Fixed error preventing melee damage.

This commit is contained in:
SkyMarshal
2012-03-24 17:56:33 -07:00
parent f45aff1bae
commit e7debfe737
2 changed files with 12 additions and 1 deletions
@@ -104,7 +104,7 @@ emp_act
var/power = I.force
if(I.w_class >= 4)
power *= 2
apply_damage(, I.damtype, affecting, armor, is_cut(I), I.name)
apply_damage(power, I.damtype, affecting, armor, is_cut(I), I.name)
var/bloody = 0
if((I.damtype == BRUTE) && prob(25 + (I.force * 2)))