Fixes meat harvesting of some simple_animals

This commit is contained in:
Artorp
2015-03-22 05:08:32 +01:00
parent b379cb0728
commit e7434672bc
13 changed files with 14 additions and 0 deletions
+2
View File
@@ -58,6 +58,7 @@
speak_chance = 0
turns_per_move = 3
meat_type = /obj/item/weapon/reagent_containers/food/snacks/meat
meat_amount = 3
response_help = "pets the"
response_disarm = "gently pushes aside the"
response_harm = "hits the"
@@ -116,6 +117,7 @@
speak_chance = 0
turns_per_move = 1
meat_type = /obj/item/weapon/reagent_containers/food/snacks/meat
meat_amount = 2
response_help = "pets the"
response_disarm = "gently pushes aside the"
response_harm = "hits the"
@@ -16,6 +16,7 @@
simplespecies = /mob/living/simple_animal/cat
childtype = /mob/living/simple_animal/cat/kitten
meat_type = /obj/item/weapon/reagent_containers/food/snacks/meat
meat_amount = 3
response_help = "pets"
response_disarm = "gently pushes aside"
response_harm = "kicks"
@@ -12,6 +12,7 @@
speak_chance = 1
turns_per_move = 5
meat_type = /obj/item/weapon/reagent_containers/food/snacks/meat
meat_amount = 3
response_help = "pets the"
response_disarm = "gently pushes aside the"
response_harm = "stomps the"
@@ -13,6 +13,7 @@
turns_per_move = 5
see_in_dark = 6
meat_type = /obj/item/weapon/reagent_containers/food/snacks/meat
meat_amount = 3
response_help = "pets"
response_disarm = "gently pushes aside"
response_harm = "kicks"
@@ -17,6 +17,7 @@
maxHealth = 5
health = 5
meat_type = /obj/item/weapon/reagent_containers/food/snacks/meat
meat_amount = 1
response_help = "pets the"
response_disarm = "gently pushes aside the"
response_harm = "stamps on the"
@@ -9,6 +9,7 @@
maxHealth = 15
health = 15
meat_type = /obj/item/weapon/reagent_containers/food/snacks/tomatomeat
meat_amount = 3
response_help = "prods the"
response_disarm = "pushes aside the"
response_harm = "smacks the"
@@ -11,6 +11,7 @@
response_harm = "hits the"
speed = -1
meat_type = /obj/item/weapon/reagent_containers/food/snacks/xenomeat
meat_amount = 3
maxHealth = 100
health = 100
harm_intent_damage = 5
@@ -9,6 +9,7 @@
speak_chance = 0
turns_per_move = 3
meat_type = /obj/item/weapon/reagent_containers/food/snacks/meat
meat_amount = 1
response_help = "pets the"
response_disarm = "gently pushes aside the"
response_harm = "hits the"
@@ -14,6 +14,7 @@
turns_per_move = 5
see_in_dark = 6
meat_type = /obj/item/weapon/reagent_containers/food/snacks/bearmeat
meat_amount = 6
response_help = "pets"
response_disarm = "gently pushes aside"
response_harm = "hits"
@@ -10,6 +10,7 @@
speak_chance = 0
turns_per_move = 5
meat_type = /obj/item/weapon/reagent_containers/food/snacks/carpmeat
meat_amount = 1
response_help = "pets the"
response_disarm = "gently pushes aside the"
response_harm = "hits the"
@@ -18,6 +18,7 @@
turns_per_move = 5
see_in_dark = 10
meat_type = /obj/item/weapon/reagent_containers/food/snacks/spidermeat
meat_amount = 2
response_help = "pets"
response_disarm = "gently pushes aside"
response_harm = "hits"
@@ -43,6 +43,7 @@
speak_chance = 1//1% (1 in 100) chance every tick; So about once per 150 seconds, assuming an average tick is 1.5s
turns_per_move = 5
meat_type = /obj/item/weapon/reagent_containers/food/snacks/cracker/
meat_amount = 3
response_help = "pets the"
response_disarm = "gently moves aside the"
@@ -17,6 +17,7 @@ var/global/totaltribbles = 0 //global variable so it updates for all tribbles,
maxHealth = 10
health = 10
meat_type = /obj/item/stack/sheet/fur
meat_amount = 1
response_help = "pets"
response_disarm = "gently pushes aside"
response_harm = "whacks"