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Minor wall deconstruction refactor
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@@ -344,7 +344,6 @@
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desc = "An easily-compressable wall used for temporary shelter."
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icon = 'icons/turf/walls/survival_pod_walls.dmi'
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icon_state = "smooth"
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walltype = "shuttle"
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smooth = SMOOTH_MORE // To Do: Add in Diagnaol Smooth Support
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canSmoothWith = list(/turf/simulated/wall/survival, /obj/machinery/door/airlock/survival_pod)
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@@ -154,7 +154,7 @@
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if(istype(noms, /turf/simulated/wall))
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W = noms
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nomDelay *= 2
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if(W.walltype == "rwall")
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if(istype(W, /turf/simulated/wall/r_wall))
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nomDelay *= 2
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else
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return
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