diff --git a/code/game/objects/items/robot/items/inflatable_tool.dm b/code/game/objects/items/robot/items/inflatable_tool.dm
new file mode 100644
index 00000000000..105a029d7a7
--- /dev/null
+++ b/code/game/objects/items/robot/items/inflatable_tool.dm
@@ -0,0 +1,44 @@
+/obj/item/inflatable/cyborg
+ name = "inflatable wall"
+ desc = "A folded membrane which rapidly expands into a large cubical shape on activation."
+ var/power_use = 400
+ var/structure_type = /obj/structure/inflatable
+ /// How long it takes to inflate
+ var/delay = 1 SECONDS
+
+/obj/item/inflatable/cyborg/door
+ name = "inflatable door"
+ desc = "A folded membrane which rapidly expands into a simple door on activation."
+ icon_state = "folded_door"
+ power_use = 600
+ structure_type = /obj/structure/inflatable/door
+
+/obj/item/inflatable/cyborg/examine(mob/user)
+ . = ..()
+ . += "As a synthetic, you can restore them at a cyborg recharger."
+
+/obj/item/inflatable/cyborg/attack_self(mob/user)
+ if(locate(/obj/structure/inflatable) in get_turf(user))
+ to_chat(user, "There's already an inflatable structure!")
+ return FALSE
+
+ if(!do_after(user, delay, FALSE, user))
+ return FALSE
+
+ if(!useResource(user))
+ return FALSE
+
+ playsound(loc, 'sound/items/zip.ogg', 75, TRUE)
+ to_chat(user, "You inflate [src].")
+ var/obj/structure/inflatable/R = new structure_type(user.loc)
+ transfer_fingerprints_to(R)
+ R.add_fingerprint(user)
+
+/obj/item/inflatable/cyborg/proc/useResource(mob/user)
+ if(!isrobot(user))
+ return FALSE
+ var/mob/living/silicon/robot/R = user
+ if(R.cell.charge < power_use)
+ to_chat(user, "Not enough power!")
+ return FALSE
+ return R.cell.use(power_use)
diff --git a/code/game/objects/structures/inflatable.dm b/code/game/objects/structures/inflatable.dm
index d01c09a789b..21379834d7e 100644
--- a/code/game/objects/structures/inflatable.dm
+++ b/code/game/objects/structures/inflatable.dm
@@ -148,7 +148,6 @@
flick("door_closing",src)
sleep(10)
density = !density
- opacity = !opacity
state_open = !state_open
update_icon(UPDATE_ICON_STATE)
is_operating = FALSE
diff --git a/code/modules/mob/living/silicon/robot/robot_modules.dm b/code/modules/mob/living/silicon/robot/robot_modules.dm
index 08905bc72aa..cdde95777bd 100644
--- a/code/modules/mob/living/silicon/robot/robot_modules.dm
+++ b/code/modules/mob/living/silicon/robot/robot_modules.dm
@@ -411,7 +411,9 @@
/obj/item/stack/tile/catwalk/cyborg,
/obj/item/stack/cable_coil/cyborg,
/obj/item/stack/sheet/glass/cyborg,
- /obj/item/stack/sheet/rglass/cyborg
+ /obj/item/stack/sheet/rglass/cyborg,
+ /obj/item/inflatable/cyborg,
+ /obj/item/inflatable/cyborg/door
)
emag_modules = list(/obj/item/borg/stun, /obj/item/restraints/handcuffs/cable/zipties/cyborg, /obj/item/rcd/borg)
override_modules = list(/obj/item/gun/energy/emitter/cyborg/proto)
diff --git a/paradise.dme b/paradise.dme
index 89389604bb4..b2e80227d1f 100644
--- a/paradise.dme
+++ b/paradise.dme
@@ -1056,6 +1056,7 @@
#include "code\game\objects\items\robot\robot_items.dm"
#include "code\game\objects\items\robot\robot_parts.dm"
#include "code\game\objects\items\robot\robot_upgrades.dm"
+#include "code\game\objects\items\robot\items\inflatable_tool.dm"
#include "code\game\objects\items\stacks\medical_packs.dm"
#include "code\game\objects\items\stacks\nanopaste.dm"
#include "code\game\objects\items\stacks\rods.dm"