CONSCIOUS) M.mind_initialize() //give them a mind datum if they don't have one. @@ -142,7 +144,7 @@ resisted = 1 if(resisted) - user << "This mind seems resistant to the flash!" + user << "This mind seems resistant to the [src.name]!" else user << "They must be conscious before you can convert them!" else @@ -168,6 +170,12 @@ animation.master = user flick("blspell", animation) sleep(5) - del(animation) + qdel(animation) + +/obj/item/device/flash/memorizer + name = "memorizer" + desc = "If you see this, you're not likely to remember it any time soon." + icon_state = "memorizer" + item_state = "nullrod" /obj/item/device/flash/synthetic //just a regular flash now \ No newline at end of file diff --git a/code/game/objects/items/devices/whistle.dm b/code/game/objects/items/devices/whistle.dm index 3d515d6259e..b629fb685c9 100644 --- a/code/game/objects/items/devices/whistle.dm +++ b/code/game/objects/items/devices/whistle.dm @@ -2,7 +2,8 @@ name = "hailer" desc = "Used by obese officers to save their breath for running." icon_state = "voice0" - item_state = "flashbang" //looks exactly like a flash (and nothing like a flashbang) + item_state = "flashtool" //looks exactly like a flash (and nothing like a flashbang) + icon_override = 'icons/mob/in-hand/tools.dmi' w_class = 1.0 flags = CONDUCT @@ -28,4 +29,4 @@ if(!emagged) user << "\red You overload \the [src]'s voice synthesizer." emagged = 1 - + diff --git a/code/game/objects/items/toys.dm b/code/game/objects/items/toys.dm index 6dea213ac13..9aac89c55c7 100644 --- a/code/game/objects/items/toys.dm +++ b/code/game/objects/items/toys.dm @@ -1224,7 +1224,8 @@ obj/item/toy/cards/deck/syndicate/black desc = "FOR THE REVOLU- Oh wait, that's just a toy." icon = 'icons/obj/device.dmi' icon_state = "flash" - item_state = "flashbang" + item_state = "flashtool" + icon_override = 'icons/mob/in-hand/tools.dmi' w_class = 1 /obj/item/toy/flash/attack(mob/living/M, mob/user) diff --git a/code/game/objects/items/weapons/grenades/bananade.dm b/code/game/objects/items/weapons/grenades/bananade.dm index a2947d7791d..c3fd3acf87f 100644 --- a/code/game/objects/items/weapons/grenades/bananade.dm +++ b/code/game/objects/items/weapons/grenades/bananade.dm @@ -8,6 +8,7 @@ var/turf/T icon = 'icons/obj/grenade.dmi' icon_state = "banana" item_state = "flashbang" + icon_override = 'icons/mob/in-hand/tools.dmi' var/deliveryamt = 8 var/spawner_type = /obj/item/weapon/bananapeel diff --git a/code/game/objects/items/weapons/grenades/chem_grenade.dm b/code/game/objects/items/weapons/grenades/chem_grenade.dm index 9b5c0324e77..37353662f00 100644 --- a/code/game/objects/items/weapons/grenades/chem_grenade.dm +++ b/code/game/objects/items/weapons/grenades/chem_grenade.dm @@ -7,6 +7,7 @@ desc = "A do it yourself grenade casing!" icon_state = "chemg" item_state = "flashbang" + icon_override = 'icons/mob/in-hand/tools.dmi' var/bomb_state = "chembomb" var/payload_name = null // used for spawned grenades w_class = 2 diff --git a/code/game/objects/items/weapons/grenades/clowngrenade.dm b/code/game/objects/items/weapons/grenades/clowngrenade.dm index 33f1aa923aa..96ca51179e6 100644 --- a/code/game/objects/items/weapons/grenades/clowngrenade.dm +++ b/code/game/objects/items/weapons/grenades/clowngrenade.dm @@ -1,8 +1,9 @@ /obj/item/weapon/grenade/clown_grenade name = "Banana Grenade" desc = "HONK! brand Bananas. In a special applicator for rapid slipping of wide areas." - icon_state = "chemg" + icon_state = "banana" item_state = "flashbang" + icon_override = 'icons/mob/in-hand/tools.dmi' w_class = 2.0 force = 2.0 var/stage = 0 diff --git a/code/game/objects/items/weapons/grenades/emgrenade.dm b/code/game/objects/items/weapons/grenades/emgrenade.dm index 9edf68a60ac..8e66d4b70de 100644 --- a/code/game/objects/items/weapons/grenades/emgrenade.dm +++ b/code/game/objects/items/weapons/grenades/emgrenade.dm @@ -2,6 +2,7 @@ name = "classic emp grenade" icon_state = "emp" item_state = "emp" + icon_override = 'icons/mob/in-hand/tools.dmi' origin_tech = "materials=2;magnets=3" prime() diff --git a/code/game/objects/items/weapons/grenades/flashbang.dm b/code/game/objects/items/weapons/grenades/flashbang.dm index feb7e82fca1..dd03d48cec8 100644 --- a/code/game/objects/items/weapons/grenades/flashbang.dm +++ b/code/game/objects/items/weapons/grenades/flashbang.dm @@ -2,6 +2,7 @@ name = "flashbang" icon_state = "flashbang" item_state = "flashbang" + icon_override = 'icons/mob/in-hand/tools.dmi' origin_tech = "materials=2;combat=1" var/banglet = 0 diff --git a/code/game/objects/items/weapons/grenades/ghettobomb.dm b/code/game/objects/items/weapons/grenades/ghettobomb.dm index 9bc61244426..707697a9fba 100644 --- a/code/game/objects/items/weapons/grenades/ghettobomb.dm +++ b/code/game/objects/items/weapons/grenades/ghettobomb.dm @@ -21,6 +21,7 @@ icon = 'icons/obj/grenade.dmi' icon_state = "improvised_grenade" item_state = "flashbang" + icon_override = 'icons/mob/in-hand/tools.dmi' throw_speed = 3 throw_range = 7 flags = CONDUCT @@ -71,6 +72,7 @@ icon = 'icons/obj/grenade.dmi' icon_state = "improvised_grenade" item_state = "flashbang" + icon_override = 'icons/mob/in-hand/tools.dmi' throw_speed = 3 throw_range = 7 flags = CONDUCT diff --git a/code/game/objects/items/weapons/grenades/grenade.dm b/code/game/objects/items/weapons/grenades/grenade.dm index b475e99ad3e..2d5f6ac0d90 100644 --- a/code/game/objects/items/weapons/grenades/grenade.dm +++ b/code/game/objects/items/weapons/grenades/grenade.dm @@ -5,6 +5,7 @@ icon = 'icons/obj/grenade.dmi' icon_state = "grenade" item_state = "flashbang" + icon_override = 'icons/mob/in-hand/tools.dmi' throw_speed = 4 throw_range = 20 flags = CONDUCT diff --git a/code/game/objects/items/weapons/grenades/smokebomb.dm b/code/game/objects/items/weapons/grenades/smokebomb.dm index afc4ea61176..95a5fbbd387 100644 --- a/code/game/objects/items/weapons/grenades/smokebomb.dm +++ b/code/game/objects/items/weapons/grenades/smokebomb.dm @@ -5,6 +5,7 @@ icon_state = "flashbang" det_time = 20 item_state = "flashbang" + icon_override = 'icons/mob/in-hand/tools.dmi' slot_flags = SLOT_BELT var/datum/effect/effect/system/bad_smoke_spread/smoke diff --git a/code/game/objects/items/weapons/grenades/spawnergrenade.dm b/code/game/objects/items/weapons/grenades/spawnergrenade.dm index 189bd93d649..7929896ddcd 100644 --- a/code/game/objects/items/weapons/grenades/spawnergrenade.dm +++ b/code/game/objects/items/weapons/grenades/spawnergrenade.dm @@ -4,6 +4,7 @@ icon = 'icons/obj/grenade.dmi' icon_state = "delivery" item_state = "flashbang" + icon_override = 'icons/mob/in-hand/tools.dmi' origin_tech = "materials=3;magnets=4" var/banglet = 0 var/spawner_type = null // must be an object path diff --git a/code/game/objects/items/weapons/grenades/syndieminibomb.dm b/code/game/objects/items/weapons/grenades/syndieminibomb.dm index 7dbb3431e62..acd086c6205 100644 --- a/code/game/objects/items/weapons/grenades/syndieminibomb.dm +++ b/code/game/objects/items/weapons/grenades/syndieminibomb.dm @@ -4,6 +4,7 @@ icon = 'icons/obj/grenade.dmi' icon_state = "syndicate" item_state = "flashbang" + icon_override = 'icons/mob/in-hand/tools.dmi' origin_tech = "materials=3;magnets=4;syndicate=4" /obj/item/weapon/grenade/syndieminibomb/prime() diff --git a/icons/mob/in-hand/tools.dmi b/icons/mob/in-hand/tools.dmi index d2d0661bd1e..58fc6f90a1c 100644 Binary files a/icons/mob/in-hand/tools.dmi and b/icons/mob/in-hand/tools.dmi differ diff --git a/icons/obj/device.dmi b/icons/obj/device.dmi index af089164950..64e1b4941be 100644 Binary files a/icons/obj/device.dmi and b/icons/obj/device.dmi differ